I don't understand why you are posting this here. This has nothing to do with Born of the Gods. This primitive has cards that are already in the game and are using outdated codes.wagicmagic28 wrote:Code: Select all
#Born of the Gods addon for Wagic the Homebrew #Coded by the Wagic Community # #Missing Cards #--------------- #All Scry cards until official version has Scry #All Gods (since I dont know how to run a multicolor Devotion line.) #Bestow cards (ability is still a workaround) #Acolyte's Reward #Astral Cornucopia (Game does not seem to be able to handle XXX) #Champion of Stray Souls (Not sure how to do sacrifice creatures other than individual lines) #Brimaz (Cant force a block and Attacking token enters tapped) #Courser of Kruphix #Culling Mark (I dont see an ability to force a creature to block) #Dawn to Dusk (having trouble with choosing both) #Felhide Spiritbinder (Freezes the game after the token leaves play and moving to next turn) #Flame-Wreathed Phoenix (cant use transform line with all(mystored) in ability$! line) #Hero of Leina Tower (Looking into the pay X trigger) ??? #Heroes' Podium (looks at the top X) #Kraken of the Straits (Not sure how to code his ability) #Marshmist Titan (no idea how to code his ability) #Meletis Astronomer (look at top ability) #Mindreaver (Second ability) #Some Tribute cards (mostly because I cant use a transformation line in a Ability$!) #Perplexing Chimera (for obvious reasons) #Satyr Wayfinder (for reveal ability) #Spirit of the Labyrinth (there does not seem to be a maxDraw ability yet) #Tromokratis (no idea on this ability) #Vortex Elemental #Whim of Fates # [card] name=Aerie Worshippers auto=@untapped(this):name(pay 2U for 2/2 Bird) pay[[{2}{U}]] name(Pay 2U) token(Bird,Enchantment Creature Bird,2/2,blue,flying) controller text=Inspired — Whenever Aerie Worshippers becomes untapped, you may pay {2}{U}. If you do, put a 2/2 blue Bird enchantment creature token with flying onto the battlefield. mana={3}{U} type=Creature subtype=Human Cleric power=2 toughness=4 [/card] [card] name=Akroan Conscriptor auto=@targeted(this) from(*[instant;sorcery;enchantment]|myhand,mygraveyard):name(gain control of target creature until end of turn) target(creature|opponentbattlefield) transforms((,newability[moveTo(opponentbattlefield)],newability[phaseaction[endofturn sourceinplay] moveTo(ownerbattlefield)],newability[untap],haste)) ueot text=Heroic — Whenever you cast a spell that targets Akroan Conscriptor, gain control of another target creature until end of turn. Untap that creature. It gains haste until end of turn. (WORKAROUND Only can target opponents creatures) mana={4}{R} type=Creature subtype=Human Shaman power=3 toughness=2 [/card] [card] name=Akroan Phalanx abilities=vigilance auto={2}{R}:all(creature|mybattlefield) 1/0 ueot text=Vigilance -- {2}{R}: Creatures you control get +1/+0 until end of turn. mana={3}{W} type=Creature subtype=Human Soldier power=3 toughness=3 [/card] [card] name=Akroan Skyguard abilities=flying auto=@targeted(this) from(*[instant;sorcery;enchantment]|myhand,mygraveyard):counter(1/1,1) text=Flying. -- Heroic -- Whenever you cast a spell that targets Akroan Skyguard, put a +1/+1 counter on Akroan Skyguard. mana={1}{W} type=Creature subtype=Human Soldier power=1 toughness=1 [/card] [card] name=Archetype of Aggression auto=aslongas(Archetype of Aggression|opponentbattlefield) lord(creature|mybattlefield) trample <1 auto=lord(creature|opponentbattlefield) -trample text=Creatures you control have trample. -- Creatures your opponents control lose trample and can't have or gain trample mana={1}{R}{R} type=Enchantment Creature subtype=Human Warrior power=3 toughness=2 [/card] [card] name=Archetype of Courage auto=aslongas(Archetype of Courage|opponentbattlefield) lord(creature|mybattlefield) First Strike <1 auto=lord(creature|opponentbattlefield) -First Strike text=Creatures you control have First Strike. -- Creatures your opponents control lose First Strike and can't have or gain First Strike mana={1}{W}{W} type=Enchantment Creature subtype=Human Soldier power=2 toughness=2 [/card] [card] name=Archetype of Endurance auto=aslongas(Archetype of Endurance|opponentbattlefield) lord(creature|mybattlefield) opponentshroud <1 auto=lord(creature|opponentbattlefield) -opponentshroud text=Creatures you control have hexproof. -- Creatures your opponents control lose hexproof and can't have or gain hexproof mana={6}{G}{G} type=Enchantment Creature subtype=Boar power=6 toughness=5 [/card] [card] name=Archetype of Finality auto=aslongas(Archetype of Finality|opponentbattlefield) lord(creature|mybattlefield) deathtouch <1 auto=lord(creature|opponentbattlefield) -deathtouch text=Creatures you control have deathtouch. -- Creatures your opponents control lose deathtouch and can't have or gain deathtouch mana={4}{B}{B} type=Enchantment Creature subtype=Gorgon power=2 toughness=3 [/card] [card] name=Archetype of Imagination auto=aslongas(Archetype of Imagination|opponentbattlefield) lord(creature|mybattlefield) Flying <1 auto=lord(creature|opponentbattlefield) -Flying text=Creatures you control have Flying. -- Creatures your opponents control lose Flying and can't have or gain Flying mana={4}{U}{U} type=Enchantment Creature subtype=Human Wizard power=3 toughness=2 [/card] [card] name=Ashiok's Adept auto=@targeted(this) from(*[instant;sorcery;enchantment]|myhand,mygraveyard):ability$!name(discard) reject notatarget(*|myhand)!$ opponent text=Heroic — Whenever you cast a spell that targets Ashiok's Adept, each opponent discards a card. mana={2}{B} type=Creature subtype=Human Wizard power=1 toughness=3 [/card] [card] name=Aspect of Hydra target=creature auto=type:manag:mybattlefield/type:manag:mybattlefield ueot text=Target creature gets +X/+X until end of turn, where X is your devotion to green. (Each Green in the mana costs of permanents you control counts toward your devotion to green.) mana={G} type=Instant [/card] [card] name=Asphyxiate target=Creature[-tapped] auto=destroy text=Destroy target untapped creature. mana={1}{B}{B} type=Sorcery [/card] [card] name=Bile Blight target=creature auto=transforms((,newability[all(*[share!name!]) -3/-3])) ueot text=Target creature and all other creatures with the same name as that creature get -3/-3 until end of turn. mana={B}{B} type=Instant [/card] [card] name=Black Oak of Odunos abilities=defender auto={B}{T(other creature|mybattlefield)}:1/1 ueot text=Defender -- {B}, Tap another untapped creature you control: Black Oak of Odunos gets +1/+1 until end of turn. mana={2}{B} type=Creature subtype=Zombie Treefolk power=0 toughness=5 [/card] [card] name=Charging Badger abilities=trample text=Trample mana={G} type=Creature subtype=Badger power=1 toughness=1 [/card] [card] name=Claim of Erebos target=creature auto=teach(creature) {1}{B}{T}:target(player) life:-2 text=Enchant creature -- Enchanted creature has "{1}{B},{T}: Target player loses 2 life." mana={1}{B} type=Enchantment subtype=Aura [/card] [card] name=Crypsis target=creature|mybattlefield auto=teach(creature) protection from(creature|opponentbattlefield) ueot auto=untap text=Target creature you control gains protection from creatures your opponents control until end of turn. Untap it. mana={1}{U} type=Instant [/card] [card] name=Cyclops of One-Eyed Pass text= mana={2}{R}{R} type=Creature subtype=Cyclops power=5 toughness=2 [/card] [card] name=Deepwater Hypnotist auto=@untapped(this):target(creature|opponentbattlefield) -3/0 ueot text=Inspired — Whenever Deepwater Hypnotist becomes untapped, target creature an opponent controls gets -3/-0 until end of turn. mana={1}{U} type=Creature subtype=Merfolk Wizard power=2 toughness=1 [/card] [card] name=Eater of Hope abilities=flying auto={B}{S(other creature|mybattlefield)}:regenerate auto={2}{B}{S(other creature|mybattlefield)}:destroy target(creature) text=Flying -- {B}, Sacrifice another creature: Regenerate Eater of Hope. -- {2}{B}, Sacrifice two other creatures: Destroy target creature. mana={5}{B}{B} type=Creature subtype=Demon power=6 toughness=4 [/card] [card] name=Elite Skirmisher auto=@targeted(this) from(*[instant;sorcery;enchantment]|myhand,mygraveyard):may tap target(creature) text=Heroic — Whenever you cast a spell that targets Elite Skirmisher, you may tap target creature. mana={2}{W} type=Creature subtype=Human Soldier power=3 toughness=1 [/card] [card] name=Ephara's Enlightenment target=creature auto=counter(1/1,1) auto=teach(creature) flying auto=@movedto(creature|mybattlefield):may name(return Ephara's Enlightenment) moveto(ownerhand) all(this) text=Enchant creature -- When Ephara's Enlightenment enters the battlefield, put a +1/+1 counter on enchanted creature. -- Enchanted creature has flying. -- Whenever a creature enters the battlefield under your control, you may return Ephara's Enlightenment to its owner's hand. mana={1}{W}{U} type=Enchantment subtype=Aura [/card] [card] name=Ephara's Radiance target=creature auto=teach(creature) {1}{W}{T}:life:3 controller text=Enchant creature -- Enchanted creature has "{1}{W}, Tap: You gain 3 life." mana={W} type=Enchantment subtype=Aura [/card] [card] name=Epiphany Storm target=creature auto=teach(creature) {R}{T}{discard(*|myhand)}:draw:1 controller text=Enchant creature -- Enchanted creature has "Red, Tap, Discard a card: Draw a card." mana={R} type=Enchantment subtype=Aura [/card] [card] name=Evanescent Intellect target=creature auto=teach(creature) {1}{U}{T}:deplete:3 target(player) text=Enchant creature -- Enchanted creature has "1Blue, Tap: Target player puts the top three cards of his or her library into his or her graveyard." mana={U} type=Enchantment subtype=Aura [/card] [card] name=Excoriate target=creature[tapped] auto=moveto(exile) text=Exile target tapped creature. mana={3}{W} type=Sorcery [/card] [card] name=Eye Gouge target=creature auto=-1/-1 auto=teach(Cyclops) destroy text=Target creature gets -1/-1 until end of turn. If it's a Cyclops, destroy it. mana={B} type=Instant [/card] [card] name=Fall of the Hammer target=creature|mybattlefield auto=transforms((,newability[target(other creature) dynamicability<!powerstrike!>])) forever text=Target creature you control deals damage equal to its power to another target creature. mana={1}{R} type=Instant [/card] [card] name=Fanatic of Xenagos abilities=trample auto=ability$!choice name(Tribute 1) all(mystored) counter(1/1) _ choice name(+1/+1 and Haste) all(mystored) haste ueot && all(mystored) 1/1 ueot!$ opponent text=Trample -- Tribute 1 (As this creature enters the battlefield, an opponent of your choice may place a +1/+1 counter on it.) -- When Fanatic of Xenagos enters the battlefield, if tribute wasn't paid, it gets +1/+1 and gains haste until end of turn. mana={1}{R}{G} type=Creature subtype=Centaur Warrior power=3 toughness=3 [/card] [card] name=Fate Unraveler auto=@drawn(opponent):damage:1 opponent text=Whenever an opponent draws a card, Fate Unraveler deals 1 damage to that player. mana={3}{B} type=Enchantment Creature subtype=Hag power=3 toughness=4 [/card] [card] name=Fearsome Temper target=creature auto=2/2 auto=teach(creature) {2}{R}:target(creature) cantblock ueot text=Enchanted creature gets +2/+2 and has "{2}{R}: Target creature can't block this creature this turn." mana={2}{R} type=Enchantment subtype=Aura [/card] [card] name=Felhide Brawler abilities=cantblock auto=aslongas(other minotaur|myBattlefield) -cantblock text=Felhide Brawler can't block unless you control another Minotaur. mana={1}{B} type=Creature subtype=Minotaur power=2 toughness=2 [/card] [card] name=Floodtide Serpent abilities=cantattack auto={H(enchantment|myBattlefield)}:-cantattack myturnonly text=Floodtide Serpent can't attack unless you return an enchantment you control to its owner's hand. (WORKAROUND cost can be payed anytime on your turn) (This cost is paid as attackers are declared.) mana={4}{U} type=Creature subtype=Serpent power=4 toughness=4 [/card] [card] name=Forgestoker Dragon abilities=flying auto=this(attacking) {1}{R}:damage:1 target(creature|battlefield) && removefromcombat text=Flying -- {1}{R}: Forgestoker Dragon deals 1 damage to target creature. That creature can't block this combat. Activate this ability only if Forgestoker Dragon is attacking. mana={4}{R}{R} type=Creature subtype=Dragon power=5 toughness=4 [/card] [card] name=Forlorn Pseudamma abilities=intimidate auto=@untapped(this):name(pay 2B for 2/2 Zombie) pay[[{2}{B}]] name(Pay 2B) token(Zombie,Enchantment Creature Zombie,2/2,black) controller text=Inspired — Whenever Forlorn Pseudamma becomes untapped, you may pay {2}{B}. If you do, put a 2/2 black Zombie enchantment creature token onto the battlefield. mana={3}{B} type=Creature subtype=Zombie power=2 toughness=1 [/card] [card] name=Forsaken Drifters autograveyard=@movedto(this|graveyard) from(battlefield):deplete:4 controller text=When Forsaken Drifters dies, put the top four cards of your library into your graveyard. mana={3}{B} type=Creature subtype=Zombie power=4 toughness=2 [/card] [card] name=Gild target=creature auto=moveto(exile) auto=token(-378445) controller text=Exile target creature. Put a colorless artifact token named Gold onto the battlefield. It has "Sacrifice this artifact: Add one mana of any color to your mana pool." mana={3}{B} type=Sorcery [/card] [card] name=Gold auto={S}:add{G} auto={S}:add{W} auto={S}:add{U} auto={S}:add{B} auto={S}:add{R} text=Sacrifice this artifact: Add one mana of any color to your mana pool type=Artifact [/card] [card] name=God-Favored General auto=@untapped(this):name(pay 2W for 2 1/1 Soldiers) pay[[{2}{W}]] name(Pay 2W) token(Soldier,Enchantment Creature Soldier,1/1,white)*2 controller text=Inspired — Whenever God-Favored General becomes untapped, you may pay {2}{W}. If you do, put two 1/1 white Soldier enchantment creature tokens onto the battlefield. mana={1}{W} type=Creature subtype=Human Soldier power=1 toughness=1 [/card] [card] name=Gorgon's Head auto={2}:equip auto=teach(creature) deathtouch text=Equipped creature has deathtouch. -- Equip {2} mana={1} type=Artifact subtype=Equipment [/card] [card] name=Graverobber Spider abilities=reach auto={3}{B}:type:creature:mygraveyard/type:creature:mygraveyard limit:1 text=Reach -- {3}{B}: Graverobber Spider gets +X/+X until end of turn, where X is the number of creature cards in your graveyard. Activate this ability only once each turn. mana={3}{G} type=Creature subtype=Spider power=2 toughness=4 [/card] [card] name=Great Hart text= mana={3}{W} type=Creature subtype=Elk power=2 toughness=4 [/card] [card] name=Griffin Dreamfinder abilities=flying auto=moveto(myhand) target(enchantment|mygraveyard) text=Flying -- When Griffin Dreamfinder enters the battlefield, return target enchantment card from your graveyard to your hand. mana={3}{W}{W} type=Creature subtype=Griffin power=1 toughness=4 [/card] [card] name=Grisly Transformation target=creature auto=teach(creature) intimidate auto=draw:1 controller text=Enchant creature -- When Grisly Transformation enters the battlefield, draw a card. == Enchanted creature has intimidate. (It can't be blocked except by artifact creatures and/or creatures that share a color with it.) mana={2}{B} type=Enchantment subtype=Aura [/card] [card] name=Hero of Iroas auto=lord(aura|myhand) altercost(colorless,-1) auto=@targeted(this) from(*[instant;sorcery;enchantment]|myhand,mygraveyard):counter(1/1,1) text=Aura spells you cast cost 1 less to cast. (Will not work on BESTOW due to Bestow's workaround) -- Heroic — Whenever you cast a spell that targets Hero of Iroas, put a +1/+1 counter on Hero of Iroas. mana={1}{W} type=Creature subtype=Human Soldier power=2 toughness=2 [/card] [card] name=Hold at Bay target=creature,player auto=prevent:7 text=Prevent the next 7 damage that would be dealt to target creature or player this turn. mana={1}{W} type=Instant [/card] [card] name=Hunter's Prowess target=creature auto=3/3 ueot auto=trample ueot auto=transforms((,newability[@combatdamaged(player) from(this):draw:thatmuch controller])) ueot text=Until end of turn, target creature gets +3/+3 and gains trample and "Whenever this creature deals combat damage to a player, draw that many cards." mana={4}{G} type=Sorcery [/card] [card] name=Impetuous Sunchaser abilities=haste,flying,mustattack text=Flying, haste -- Impetuous Sunchaser attacks each turn if able. mana={1}{R} type=Creature subtype=Human Soldier power=1 toughness=1 [/card] [card] name=Karametra's Favor target=creature auto=teach(creature) {T}:add{G} auto=teach(creature) {{T}:add{W} auto=teach(creature) {{T}:add{U} auto=teach(creature) {{T}:add{B} auto=teach(creature) {{T}:add{R} auto=draw:1 controller text=Enchant creature -- When Karametra's Favor enters the battlefield, draw a card. -- Enchanted creature has "Tap: Add one mana of any color to your mana pool." mana={1}{G} type=Enchantment subtype=Aura [/card] [card] name=Kiora, the Crashing Wave auto=counter(0/0,7,loyalty) auto={C(0/0,1,Loyalty)}:name(Prevention) token(37852101) controller auto={C(0/0,-1,Loyalty)}:name(Draw 1 and Lands +1) draw:1 controller && maxPlay(land)+1 ueot auto={C(0/0,-5,Loyalty)}:emblem name(Emblem) transforms((,newability[@each my endofturn:token(-378521) controller])) forever dontremove text=+1: Until your next turn, prevent all damage that would be dealt to and dealt by target permanent an opponent controls. -- -1: Draw a card. You may play an additional land this turn. -- -5: You get an emblem with "At the beginning of your end step, put a 9/9 blue Kraken creature token onto the battlefield." -- Starting Loyalty (2) mana={2}{G}{U} type=Planeswalker subtype=Kiora [/card] [card] name=Kiora's Prevention abilities=indestructible,shroud type=nothing text=Until your next turn, prevent all damage that would be dealt to and dealt by target permanent an opponent controls. auto=name(Prevention) target(*|opponentbattlefield) transforms((,newability[preventalldamage from(this)],newability[preventalldamage to(this)])) uynt auto=@each myuntap:moveto(exile) all(this) [/card] [card] name=Kiora's Kraken type=Creature subtype=Kraken power=9 toughness=9 color=blue [/card] [card] name=Kiora's Follower auto={T}:untap target(other *|battlefield) text={T}: Untap another target permanent. mana={G}{U} type=Creature subtype=Merfolk power=2 toughness=2 [/card] [card] name=Kragma Butcher auto=@untapped(this):2/0 ueot text=Inspired — Whenever Kragma Butcher becomes untapped, it gets +2/+0 until end of turn. mana={2}{R} type=Creature subtype=Minotaur power=2 toughness=3 [/card] [card] name=Lightning Volley auto=all(creature|mybattlefield) transforms((,newability[{T}:damage:1 target(creature,player)])) ueot text=Until end of turn, creatures you control gain "Tap: This creature deals 1 damage to target creature or player." mana={3}{R} type=Instant [/card] [card] name=Loyal Pegasus abilities=flying auto=@combat(attacking) source(this) restriction{type(creature[attacking]|myBattlefield)~equalto~1}:all(this) removefromcombat && untap auto=@combat(blocking) source(this) restriction{type(creature[blocking]|myBattlefield)~equalto~1}:all(this) removefromcombat && untap text=Flying -- Loyal Pegasus can't attack or block alone. mana={W} type=Creature subtype=Pegasus power=2 toughness=1 [/card] [card] name=Mischief and Mayhem target=<upto:2>creature auto=4/4 ueot text=Up to two target creatures each get +4/+4 until end of turn. mana={4}{G} type=Sorcery [/card] [card] name=Mortal's Ardor target=creature auto=1/1 ueot auto=lifelink ueot text=Target creature gets +1/+1 and gains lifelink until end of turn. (Damage dealt by the creature also causes its controller to gain that much life.) mana={W} type=Instant [/card] [card] name=Mortal's Resolve target=creature auto=1/1 ueot auto=indestructible ueot text=Target creature gets +1/+1 and gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.) mana={1}{G} type=Instant [/card] [card] name=Nullify target=creature,aura|stack auto=fizzle text=Counter target creature or Aura spell. mana={U}{U} type=Instant [/card] [card] name=Odunos River Trawler auto=moveto(myhand) target(creature[enchantment]|mygraveyard) auto=aslongas(creature[enchantment]|mygraveyard) {W}{S}:moveto(myhand) target(creature[enchantment]|mygraveyard) text=When Odunos River Trawler enters the battlefield, return target enchantment creature card from your graveyard to your hand. -- {W}, Sacrifice Odunos River Trawler: Return target enchantment creature card from your graveyard to your hand. mana={2}{B} type=Creature subtype=Zombie power=2 toughness=2 [/card] [card] name=Oreskos Sun Guide auto=@untapped(this):life:2 controller text=Inspired — Whenever Oreskos Sun Guide becomes untapped, you gain 2 life. mana={1}{W} type=Cat subtype=Monk power=2 toughness=2 [/card] [card] name=Ornitharch abilities=flying auto=ability$!choice name(Tribute 2) all(mystored) counter(1/1,2) _ choice name(Two 1/1 birds) token(Bird,Creature Bird,1/1,flying,white)*2 opponent !$ opponent text=Tribute 2 (As this creature enters the battlefield, an opponent of your choice may place two +1/+1 counters on it.) -- When Ornitharch enters the battlefield, if tribute wasn't paid, put two 1/1 white Bird creature tokens with flying onto the battlefield. mana={3}{W}{W} type=Creature subtype=Archon power=3 toughness=3 [/card] [card] name=Pheres-Band Raiders auto=@untapped(this):name(pay 2G for 3/3 Centaur) pay[[{2}{G}]] name(Pay 2G) token(Centaur,Enchantment Creature Centaur,3/3,green) controller text=Inspired — Whenever Pheres-Band Raiders becomes untapped, you may pay {2}{G}. If you do, put a 3/3 green Centaur enchantment creature token onto the battlefield. mana={5}{G} type=Creature subtype=Centaur Warrior power=5 toughness=5 [/card] [card] name=Pheres-Band Tromper auto=@untapped(this):counter(1/1) text=Inspired — Whenever Pheres-Band Tromper becomes untapped, put a +1/+1 counter on it. mana={3}{G} type=Creature subtype=Centaur Warrior power=3 toughness=3 [/card] [card] name=Pillar of War abilities=defender auto=this(auras >= 1) canattack text=As long as Pillar of War is enchanted, it can attack as though it didn't have defender. mana={3} type=Artifact Creature subtype=Golem power=3 toughness=3 [/card] [card] name=Pinnacle of Rage target=<2>creature,player auto=damage:3 text=Pinnacle of Rage deals 3 damage to each of two target creatures and/or players. mana={4}{R}{R} type=Sorcery [/card] [card] name=Plea for Guidance auto=moveto(myhand) notatarget(<upto:2>enchantment|mylibrary) text=Search your library for up to two enchantment cards, reveal them, and put them into your hand. Then shuffle your library. mana={5}{W} type=Sorcery [/card] [card] name=Ragemonger auto=lord(minotaur|myhand) altercost(black,-1) auto=lord(minotaur|myhand) altercost(red,-1) text=Minotaur spells you cast cost BlackRed less to cast. This effect reduces only the amount of colored mana you pay. (For example, if you cast a Minotaur spell with mana cost 2Red, it costs 2 to cast.) mana={1}{B}{R} type=Creature subtype=Minotaur Shaman power=2 toughness=3 [/card] [card] name=Raised by Wolves target=creature auto=token(Wolf,Creature Wolf,2/2,green)*2 controller auto=foreach(wolf|mybattlefield) 1/1 text=Enchant creature -- When Raised by Wolves enters the battlefield, put two 2/2 green Wolf creature tokens onto the battlefield. -- Enchanted creature gets +1/+1 for each Wolf you control. mana={3}{G}{G} type=Enchantment subtype=Aura [/card] [card] name=Reap What is Sown target=<upto:3>creature auto=counter(1/1,1) text=Put a +1/+1 counter on each of up to three target creatures mana={1}{G}{W} type=Instant [/card] [card] name=Reckless Reveler auto={R}{S}:destroy target(artifact) text={R}, Sacrifice Reckless Reveler: Destroy target artifact. mana={1}{R} type=Creature subtype=Satyr power=2 toughness=1 [/card] [card] name=Retraction Helix target=creature auto=teach(creature) {T}:moveto(ownerhand) target(*[-land]|battlefield) ueot text=Until end of turn, target creature gains "Tap: Return target nonland permanent to its owner's hand." mana={U} type=Instant [/card] [card] name=Rise to the Challenge target=creature auto=2/0 ueot auto=first strike ueot text=Target creature gets +2/+0 and gains first strike until end of turn. mana={1}{R} type=Instant [/card] [card] name=Sanguimancy auto=draw:type:manab:mybattlefield controller auto=life:-type:manab:mybattlefield controller text=You draw X cards and you lose X life, where X is your devotion to black. (Each {B} in the mana costs of permanents you control counts toward your devotion to black.) mana={4}{B} type=Sorcery [/card] [card] name=Satyr Firedancer auto=@damaged(opponent) from(instant|mystack):damage:thatmuch target(creature|opponentbattlefield) auto=@damaged(opponent) from(sorcery|mystack):damage:thatmuch target(creature|opponentbattlefield) text=Whenever an instant or sorcery spell you control deals damage to an opponent, Satyr Firedancer deals that much damage to target creature that player controls. mana={1}{R} type=Enchantment Creature subtype=Satyr power=1 toughness=1 [/card] [card] name=Satyr Nyx-Smith auto=@untapped(this):name(pay 2R for 3/1 Elemental) pay[[{2}{R}]] name(Pay 2R) token(Elemental,Enchantment Creature Elemental,3/1,red,haste) controller text=Inspired — Whenever Satyr Nyx-Smith becomes untapped, you may pay {2}{R}. If you do, put a 3/1 red Elemental enchantment creature token with haste onto the battlefield. mana={2}{R} type=Creature subtype=Satyr Shaman power=2 toughness=1 [/card] [card] name=Scourge of Skola Vale abilities=trample auto=counter(1/1,2) auto={T}{S(creature|myBattlefield)}:name(sacrifice a creature) counter(1/1,storedtoughness) text=Trample -- Scourge of Skola Vale enters the battlefield with two +1/+1 counters on it. -- {T}, Sacrifice another creature: Put a number of +1/+1 counters on Scourge of Skola Vale equal to the sacrificed creature's toughness. mana={2}{G} type=Creature subtype=Hydra power=0 toughness=0 [/card] [card] name=Searing Blood target=creature auto=damage:2 target=creature|opponentbattlefield auto=transforms((newability[@movedto(this|graveyard) from(battlefield) auto=damage :life:-3 opponent])) ueot text=Searing Blood deals 2 damage to target creature. When that creature dies this turn, Searing Blood deals 3 damage to the creature's controller. mana={R}{R} type=Instant [/card] [card] name=Servant of Tymaret auto=@untapped(this):life:-1 opponent && life:1 controller auto={2}{B}:regenerate text=Inspired — Whenever Servant of Tymaret becomes untapped, each opponent loses 1 life. You gain life equal to the life lost this way. -- {2}{B}: Regenerate Servant of Tymaret. mana={2}{B} type=Creature subtype=Zombie power=1 toughness=3 [/card] [card] name=Setessan Oathsworn auto=@targeted(this) from(*[instant;sorcery;enchantment]|myhand,mygraveyard):counter(1/1,2) text=Heroic — Whenever you cast a spell that targets Setessan Oathsworn, put two +1/+1 counters on Setessan Oathsworn. mana={1}{G}{G} type=Creature subtype=Satyr Warrior power=1 toughness=1 [/card] [card] name=Setessan Starbreaker auto=may destroy target(aura) text=When Setessan Starbreaker enters the battlefield, you may destroy target Aura. mana={3}{G} type=Creature subtype=Human Warrior power=2 toughness=1 [/card] [card] name=Silent Sentinel abilities=flying auto=@combat(attacking) source(this):may moveTo(myBattlefield) target(*[enchantment]|mygraveyard) && transforms((,newability[if cantargetcard(aura) then activate name(cast from graveyard) castcard(normal)])) oneshot text=Flying -- Whenever Silent Sentinel attacks, you may return target enchantment card from your graveyard to the battlefield.(WORKAROUND uses a small workaround that recasts aura enchantments so that they can retarget as they should) mana={5}{W}{W} type=Creature subtype=Archon power=4 toughness=6 [/card] [card] name=Siren of the Silent Song abilities=flying auto=@untapped(this):ability$!notatarget(*|myhand) reject!$ability opponent && deplete:1 opponent text=Flying -- Inspired — Whenever Siren of the Silent Song becomes untapped, each opponent discards a card, then puts the top card of his or her library into his or her graveyard. mana={1}{U}{B} type=Creature subtype=Zombie Siren power=2 toughness=1 [/card] [card] name=Siren Song Lyre auto={2}:equip auto=teach(creature) {2}{T}:tap target(creature) text=Equipped creature has "2, Tap: Tap target creature." -- Equip 2 mana={2} type=Artifact subtype=Equipment [/card] [card] name=Skyreaping auto=damage:type:manag:mybattlefield all(creature[flying]) text=Skyreaping deals damage to each creature with flying equal to your devotion to green. (Each {G} in the mana costs of permanents you control counts toward your devotion to green.) mana={1}{G} type=Sorcery [/card] [card] name=Snake of the Golden Grove auto=ability$!choice name(Tribute 3) all(mystored) counter(1/1,3) _ choice name(4 life opponent) life:4 opponent !$ opponent text=Tribute 3 (As this creature enters the battlefield, an opponent of your choice may place three +1/+1 counters on it.) -- When Snake of the Golden Grove enters the battlefield, if tribute wasn't paid, you gain 4 life. mana={4}{G} type=Creature subtype=Snake power=4 toughness=4 [/card] [card] name=Sphinx's Disciple abilities=flying auto=@untapped(this):draw:1 controller text=Flying -- Inspired — Whenever Sphinx's Disciple becomes untapped, draw a card. mana={3}{U}{U} type=Creature subtype=Human Wizard power=2 toughness=2 [/card] [card] name=Stratus Walk target=creature auto=draw:1 controller auto=teach(creature) flying auto=teach(creature) cloud text=Enchant creature -- When Stratus Walk enters the battlefield, draw a card. -- Enchanted creature has flying. -- Enchanted creature can block only creatures with flying. mana={1}{U} type=Enchantment subtype=Aura [/card] [card] name=Sunbond target=creature auto=teach(creature) transforms((,newability[@lifed(controller):dynamicability<!myself thatmuchcountersoneone tosrc!>])) text=Enchant creature -- Enchanted creature has "Whenever you gain life, put that many +1/+1 counters on this creature." mana={3}{W} type=Enchantment subtype=Aura [/card] [card] name=Swordwise Centaur text= mana={G}{G} type=Creature subtype=Centaur Warrior power=3 toughness=2 [/card] [card] name=Thassa's Rebuff target=*|stack auto=transforms((,newability[pay[[{value:type:manau:opponentbattlefield}]] name(pay {value} mana) donothing?fizzleto(exile)])) forever text=Counter target spell unless its controller pays {X}, where X is your devotion to blue. (Each {U} in the mana costs of permanents you control counts toward your devotion to blue.) (WORKAROUND only looks at the opponent of the targeted spells devotion so targeting your own spell will look at opponents Devotion) mana={1}{U} type=Instant [/card] [card] name=Thunder Brute abilities=trample auto=ability$!choice name(Tribute 3) all(mystored) counter(1/1,3) _ choice name(Haste) all(mystored) haste ueot!$ opponent text=Trample -- Tribute 3 (As this creature enters the battlefield, an opponent of your choice may place three +1/+1 counters on it.) -- When Thunder Brute enters the battlefield, if tribute wasn't paid, it gains haste until end of turn. mana={4}{R}{R} type=Creature subtype=Cyclops power=5 toughness=5 [/card] [card] name=Thunderous Might target=creature auto=@combat(attacking) source(mytgt):type:manar:mybattlefield/0 ueot text=Enchant creature -- Whenever enchanted creature attacks, it gets +X/+0 until end of turn, where X is your devotion to red. (Each Red in the mana costs of permanents you control counts toward your devotion to red.) mana={1}{R} type=Enchantment subtype=Aura [/card] [card] name=Unravel the AEther target=artifact,enchantment auto=moveto(ownerlibrary) and!(shuffle)! mana={1}{G} type=Instant [/card] [card] name=Vanguard of Brimaz abilities=vigilance auto=@targeted(this) from(*[instant;sorcery;enchantment]|myhand,mygraveyard):token(Cat Soldier,Creature Cat Soldier,1/1,white,vigilance) controller text=Vigilance -- Heroic — Whenever you cast a spell that targets Vanguard of Brimaz, put a 1/1 white Cat Soldier creature token with vigilance onto the battlefield. mana={W}{W} type=Creature subtype=Cat Soldier power=2 toughness=2 [/card] [card] name=Warchanter of Mogis auto=@untapped(this):target(creature|mybattlefield) intimidate ueot text=Inspired — Whenever Warchanter of Mogis becomes untapped, target creature you control gains intimidate until end of turn. (A creature with intimidate can't be blocked except by artifact creatures and/or creatures that share a color with it.) mana={3}{B}{B} type=Creature subtype=Minotaur Shaman power=3 toughness=3 [/card] [card] name=Weight of the Underworld target=creature auto=-3/-2 text=Enchant creature -- Enchanted creature gets -3/-2. mana={3}{B} type=Enchantment subtype=Aura [/card] [card] name=Whelming Wave auto=moveto(ownerhand) all(creature[-Kraken;-Leviathan;-Octopus;-Serpent]|battlefield) text=Return all creatures to their owners' hands except for Krakens, Leviathans, Octopuses, and Serpents. mana={2}{U}{U} type=Sorcery [/card] [card] name=Blaze Commando auto=@damaged(creature) from(*[instant;sorcery]|mystack):token(Soldier,creature soldier, 1/1,red white,haste)*2 text=Whenever an instant or sorcery spell you control deals damage, put two 1/1 red and white Soldier creature tokens with haste onto the battlefield. mana={3}{R}{W} type=Creature subtype=Minotaur Soldier power=5 toughness=3 [/card] [card] name=Bronzebeak Moa auto=@movedTo(creature|mybattlefield):3/3 ueot text=Whenever another creature enters the battlefield under your control, Bronzebeak Moa gets +3/+3 until end of turn. mana={2}{G}{W} type=Creature subtype=Bird power=2 toughness=2 [/card] [card] name=Carnage Gladiator auto=@combat(blocking) source(creature|opponentBattlefield):damage:1 opponent auto=@combat(blocking) source(creature|myBattlefield):damage:1 controller auto={1}{B}{R}:regenerate text=Whenever a creature blocks, that creature's controller loses 1 life. -- {1}{B}{R}:Regenerate Carnage Gladiator. mana={2}{B}{R} type=Creature subtype=Skeleton Warrior power=4 toughness=2 [/card] [card] name=Clear a Path target=creature[defender] auto=bury text=Destroy target creature with defender. mana={R} type=Sorcery [/card] [card] name=Fatal Fumes target=creature auto=-4/-2 text=Target creature gets -4/-2 until end of turn. mana={3}{B} type=Instant [/card] [card] name=Feral Animist auto={3}:dynamicability<!mytgt powerpumppow!> text={3}: Feral Animist gets +X/+0 until end of turn, where X is its power. mana={1}{R}{G} type=Creature subtype=Goblin Shaman power=2 toughness=1 [/card] [card] name=Haazda Snare Squad auto=this(attacking) {W}:tap target(creature|opponentbattlefield) text=Whenever Haazda Snare Squad attacks, you may pay {W}. If you do, tap target creature an opponent controls. mana={2}{W} type=Creature subtype=Human Soldier power=1 toughness=4 [/card] [card] name=Kraul Warrior auto={5}{G}:3/3 ueot text={5}{G}: Kraul Warrior gets +3/+3 until end of turn. mana={1}{G} type=Creature subtype=Insect Warrior power=2 toughness=2 [/card] [card] name=Lyev Decree auto=name(detain) target(<upto:2>creature|opponentBattlefield) transforms((Detained,newability[cantattack],newability[cantblock],newability [noactivatedability])) uynt text=Detain up to two target creatures your opponents control. mana={1}{W} type=Sorcery [/card] [card] name=Maw of the Obzedat auto={T}{S(creature|myBattlefield)}:lord(creature|mybattlefield) 1/1 text=Sacrifice a creature: Creatures you control get +1/+1 until end of turn. mana={3}{W}{B} type=Creature subtype=Thrull power=3 toughness=3 [/card] [card] name=Mending Touch target=creature auto=:regenerate text=Regenerate target creature. mana={G} type=Instant [/card] [card] name=Murmering Phantasm abilities=defender text=Defender. mana={1}{U} type=Creature subtype=Spirit power=0 toughness=5 [/card] [card] name=Mutant's Prey target=creature[counter{1/1.1}]||mybattlefield auto=transforms((,newability[target(creature) dynamicability<!powerstrike eachother!>])) ueot text=Target creature you control with a +1/+1 counter on it fights target creature an opponent controls. mana={G} type=Instant [/card] [card] name=Punish the Enemy target=player,creature auto=target(player) damage:3 && damage:3 target(creature|targetedpersonsbattlefield) text=Punish the Enemy deals 3 damage to target player and 3 damage to target creature. mana={4}{R} type=Instant [/card] [card] name=Phytoburst target=creature auto=5/5 text=Target creature gets +5/+5 until end of turn. mana={1}{G} type=Instant [/card] [card] name=Rakdos Drake auto=may counter(1/1,1) auto=this(counter{1/1.1}>=1) cantblock abilities=flying text=Flying. -- Unleash (You may have this creature enter the battlefield with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.) mana={2}{B} type=Creature subtype=Drake power=1 toughness=2 [/card] [card] name=Riot Control auto=foreach(creature|opponentbattlefield) life:1 auto=preventalldamage to(controller) from(*|opponentbattlefield,opponentstack) text=You gain 1 life for each creature your opponents control. Prevent all damage that would be dealt to you this turn. mana={2}{W} type=Instant [/card] [card] name=Riot Piker abilities=first strike,mustattack text=First strike. -- Riot Piker attacks each turn if able. mana={1}{R} type=Creature subtype=Goblin Berserker power=2 toughness=1 [/card] [card] name=Rubblebelt Maaka autohand={R}{discard}:name(bloodrush) target(creature[attacking]) trample && 3/3 ueot text=Bloodrush — {R}, Discard Rubblebelt Maaka: Target attacking creature gets +3/+3 until end of turn. mana={2}{R}{G} type=Creature subtype=Cat power=3 toughness=3 [/card] [card] name=Sin Collector target=opponent auto=if type(*[instant;sorcery]|targetedpersonshand)~lessthan~1 then name(look) donothing notatarget(*|targetedpersonshand) else moveto (exile) notatarget(*[instant;sorcery]|targetedpersonshand) text=When Sin Collector enters the battlefield target opponent reveals his or her hand. You choose an instant or a sorcery card from it and exile that card. mana={1}{W}{B} type=Creature subtype=Human Cleric power=2 toughness=1 [/card] [card] name=Sinister Possession target=creature auto=@combat(attacking,blocking) source(mytgt) :life:-2 targetcontroller text=Enchant creature. -- Whenever enchanted creature attacks or blocks, its controller loses 2 life. mana={B} type=Enchantment subtype=Aura [/card] [card] name=Steeple Roc abilities=flying,first strike text= mana={4}{W} type=Creature subtype=Bird power=3 toughness=1 [/card] [card] name=Thrashing Mossdog abilities=Reach autograveyard={4}{G}{G}{E}:name(scavenge) counter(1/1,storedpower) target(creature) asSorcery text=Reach. (This creature can block creatures with flying.) -- Scavenge {4}{G}{G} ({4}{G}{G}, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card's power on target creature. Scavenge only as a sorcery.) mana={2}{G}{G} type=Creature subtype=Plant Hound power=3 toughness=3 [/card] [card] name=Debt to the Deathless auto=life:-x opponent && life:-x opponent auto=life:x && life:x text=Each opponent loses two times X life. You gain life equal to the life lost this way. mana={X}{W}{W}{B}{B} type=Sorcery [/card] [card] name=Blaze Commando auto=@damaged(creature,player) from(instant,sorcery|mystack):token(Soldier,Creature Soldier,1/1,red,white,haste)*2 text=Whenever an instant or sorcery spell you control deals damage, put two 1/1 red and white Soldier creature tokens with haste onto the battlefield. mana={3}{R}{W} type=creature subtype=Minotaur Soldier power=5 toughness=3 [/card] [card] name=Blast of Genius auto=draw:3 auto=name(discard) notatarget(*|myhand) transforms((,newability[reject],newability[choice name(creature) damage:manacost target(creature)],newability[choice name(player) damage:manacost target(player)])) text=Choose target creature or player. Draw three cards, then discard a card. Blast of Genius deals damage equal to the discarded card's converted mana cost to that creature or player. mana={4}{U}{R} type=Sorcery [/card] [card] name=Pyrewild Shaman autohand={1}{R}{discard}:name(bloodrush) target(creature[attacking]) 3/1 ueot auto=@movedto(*|mystack):{WB}:life:1 controller && life:-1 opponent limit:1 autograveyard=@combatdamaged(player) from(creature|mybattlefield):may name(pay ability) transforms((,newability[{3}:moveto(myhand)])) forever text=Bloodrush — {1}{R}, Discard Pyrewild Shaman: Target attacking creature gets +3/+1 until end of turn. -- Whenever one or more creatures you control deal combat damage to a player, if Pyrewild Shaman is in your graveyard, you may pay {3}. If you do, return Pyrewild Shaman to your hand. mana={2}{R} type=Creature subtype=Goblin Shaman power=3 toughness=1
Born of the Gods (97/165)
-
Tacoghandi
- Posts: 1197
- Joined: Thu Apr 28, 2011 11:34 pm
Re: Prim File I've been using this extended one to save peop
Last edited by Tacoghandi on Fri Aug 01, 2014 5:18 am, edited 1 time in total.
-
wagicmagic28
- Posts: 296
- Joined: Mon Aug 19, 2013 3:51 pm
Re: Born of the Gods
Well Look, okay --- It's my BNG Prim File that I'm using if you have any improvements please post them. This is the updated cards in here and KF1s work. Clearly you didn't take the time to read all of it or else you would know. It's alright it's no big deal so don't make it one. 
-
Tacoghandi
- Posts: 1197
- Joined: Thu Apr 28, 2011 11:34 pm
Re: Born of the Gods (97/165)
I am not trying to make a big deal about it. In fact I sent you a private message yesturday that has yet to leave my outbox with a link to download all the updated primitives on them which I spent hours correcting the original mtg.txt file since mine is changed from the original to work with my dat files. I meant no offence in my post and was mearly asking why you would post a primitive with non Born of the Gods cards in a Born of the Gods topic. What I was saying is that the primitive you posted has card codes for cards that already exist in the mtg.txt file and they will conflict if used together. I did read it.
All you posted was the primitive. If that is what you meant by read. I think you may have tried to type a message with the post but it was in the Subject line and that gets cut off after a certain number of letters.
All you posted was the primitive. If that is what you meant by read. I think you may have tried to type a message with the post but it was in the Subject line and that gets cut off after a certain number of letters.
-
wagicmagic28
- Posts: 296
- Joined: Mon Aug 19, 2013 3:51 pm
Re: Born of the Gods (97/165)
Taco do you have issues like I do where that game just crashes when I draw it just shows the cards face down anytime that occurs it crashes. Sometimes i have to restart like 1-2 times any time I change the Profile to another Crashes...It's not a big deal but it's REALLY ANNOYING ME 
-
Tacoghandi
- Posts: 1197
- Joined: Thu Apr 28, 2011 11:34 pm
Re: Born of the Gods (97/165)
If you mean that happens when you enter a game it was pretty rare and has not happened in a long time. I think it has something to do with using a dynamic theme but I can not be sure as I use dynamic themes in my wagic and don't seem to suffer any issues. Like I have said before if you want to play the windows one I can send you the info to connect to my server and get my version of the game.wagicmagic28 wrote:Taco do you have issues like I do where that game just crashes when I draw it just shows the cards face down anytime that occurs it crashes. Sometimes i have to restart like 1-2 times any time I change the Profile to another Crashes...It's not a big deal but it's REALLY ANNOYING ME
-
wagicmagic28
- Posts: 296
- Joined: Mon Aug 19, 2013 3:51 pm
Re: Born of the Gods (97/165)
Yeah send me your version I want to see if it's more stable I can always swap out the stuff I created to it I suppose.
Actually I think the Problem happened when I mixed the old beta verison with the new one. Both would not launch for me without a little tweaking. Or could be something in my prim file that is incorrect for mtg or rules or something like that.
Actually I think the Problem happened when I mixed the old beta verison with the new one. Both would not launch for me without a little tweaking. Or could be something in my prim file that is incorrect for mtg or rules or something like that.
-
Tacoghandi
- Posts: 1197
- Joined: Thu Apr 28, 2011 11:34 pm
Re: Born of the Gods (97/165)
KK the message is sitting in the outbox so hopefully it will reach you soon.wagicmagic28 wrote:Yeah send me your version I want to see if it's more stable I can always swap out the stuff I created to it I suppose.
Actually I think the Problem happened when I mixed the old beta verison with the new one. Both would not launch for me without a little tweaking. Or could be something in my prim file that is incorrect for mtg or rules or something like that.
-
Tacoghandi
- Posts: 1197
- Joined: Thu Apr 28, 2011 11:34 pm
Re: Born of the Gods (97/165)
Kiora still had 7 starting loyalty from testing. Fixed in first post.
-
sandman423
- Posts: 806
- Joined: Thu Sep 10, 2009 8:59 pm
Re: Born of the Gods (97/165)
Ultimating Kiora was pretty fun for awhile right off the bat
...
Is Brimaz Possible?
Is Brimaz Possible?
-
Tacoghandi
- Posts: 1197
- Joined: Thu Apr 28, 2011 11:34 pm
Re: Born of the Gods (97/165)
Officially no. But this is a workaround I am using in my wagic.sandman423 wrote:Ultimating Kiora was pretty fun for awhile right off the bat...
Is Brimaz Possible?
Code: Select all
[card]
name=Brimaz, King of Oreskos
abilities=vigilance
auto=@combat(attacking) source(this):token(Cat Soldier,Creature Cat Soldier,1/1,vigilance,white,battleready)*1
auto=@combat(blocking) source(this):token(Cat Soldier,Creature Cat Soldier,1/1,vigilance,white)*1
text=Whenever Brimaz, King of Oreskos attacks, put a 1/1 white Cat Soldier creature token with vigilance onto the battlefield attacking. (WORKAROUND Token will be tapped) -- Whenever Brimaz blocks a creature, put a 1/1 white Cat Soldier creature token with vigilance onto the battlefield blocking that creature. (WORKAROUND Cant force token to block so will not be blocking)
mana={1}{W}{W}
type=Legendary Creature
subtype=Cat Soldier
power=3
toughness=4
[/card]