Born of the Gods (97/165)

All user created custom sets, custom game mode and modded official content.
Tacoghandi
Posts: 1197
Joined: Thu Apr 28, 2011 11:34 pm

Re: Prim File I've been using this extended one to save peop

Post by Tacoghandi »

wagicmagic28 wrote:

Code: Select all

#Born of the Gods addon for Wagic the Homebrew
#Coded by the Wagic Community
#
#Missing Cards
#---------------
#All Scry cards until official version has Scry
#All Gods (since I dont know how to run a multicolor Devotion line.)
#Bestow cards (ability is still a workaround)
#Acolyte's Reward
#Astral Cornucopia (Game does not seem to be able to handle XXX)
#Champion of Stray Souls (Not sure how to do sacrifice creatures other than individual lines)
#Brimaz (Cant force a block and Attacking token enters tapped)
#Courser of Kruphix
#Culling Mark (I dont see an ability to force a creature to block)
#Dawn to Dusk (having trouble with choosing both)
#Felhide Spiritbinder (Freezes the game after the token leaves play and moving to next turn)
#Flame-Wreathed Phoenix (cant use transform line with all(mystored) in ability$! line)
#Hero of Leina Tower (Looking into the pay X trigger) ???
#Heroes' Podium (looks at the top X)
#Kraken of the Straits (Not sure how to code his ability)
#Marshmist Titan (no idea how to code his ability)
#Meletis Astronomer (look at top ability)
#Mindreaver (Second ability)
#Some Tribute cards (mostly because I cant use a transformation line in a Ability$!)
#Perplexing Chimera (for obvious reasons)
#Satyr Wayfinder (for reveal ability)
#Spirit of the Labyrinth (there does not seem to be a maxDraw ability yet)
#Tromokratis (no idea on this ability)
#Vortex Elemental
#Whim of Fates
#

[card]
name=Aerie Worshippers
auto=@untapped(this):name(pay 2U for 2/2 Bird) pay[[{2}{U}]] name(Pay 2U) token(Bird,Enchantment Creature Bird,2/2,blue,flying) controller
text=Inspired — Whenever Aerie Worshippers becomes untapped, you may pay {2}{U}. If you do, put a 2/2 blue Bird enchantment creature token with flying onto the battlefield.
mana={3}{U}
type=Creature
subtype=Human Cleric
power=2
toughness=4
[/card]

[card]
name=Akroan Conscriptor
auto=@targeted(this) from(*[instant;sorcery;enchantment]|myhand,mygraveyard):name(gain control of target creature until end of turn) target(creature|opponentbattlefield) transforms((,newability[moveTo(opponentbattlefield)],newability[phaseaction[endofturn sourceinplay] moveTo(ownerbattlefield)],newability[untap],haste)) ueot
text=Heroic — Whenever you cast a spell that targets Akroan Conscriptor, gain control of another target creature until end of turn. Untap that creature. It gains haste until end of turn. (WORKAROUND Only can target opponents creatures)
mana={4}{R}
type=Creature
subtype=Human Shaman
power=3
toughness=2
[/card]

[card]
name=Akroan Phalanx
abilities=vigilance
auto={2}{R}:all(creature|mybattlefield) 1/0 ueot
text=Vigilance -- {2}{R}: Creatures you control get +1/+0 until end of turn.
mana={3}{W}
type=Creature
subtype=Human Soldier
power=3
toughness=3
[/card]

[card]
name=Akroan Skyguard
abilities=flying
auto=@targeted(this) from(*[instant;sorcery;enchantment]|myhand,mygraveyard):counter(1/1,1)
text=Flying. -- Heroic -- Whenever you cast a spell that targets Akroan Skyguard, put a +1/+1 counter on Akroan Skyguard.
mana={1}{W}
type=Creature
subtype=Human Soldier
power=1
toughness=1
[/card]

[card]
name=Archetype of Aggression
auto=aslongas(Archetype of Aggression|opponentbattlefield) lord(creature|mybattlefield) trample <1
auto=lord(creature|opponentbattlefield) -trample
text=Creatures you control have trample. -- Creatures your opponents control lose trample and can't have or gain trample
mana={1}{R}{R}
type=Enchantment Creature
subtype=Human Warrior
power=3
toughness=2
[/card]

[card]
name=Archetype of Courage
auto=aslongas(Archetype of Courage|opponentbattlefield) lord(creature|mybattlefield) First Strike <1
auto=lord(creature|opponentbattlefield) -First Strike
text=Creatures you control have First Strike. -- Creatures your opponents control lose First Strike and can't have or gain First Strike
mana={1}{W}{W}
type=Enchantment Creature
subtype=Human Soldier
power=2
toughness=2
[/card]

[card]
name=Archetype of Endurance
auto=aslongas(Archetype of Endurance|opponentbattlefield) lord(creature|mybattlefield) opponentshroud <1
auto=lord(creature|opponentbattlefield) -opponentshroud
text=Creatures you control have hexproof. -- Creatures your opponents control lose hexproof and can't have or gain hexproof
mana={6}{G}{G}
type=Enchantment Creature
subtype=Boar
power=6
toughness=5
[/card]

[card]
name=Archetype of Finality
auto=aslongas(Archetype of Finality|opponentbattlefield) lord(creature|mybattlefield) deathtouch <1
auto=lord(creature|opponentbattlefield) -deathtouch
text=Creatures you control have deathtouch. -- Creatures your opponents control lose deathtouch and can't have or gain deathtouch
mana={4}{B}{B}
type=Enchantment Creature
subtype=Gorgon
power=2
toughness=3
[/card]
[card]
name=Archetype of Imagination
auto=aslongas(Archetype of Imagination|opponentbattlefield) lord(creature|mybattlefield) Flying <1
auto=lord(creature|opponentbattlefield) -Flying
text=Creatures you control have Flying. -- Creatures your opponents control lose Flying and can't have or gain Flying
mana={4}{U}{U}
type=Enchantment Creature
subtype=Human Wizard
power=3
toughness=2
[/card]
[card]
name=Ashiok's Adept
auto=@targeted(this) from(*[instant;sorcery;enchantment]|myhand,mygraveyard):ability$!name(discard) reject notatarget(*|myhand)!$ opponent
text=Heroic — Whenever you cast a spell that targets Ashiok's Adept, each opponent discards a card.
mana={2}{B}
type=Creature
subtype=Human Wizard
power=1
toughness=3
[/card]
[card]
name=Aspect of Hydra
target=creature
auto=type:manag:mybattlefield/type:manag:mybattlefield ueot
text=Target creature gets +X/+X until end of turn, where X is your devotion to green. (Each Green in the mana costs of permanents you control counts toward your devotion to green.)
mana={G}
type=Instant
[/card]
[card]
name=Asphyxiate
target=Creature[-tapped]
auto=destroy
text=Destroy target untapped creature.
mana={1}{B}{B}
type=Sorcery
[/card]

[card]
name=Bile Blight
target=creature
auto=transforms((,newability[all(*[share!name!]) -3/-3])) ueot
text=Target creature and all other creatures with the same name as that creature get -3/-3 until end of turn.
mana={B}{B}
type=Instant
[/card]
[card]
name=Black Oak of Odunos
abilities=defender
auto={B}{T(other creature|mybattlefield)}:1/1 ueot
text=Defender -- {B}, Tap another untapped creature you control: Black Oak of Odunos gets +1/+1 until end of turn.
mana={2}{B}
type=Creature
subtype=Zombie Treefolk
power=0
toughness=5
[/card]

[card]
name=Charging Badger
abilities=trample
text=Trample
mana={G}
type=Creature
subtype=Badger
power=1
toughness=1
[/card]

[card]
name=Claim of Erebos
target=creature
auto=teach(creature) {1}{B}{T}:target(player) life:-2
text=Enchant creature -- Enchanted creature has "{1}{B},{T}: Target player loses 2 life."
mana={1}{B}
type=Enchantment
subtype=Aura
[/card]

[card]
name=Crypsis
target=creature|mybattlefield
auto=teach(creature) protection from(creature|opponentbattlefield) ueot
auto=untap
text=Target creature you control gains protection from creatures your opponents control until end of turn. Untap it.
mana={1}{U}
type=Instant
[/card]

[card]
name=Cyclops of One-Eyed Pass
text=
mana={2}{R}{R}
type=Creature
subtype=Cyclops
power=5
toughness=2
[/card]

[card]
name=Deepwater Hypnotist
auto=@untapped(this):target(creature|opponentbattlefield) -3/0 ueot
text=Inspired — Whenever Deepwater Hypnotist becomes untapped, target creature an opponent controls gets -3/-0 until end of turn.
mana={1}{U}
type=Creature
subtype=Merfolk Wizard
power=2
toughness=1
[/card]

[card]
name=Eater of Hope
abilities=flying
auto={B}{S(other creature|mybattlefield)}:regenerate
auto={2}{B}{S(other creature|mybattlefield)}:destroy target(creature)
text=Flying -- {B}, Sacrifice another creature: Regenerate Eater of Hope. -- {2}{B}, Sacrifice two other creatures: Destroy target creature.
mana={5}{B}{B}
type=Creature
subtype=Demon
power=6
toughness=4
[/card]

[card]
name=Elite Skirmisher
auto=@targeted(this) from(*[instant;sorcery;enchantment]|myhand,mygraveyard):may tap target(creature)
text=Heroic — Whenever you cast a spell that targets Elite Skirmisher, you may tap target creature.
mana={2}{W}
type=Creature
subtype=Human Soldier
power=3
toughness=1
[/card]

[card]
name=Ephara's Enlightenment
target=creature
auto=counter(1/1,1)
auto=teach(creature) flying
auto=@movedto(creature|mybattlefield):may name(return Ephara's Enlightenment) moveto(ownerhand) all(this)
text=Enchant creature -- When Ephara's Enlightenment enters the battlefield, put a +1/+1 counter on enchanted creature. -- Enchanted creature has flying. -- Whenever a creature enters the battlefield under your control, you may return Ephara's Enlightenment to its owner's hand.
mana={1}{W}{U}
type=Enchantment
subtype=Aura
[/card]

[card]
name=Ephara's Radiance
target=creature
auto=teach(creature) {1}{W}{T}:life:3 controller
text=Enchant creature -- Enchanted creature has "{1}{W}, Tap: You gain 3 life."
mana={W}
type=Enchantment
subtype=Aura
[/card]

[card]
name=Epiphany Storm
target=creature
auto=teach(creature) {R}{T}{discard(*|myhand)}:draw:1 controller
text=Enchant creature -- Enchanted creature has "Red, Tap, Discard a card: Draw a card."
mana={R}
type=Enchantment
subtype=Aura
[/card]

[card]
name=Evanescent Intellect
target=creature
auto=teach(creature) {1}{U}{T}:deplete:3 target(player)
text=Enchant creature -- Enchanted creature has "1Blue, Tap: Target player puts the top three cards of his or her library into his or her graveyard."
mana={U}
type=Enchantment
subtype=Aura
[/card]

[card]
name=Excoriate
target=creature[tapped]
auto=moveto(exile)
text=Exile target tapped creature.
mana={3}{W}
type=Sorcery
[/card]

[card]
name=Eye Gouge
target=creature
auto=-1/-1
auto=teach(Cyclops) destroy
text=Target creature gets -1/-1 until end of turn. If it's a Cyclops, destroy it.
mana={B}
type=Instant
[/card]

[card]
name=Fall of the Hammer
target=creature|mybattlefield
auto=transforms((,newability[target(other creature) dynamicability<!powerstrike!>])) forever
text=Target creature you control deals damage equal to its power to another target creature.
mana={1}{R}
type=Instant
[/card]
[card]
name=Fanatic of Xenagos
abilities=trample
auto=ability$!choice name(Tribute 1) all(mystored) counter(1/1) _ choice name(+1/+1 and Haste) all(mystored) haste ueot && all(mystored) 1/1 ueot!$ opponent
text=Trample -- Tribute 1 (As this creature enters the battlefield, an opponent of your choice may place a +1/+1 counter on it.) -- When Fanatic of Xenagos enters the battlefield, if tribute wasn't paid, it gets +1/+1 and gains haste until end of turn.
mana={1}{R}{G}
type=Creature
subtype=Centaur Warrior
power=3
toughness=3
[/card]
[card]
name=Fate Unraveler
auto=@drawn(opponent):damage:1 opponent
text=Whenever an opponent draws a card, Fate Unraveler deals 1 damage to that player.
mana={3}{B}
type=Enchantment Creature
subtype=Hag
power=3
toughness=4
[/card]

[card]
name=Fearsome Temper
target=creature
auto=2/2
auto=teach(creature) {2}{R}:target(creature) cantblock ueot
text=Enchanted creature gets +2/+2 and has "{2}{R}: Target creature can't block this creature this turn."
mana={2}{R}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Felhide Brawler
abilities=cantblock
auto=aslongas(other minotaur|myBattlefield) -cantblock
text=Felhide Brawler can't block unless you control another Minotaur.
mana={1}{B}
type=Creature
subtype=Minotaur
power=2
toughness=2
[/card]

[card]
name=Floodtide Serpent
abilities=cantattack
auto={H(enchantment|myBattlefield)}:-cantattack myturnonly
text=Floodtide Serpent can't attack unless you return an enchantment you control to its owner's hand. (WORKAROUND cost can be payed anytime on your turn) (This cost is paid as attackers are declared.)
mana={4}{U}
type=Creature
subtype=Serpent
power=4
toughness=4
[/card]
[card]
name=Forgestoker Dragon
abilities=flying
auto=this(attacking) {1}{R}:damage:1 target(creature|battlefield) && removefromcombat
text=Flying -- {1}{R}: Forgestoker Dragon deals 1 damage to target creature. That creature can't block this combat. Activate this ability only if Forgestoker Dragon is attacking.
mana={4}{R}{R}
type=Creature
subtype=Dragon
power=5
toughness=4
[/card]
[card]
name=Forlorn Pseudamma
abilities=intimidate
auto=@untapped(this):name(pay 2B for 2/2 Zombie) pay[[{2}{B}]] name(Pay 2B) token(Zombie,Enchantment Creature Zombie,2/2,black) controller
text=Inspired — Whenever Forlorn Pseudamma becomes untapped, you may pay {2}{B}. If you do, put a 2/2 black Zombie enchantment creature token onto the battlefield.
mana={3}{B}
type=Creature
subtype=Zombie
power=2
toughness=1
[/card]
[card]
name=Forsaken Drifters
autograveyard=@movedto(this|graveyard) from(battlefield):deplete:4 controller
text=When Forsaken Drifters dies, put the top four cards of your library into your graveyard.
mana={3}{B}
type=Creature
subtype=Zombie
power=4
toughness=2
[/card]

[card]
name=Gild
target=creature
auto=moveto(exile)
auto=token(-378445) controller
text=Exile target creature. Put a colorless artifact token named Gold onto the battlefield. It has "Sacrifice this artifact: Add one mana of any color to your mana pool."
mana={3}{B}
type=Sorcery
[/card]
[card]
name=Gold
auto={S}:add{G}
auto={S}:add{W}
auto={S}:add{U}
auto={S}:add{B}
auto={S}:add{R}
text=Sacrifice this artifact: Add one mana of any color to your mana pool
type=Artifact
[/card]

[card]
name=God-Favored General
auto=@untapped(this):name(pay 2W for 2 1/1 Soldiers) pay[[{2}{W}]] name(Pay 2W) token(Soldier,Enchantment Creature Soldier,1/1,white)*2 controller
text=Inspired — Whenever God-Favored General becomes untapped, you may pay {2}{W}. If you do, put two 1/1 white Soldier enchantment creature tokens onto the battlefield.
mana={1}{W}
type=Creature
subtype=Human Soldier
power=1
toughness=1
[/card]

[card]
name=Gorgon's Head
auto={2}:equip
auto=teach(creature) deathtouch
text=Equipped creature has deathtouch. -- Equip {2}
mana={1}
type=Artifact
subtype=Equipment
[/card]

[card]
name=Graverobber Spider
abilities=reach
auto={3}{B}:type:creature:mygraveyard/type:creature:mygraveyard limit:1
text=Reach -- {3}{B}: Graverobber Spider gets +X/+X until end of turn, where X is the number of creature cards in your graveyard. Activate this ability only once each turn.
mana={3}{G}
type=Creature
subtype=Spider
power=2
toughness=4
[/card]

[card]
name=Great Hart
text=
mana={3}{W}
type=Creature
subtype=Elk
power=2
toughness=4
[/card]

[card]
name=Griffin Dreamfinder
abilities=flying
auto=moveto(myhand) target(enchantment|mygraveyard)
text=Flying -- When Griffin Dreamfinder enters the battlefield, return target enchantment card from your graveyard to your hand.
mana={3}{W}{W}
type=Creature
subtype=Griffin
power=1
toughness=4
[/card]

[card]
name=Grisly Transformation
target=creature
auto=teach(creature) intimidate
auto=draw:1 controller
text=Enchant creature -- When Grisly Transformation enters the battlefield, draw a card. == Enchanted creature has intimidate. (It can't be blocked except by artifact creatures and/or creatures that share a color with it.)
mana={2}{B}
type=Enchantment
subtype=Aura
[/card]

[card]
name=Hero of Iroas
auto=lord(aura|myhand) altercost(colorless,-1)
auto=@targeted(this) from(*[instant;sorcery;enchantment]|myhand,mygraveyard):counter(1/1,1)
text=Aura spells you cast cost 1 less to cast. (Will not work on BESTOW due to Bestow's workaround) -- Heroic — Whenever you cast a spell that targets Hero of Iroas, put a +1/+1 counter on Hero of Iroas.
mana={1}{W}
type=Creature
subtype=Human Soldier
power=2
toughness=2
[/card]

[card]
name=Hold at Bay
target=creature,player
auto=prevent:7
text=Prevent the next 7 damage that would be dealt to target creature or player this turn.
mana={1}{W}
type=Instant
[/card]

[card]
name=Hunter's Prowess
target=creature
auto=3/3 ueot
auto=trample ueot
auto=transforms((,newability[@combatdamaged(player) from(this):draw:thatmuch controller])) ueot
text=Until end of turn, target creature gets +3/+3 and gains trample and "Whenever this creature deals combat damage to a player, draw that many cards."
mana={4}{G}
type=Sorcery
[/card]

[card]
name=Impetuous Sunchaser
abilities=haste,flying,mustattack
text=Flying, haste -- Impetuous Sunchaser attacks each turn if able.
mana={1}{R}
type=Creature
subtype=Human Soldier
power=1
toughness=1
[/card]

[card]
name=Karametra's Favor
target=creature
auto=teach(creature) {T}:add{G}
auto=teach(creature) {{T}:add{W}
auto=teach(creature) {{T}:add{U}
auto=teach(creature) {{T}:add{B}
auto=teach(creature) {{T}:add{R}
auto=draw:1 controller
text=Enchant creature -- When Karametra's Favor enters the battlefield, draw a card. -- Enchanted creature has "Tap: Add one mana of any color to your mana pool."
mana={1}{G}
type=Enchantment
subtype=Aura
[/card]

[card]
name=Kiora, the Crashing Wave
auto=counter(0/0,7,loyalty)
auto={C(0/0,1,Loyalty)}:name(Prevention) token(37852101) controller
auto={C(0/0,-1,Loyalty)}:name(Draw 1 and Lands +1) draw:1 controller && maxPlay(land)+1 ueot
auto={C(0/0,-5,Loyalty)}:emblem name(Emblem) transforms((,newability[@each my endofturn:token(-378521) controller])) forever dontremove
text=+1: Until your next turn, prevent all damage that would be dealt to and dealt by target permanent an opponent controls. -- -1: Draw a card. You may play an additional land this turn. -- -5: You get an emblem with "At the beginning of your end step, put a 9/9 blue Kraken creature token onto the battlefield." -- Starting Loyalty (2)
mana={2}{G}{U}
type=Planeswalker
subtype=Kiora
[/card]

[card]
name=Kiora's Prevention
abilities=indestructible,shroud
type=nothing
text=Until your next turn, prevent all damage that would be dealt to and dealt by target permanent an opponent controls.
auto=name(Prevention) target(*|opponentbattlefield) transforms((,newability[preventalldamage from(this)],newability[preventalldamage to(this)])) uynt
auto=@each myuntap:moveto(exile) all(this)
[/card]

[card]
name=Kiora's Kraken
type=Creature
subtype=Kraken
power=9
toughness=9
color=blue
[/card]

[card]
name=Kiora's Follower
auto={T}:untap target(other *|battlefield)
text={T}: Untap another target permanent.
mana={G}{U}
type=Creature
subtype=Merfolk
power=2
toughness=2
[/card]

[card]
name=Kragma Butcher
auto=@untapped(this):2/0 ueot
text=Inspired — Whenever Kragma Butcher becomes untapped, it gets +2/+0 until end of turn.
mana={2}{R}
type=Creature
subtype=Minotaur
power=2
toughness=3
[/card]

[card]
name=Lightning Volley
auto=all(creature|mybattlefield) transforms((,newability[{T}:damage:1 target(creature,player)])) ueot
text=Until end of turn, creatures you control gain "Tap: This creature deals 1 damage to target creature or player."
mana={3}{R}
type=Instant
[/card]

[card]
name=Loyal Pegasus
abilities=flying
auto=@combat(attacking) source(this) restriction{type(creature[attacking]|myBattlefield)~equalto~1}:all(this) removefromcombat && untap
auto=@combat(blocking) source(this) restriction{type(creature[blocking]|myBattlefield)~equalto~1}:all(this) removefromcombat && untap
text=Flying -- Loyal Pegasus can't attack or block alone.
mana={W}
type=Creature
subtype=Pegasus
power=2
toughness=1
[/card]

[card]
name=Mischief and Mayhem
target=<upto:2>creature
auto=4/4 ueot
text=Up to two target creatures each get +4/+4 until end of turn.
mana={4}{G}
type=Sorcery
[/card]

[card]
name=Mortal's Ardor
target=creature
auto=1/1 ueot
auto=lifelink ueot
text=Target creature gets +1/+1 and gains lifelink until end of turn. (Damage dealt by the creature also causes its controller to gain that much life.)
mana={W}
type=Instant
[/card]

[card]
name=Mortal's Resolve
target=creature
auto=1/1 ueot
auto=indestructible ueot
text=Target creature gets +1/+1 and gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
mana={1}{G}
type=Instant
[/card]

[card]
name=Nullify
target=creature,aura|stack
auto=fizzle
text=Counter target creature or Aura spell.
mana={U}{U}
type=Instant
[/card]

[card]
name=Odunos River Trawler
auto=moveto(myhand) target(creature[enchantment]|mygraveyard)
auto=aslongas(creature[enchantment]|mygraveyard) {W}{S}:moveto(myhand) target(creature[enchantment]|mygraveyard)
text=When Odunos River Trawler enters the battlefield, return target enchantment creature card from your graveyard to your hand. -- {W}, Sacrifice Odunos River Trawler: Return target enchantment creature card from your graveyard to your hand.
mana={2}{B}
type=Creature
subtype=Zombie
power=2
toughness=2
[/card]

[card]
name=Oreskos Sun Guide
auto=@untapped(this):life:2 controller
text=Inspired — Whenever Oreskos Sun Guide becomes untapped, you gain 2 life.
mana={1}{W}
type=Cat
subtype=Monk
power=2
toughness=2
[/card]

[card]
name=Ornitharch
abilities=flying
auto=ability$!choice name(Tribute 2) all(mystored) counter(1/1,2) _ choice name(Two 1/1 birds) token(Bird,Creature Bird,1/1,flying,white)*2 opponent !$ opponent
text=Tribute 2 (As this creature enters the battlefield, an opponent of your choice may place two +1/+1 counters on it.) -- When Ornitharch enters the battlefield, if tribute wasn't paid, put two 1/1 white Bird creature tokens with flying onto the battlefield.
mana={3}{W}{W}
type=Creature
subtype=Archon
power=3
toughness=3
[/card]

[card]
name=Pheres-Band Raiders
auto=@untapped(this):name(pay 2G for 3/3 Centaur) pay[[{2}{G}]] name(Pay 2G) token(Centaur,Enchantment Creature Centaur,3/3,green) controller
text=Inspired — Whenever Pheres-Band Raiders becomes untapped, you may pay {2}{G}. If you do, put a 3/3 green Centaur enchantment creature token onto the battlefield.
mana={5}{G}
type=Creature
subtype=Centaur Warrior
power=5
toughness=5
[/card]
[card]
name=Pheres-Band Tromper
auto=@untapped(this):counter(1/1)
text=Inspired — Whenever Pheres-Band Tromper becomes untapped, put a +1/+1 counter on it.
mana={3}{G}
type=Creature
subtype=Centaur Warrior
power=3
toughness=3
[/card]

[card]
name=Pillar of War
abilities=defender
auto=this(auras >= 1) canattack
text=As long as Pillar of War is enchanted, it can attack as though it didn't have defender.
mana={3}
type=Artifact Creature
subtype=Golem
power=3
toughness=3
[/card]

[card]
name=Pinnacle of Rage
target=<2>creature,player
auto=damage:3
text=Pinnacle of Rage deals 3 damage to each of two target creatures and/or players.
mana={4}{R}{R}
type=Sorcery
[/card]

[card]
name=Plea for Guidance
auto=moveto(myhand) notatarget(<upto:2>enchantment|mylibrary)
text=Search your library for up to two enchantment cards, reveal them, and put them into your hand. Then shuffle your library.
mana={5}{W}
type=Sorcery
[/card]

[card]
name=Ragemonger
auto=lord(minotaur|myhand) altercost(black,-1)
auto=lord(minotaur|myhand) altercost(red,-1)
text=Minotaur spells you cast cost BlackRed less to cast. This effect reduces only the amount of colored mana you pay. (For example, if you cast a Minotaur spell with mana cost 2Red, it costs 2 to cast.)
mana={1}{B}{R}
type=Creature
subtype=Minotaur Shaman
power=2
toughness=3
[/card]

[card]
name=Raised by Wolves
target=creature
auto=token(Wolf,Creature Wolf,2/2,green)*2 controller
auto=foreach(wolf|mybattlefield) 1/1
text=Enchant creature -- When Raised by Wolves enters the battlefield, put two 2/2 green Wolf creature tokens onto the battlefield. -- Enchanted creature gets +1/+1 for each Wolf you control.
mana={3}{G}{G}
type=Enchantment
subtype=Aura
[/card]

[card]
name=Reap What is Sown
target=<upto:3>creature
auto=counter(1/1,1)
text=Put a +1/+1 counter on each of up to three target creatures
mana={1}{G}{W}
type=Instant
[/card]

[card]
name=Reckless Reveler
auto={R}{S}:destroy target(artifact)
text={R}, Sacrifice Reckless Reveler: Destroy target artifact.
mana={1}{R}
type=Creature
subtype=Satyr
power=2
toughness=1
[/card]

[card]
name=Retraction Helix
target=creature
auto=teach(creature) {T}:moveto(ownerhand) target(*[-land]|battlefield) ueot
text=Until end of turn, target creature gains "Tap: Return target nonland permanent to its owner's hand."
mana={U}
type=Instant
[/card]

[card]
name=Rise to the Challenge
target=creature
auto=2/0 ueot
auto=first strike ueot
text=Target creature gets +2/+0 and gains first strike until end of turn.
mana={1}{R}
type=Instant
[/card]

[card]
name=Sanguimancy
auto=draw:type:manab:mybattlefield controller
auto=life:-type:manab:mybattlefield controller
text=You draw X cards and you lose X life, where X is your devotion to black. (Each {B} in the mana costs of permanents you control counts toward your devotion to black.)
mana={4}{B}
type=Sorcery
[/card]

[card]
name=Satyr Firedancer
auto=@damaged(opponent) from(instant|mystack):damage:thatmuch target(creature|opponentbattlefield)
auto=@damaged(opponent) from(sorcery|mystack):damage:thatmuch target(creature|opponentbattlefield)
text=Whenever an instant or sorcery spell you control deals damage to an opponent, Satyr Firedancer deals that much damage to target creature that player controls.
mana={1}{R}
type=Enchantment Creature
subtype=Satyr
power=1
toughness=1
[/card]

[card]
name=Satyr Nyx-Smith
auto=@untapped(this):name(pay 2R for 3/1 Elemental) pay[[{2}{R}]] name(Pay 2R) token(Elemental,Enchantment Creature Elemental,3/1,red,haste) controller
text=Inspired — Whenever Satyr Nyx-Smith becomes untapped, you may pay {2}{R}. If you do, put a 3/1 red Elemental enchantment creature token with haste onto the battlefield.
mana={2}{R}
type=Creature
subtype=Satyr Shaman
power=2
toughness=1
[/card]

[card]
name=Scourge of Skola Vale
abilities=trample
auto=counter(1/1,2)
auto={T}{S(creature|myBattlefield)}:name(sacrifice a creature) counter(1/1,storedtoughness)
text=Trample -- Scourge of Skola Vale enters the battlefield with two +1/+1 counters on it. -- {T}, Sacrifice another creature: Put a number of +1/+1 counters on Scourge of Skola Vale equal to the sacrificed creature's toughness.
mana={2}{G}
type=Creature
subtype=Hydra
power=0
toughness=0
[/card]

[card]
name=Searing Blood
target=creature
auto=damage:2
target=creature|opponentbattlefield
auto=transforms((newability[@movedto(this|graveyard) from(battlefield)
auto=damage :life:-3 opponent])) ueot
text=Searing Blood deals 2 damage to target creature. When that creature dies this turn, Searing Blood deals 3 damage to the creature's controller.
mana={R}{R}
type=Instant
[/card]

[card]
name=Servant of Tymaret
auto=@untapped(this):life:-1 opponent && life:1 controller
auto={2}{B}:regenerate
text=Inspired — Whenever Servant of Tymaret becomes untapped, each opponent loses 1 life. You gain life equal to the life lost this way. -- {2}{B}: Regenerate Servant of Tymaret.
mana={2}{B}
type=Creature
subtype=Zombie
power=1
toughness=3
[/card]

[card]
name=Setessan Oathsworn
auto=@targeted(this) from(*[instant;sorcery;enchantment]|myhand,mygraveyard):counter(1/1,2)
text=Heroic — Whenever you cast a spell that targets Setessan Oathsworn, put two +1/+1 counters on Setessan Oathsworn.
mana={1}{G}{G}
type=Creature
subtype=Satyr Warrior
power=1
toughness=1
[/card]

[card]
name=Setessan Starbreaker
auto=may destroy target(aura)
text=When Setessan Starbreaker enters the battlefield, you may destroy target Aura.
mana={3}{G}
type=Creature
subtype=Human Warrior
power=2
toughness=1
[/card]

[card]
name=Silent Sentinel
abilities=flying
auto=@combat(attacking) source(this):may moveTo(myBattlefield) target(*[enchantment]|mygraveyard) && transforms((,newability[if cantargetcard(aura) then activate name(cast from graveyard) castcard(normal)])) oneshot
text=Flying -- Whenever Silent Sentinel attacks, you may return target enchantment card from your graveyard to the battlefield.(WORKAROUND uses a small workaround that recasts aura enchantments so that they can retarget as they should)
mana={5}{W}{W}
type=Creature
subtype=Archon
power=4
toughness=6
[/card]

[card]
name=Siren of the Silent Song
abilities=flying
auto=@untapped(this):ability$!notatarget(*|myhand) reject!$ability opponent && deplete:1 opponent
text=Flying -- Inspired — Whenever Siren of the Silent Song becomes untapped, each opponent discards a card, then puts the top card of his or her library into his or her graveyard.
mana={1}{U}{B}
type=Creature
subtype=Zombie Siren
power=2
toughness=1
[/card]

[card]
name=Siren Song Lyre
auto={2}:equip
auto=teach(creature) {2}{T}:tap target(creature)
text=Equipped creature has "2, Tap: Tap target creature." -- Equip 2
mana={2}
type=Artifact
subtype=Equipment
[/card]

[card]
name=Skyreaping
auto=damage:type:manag:mybattlefield all(creature[flying])
text=Skyreaping deals damage to each creature with flying equal to your devotion to green. (Each {G} in the mana costs of permanents you control counts toward your devotion to green.)
mana={1}{G}
type=Sorcery
[/card]

[card]
name=Snake of the Golden Grove
auto=ability$!choice name(Tribute 3) all(mystored) counter(1/1,3) _ choice name(4 life opponent) life:4 opponent !$ opponent
text=Tribute 3 (As this creature enters the battlefield, an opponent of your choice may place three +1/+1 counters on it.) -- When Snake of the Golden Grove enters the battlefield, if tribute wasn't paid, you gain 4 life.
mana={4}{G}
type=Creature
subtype=Snake
power=4
toughness=4
[/card]

[card]
name=Sphinx's Disciple
abilities=flying
auto=@untapped(this):draw:1 controller
text=Flying -- Inspired — Whenever Sphinx's Disciple becomes untapped, draw a card.
mana={3}{U}{U}
type=Creature
subtype=Human Wizard
power=2
toughness=2
[/card]

[card]
name=Stratus Walk
target=creature
auto=draw:1 controller
auto=teach(creature) flying
auto=teach(creature) cloud
text=Enchant creature -- When Stratus Walk enters the battlefield, draw a card. -- Enchanted creature has flying. -- Enchanted creature can block only creatures with flying.
mana={1}{U}
type=Enchantment
subtype=Aura
[/card]

[card]
name=Sunbond
target=creature
auto=teach(creature) transforms((,newability[@lifed(controller):dynamicability<!myself thatmuchcountersoneone tosrc!>]))
text=Enchant creature -- Enchanted creature has "Whenever you gain life, put that many +1/+1 counters on this creature."
mana={3}{W}
type=Enchantment
subtype=Aura
[/card]

[card]
name=Swordwise Centaur
text=
mana={G}{G}
type=Creature
subtype=Centaur Warrior
power=3
toughness=2
[/card]

[card]
name=Thassa's Rebuff
target=*|stack
auto=transforms((,newability[pay[[{value:type:manau:opponentbattlefield}]] name(pay {value} mana) donothing?fizzleto(exile)])) forever
text=Counter target spell unless its controller pays {X}, where X is your devotion to blue. (Each {U} in the mana costs of permanents you control counts toward your devotion to blue.) (WORKAROUND only looks at the opponent of the targeted spells devotion so targeting your own spell will look at opponents Devotion)
mana={1}{U}
type=Instant
[/card]

[card]
name=Thunder Brute
abilities=trample
auto=ability$!choice name(Tribute 3) all(mystored) counter(1/1,3) _ choice name(Haste) all(mystored) haste ueot!$ opponent
text=Trample -- Tribute 3 (As this creature enters the battlefield, an opponent of your choice may place three +1/+1 counters on it.) -- When Thunder Brute enters the battlefield, if tribute wasn't paid, it gains haste until end of turn.
mana={4}{R}{R}
type=Creature
subtype=Cyclops
power=5
toughness=5
[/card]

[card]
name=Thunderous Might
target=creature
auto=@combat(attacking) source(mytgt):type:manar:mybattlefield/0 ueot
text=Enchant creature -- Whenever enchanted creature attacks, it gets +X/+0 until end of turn, where X is your devotion to red. (Each Red in the mana costs of permanents you control counts toward your devotion to red.)
mana={1}{R}
type=Enchantment
subtype=Aura
[/card]

[card]
name=Unravel the AEther
target=artifact,enchantment
auto=moveto(ownerlibrary) and!(shuffle)!
mana={1}{G}
type=Instant
[/card]

[card]
name=Vanguard of Brimaz
abilities=vigilance
auto=@targeted(this) from(*[instant;sorcery;enchantment]|myhand,mygraveyard):token(Cat Soldier,Creature Cat Soldier,1/1,white,vigilance) controller
text=Vigilance -- Heroic — Whenever you cast a spell that targets Vanguard of Brimaz, put a 1/1 white Cat Soldier creature token with vigilance onto the battlefield.
mana={W}{W}
type=Creature
subtype=Cat Soldier
power=2
toughness=2
[/card]

[card]
name=Warchanter of Mogis
auto=@untapped(this):target(creature|mybattlefield) intimidate ueot
text=Inspired — Whenever Warchanter of Mogis becomes untapped, target creature you control gains intimidate until end of turn. (A creature with intimidate can't be blocked except by artifact creatures and/or creatures that share a color with it.)
mana={3}{B}{B}
type=Creature
subtype=Minotaur Shaman
power=3
toughness=3
[/card]

[card]
name=Weight of the Underworld
target=creature
auto=-3/-2
text=Enchant creature -- Enchanted creature gets -3/-2.
mana={3}{B}
type=Enchantment
subtype=Aura
[/card]

[card]
name=Whelming Wave
auto=moveto(ownerhand) all(creature[-Kraken;-Leviathan;-Octopus;-Serpent]|battlefield)
text=Return all creatures to their owners' hands except for Krakens, Leviathans, Octopuses, and Serpents.
mana={2}{U}{U}
type=Sorcery
[/card]

[card]
name=Blaze Commando
auto=@damaged(creature) from(*[instant;sorcery]|mystack):token(Soldier,creature soldier, 1/1,red white,haste)*2
text=Whenever an instant or sorcery spell you control deals damage, put two 1/1 red and white Soldier creature tokens with haste onto the
battlefield.
mana={3}{R}{W}
type=Creature
subtype=Minotaur Soldier
power=5
toughness=3
[/card]

[card]
name=Bronzebeak Moa
auto=@movedTo(creature|mybattlefield):3/3 ueot
text=Whenever another creature enters the battlefield under your control, Bronzebeak Moa gets +3/+3 until end of turn.
mana={2}{G}{W}
type=Creature
subtype=Bird
power=2
toughness=2
[/card]

[card]
name=Carnage Gladiator
auto=@combat(blocking) source(creature|opponentBattlefield):damage:1 opponent
auto=@combat(blocking) source(creature|myBattlefield):damage:1 controller
auto={1}{B}{R}:regenerate
text=Whenever a creature blocks, that creature's controller loses 1 life. -- {1}{B}{R}:Regenerate Carnage Gladiator.
mana={2}{B}{R}
type=Creature
subtype=Skeleton Warrior
power=4
toughness=2
[/card]

[card]
name=Clear a Path
target=creature[defender]
auto=bury
text=Destroy target creature with defender.
mana={R}
type=Sorcery
[/card]

[card]
name=Fatal Fumes
target=creature
auto=-4/-2
text=Target creature gets -4/-2 until end of turn.
mana={3}{B}
type=Instant
[/card]

[card]
name=Feral Animist
auto={3}:dynamicability<!mytgt powerpumppow!>
text={3}: Feral Animist gets +X/+0 until end of turn, where X is its power.
mana={1}{R}{G}
type=Creature
subtype=Goblin Shaman
power=2
toughness=1
[/card]

[card]
name=Haazda Snare Squad
auto=this(attacking) {W}:tap target(creature|opponentbattlefield)
text=Whenever Haazda Snare Squad attacks, you may pay {W}. If you do, tap target creature an opponent controls.
mana={2}{W}
type=Creature
subtype=Human Soldier
power=1
toughness=4
[/card]

[card]
name=Kraul Warrior
auto={5}{G}:3/3 ueot
text={5}{G}: Kraul Warrior gets +3/+3 until end of turn.
mana={1}{G}
type=Creature
subtype=Insect Warrior
power=2
toughness=2
[/card]

[card]
name=Lyev Decree
auto=name(detain) target(<upto:2>creature|opponentBattlefield) transforms((Detained,newability[cantattack],newability[cantblock],newability
[noactivatedability])) uynt
text=Detain up to two target creatures your opponents control.
mana={1}{W}
type=Sorcery
[/card]

[card]
name=Maw of the Obzedat
auto={T}{S(creature|myBattlefield)}:lord(creature|mybattlefield) 1/1
text=Sacrifice a creature: Creatures you control get +1/+1 until end of turn.
mana={3}{W}{B}
type=Creature
subtype=Thrull
power=3
toughness=3
[/card]

[card]
name=Mending Touch
target=creature
auto=:regenerate
text=Regenerate target creature.
mana={G}
type=Instant
[/card]

[card]
name=Murmering Phantasm
abilities=defender
text=Defender.
mana={1}{U}
type=Creature
subtype=Spirit
power=0
toughness=5
[/card]

[card]
name=Mutant's Prey
target=creature[counter{1/1.1}]||mybattlefield
auto=transforms((,newability[target(creature) dynamicability<!powerstrike eachother!>])) ueot
text=Target creature you control with a +1/+1 counter on it fights target creature an opponent controls.
mana={G}
type=Instant
[/card]

[card]
name=Punish the Enemy
target=player,creature
auto=target(player) damage:3 && damage:3 target(creature|targetedpersonsbattlefield)
text=Punish the Enemy deals 3 damage to target player and 3 damage to target creature.
mana={4}{R}
type=Instant
[/card]

[card]
name=Phytoburst
target=creature
auto=5/5
text=Target creature gets +5/+5 until end of turn.
mana={1}{G}
type=Instant
[/card]

[card]
name=Rakdos Drake
auto=may counter(1/1,1)
auto=this(counter{1/1.1}>=1) cantblock
abilities=flying
text=Flying. -- Unleash (You may have this creature enter the battlefield with a +1/+1 counter on it. It can't block as long as it has a +1/+1
counter on it.)
mana={2}{B}
type=Creature
subtype=Drake
power=1
toughness=2
[/card]

[card]
name=Riot Control
auto=foreach(creature|opponentbattlefield) life:1
auto=preventalldamage to(controller) from(*|opponentbattlefield,opponentstack)
text=You gain 1 life for each creature your opponents control. Prevent all damage that would be dealt to you this turn.
mana={2}{W}
type=Instant
[/card]

[card]
name=Riot Piker
abilities=first strike,mustattack
text=First strike. -- Riot Piker attacks each turn if able.
mana={1}{R}
type=Creature
subtype=Goblin Berserker
power=2
toughness=1
[/card]

[card]
name=Rubblebelt Maaka
autohand={R}{discard}:name(bloodrush) target(creature[attacking]) trample && 3/3 ueot
text=Bloodrush — {R}, Discard Rubblebelt Maaka: Target attacking creature gets +3/+3 until end of turn.
mana={2}{R}{G}
type=Creature
subtype=Cat
power=3
toughness=3
[/card]

[card]
name=Sin Collector
target=opponent
auto=if type(*[instant;sorcery]|targetedpersonshand)~lessthan~1 then name(look) donothing notatarget(*|targetedpersonshand) else moveto
(exile) notatarget(*[instant;sorcery]|targetedpersonshand)
text=When Sin Collector enters the battlefield target opponent reveals his or her hand. You choose an instant or a sorcery card from it and exile
that card.
mana={1}{W}{B}
type=Creature
subtype=Human Cleric
power=2
toughness=1
[/card]

[card]
name=Sinister Possession
target=creature
auto=@combat(attacking,blocking) source(mytgt) :life:-2 targetcontroller
text=Enchant creature. -- Whenever enchanted creature attacks or blocks, its controller loses 2 life.
mana={B}
type=Enchantment
subtype=Aura
[/card]

[card]
name=Steeple Roc
abilities=flying,first strike
text=
mana={4}{W}
type=Creature
subtype=Bird
power=3
toughness=1
[/card]

[card]
name=Thrashing Mossdog
abilities=Reach
autograveyard={4}{G}{G}{E}:name(scavenge) counter(1/1,storedpower) target(creature) asSorcery
text=Reach. (This creature can block creatures with flying.) -- Scavenge {4}{G}{G} ({4}{G}{G}, Exile this card from your graveyard: Put a
number of +1/+1 counters equal to this card's power on target creature. Scavenge only as a sorcery.)
mana={2}{G}{G}
type=Creature
subtype=Plant Hound
power=3
toughness=3
[/card]

[card]
name=Debt to the Deathless
auto=life:-x opponent && life:-x opponent
auto=life:x && life:x
text=Each opponent loses two times X life. You gain life equal to the life lost this way.
mana={X}{W}{W}{B}{B}
type=Sorcery
[/card]

[card]
name=Blaze Commando
auto=@damaged(creature,player) from(instant,sorcery|mystack):token(Soldier,Creature Soldier,1/1,red,white,haste)*2
text=Whenever an instant or sorcery spell you control deals damage, put two 1/1 red and white Soldier creature tokens with haste onto the battlefield.
mana={3}{R}{W}
type=creature
subtype=Minotaur Soldier
power=5
toughness=3
[/card]

[card]
name=Blast of Genius
auto=draw:3
auto=name(discard) notatarget(*|myhand) transforms((,newability[reject],newability[choice name(creature) damage:manacost target(creature)],newability[choice name(player) damage:manacost target(player)]))
text=Choose target creature or player. Draw three cards, then discard a card. Blast of Genius deals damage equal to the discarded card's converted mana cost to that creature or player.
mana={4}{U}{R}
type=Sorcery
[/card]

[card]
name=Pyrewild Shaman
autohand={1}{R}{discard}:name(bloodrush) target(creature[attacking]) 3/1 ueot
auto=@movedto(*|mystack):{WB}:life:1 controller && life:-1 opponent limit:1
autograveyard=@combatdamaged(player) from(creature|mybattlefield):may name(pay ability) transforms((,newability[{3}:moveto(myhand)])) forever
text=Bloodrush — {1}{R}, Discard Pyrewild Shaman: Target attacking creature gets +3/+1 until end of turn. -- Whenever one or more creatures you control deal combat damage to a player, if Pyrewild Shaman is in your graveyard, you may pay {3}. If you do, return Pyrewild Shaman to your hand.
mana={2}{R}
type=Creature
subtype=Goblin Shaman
power=3
toughness=1
I don't understand why you are posting this here. This has nothing to do with Born of the Gods. This primitive has cards that are already in the game and are using outdated codes.
Last edited by Tacoghandi on Fri Aug 01, 2014 5:18 am, edited 1 time in total.
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wagicmagic28
Posts: 296
Joined: Mon Aug 19, 2013 3:51 pm

Re: Born of the Gods

Post by wagicmagic28 »

Well Look, okay --- It's my BNG Prim File that I'm using if you have any improvements please post them. This is the updated cards in here and KF1s work. Clearly you didn't take the time to read all of it or else you would know. It's alright it's no big deal so don't make it one. :roll:
Tacoghandi
Posts: 1197
Joined: Thu Apr 28, 2011 11:34 pm

Re: Born of the Gods (97/165)

Post by Tacoghandi »

I am not trying to make a big deal about it. In fact I sent you a private message yesturday that has yet to leave my outbox with a link to download all the updated primitives on them which I spent hours correcting the original mtg.txt file since mine is changed from the original to work with my dat files. I meant no offence in my post and was mearly asking why you would post a primitive with non Born of the Gods cards in a Born of the Gods topic. What I was saying is that the primitive you posted has card codes for cards that already exist in the mtg.txt file and they will conflict if used together. I did read it.

All you posted was the primitive. If that is what you meant by read. I think you may have tried to type a message with the post but it was in the Subject line and that gets cut off after a certain number of letters.
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wagicmagic28
Posts: 296
Joined: Mon Aug 19, 2013 3:51 pm

Re: Born of the Gods (97/165)

Post by wagicmagic28 »

Taco do you have issues like I do where that game just crashes when I draw it just shows the cards face down anytime that occurs it crashes. Sometimes i have to restart like 1-2 times any time I change the Profile to another Crashes...It's not a big deal but it's REALLY ANNOYING ME ;)
Tacoghandi
Posts: 1197
Joined: Thu Apr 28, 2011 11:34 pm

Re: Born of the Gods (97/165)

Post by Tacoghandi »

wagicmagic28 wrote:Taco do you have issues like I do where that game just crashes when I draw it just shows the cards face down anytime that occurs it crashes. Sometimes i have to restart like 1-2 times any time I change the Profile to another Crashes...It's not a big deal but it's REALLY ANNOYING ME ;)
If you mean that happens when you enter a game it was pretty rare and has not happened in a long time. I think it has something to do with using a dynamic theme but I can not be sure as I use dynamic themes in my wagic and don't seem to suffer any issues. Like I have said before if you want to play the windows one I can send you the info to connect to my server and get my version of the game.
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wagicmagic28
Posts: 296
Joined: Mon Aug 19, 2013 3:51 pm

Re: Born of the Gods (97/165)

Post by wagicmagic28 »

Yeah send me your version I want to see if it's more stable I can always swap out the stuff I created to it I suppose.
Actually I think the Problem happened when I mixed the old beta verison with the new one. Both would not launch for me without a little tweaking. Or could be something in my prim file that is incorrect for mtg or rules or something like that.
Tacoghandi
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Joined: Thu Apr 28, 2011 11:34 pm

Re: Born of the Gods (97/165)

Post by Tacoghandi »

wagicmagic28 wrote:Yeah send me your version I want to see if it's more stable I can always swap out the stuff I created to it I suppose.
Actually I think the Problem happened when I mixed the old beta verison with the new one. Both would not launch for me without a little tweaking. Or could be something in my prim file that is incorrect for mtg or rules or something like that.
KK the message is sitting in the outbox so hopefully it will reach you soon.
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Tacoghandi
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Joined: Thu Apr 28, 2011 11:34 pm

Re: Born of the Gods (97/165)

Post by Tacoghandi »

Kiora still had 7 starting loyalty from testing. Fixed in first post.
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sandman423
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Re: Born of the Gods (97/165)

Post by sandman423 »

Ultimating Kiora was pretty fun for awhile right off the bat :)...

Is Brimaz Possible?
Tacoghandi
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Joined: Thu Apr 28, 2011 11:34 pm

Re: Born of the Gods (97/165)

Post by Tacoghandi »

sandman423 wrote:Ultimating Kiora was pretty fun for awhile right off the bat :)...

Is Brimaz Possible?
Officially no. But this is a workaround I am using in my wagic.

Code: Select all

[card]
name=Brimaz, King of Oreskos
abilities=vigilance
auto=@combat(attacking) source(this):token(Cat Soldier,Creature Cat Soldier,1/1,vigilance,white,battleready)*1
auto=@combat(blocking) source(this):token(Cat Soldier,Creature Cat Soldier,1/1,vigilance,white)*1
text=Whenever Brimaz, King of Oreskos attacks, put a 1/1 white Cat Soldier creature token with vigilance onto the battlefield attacking. (WORKAROUND Token will be tapped) -- Whenever Brimaz blocks a creature, put a 1/1 white Cat Soldier creature token with vigilance onto the battlefield blocking that creature. (WORKAROUND Cant force token to block so will not be blocking)
mana={1}{W}{W}
type=Legendary Creature
subtype=Cat Soldier
power=3
toughness=4
[/card]
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