Planechase 2012 13/21 (PC2)
Posted: Mon May 28, 2012 10:07 pm
Update 7/21/12: Added Mass Mutiny
Updated 7/8/12: Added Krond the Dawn-Clad.
This is not as good as the code gurus but it is a start. All the card images are up at Daily MTG. The Gatherer has listed this set as PC2.
Some observations after a dozen or so games against the AI:
Vela creams you if she loses any creature on her side. Her bestowing intimidate on creatures is awe inspiring; nothing like three Preyseizer Dragons and a couple of Dragonlair Spiders being unblockable.
Thromok hasn't been casted properly by the AI as it never devours any creature.
Preyseizer doesn't devour anything when cast by the AI either.
The Dragonlair Spider does work properly generating insects (Wait, shouldn't that be MORE spiders? Spiders eat insects...) but he AI doesn't sacrifice them to the Thromok or to the Preyseizer dragon.
Baleful Strix is a good chump blocker/attacker.
Illusory Angel seems to be coded right.
Sakashima's Student gets cast but never stays in play long as the AI does not copy any creature. The decks I use tend to eat 2/2 or less attackers.
Updated 7/8/12: Added Krond the Dawn-Clad.
Code: Select all
[card]
name=Baleful Strix
auto=draw:1
abilities=flying, deathtouch
text=Flying, deathtouch -- When Baleful Strix enters the battlefield, draw a card.
mana={B}{U}
type=Artifact Creature
subtype=Bird
power=1
toughness=1
[/card]
[card]
name=Beetleback Chief
auto=@movedTo(my|battlefield):token(Goblin,creature token goblin,1/1,red)*2
text=When Beetleback Chief enters the battlefield, put two 1/1 red Goblin creature tokens onto the battlefield.
mana={2}{R}{R}
type=Creature
subtype=Goblin Warrior
power=2
toughness=2
[/card]
[card]
name=Brindle Shoat
auto=@movedTo(this|graveyard) from(battlefield):token(Boar,creature Boar,3/3,green)
text=When Brindle Shoat dies, put a 3/3 green Boar creature token onto the battlefield.
mana={1}{G}
type=Creature
subtype=Boar
power=1
toughness=1
[/card]
[card]
name=Dragonlair Spider
auto=@movedTo(*|opponentstack): may token(Insect,Insect Creature, 1/1,green)
abilities=reach
text=Reach -- Whenever an opponent casts a spell, put a 1/1 green Insect creature token onto the battlefield.
mana={2}{R}{R}{G}{G}
type=Creature
subtype=Spider
power=5
toughness=6
[/card]
[card]
name=Dreampod Druid
auto=this(auras >= 1) transforms((,newability[@each upkeep:may token(222222309)]))
text=At the beginning of each upkeep, if Dreampod Druid is enchanted, put a 1/1 green Saproling creature token onto the battlefield.
mana={1}{G}
type=Creature
subtype=Human Druid
power=2
toughness=2
[/card]
[card]
name=Saproling
type=Creature
subtype=Saproling
power=1
toughness=1
color=Green
[/card]
[card]
name=Illusory Angel
abilities=flying
restriction=casted a spell
text=Flying -- Cast Illusory Angel only if you've cast another spell this turn.
mana={2}{U}
type=Creature
subtype=Angel Illusion
power=4
toughness=4
[/card]
[card]
name=Krond the Dawn-Clad
auto=this(auras >= 1) transforms((,newability[@combat(attacking) source(this):moveTo(exile) target(*|battlefield)]))
abilities=flying,vigilance
text=Flying, vigilance. -- Whenever Krond the Dawn-Clad attacks, if it's enchanted, exile target permanent.
mana={G}{G}{G}{W}{W}{W}
type=Legendary Creature
subtype=Archon
power=6
toughness=6
[/card]
[card]
name=Mass Mutiny
target=creature|opponentbattlefield
auto=haste
auto=untap
alias=129767
text=For each opponent, gain control of target creature that player controls until end of turn. Untap those creatures. They gain haste until end of turn.
mana={3}{R}{R}
type=Sorcery
[/card]
[card]
name=Preyseizer Dragon
auto=may target(<anyamount>other creature|mybattlefield) sacrifice && counter(1/1,2) all(this)
auto=this(attacking):target(creature,player) dynamicability<!chargestrike!>
abilities=flying
text=Flying -- Devour 2 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with twice that many +1/+1 counters on it.) -- Whenever Preyseizer Dragon attacks, it deals damage to target creature or player equal to the number of +1/+1 counters on Preyseizer Dragon.
mana={4}{R}{R}
type=Creature
subtype=Dragon
power=4
toughness=4
[/card]
[card]
name=Sai of the Shinobi
auto=@movedto(creature|myBattlefield):choice all(trigger[to]) retarget
auto=1/1
text=Equipped creature gets +1/+1. -- Whenever a creature enters the battlefield under your control, you may attach Sai of the Shinobi to it. -- Equip {2 ({2}: Attach to target creature you control. Equip only as a sorcery.)
mana={1}
auto={2}:equip
type=Artifact
subtype=Equipment
[/card]
[card]
name=Sakashima's Student
autohand={1}{U}:ninjutsu
auto=transforms((Ninja))
auto=transforms((,newability)) forever
auto=may copy NotATarget(creature)
text=You may have Sakashima's Student enter the battlefield as a copy of any creature on the battlefield, except it's still a Ninja in addition to its other types.
mana={2}{U}{U}
type=Creature
subtype=Human Ninja
power=0
toughness=0
[/card]
[card]
name=Thromok the Insatiable
auto=may target(<anyamount>other creature|mybattlefield) sacrifice && counter(x/x,x) all(this)
mana={3}{R}{G}
type=Legendary Creature
subtype=Hellion
text=Devour X (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with X +1/+1 counters on it.)
power=0
toughness=0
[/card]
[card]
name=Vela the Night-Clad
abilities=Intimidate
auto=lord(other creature|mybattlefield) intimidate
auto=@movedto(other creature|graveyard) from(battlefield): life:-1 opponent
auto=@movedto(this|graveyard) from(battlefield): life:-1 opponent
text=Other creatures you control have intimidate.--Whenever Vela the Night-Clad or another creature you control leaves the battlefield, each opponent loses 1 life.
mana={4}{G}{B}
type=Legendary Creature
subtype=Human
power=4
toughness=4
[/card]
Some observations after a dozen or so games against the AI:
Vela creams you if she loses any creature on her side. Her bestowing intimidate on creatures is awe inspiring; nothing like three Preyseizer Dragons and a couple of Dragonlair Spiders being unblockable.
Thromok hasn't been casted properly by the AI as it never devours any creature.
Preyseizer doesn't devour anything when cast by the AI either.
The Dragonlair Spider does work properly generating insects (Wait, shouldn't that be MORE spiders? Spiders eat insects...) but he AI doesn't sacrifice them to the Thromok or to the Preyseizer dragon.
Baleful Strix is a good chump blocker/attacker.
Illusory Angel seems to be coded right.
Sakashima's Student gets cast but never stays in play long as the AI does not copy any creature. The decks I use tend to eat 2/2 or less attackers.