M14 set 231/249

All user created custom sets, custom game mode and modded official content.
Tacoghandi
Posts: 1197
Joined: Thu Apr 28, 2011 11:34 pm

Re: M14 set 231/249

Post by Tacoghandi »

Its not a big deal. I don't have the time to be able to work on the new sets on my own so I am glad to see others doing it.

Fiendslayer Paladin does not work. It looks as if the cantbetargetof auto line does not support zones so it prevents the controller from be able to target it as well. I removed it from my primitives.

Celestial Flare was not working correctly. needed to add mybattlefield instead of battlefield

Here is the _cards.dat I have

Code: Select all

[meta]
author=Wagic Team
name=Magic 2014
year=2013
[/meta]
[card]
primitive=Academy Raider
id=370735
rarity=C
[/card]
[card]
primitive=Accorder's Shield
id=370581
rarity=C
[/card]
[card]
primitive=Accursed Spirit
id=370811
rarity=C
[/card]
[card]
primitive=Act of Treason
id=370618
rarity=C
[/card]
[card]
primitive=Advocate of the Beast
id=370738
rarity=C
[/card]
[card]
primitive=Air Servant
id=370688
rarity=C
[/card]
[card]
primitive=Ajani, Caller of the Pride
id=370680
rarity=M
[/card]
[card]
primitive=Ajani's Chosen
id=370750
rarity=R
[/card]
[card]
primitive=Altar's Reap
id=370677
rarity=C
[/card]
[card]
primitive=Angelic Accord
id=370612
rarity=U
[/card]
[card]
primitive=Angelic Wall
id=370789
rarity=C
[/card]
[card]
primitive=Archaeomancer
id=370753
rarity=C
[/card]
[card]
primitive=Archangel of Thune
id=370627
rarity=M
[/card]
[card]
primitive=Armored Cancrix
id=370632
rarity=C
[/card]
[card]
primitive=Artificer's Hex
id=370634
rarity=U
[/card]
[card]
primitive=Auramancer
id=370793
rarity=C
[/card]
[card]
primitive=Awaken the Ancient
id=370613
rarity=R
[/card]
[card]
primitive=Banisher Priest
id=370624
rarity=U
[/card]
[card]
primitive=Barrage of Expendables
id=370822
rarity=U
[/card]
[card]
primitive=Battle Sliver
id=370639
rarity=U
[/card]
[card]
primitive=Blessing
id=370819
rarity=U
[/card]
[card]
primitive=Blightcaster
id=370761
rarity=U
[/card]
[card]
primitive=Blood Bairn
id=370698
rarity=C
[/card]
[card]
primitive=Blur Sliver
id=370593
rarity=U
[/card]
[card]
primitive=Bogbrew Witch
id=370758
rarity=R
[/card]
[card]
primitive=Bonescythe Sliver
id=370801
rarity=R
[/card]
[card]
primitive=Bramblecrush
id=370642
rarity=U
[/card]
[card]
primitive=Brave the Elements
id=370816
rarity=U
[/card]
[card]
primitive=Briarpack Alpha
id=370739
rarity=U
[/card]
[card]
primitive=Brindle Boar
id=370778
rarity=C
[/card]
[card]
primitive=Bubbling Cauldron
id=370661
rarity=R
[/card]
[card]
primitive=Burning Earth
id=370696
rarity=R
[/card]
[card]
primitive=Cancel
id=370755
rarity=C
[/card]
[card]
primitive=Canyon Minotaur
id=370757
rarity=C
[/card]
[card]
primitive=Capashen Knight
id=370821
rarity=C
[/card]
[card]
primitive=Celestial Flare
id=370666
rarity=C
[/card]
[card]
primitive=Chandra, Pyromaster
id=370637
rarity=M
[/card]
[card]
primitive=Chandra's Outrage
id=370659
rarity=C
[/card]
[card]
primitive=Chandra's Phoenix
id=370691
rarity=R
[/card]
[card]
primitive=Charging Griffin
id=370768
rarity=C
[/card]
[card]
primitive=Child of Night
id=370823
rarity=C
[/card]
[card]
primitive=Claustrophobia
id=370653
rarity=C
[/card]
[card]
primitive=Clone
id=370622
rarity=R
[/card]
[card]
primitive=Colossal Whale
id=370685
rarity=R
[/card]
[card]
primitive=Congregate
id=370804
rarity=U
[/card]
[card]
primitive=Coral Merfolk
id=370667
rarity=C
[/card]
[card]
primitive=Corpse Hauler
id=370800
rarity=C
[/card]
[card]
primitive=Corrupt
id=370630
rarity=U
[/card]
[card]
primitive=Cyclops Tyrant
id=370585
rarity=C
[/card]
[card]
primitive=Dark Favor
id=370782
rarity=C
[/card]
[card]
primitive=Dark Prophecy
id=370596
rarity=R
[/card]
[card]
primitive=Darksteel Forge
id=370734
rarity=R
[/card]
[card]
primitive=Darksteel Ingot
id=370675
rarity=U
[/card]
[card]
primitive=Dawnstrike Paladin
id=370721
rarity=C
[/card]
[card]
primitive=Deadly Recluse
id=370582
rarity=C
[/card]
[card]
primitive=Deathgaze Cockatrice
id=370775
rarity=C
[/card]
[card]
primitive=Demolish
id=370621
rarity=C
[/card]
[card]
primitive=Devout Invocation
id=370726
rarity=M
[/card]
[card]
primitive=Diabolic Tutor
id=370732
rarity=U
[/card]
[card]
primitive=Dismiss into Dream
id=370796
rarity=R
[/card]
[card]
primitive=Disperse
id=370818
rarity=C
[/card]
[card]
primitive=Divination
id=370616
rarity=C
[/card]
[card]
primitive=Divine Favor
id=370748
rarity=C
[/card]
[card]
primitive=Domestication
id=370783
rarity=R
[/card]
[card]
primitive=Doom Blade
id=370609
rarity=C
[/card]
[card]
primitive=Door of Destinies
id=370699
rarity=R
[/card]
[card]
primitive=Dragon Egg
id=370660
rarity=U
[/card]
[card]
primitive=Dragon Egg Dragon
id=-370660
rarity=T
[/card]
[card]
primitive=Dragon Hatchling
id=370717
rarity=C
[/card]
[card]
primitive=Duress
id=370577
rarity=C
[/card]
[card]
primitive=Elite Arcanist
id=370747
rarity=R
[/card]
[card]
primitive=Elixir of Immortality
id=370681
rarity=U
[/card]
[card]
primitive=Elvish Mystic
id=370744
rarity=C
[/card]
[card]
primitive=Encroaching Wastes
id=370769
rarity=U
[/card]
[card]
primitive=Enlarge
id=370797
rarity=U
[/card]
[card]
primitive=Essence Scatter
id=370694
rarity=C
[/card]
[card]
primitive=Festering Newt
id=370772
rarity=C
[/card]
[card]
primitive=Fiendslayer Paladin
id=370786
rarity=R
[/card]
[card]
primitive=Fireshrieker
id=370715
rarity=U
[/card]
[card]
primitive=Flames of the Firebrand
id=370824
rarity=U
[/card]
[card]
primitive=Fleshpulper Giant
id=370741
rarity=U
[/card]
[card]
primitive=Fog
id=370633
rarity=C
[/card]
[card]
primitive=Forest
id=370598
rarity=C
[/card]
[card]
primitive=Forest
id=370729
rarity=C
[/card]
[card]
primitive=Forest
id=370756
rarity=C
[/card]
[card]
primitive=Forest
id=370771
rarity=C
[/card]
[card]
primitive=Fortify
id=370712
rarity=U
[/card]
[card]
primitive=Frost Breath
id=370678
rarity=C
[/card]
[card]
primitive=Galerider Sliver
id=370590
rarity=R
[/card]
[card]
primitive=Garruk, Caller of Beasts
id=370687
rarity=M
[/card]
[card]
primitive=Garruk's Horde
id=370684
rarity=R
[/card]
[card]
primitive=Giant Growth
id=370788
rarity=C
[/card]
[card]
primitive=Giant Spider
id=370781
rarity=C
[/card]
[card]
primitive=Gladecover Scout
id=370716
rarity=C
[/card]
[card]
primitive=Glimpse the Future
id=370774
rarity=U
[/card]
[card]
primitive=Gnawing Zombie
id=370682
rarity=U
[/card]
[card]
primitive=Goblin Diplomats
id=370674
rarity=R
[/card]
[card]
primitive=Goblin Shortcutter
id=370610
rarity=C
[/card]
[card]
primitive=Griffin Sentinel
id=370792
rarity=C
[/card]
[card]
primitive=Grim Return
id=370776
rarity=R
[/card]
[card]
primitive=Groundshaker Sliver
id=370626
rarity=C
[/card]
[card]
primitive=Guardian of the Ages
id=370603
rarity=R
[/card]
[card]
primitive=Haunted Plate Mail
id=370594
rarity=R
[/card]
[card]
primitive=Hive Stirrings
id=370817
rarity=C
[/card]
[card]
primitive=Howl of the Night Pack
id=370718
rarity=U
[/card]
[card]
primitive=Hunt the Weak
id=370743
rarity=C
[/card]
[card]
primitive=Illusionary Armor
id=370701
rarity=U
[/card]
[card]
primitive=Imposing Sovereign
id=370770
rarity=R
[/card]
[card]
primitive=Indestructibility
id=370673
rarity=R
[/card]
[card]
primitive=Into the Wilds
id=370579
rarity=R
[/card]
[card]
primitive=Island
id=370608
rarity=C
[/card]
[card]
primitive=Island
id=370611
rarity=C
[/card]
[card]
primitive=Island
id=370647
rarity=C
[/card]
[card]
primitive=Island
id=370773
rarity=C
[/card]
[card]
primitive=Jace, Memory Adept
id=370728
rarity=M
[/card]
[card]
primitive=Jace's Mindseeker
id=370638
rarity=R
[/card]
[card]
primitive=Kalonian Hydra
id=370766
rarity=R
[/card]
[card]
primitive=Kalonian Tusker
id=370700
rarity=U
[/card]
[card]
primitive=Lava Axe
id=370595
rarity=
[/card]
[card]
primitive=Lay of the Land
id=370767
rarity=C
[/card]
[card]
primitive=Lifebane Zombie
id=370723
rarity=R
[/card]
[card]
primitive=Lightning Talons
id=370795
rarity=C
[/card]
[card]
primitive=Liliana of the Dark Realms
id=370658
rarity=M
[/card]
[card]
primitive=Liliana's Reaver
id=370740
rarity=R
[/card]
[card]
primitive=Liliana's Reaver Zombie
id=-370740
rarity=T
[/card]
[card]
primitive=Liturgy of Blood
id=370652
rarity=C
[/card]
[card]
primitive=Manaweft Sliver
id=370599
rarity=U
[/card]
[card]
primitive=Marauding Maulhorn
id=370648
rarity=C
[/card]
[card]
primitive=Mark of the Vampire
id=370787
rarity=C
[/card]
[card]
primitive=Master of Diversion
id=370708
rarity=C
[/card]
[card]
primitive=Megantic Sliver
id=370794
rarity=R
[/card]
[card]
primitive=Merfolk Spy
id=370762
rarity=C
[/card]
[card]
primitive=Messenger Drake
id=370807
rarity=C
[/card]
[card]
primitive=Millstone
id=370737
rarity=R
[/card]
[card]
primitive=Mind Rot
id=370711
rarity=C
[/card]
[card]
primitive=Mindsparker
id=370695
rarity=R
[/card]
[card]
primitive=Minotaur Abomination
id=370683
rarity=C
[/card]
[card]
primitive=Molten Birth
id=370604
rarity=U
[/card]
[card]
primitive=Mountain
id=370583
rarity=C
[/card]
[card]
primitive=Mountain
id=370588
rarity=C
[/card]
[card]
primitive=Mountain
id=370591
rarity=C
[/card]
[card]
primitive=Mountain
id=370725
rarity=C
[/card]
[card]
primitive=Mutavault
id=370733
rarity=R
[/card]
[card]
primitive=Naturalize
id=370802
rarity=C
[/card]
[card]
primitive=Negate
id=370719
rarity=C
[/card]
[card]
primitive=Nephalia Seakite
id=370760
rarity=C
[/card]
[card]
primitive=Nightmare
id=370689
rarity=R
[/card]
[card]
primitive=Nightwing Shade
id=370705
rarity=U
[/card]
[card]
primitive=Oath of the Ancient Wood
id=370763
rarity=R
[/card]
[card]
primitive=Ogre Battledriver
id=370662
rarity=R
[/card]
[card]
primitive=Opportunity
id=370751
rarity=U
[/card]
[card]
primitive=Pacifism
id=370812
rarity=C
[/card]
[card]
primitive=Path of Bravery
id=370798
rarity=R
[/card]
[card]
primitive=Pay No Heed
id=370742
rarity=C
[/card]
[card]
primitive=Phantom Warrior
id=370650
rarity=U
[/card]
[card]
primitive=Pillarfield Ox
id=370765
rarity=C
[/card]
[card]
primitive=Pitchburn Devils
id=370649
rarity=C
[/card]
[card]
primitive=Plains
id=370615
rarity=C
[/card]
[card]
primitive=Plains
id=370669
rarity=C
[/card]
[card]
primitive=Plains
id=370679
rarity=C
[/card]
[card]
primitive=Plains
id=370754
rarity=C
[/card]
[card]
primitive=Planar Cleansing
id=370808
rarity=R
[/card]
[card]
primitive=Plummet
id=370601
rarity=C
[/card]
[card]
primitive=Predatory Sliver
id=370745
rarity=C
[/card]
[card]
primitive=Primeval Bounty
id=370656
rarity=M
[/card]
[card]
primitive=Pyromancer's Guantlet
id=370686
rarity=R
[/card]
[card]
primitive=Quag Sickness
id=370714
rarity=U
[/card]
[card]
primitive=Quicken
id=370644
rarity=R
[/card]
[card]
primitive=Ranger's Guile
id=370803
rarity=C
[/card]
[card]
primitive=Ratchet Bomb
id=370623
rarity=C
[/card]
[card]
primitive=Regathan Firecat
id=370805
rarity=C
[/card]
[card]
primitive=Ring of Three Wishes
id=370580
rarity=M
[/card]
[card]
primitive=Rise of the Dark Realms
id=370636
rarity=M
[/card]
[card]
primitive=Rod of Ruin
id=370668
rarity=U
[/card]
[card]
primitive=Rootwalla
id=370693
rarity=C
[/card]
[card]
primitive=Rumbling Baloth
id=370764
rarity=C
[/card]
[card]
primitive=Sanguine Bond
id=370671
rarity=R
[/card]
[card]
primitive=Savage Summoning
id=370710
rarity=R
[/card]
[card]
primitive=Scavenging Ooze
id=370629
rarity=R
[/card]
[card]
primitive=Scourge of Valkas
id=370584
rarity=R
[/card]
[card]
primitive=Scroll Thief
id=370651
rarity=C
[/card]
[card]
primitive=Seacoast Drake
id=370617
rarity=C
[/card]
[card]
primitive=Seismic Stomp
id=370713
rarity=C
[/card]
[card]
primitive=Sengir Vampire
id=370724
rarity=U
[/card]
[card]
primitive=Sensory Deprivation
id=370780
rarity=C
[/card]
[card]
primitive=Sentinel Sliver
id=370813
rarity=C
[/card]
[card]
primitive=Seraph of the Sword
id=370620
rarity=R
[/card]
[card]
primitive=Serra Angel
id=370602
rarity=U
[/card]
[card]
primitive=Shadowborn Apostle
id=370746
rarity=C
[/card]
[card]
primitive=Shadowborn Demon
id=370655
rarity=M
[/card]
[card]
primitive=Shimmering Grotto
id=370631
rarity=C
[/card]
[card]
primitive=Shivan Dragon
id=370825
rarity=R
[/card]
[card]
primitive=Shiv's Embrace
id=370707
rarity=U
[/card]
[card]
primitive=Shock
id=370654
rarity=C
[/card]
[card]
primitive=Show of Valor
id=370779
rarity=C
[/card]
[card]
primitive=Shrivel
id=370722
rarity=C
[/card]
[card]
primitive=Siege Mastodon
id=370704
rarity=C
[/card]
[card]
primitive=Silence
id=370578
rarity=R
[/card]
[card]
primitive=Sliver Construct
id=370643
rarity=C
[/card]
[card]
primitive=Smelt
id=370784
rarity=C
[/card]
[card]
primitive=Solemn Offering
id=370730
rarity=C
[/card]
[card]
primitive=Soulmender
id=370587
rarity=C
[/card]
[card]
primitive=Spell Blast
id=370645
rarity=U
[/card]
[card]
primitive=Sporemound
id=370605
rarity=C
[/card]
[card]
primitive=Staff of the Death Magus
id=370586
rarity=U
[/card]
[card]
primitive=Staff of the Flame Magus
id=370625
rarity=U
[/card]
[card]
primitive=Staff of the Mind Magus
id=370676
[/card]
[card]
primitive=Staff of the Wild Magus
id=370592
rarity=U
[/card]
[card]
primitive=Staff of the Sun Magus
id=370635
rarity=U
[/card]
[card]
primitive=Steelform Sliver
id=370597
rarity=U
[/card]
[card]
primitive=Stonehorn Chanter
id=370777
rarity=U
[/card]
[card]
primitive=Striking Sliver
id=370589
rarity=C
[/card]
[card]
primitive=Strionic Resonator
id=370670
rarity=R
[/card]
[card]
primitive=Suntail Hawk
id=370720
rarity=C
[/card]
[card]
primitive=Swamp
id=370703
rarity=C
[/card]
[card]
primitive=Swamp
id=370727
rarity=C
[/card]
[card]
primitive=Swamp
id=370731
rarity=C
[/card]
[card]
primitive=Swamp
id=370785
rarity=C
[/card]
[card]
primitive=Syphon Sliver
id=370752
rarity=R
[/card]
[card]
primitive=Tenacious Dead
id=370606
rarity=U
[/card]
[card]
primitive=Thorncaster Sliver
id=370820
rarity=R
[/card]
[card]
primitive=Thunder Strike
id=370607
rarity=U
[/card]
[card]
primitive=Tidebinder Mage
id=370736
rarity=R
[/card]
[card]
primitive=Time Ebb
id=370641
rarity=R
[/card]
[card]
primitive=Tome Scour
id=370706
rarity=C
[/card]
[card]
primitive=Trading Post
id=370646
rarity=R
[/card]
[card]
primitive=Trained Condor
id=370692
rarity=C
[/card]
[card]
primitive=Traumatize
id=370663
rarity=R
[/card]
[card]
primitive=Trollhide
id=370664
rarity=C
[/card]
[card]
primitive=Undead Minotaur
id=370702
rarity=C
[/card]
[card]
primitive=Vampire Warlord
id=370709
rarity=U
[/card]
[card]
primitive=Vastwood Hydra
id=370749
rarity=R
[/card]
[card]
primitive=Verdant Haven
id=370657
rarity=C
[/card]
[card]
primitive=Vial of Poison
id=370640
rarity=U
[/card]
[card]
primitive=Vile Rebirth
id=370799
rarity=C
[/card]
[card]
primitive=Volcanic Geyser
id=370614
rarity=U
[/card]
[card]
primitive=Voracious Wurm
id=370814
rarity=U
[/card]
[card]
primitive=Wall of Frost
id=370690
rarity=U
[/card]
[card]
primitive=Wall of Swords
id=370697
rarity=U
[/card]
[card]
primitive=Warden of Evos Isle
id=370815
rarity=U
[/card]
[card]
primitive=Water Servant
id=370809
rarity=U
[/card]
[card]
primitive=Wild Guess
id=370791
rarity=C
[/card]
[card]
primitive=Wild Ricochet
id=370790
rarity=R
[/card]
[card]
primitive=Windreader Sphinx
id=370810
rarity=U
[/card]
[card]
primitive=Windstorm
id=370628
rarity=U
[/card]
[card]
primitive=Witchstalker
id=370806
rarity=R
[/card]
[card]
primitive=Woodborn Behemoth
id=370665
rarity=U
[/card]
[card]
primitive=Wring Flesh
id=370759
rarity=C
[/card]
[card]
primitive=Xathrid Necromancer
id=370619
rarity=R
[/card]
[card]
primitive=Xathrid Necromancer Zombie
id=-370619
rarity=T
[/card]
[card]
primitive=Young Pyromancer
id=370600
rarity=U
[/card]
[card]
primitive=Zephyr Charge
id=370672
rarity=C
[/card]
Last edited by Tacoghandi on Thu Aug 29, 2013 4:23 pm, edited 2 times in total.
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viewtopic.php?f=22&t=3380
Tacoghandi
Posts: 1197
Joined: Thu Apr 28, 2011 11:34 pm

Re: M14 set 231/249

Post by Tacoghandi »

Here is my Primitive file

Code: Select all

[card]
name=Academy Raider
abilities=intimidate
auto=@combatdamaged(player) from(this):if type(*|myhand)~morethan~0 then ability$!may reject notatarget(*|myhand) and!(draw:1)! !$ controller
text=Intimidate. -- Whenever Academy Raider deals combat damage to a player, you may discard a card. If you do, draw a card.
mana={2}{R}
type=Creature
subtype=Human Warrior
power=1
toughness=1
[/card]

[card]
name=Accursed Spirit
abilities=intimidate
text=Intimidate.
mana={3}{B}
type=Creature
subtype=Spirit
power=3
toughness=2
[/card]

[card]
name=Advocate of the Beast
auto=@each my endofturn:target(creature[Beast]|mybattlefield) counter(1/1,1) 
text=At the beginning of your end step, put a +1/+1 counter on target Beast creature you control. 
mana={2}{G}
type=Creature
subtype=Elf Shaman
power=2
toughness=3
[/card]

[card]
name=Archangel of Thune
abilities=flying,lifelink
auto=@lifed(controller):all(creature|mybattlefield) counter(1/1,1) 
text=Flying. -- Lifelink. -- Whenever you gain life, put a +1/+1 counter on each creature you control. 
mana={3}{W}{W}
type=Creature
subtype=Angel
power=3
toughness=4
[/card]

[card]
name=Artificer's Hex
target=equipment
auto=@each my upkeep:transforms((,newability[destroy all(parents)])) ueot
text=Enchant Equipment. -- At the beginning of your upkeep, if enchanted Equipment is attached to a creature, destroy that creature.
mana={B}
type=Enchantment
subtype=Aura
[/card]

[card]
name=Awaken the Ancient
target=mountain
auto=transforms((Giant Creature,setpower=7,settoughness=7,red,haste)) 
text=Enchant Mountain -- {2}: Enchanted Mountain becomes a 7/7 red Giant creature with haste. It's still a land.
mana={1}{R}{R}{R}
type=Enchantment
subtype=Aura
[/card]

[card]
name=Banisher Priest
auto=(blink)forsrc target(creature|opponentbattlefield)
text=When Banisher Priest enters the battlefield, exile target creature an opponent controls until Banisher Priest leaves the battlefield.
mana={1}{W}{W}
type=Creature
subtype=Human Cleric
power=2
toughness=2
[/card]

[card]
name=Barrage of Expendables
auto={R}{S(creature|myBattlefield)}:damage:1 target(creature,player)
text={R},  Sacrifice a creature: Barrage of Expendables deals 1 damage to target creature or player.
mana={R}
type=Enchantment
[/card]

[card]
name=Battle Sliver
auto=lord(sliver|mybattlefield) 2/0
text=All Sliver creatures you control get +2/+0.
mana={4}{R}
type=Creature
subtype=Sliver
power=2
toughness=2
[/card]

[card]
name=Blightcaster
auto=@movedTo(enchantment|mystack):may target(creature) -2/-2 ueot
text=Whenever you cast an enchantment spell, you may have target creature get -2/-2 until end of turn.
mana={3}{B}
type=Creature
subtype=Human Wizard
power=2
toughness=2
[/card]

[card]
name=Blood Bairn
abilities=flying
auto={S(other creature|myBattlefield)}:2/2
text=Sacrifice another creature: Blood Bairn gets +2/+2 until end of turn.
mana={2}{B}
type=Creature
subtype=Vampire
power=2
toughness=2
[/card]

[card]
name=Blur Sliver
auto=lord(sliver|mybattlefield) haste
text=All Sliver creatures you control have haste.
mana={2}{R}
type=Creature
subtype=Sliver
power=2
toughness=2
[/card]

[card]
name=Bogbrew Witch
auto={2}{T}:moveTo(myBattlefield) and!(tap)! target(Festering Newt,Bubbling Cauldron|mylibrary)
text={2}{T}: Search your library for a card named Festering Newt or Bubbling Cauldron, put it onto the battlefield tapped, then shuffle your library.
mana={3}{B}
type=Creature
subtype=Human Wizard
power=1
toughness=3
[/card]

[card]
name=Bonescythe Sliver
auto=lord(sliver|mybattlefield) double strike
text=All Sliver creatures you control have double strike.
mana={3}{W}
type=Creature
subtype=Sliver
power=2
toughness=2
[/card]

[card]
name=Bubbling Cauldron
auto={1}{S(creature|mybattlefield)}{T}:name(sacrifice creature) life:4 controller
auto={1}{S(festering newt|mybattlefield)}{T}:name(sacrifice newt) life:-4 opponent && life:4 controller 
text={1}, {T}, Sacrifice a creature: You gain 4 life. {1}, {T}, Sacrifice a creature named Festering Newt: Each opponent loses 4 life. You gain life equal to the life lost this way.
mana={2}
type=Artifact
[/card]

[card]
name=Burning Earth
auto=@tappedformana(land[-basic]|opponentBattlefield):damage:1 opponent
auto=@tappedformana(land[-basic]|myBattlefield):damage:1 controller
text=Whenever a player taps a nonbasic land for mana, Burning Earth deals 1 damage to that player.
mana={3}{R}
type=Enchantment
[/card]

[card]
name=Celestial Flare
target=player
auto=ability$!name(sacrifice creature) notatarget(creature[attacking;blocking]|mybattlefield) sacrifice!$ targetedplayer
text=Target player sacrifices an attacking or blocking creature.
mana={W}{W}
type=Instant
[/card]

[card]
name=Charging Griffin
abilities=flying
auto=@combat(attacking) source(this):1/1 ueot
text=Whenever Charging Griffin attacks, it gets +1/+1 until end of turn.
mana={3}{W}
type=Creature
subtype=Griffin
power=2
toughness=2
[/card]

[card]
name=Colossal Whale
abilities=islandwalk
auto=@combat(attacking) source(this):may (blink)forsrc target(creature|opponentbattlefield)
text=Islandwalk. -- Whenever Colossal Whale attacks, you may exile target creature defending player controls until Colossal Whale leaves the battlefield.
mana={5}{U}{U}
type=Creature
subtype=Whale
power=5
toughness=5
[/card]

[card]
name=Corpse Hauler
auto={2}{B}{S}:moveTo(ownerhand) target(other creature|mygraveyard)
text={2}{B}, Sacrifice Corpse Hauler. Return another target creature card from your graveyard to your hand.
mana={3}{B}
type=Creature
subtype=Human Rogue
power=2
toughness=1
[/card]

[card]
name=Cyclops Tyrant
abilities=intimidate
auto=cantbeblockerof(creature[power>=2])
text=Intimidate. --  Cyclops Tyrant can't block creatures with power 2 or less.
mana={5}{R}
type=Creature
subtype=Cyclops
power=3
toughness=4
[/card]

[card]
name=Dark Prophecy
auto=@movedTo(creature|mygraveyard) from(battlefield):draw:1 controller && life:-1
text=Whenever a creature you control dies, you draw a card and lose 1 life.
mana={B}{B}{B}
type=Enchantment
[/card]

[card]
name=Dawnstrike Paladin
abilities=vigilance,lifelink
text=Vigilance. -- Lifelink.
mana={3}{W}{W}
type=Creature
subtype=Human Knight
power=2
toughness=4
[/card]

[card]
name=Deathgaze Cockatrice
abilities=flying,deathtouch
text=Flying. -- Deathtouch.
mana={2}{B}{B}
type=Creature
subtype=Cockatrice
power=2
toughness=2
[/card]

[card]
name=Devout Invocation
target=<anyamount>creature[-tapped]|mybattlefield
auto=tap && token(Angel, Creature Angel,4/4,flying,white)
text=Tap any number of untapped creatures you control. -- Put a 4/4 white Angel creature token with flying onto the battlefield for each creature tapped this way. 
mana={6}{W}
type=Sorcery
[/card]

[card]
name=Dismiss into Dream
auto=lord(creature|opponentbattlefield) transforms((Illusion,newability[@targeted(this):sacrifice])) 
text=Enchantment. -- Each creature your opponents control is an Illusion in addition to its other types and has "When this creature becomes the target of a spell or ability, sacrifice it." 
mana={6}{U}
type=Enchantment
[/card]

[card]
name=Dragon Egg
abilities=defender
auto=@movedTo(this|graveyard) from(mybattlefield):token(-370660)
text=Defender. -- When Dragon Egg dies, put a 2/2 red Dragon creature token with flying onto the battlefield. It has "{R}: This creature gets +1/+0 until end of turn".
mana={2}{R}
type=Creature
subtype=Dragon
power=0
toughness=2
[/card]
[card]
name=Dragon Egg Dragon
abilities=flying
auto={R}:1/0 ueot
text=Flying -- {R}: This creature gets +1/+0 until end of turn.
type=Creature
subtype=Dragon
color=red
power=2
toughness=2
[/card]

[card]
name=Elvish Mystic
auto={T}:Add{G}
text={T}: Add {G} to your mana pool.
mana={G}
type=Creature
subtype=Elf Druid
power=1
toughness=1
[/card]

[card]
name=Encroaching Wastes
auto={T}:Add{1}
auto={4}{T}{S}:destroy target(land[-basic])
text={T}: Add {1} to your mana pool. -- {4}{T}:Sacrifice Encroaching Wastes: Destroy target nonbasic land.
type=Land
[/card]

[card]
name=Festering Newt
auto=@movedto(this|graveyard) from(mybattlefield):if type(Bogbrew Witch|mybattlefield)~morethan~0 then target(creature|opponentbattlefield) -4/-4 ueot else target(creature|opponentbattlefield) -1/-1 ueot
text=When Festering Newt dies, target creature an opponent controls gets -1/-1 until end of turn. That creature gets -4/-4 instead if you control a creature named Bogbrew Witch.
mana={B}
type=Creature
subtype=Salamander
power=1
toughness=1
[/card]

[card]
name=Fleshpulper Giant
auto=may destroy target(creature[toughness<=2]|battlefield)
text=When Fleshpulper Giant enters the battlefield, you may destroy target creature with a toughness of 2 or less.
mana={5}{R}{R}
type=Creature
subtype=Giant
power=4
toughness=4
[/card]

[card]
name=Galerider Sliver
auto=lord(sliver|mybattlefield) flying
text=Sliver creatures you control have flying.
mana={U}
type=Creature
subtype=Sliver
power=1
toughness=1
[/card]

[card]
name=Gnawing Zombie
auto={S(creature|myBattlefield)}:life:-1 target(player) && life:1 controller
text={1}{B}, Sacrifice a creature: Target player loses 1 life and you gain 1 life.
mana={1}{B}
type=Creature
subtype=Zombie
power=1
toughness=3
[/card]

[card]
name=Goblin Diplomats
auto={T}:all(creature|battlefield) mustattack ueot
text={T}: Each creature attacks this turn if able.
mana={1}{R}
type=Creature
subtype=Goblin
power=2
toughness=1
[/card]

[card]
name=Grim Return
auto=moveTo(myBattlefield) target(creature[fresh]|graveyard)
text=Choose target creature card in a graveyard that was put there from the battlefield this turn. Put that card onto the battlefield under your control. 
mana={2}{B}
type=Instant
[/card]

[card]
name=Groundshaker Sliver
auto=lord(sliver|mybattlefield) trample
text=All Sliver creatures you control have trample.
mana={6}{G}
type=Creature
subtype=Sliver
power=5
toughness=5
[/card]

[card]
name=Guardian of the Ages
abilities=defender
auto=@combat(attacking) source(creature|opponentbattlefield): transforms((,newability[-defender],newability[trample])) forever dontremove
text=Defender. -- Whenever a creature attacks you or a planeswalker you control, if Guardian of the Ages has defender, it loses defender and gains trample.
mana={7}
type=Artifact Creature
subtype=Golem
power=7
toughness=7
[/card]

[card]
name=Haunted Plate Mail
auto={4}:equip
auto=4/4
auto={0}:all(this) loseabilities ueot && becomes(Spirit Artifact Creature,4/4) ueot restriction{type(creature|mybattlefield)~lessthan~1}
text=Equipped creature gets +4/+4. -- {0}: Until end of turn, Haunted Plate Mail becomes a 4/4 Spirit artifact creature that's no longer an Equipment. Activate this ability only if you control no creatures.
mana={4}
type=Artifact
subtype=Equipment
[/card]

[card]
name=Hive Stirrings
auto=token(Sliver,Artifact Creature Sliver,1/1)*2
text=Put two 1/1 colorless Sliver creature tokens onto the battlefield.
mana={2}{W}
type=Sorcery
[/card]

[card]
name=Hunt the Weak
target=creature|mybattlefield
auto=counter(1/1,1)
auto=transforms((,newability[target(creature|opponentbattlefield) dynamicability<!powerstrike eachother!>])) ueot
restriction=type(creature|opponentbattlefield)~morethan~0
text=Put a +1/+1 counter on target creature you control. -- Then that creature fights target creature you don't control. 
mana={3}{G}
type=Sorcery
[/card]

[card]
name=Illusionary Armor
target=creature
auto=4/4
auto=@targeted(mytgt):sacrifice all(this)
text=Enchant creature -- Enchanted creature gets +4/+4. -- When enchanted creature becomes the target of a spell or ability, sacrifice Illusionary Armor.
mana={4}{U}
type=Enchantment
subtype=Aura
[/card]

[card]
name=Imposing Sovereign
auto=@movedTo(creature|opponentBattlefield):all(trigger) tap
text=Creatures your opponents control enter the battlefield tapped.
mana={1}{W}
type=Creature
subtype=Human
power=2
toughness=1
[/card]

[card]
name=Kalonian Hydra
abilities=trample
auto=counter(1/1,4)
auto=@combat(attacking) source(this):all(creature|mybattlefield) transforms((,newability[thisforeach(counter{1/1.1}) counter(1/1)*2]))
text=Trample. --  Kalonian Hydra enters the battlefield with four +1/+1 counters on it. -- Whenever Kalonian Hydra attacks, double the number of +1/+1 counters on each creature you control.
mana={3}{G}{G}
type=Creature
subtype=Hydra
power=0
toughness=0
[/card]

[card]
name=Kalonian Tusker
text=
mana={G}{G}
type=Creature
subtype=Beast
power=3
toughness=3
[/card]

[card]
name=Lifebane Zombie
abilities=intimidate
auto=choice name(target opponent) target(opponent) donothing && all(this) transforms((,newability[if type(creature[green;white]|targetedpersonshand)~lessthan~1 then name(look) donothing notatarget(*|targetedpersonshand) else moveto(exile) notatarget(*[green;white]|targetedpersonshand)])) forever
text=Intimidate. -- When Lifebane Zombie enters the battlefield, target opponent reveals his or her hand. You choose a green or white creature card from it and exile that card.
mana={1}{B}{B}
type=Creature
subtype=Zombie
power=3
toughness=1
[/card]

[card]
name=Liliana's Reaver
abilities=deathtouch
auto=@combatdamaged(opponent) from(this):token(-370740)
auto=@combatdamaged(opponent) from(this):ability$!name(discard) notatarget(*|myhand) reject!$ opponent
text=Deathtouch. -- Whenever Liliana's Reaver deals combat damage to a player, that player discards a card and you put a 2/2 black Zombie creature token onto the battlefield tapped.
mana={2}{B}{B}
type=Creature
subtype=Zombie
power=4
toughness=3
[/card]
[card]
name=Liliana's Reaver Zombie
type=Creature
subtype=Zombie
auto=tap
power=2
toughness=2
color=black
[/card]

[card]
name=Liturgy of Blood
target=creature
auto=destroy
auto=add{B}{B}{B}
text=Destroy target creature. Add {B}{B}{B} to your mana pool.
mana={3}{B}{B}
type=Sorcery
[/card]

[card]
name=Manaweft Sliver
auto=lord(sliver|mybattlefield) transforms((,newability[{t}:add{g}],newability[{t}:add{r}],newability[{t}:add{u}],newability[{t}:add{b}],newability[{t}:add{w}]))
text=Sliver creatures you control have "{T}: Add one mana of any color to your mana pool."
mana={1}{G}
type=Creature
subtype=Sliver
power=1
toughness=1
[/card]

[card]
name=Marauding Maulhorn
abilities=mustattack
auto=aslongas(Advocate of the Beast|mybattlefield)transforms((,newability[-mustattack]))
text=Maurading Maulhorn attacks each combat if able unless you control a creature named Advocate of the Beast.
mana={2}{R}{R}
type=Creature
subtype=Beast
power=5
toughness=3
[/card]

[card]
name=Master of Diversion
auto=@combat(attacking) source(this):tap target(creature|opponentbattlefield)
text=Whenever Master of Diversionl attacks, tap target creature defending player controls.
mana={2}{W}
type=Creature
subtype=Human Scout
power=2
toughness=2
[/card]

[card]
name=Megantic Sliver
auto=lord(sliver|mybattlefield) 3/3
text=All Sliver creatures you control get +3/+3.
mana={5}{G}
type=Creature
subtype=Sliver
power=3
toughness=3
[/card]

[card]
name=Messenger Drake
auto=@movedTo(this|graveyard) from(battlefield):draw:1 controller
abilities=flying
text=Flying -- When Messenger Drake dies, draw a card.
mana={3}{U}{U}
type=Creature
subtype=Drake
power=3
toughness=3
[/card]

[card]
name=Mindsparker
abilities=first strike
auto=@movedTo(instant[white;blue]|opponentStack):damage:2 opponent
auto=@movedTo(sorcery[white;blue]|opponentStack):damage:2 opponent
text=First strike. -- Whenever an opponent casts a white or blue instant or sorcery spell, Mindsparker deals 2 damage to that player.
mana={1}{R}{R}
type=Creature
subtype=Elemental
power=3
toughness=2
[/card]

[card]
name=Minotaur Abomination
text=
mana={4}{B}{B}
type=Creature
subtype=Zombie Minotaur
power=4
toughness=6
[/card]

[card]
name=Oath of the Ancient Wood
auto=may counter(1/1,1) target(creature) restriction{type(creature|battlefield)~morethan~0}
auto=@movedTo(enchantment|myBattlefield) restriction{type(creature|battlefield)~morethan~0}:may counter(1/1,1) target(creature)
text=Whenever Oath of the Ancient Wood or another enchantment enters the battlefield under your control, you may put a +1/+1 counter on target creature.
mana={2}{G}
type=Enchantment
[/card]

[card]
name=Ogre Battledriver
auto=@movedto(creature|myBattlefield):all(trigger) 2/0 ueot
auto=@movedto(creature|myBattlefield):all(trigger) haste ueot
text=Whenever another creature enters the battlefield under your control, that creature gets +2/+0 and gains haste until end of turn.
mana={2}{R}{R}
type=Creature
subtype=Ogre Warrior
power=3
toughness=3
[/card]

[card]
name=Path of Bravery
auto=this(controllerlife > 19) lord(creature|mybattlefield) 1/1
auto=@each my blockers:foreach(creature[attacking]|myBattlefield):life:1 controller
text=Enchantment. -- As long as your life total is greater than or equal to your starting life total, creatures you control get +1/+1. --
Whenever one or more creatures you control attack, you gain life equal to the number of attacking creatures. 
mana={2}{W}
type=Enchantment
[/card]

[card]
name=Predatory Sliver
auto=lord(sliver|mybattlefield) 1/1
text=All Sliver creatures you control get +1/+1.
mana={1}{G}
type=Creature
subtype=Sliver
power=1
toughness=1
[/card]

[card]
name=Primeval Bounty
auto=@movedTo(creature|mystack):token(Beast,Creature Beast,3/3,green) controller
auto=@movedTo(*[-creature]|mystack):counter(1/1,3) target(creature|mybattlefield)
auto=@movedTo(land|myBattlefield):life:3 controller
text=Enchantment. -- Whenever you cast a creature spell, put a 3/3 green Beast creature token onto the battlefield. -- Whenever you cast a noncreature spell, put three +1/+1 counters on target creature you control. -- Whenever a land enters the battlefield under your control, you gain 3 life. 
mana={5}{G}
type=Enchantment
[/card]

[card]
name=Regathan Firecat
text=
mana={2}{R}
type=Creature
subtype=Elemental Cat
power=4
toughness=1
[/card]

[card]
name=Ring of Three Wishes
auto=counter(0/0,3,Wish)
auto={5}{T}{C(0/0,-1,Wish)}:moveTo(myHand) notatarget(*|mylibrary)
text=Ring of Three Wishes enters the battlefield with three wish counters on it. -- {5}{T}, Remove a wish counter from Ring of Three Wishes: Search your library for a card and put that card into your hand. Then shuffle your library. 
mana={5}
type=Artifact
[/card]

[card]
name=Rise of the Dark Realms
auto=moveTo(myBattlefield) all(creature|mygraveyard)
auto=moveTo(myBattlefield) all(creature|opponentgraveyard)
text=Put all creature cards from all graveyards onto the battlefield under your control.
mana={7}{B}{B}
type=Sorcery
[/card]

[card]
name=Rumbling Baloth
text=
mana={2}{G}{G}
type=Creature
subtype=Beast
power=4
toughness=4
[/card]

[card]
name=Scourge of Valkas
abilities=flying
auto={R}:1/0 ueot
auto=damage:type:dragon:mybattlefield target(creature,player)
auto=lord(dragon[-scourge of valkas]|mybattlefield) transforms((,newability[name(damage creature) damage:type:dragon:mybattlefield target(creature)],newability[name(damage player) damage:type:dragon:mybattlefield target(player)]))
text=Flying. -- Whenever Scourge of Valkas or another Dragon enters the battlefield under your control, it deals X damage to target creature or player, where X is the number of Dragons you control. -- {R}: Scourge of Valkas gets +1/+0 until end of turn.
mana={2}{R}{R}{R}
type=Creature
subtype=Dragon
power=4
toughness=4
[/card]

[card]
name=Seacoast Drake
abilities=flying
text=Flying.
mana={1}{U}
type=Creature
subtype=Drake
power=1
toughness=3
[/card]

[card]
name=Seismic Stomp
auto=all(creature[-flying]) cantblock ueot
text=Creatures without flying can't block this turn.
mana={1}{R}
type=Sorcery
[/card]

[card]
name=Sentinel Sliver
auto=lord(sliver|mybattlefield) vigilance
text=All Sliver creatures you control have vigilance.
mana={1}{W}
type=Creature
subtype=Sliver
power=2
toughness=2
[/card]

[card]
name=Seraph of the Sword
abilities=flying
auto=preventAllCombatDamage to(this)
text=Flying. -- Prevent all combat damage that would be dealt to Seraph of the Sword.
mana={3}{W}
type=Creature
subtype=Angel
power=3
toughness=3
[/card]

[card]
name=Shadowborn Apostle
auto={B}{S(Shadowborn Apostle|myBattlefield)}{S(Shadowborn Apostle|myBattlefield)}{S(Shadowborn Apostle|myBattlefield)}{S(Shadowborn Apostle|myBattlefield)}{S(Shadowborn Apostle|myBattlefield)}{S(Shadowborn Apostle|myBattlefield)}:moveTo(mybattlefield) target(creature[Demon]|mylibrary)
text= A deck can have any number of cards named Shadowborn Apostle. -- {B}, Sacrifice six creatures named Shadowborn Apostle: Search your library for a Demon creature card and put it onto the battlefield. Then shuffle your library.
mana={B}
type=Creature
subtype=Human Cleric
power=1
toughness=1
[/card]

[card]
name=Shadowborn Demon
abilities=flying
auto=destroy target(creature[-demon])
auto=@each myupkeep:if type(creature|mygraveyard)~lessthan~6 then sacrifice
text=Flying -- When Shadowborn Demon enters the battlefield, destroy target non-demon creature. -- At the beginning of your upkeep, if there are fewer than six creature cards in your graveyard, sacrifice a creature.
mana={3}{B}{B}
type=Creature
subtype=Demon
power=5
toughness=6
[/card]

[card]
name=Sliver Construct
text=
mana={3}
type=Artifact Creature
subtype=Sliver Construct
power=2
toughness=2
[/card]

[card]
name=Soulmender
auto={T}:life:1 controller
text={T}: You gain 1 life.
mana={W}
type=Creature
subtype=Human Cleric
power=1
toughness=1
[/card]

[card]
name=Sporemound
auto=@movedTo(land|myBattlefield):token(Saproling,Creature Saproling, 1/1,green)
text=Whenever a land enters the battlefield under your control, put a 1/1 green Saproling creature token onto the battlefield.
mana={3}{G}{G}
type=Creature
subtype=Fungus
power=3
toughness=3
[/card]

[card]
name=Staff of the Death Magus
auto=@movedTo(*[black]|mystack):life:1 controller
auto=@movedTo(swamp|mybattlefield):life:1 controller
text=Whenever you cast a black spell or a swamp enters the battlefield under your control, you gain 1 life.
mana={3}
type=Artifact
[/card]

[card]
name=Staff of the Flame Magus
auto=@movedTo(*[red]|mystack):life:1 controller
auto=@movedTo(mountain|mybattlefield):life:1 controller
text=Whenever you cast a red spell or a mountain enters the battlefield under your control, you gain 1 life.
mana={3}
type=Artifact
[/card]

[card]
name=Staff of the Mind Magus
auto=@movedTo(*[blue]|mystack):life:1 controller
auto=@movedTo(island|mybattlefield):life:1 controller
text=Whenever you cast a blue spell or an island enters the battlefield under your control, you gain 1 life.
mana={3}
type=Artifact
[/card]

[card]
name=Staff of the Wild Magus
auto=@movedTo(*[green]|mystack):life:1 controller
auto=@movedTo(forest|mybattlefield):life:1 controller
text=Whenever you cast a green spell or a forest enters the battlefield under your control, you gain 1 life.
mana={3}
type=Artifact
[/card]

[card]
name=Staff of the Sun Magus
auto=@movedTo(*[white]|mystack):life:1 controller
auto=@movedTo(plains|mybattlefield):life:1 controller
text=Whenever you cast a white spell or a plains enters the battlefield under your control, you gain 1 life.
mana={3}
type=Artifact
[/card]

[card]
name=Steelform Sliver
auto=lord(sliver|mybattlefield) 0/1
text=All Sliver creatures you control get +0/+1.
mana={2}{W}
type=Creature
subtype=Sliver
power=2
toughness=2
[/card]

[card]
name=Stonehorn Chanter
auto={5}{W}:vigilance ueot && lifelink ueot
text={5}{W}:Stonehorn Chanter gains vigilance and lifelink until end of turn.
mana={5}{W}
type=Creature
subtype=Rhino Cleric
power=4
toughness=4
[/card]

[card]
name=Striking Sliver
auto=lord(sliver|mybattlefield) first strike
text=All Sliver creatures you control have first strike.
mana={R}
type=Creature
subtype=Sliver
power=1
toughness=1
[/card]

[card]
name=Syphon Sliver
auto=lord(sliver|mybattlefield) lifelink
text=All Sliver creatures you control have lifelink.
mana={2}{B}
type=Creature
subtype=Sliver
power=2
toughness=2
[/card]

[card]
name=Tenacious Dead
autograveyard=@movedto(this|mygraveyard) from(mybattlefield):all(trigger) transforms((,newability[name(Pay 1B) pay[[{1}{B}]] name(pay 1B mana) moveto(ownerbattlefield} && tap?name(cancel) donothing])) oneshot
text=When Tenacious Dead dies, you may pay {1}{B}. If you do, return it to the battlefield tapped under its owner's control.
mana={B}
type=Creature
subtype=Skeleton Warrior
power=1
toughness=1
[/card]

[card]
name=Thorncaster Sliver
auto=lord(sliver|mybattlefield) transforms((,newability[@combat(attacking) source(this):damage:1 target(creature,player)]))
text=Sliver creatures you control have "Whenever this creature attacks, it deals 1 damage to target creature or player."
mana={4}{R}
type=Creature
subtype=Sliver
power=2
toughness=2
[/card]

[card]
name=Tidebinder Mage
auto=target(creature[red;green]|opponentbattlefield) transforms((,doesnotuntap,newability[tap]))
text=When Tidebinder Mage enters the battlefield, tap target red or green creature an opponent controls. That creature doesn't untap during its controller's untap step for as long as you control Tidebinder Mage.
mana={U}{U}
type=Creature
subtype=Merfolk Wizard
power=2
toughness=2
[/card]

[card]
name=Trained Condor
abilities=flying
auto=@combat(attacking) source(this):flying target(other creature|myBattlefield) ueot
text=Flying. -- Whenever Trained Condor attacks, another target creature you control gains flying until end of turn. 
mana={2}{U}
type=Creature
subtype=Bird
power=2
toughness=1
[/card]

[card]
name=Undead Minotaur
text= 
mana={2}{B}
type=Creature
subtype=Zombie Minotaur
power=2
toughness=3
[/card]

[card]
name=Vampire Warlord
auto={S(other creature|myBattlefield)}:regenerate
text= Sacrifice another creature: Regenerate Vampire Warlord.
mana={4}{B}
type=Creature
subtype=Vampire Warrior
power=4
toughness=2
[/card]

[card]
name=Vastwood Hydra
auto=counter(1/1,X)
auto=@movedTo(this|mygraveyard) from(myBattlefield):may thisforeach(counter{1/1.1}) ability$!name(give counter) notatarget(creature|mybattlefield) counter(1/1)!$ controller
text=Vastwood Hydra enters the battlefield with X +1/+1 counters on it. -- When Vastwood Hydra dies, you may distribute a number of +1/+1 counters equal to the number of +1/+1 counters on Vastwood Hydra among any number of creatures you control. 
mana={X}{G}{G}
type=Creature
subtype=Hydra
power=0
toughness=0
[/card]

[card]
name=Vial of Poison
auto={1}{S}:target(creature) deathtouch ueot
text={1}, Sacrifice Vial of Poison: Target creature gains deathtouch until end of turn. 
mana={1}
type=Artifact
[/card]

[card]
name=Warden of Evos Isle
abilities=flying
auto=lord(creature[flying]|myhand) altercost(colorless, -1)
text=Flying. -- Creature spells with flying you cast cost 1 less to cast.
mana={2}{U}
type=Creature
subtype=Bird Wizard
power=2
toughness=2
[/card]

[card]
name=Windreader Sphinx
abilities=flying
auto=@each blockers:foreach(creature[attacking;flying]|battlefield) draw:1 controller
text=Flying. -- Whenever a creature with flying attacks, you may draw a card. 
mana={5}{U}{U}
type=Creature
subtype=Sphinx
power=3
toughness=7
[/card]

[card]
name=Witchstalker
abilities=opponentshroud
auto=@movedto(*[blue;black]|opponentstack) restriction{myturnonly}: counter(1/1,1) all(this)
text=Hexproof. -- Whenever an opponent casts a blue or black spell during your turn, put a +1/+1 counter on Witchstalker.
mana={1}{G}{G}
type=Creature
subtype=Wolf
power=3
toughness=3
[/card]

[card]
name=Woodborn Behemoth
auto=aslongas(land|mybattlefield) 4/4 >7
auto=aslongas(land|mybattlefield) trample >7
text=As long as you control eight or more lands, Woodborn Behemoth gets +4/+4 and has trample.
mana={3}{G}{G}
type=Creature
subtype=Elemental
power=4
toughness=4
[/card]

[card]
name=Xathrid Necromancer
autograveyard=@movedTo(this|graveyard) from(mybattlefield):token(-370619) controller
auto=@movedTo(other human|graveyard) from(mybattlefield):token(-370619) controller
text=Whenever Xathrid Necromancer or another Human creature you control dies, put a 2/2 black Zombie creature token onto the battlefield tapped.
mana={2}{B}
type=Creature
subtype=Human Wizard
power=2
toughness=2
[/card]
[card]
name=Xathrid Necromancer Zombie
type=Creature
subtype=Zombie
auto=tap
power=2
toughness=2
color=black
[/card]

[card]
name=Young Pyromancer
auto=@movedTo(instant|mystack):token(Elemental,Creature Elemental, 1/1,red) controller
auto=@movedTo(sorcery|mystack):token(Elemental,Creature Elemental, 1/1,red) controller
text=Whenever you cast an instant or sorcery spell, put a 1/1 red Elemental creature token onto the battlefield.
mana={1}{R}
type=Creature
subtype=Human Shaman
power=2
toughness=1
[/card]

[card]
name=Zephyr Charge
auto={1}{U}:flying target(creature) ueot
text=Enchantment. -- {1}{U}: Target creature gains flying until end of turn. 
mana={1}{U}
type=Enchantment
[/card]

and here is a link for the images
http://www.mediafire.com/download/6r358 ... u8/M14.zip
Last edited by Tacoghandi on Mon Sep 23, 2013 3:48 am, edited 4 times in total.
!!Check out My Created Sets and other Stuff!!

viewtopic.php?f=22&t=3380
sandman423
Posts: 806
Joined: Thu Sep 10, 2009 8:59 pm

Re: M14 set 231/249

Post by sandman423 »

Ogre Battledriver gives creatures +2 but NOT Haste

Primeval Bounty ALL Abilities work aside from when you cast a Non Creature spell put three counters on target creature...That is not working.
Tacoghandi
Posts: 1197
Joined: Thu Apr 28, 2011 11:34 pm

Re: M14 set 231/249

Post by Tacoghandi »

sandman423 wrote:Ogre Battledriver gives creatures +2 but NOT Haste

Primeval Bounty ALL Abilities work aside from when you cast a Non Creature spell put three counters on target creature...That is not working.
Fixed in my primitive. thanks for the catch
!!Check out My Created Sets and other Stuff!!

viewtopic.php?f=22&t=3380
wagicmagic28
Posts: 296
Joined: Mon Aug 19, 2013 3:51 pm

Re: M14 set 231/249

Post by wagicmagic28 »

This does not work for me I've modded many other custom files but this is Not showing up in my version of Wagic. M13 shows up M14...nope. It's the only set I'm missing. Can someone please upload a good to go ready and stable version of M14 so all I have to do is drop it in my file/install directory of Wagic and please don't use Mediafire or that other FBI crepes Meaupload. I don't want to waste any more time clicking on broken links and such. Thanks Community please help me get M14. I already have M14 on my ps3 at home but I want it so I can have the cards I have in real life on Wagic for my PC/Laptop. Thanks again :D
KF1
Posts: 1952
Joined: Tue Apr 06, 2010 7:04 pm

Re: M14 set 231/249

Post by KF1 »

wagicmagic28 wrote:This does not work for me I've modded many other custom files but this is Not showing up in my version of Wagic. M13 shows up M14...nope. It's the only set I'm missing. Can someone please upload a good to go ready and stable version of M14 so all I have to do is drop it in my file/install directory of Wagic and please don't use Mediafire or that other FBI crepes Meaupload. I don't want to waste any more time clicking on broken links and such. Thanks Community please help me get M14. I already have M14 on my ps3 at home but I want it so I can have the cards I have in real life on Wagic for my PC/Laptop. Thanks again :D
First, If you haven't unlocked M14, the M14 set will not show up.

Make sure your WTH/Player folder -- options file has M14 unlocked.

M14 will be in the next Wagic update ... whenever that becomes available.
wagicmagic28
Posts: 296
Joined: Mon Aug 19, 2013 3:51 pm

Re: M14 set 231/249

Post by wagicmagic28 »

Well first off what messed me up was your type you said _card.dat which should have been _cards.dat

thanks...for NOT pointing that out, I hope you correct that somehow.
wagicmagic28
Posts: 296
Joined: Mon Aug 19, 2013 3:51 pm

Re: M14 set 231/249

Post by wagicmagic28 »

M14 still shows up in trophies area with 0 cards in set. You must of not did something right KF1. Please upload a better version of this. This is terribly done 1/2 *** Please oh please upload a complete zip file with _cards.dat the correct primitive file and hq scans for the community. thanks. I've spent 3 weeks in total trying to get M14 to work with Wagic 18x.+
Last edited by wagicmagic28 on Sun Aug 25, 2013 7:24 am, edited 1 time in total.
wagicmagic28
Posts: 296
Joined: Mon Aug 19, 2013 3:51 pm

Re: M14 set 231/249

Post by wagicmagic28 »

I don't mean to sound rude but I've been trying to get M14 to work all day. I can't even get the cards to show up :( I'm *** man. really dissapointed.
wagicmagic28
Posts: 296
Joined: Mon Aug 19, 2013 3:51 pm

Re: M14 set 231/249

Post by wagicmagic28 »

I guess this is the best yall can do then I guess. I still don't understand why I can't just replace m14 with another crappier set. Cause In Theory that would work...IDK? I'm stomped. ???
Last edited by wagicmagic28 on Sun Aug 25, 2013 7:31 am, edited 1 time in total.
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