Dragon's Maze (DGM) 97/156

All user created custom sets, custom game mode and modded official content.
KF1
Posts: 1952
Joined: Tue Apr 06, 2010 7:04 pm

Re: Dragon's Maze (DGM)

Post by KF1 »

4/24/13 card dat file as follows:

Code: Select all

[meta]
author=Wagic Team
name=Dragon's Maze
year=2013
block=RTR
[/meta]
[card]
primitive=Advent of the Wurm
id=369036
rarity=R
[/card]
[card]
primitive=Aetherling
id=368961
rarity=R 
[/card]
[card]
primitive=Alive // Well (Alive)
id=369041
rarity=U
[/card]
[card]
primitive=Armed // Dangerous (Armed)
id=368989
rarity=U
[/card]
[card]
primitive=Armored Wolf-Rider
id=369082
rarity=C
[/card]
[card]
primitive=Ascended Lawmage
id=369016
rarity=U
[/card]
[card]
primitive=Far // Away (Away)
id=369042
rarity=U
[/card]
[card]
primitive=Awe for the Guilds
id=369053
rarity=C
[/card]
[card]
primitive=Azorius Cluestone
id=369017
rarity=C
[/card]
[card]
primitive=Azorius Guildgate
id=368974
rarity=C
[/card]
[card]
primitive=Bane Alley Blackguard
id=369044
rarity=C
[/card]
[card]
primitive=Battering Krasis
id=368984
rarity=C
[/card]
[card]
primitive=Beck // Call (Beck)
id=369063
rarity=R
[/card]
[card]
primitive=Beetleform Mage
id=369000
rarity=C
[/card]
[card]
primitive=Blast of Genius
id=368985
rarity=U
[/card]
[card]
primitive=Blaze Commando
id=369047
rarity=U
[/card]
[card]
primitive=Flesh // Blood (Blood)
id=368991
rarity=R
[/card]
[card]
primitive=Blood Baron of Vizkopa
id=368954
rarity=M
[/card]
[card]
primitive=Blood Scrivener
id=369030
rarity=R
[/card]
[card]
primitive=Boros Battleshaper
id=369051
rarity=R
[/card]
[card]
primitive=Boros Cluestone
id=368997
rarity=C
[/card]
[card]
primitive=Boros Guildgate
id=369008
rarity=C
[/card]
[card]
primitive=Boros Mastiff
id=369028
rarity=C
[/card]
[card]
primitive=Breaking // Entering (Breaking)
id=369009
rarity=R
[/card]
[card]
primitive=Bred for the Hunt
id=368953
rarity=U
[/card]
[card]
primitive=Bronzebeak Moa
id=368971
rarity=U
[/card]
[card]
primitive=Turn // Burn (Burn)
id=369080
rarity=U
[/card]
[card]
primitive=Beck // Call (Beck)
id=369063
rarity=R
[/card]
[card]
primitive=Carnage Gladiator
id=369057
rarity=U
[/card]
[card]
primitive=Catch // Release (Catch)
id=368982
rarity=R
[/card]
[card]
primitive=Clear a Path
id=369029
rarity=C
[/card]
[card]
primitive=Council of the Absolute
id=368999
rarity=M
[/card]
[card]
primitive=Crypt Incursion
id=369056
rarity=C
[/card]
[card]
primitive= Armed // Dangerous (Dangerous)
id=368989
rarity=U
[/card]
[card]
primitive=Deadbridge Chant
id=369003
rarity=M
[/card]
[card]
primitive=Debt to the Deathless
id=369039
rarity=U
[/card]
[card]
primitive=Deputy of Acquittals
id=369084
rarity=C
[/card]
[card]
primitive=Dimir Cluestone
id=369096
rarity=C
[/card]
[card]
primitive=Dimir Guildgate
id=369058
rarity=C
[/card]
[card]
primitive=Down // Dirty (Dirty)
id=369089
rarity=U
[/card]
[card]
primitive=Down // Dirty (Down)
id=369089
rarity=U
[/card]
[card]
primitive=Dragonshift
id=369061
rarity=R
[/card]
[card]
primitive=Drown in Filth
id=369086
rarity=C
[/card]
[card]
primitive=Emmara Tandris
id=368944
rarity=R
[/card]
[card]
primitive= Breaking // Entering (Entering)
id=369009
rarity=R
[/card]
[card]
primitive=Exava, the Blood Witch
id=369055
rarity=R
[/card]
[card]
primitive=Far // Away (Far)
id=369042
rarity=U
[/card]
[card]
primitive=Fatal Fumes
id=368962
rarity=C
[/card]
[card]
primitive=Feral Animist
id=368969
rarity=U
[/card]
[card]
primitive=Flesh // Blood (Flesh)
id=368991
rarity=R
[/card]
[card]
primitive=Fluxcharger
id=368955
rarity=U
[/card]
[card]
primitive=Gaze of Granite
id=369095
rarity=R
[/card]
[card]
primitive=Give // Take (Give)
id=369097
rarity=U
[/card]
[card]
primitive=Gleam of Battle
id=368987
rarity=U
[/card]
[card]
primitive=Goblin Test Pilot
id=368964
rarity=U
[/card]
[card]
primitive=Golgari Cluestone
id=369023
rarity=C
[/card]
[card]
primitive=Golgari Guildgate
id=368960
rarity=C
[/card]
[card]
primitive=Gruul Cluestone
id=369035
rarity=C
[/card]
[card]
primitive=Gruul Guildgate
id=369040
rarity=C
[/card]
[card]
primitive=Gruul War Chant
id=368956
rarity=U
[/card]
[card]
primitive=Haazda Snare Squad
id=369077
rarity=C
[/card]
[card]
primitive=Haunter of Nightveil
id=369087
rarity=U
[/card]
[card]
primitive=Hidden Strings
id=369021
rarity=C
[/card]
[card]
primitive=Hired Torturer
id=369048
rarity=C
[/card]
[card]
primitive=Izzet Cluestone
id=368948
rarity=C
[/card]
[card]
primitive=Izzet Guildgate
id=368995
rarity=C
[/card]
[card]
primitive=Jelenn Sphinx
id=368947
rarity=U
[/card]
[card]
primitive=Korozda Gorgon
id=369064
rarity=U
[/card]
[card]
primitive=Krasis Incubation
id=369052
rarity=U
[/card]
[card]
primitive=Kraul Warrior
id=369059
rarity=U
[/card]
[card]
primitive=Lavinia of the Tenth
id=368983
rarity=R
[/card]
[card]
primitive=Legion's Initiative
id=369066
rarity=M
[/card]
[card]
primitive=Profit // Loss (Loss)
id=369071
rarity=U
[/card]
[card]
primitive=Lyev Decree
id=368965
rarity=C
[/card]
[card]
primitive=Master of Cruelties
id=368981
rarity=M
[/card]
[card]
primitive=Maw of the Obzedat
id=368994
rarity=U
[/card]
[card]
primitive=Maze Abomination
id=369050
rarity=C
[/card]
[card]
primitive=Maze Behemoth
id=369091
rarity=C
[/card]
[card]
primitive=Maze Glider
id=369014
rarity=C
[/card]
[card]
primitive=Maze Rusher
id=369076
rarity=C
[/card]
[card]
primitive=Maze Sentinel
id=368976
rarity=C
[/card]
[card]
primitive=Maze's End
id=369038
rarity=M
[/card]
[card]
primitive=Melek, Izzet Paragon
id=369062
rarity=R
[/card]
[card]
primitive=Mending Touch
id=368957
rarity=C
[/card]
[card]
primitive=Mindstatic
id=368980
rarity=C
[/card]
[card]
primitive=Mirko Vosk, Mind Drinker
id=369026
rarity=R
[/card]
[card]
primitive=Morgue Burst
id=369049
rarity=C
[/card]
[card]
primitive=Murmuring Phantasm
id=369007
rarity=C
[/card]
[card]
primitive=Mutant's Prey
id=368988
rarity=C
[/card]
[card]
primitive=Nivix Cyclops
id=369093
rarity=C
[/card]
[card]
primitive=Notion Thief
id=368973
rarity=R
[/card]
[card]
primitive=Obzedat’s Aid
id=369002
rarity=R
[/card]
[card]
primitive=Opal Lake Gatekeepers
id=368996
rarity=C
[/card]
[card]
primitive=Orzhov Cluestone
id=369078
rarity=C
[/card]
[card]
primitive=Orzhov Guildgate
id=369079
rarity=C
[/card]
[card]
primitive=Phytoburst
id=369054
rarity=C
[/card]
[card]
primitive=Pilfered Plans
id=369099
rarity=C
[/card]
[card]
primitive=Plasm Capture
id=369069
rarity=R
[/card]
[card]
primitive=Pontiff of Blight
id=369006
rarity=R
[/card]
[card]
primitive=Possibility Storm
id=369013
rarity=R
[/card]
[card]
primitive=Profit // Loss (Profit)
id=369071
rarity=U
[/card]
[card]
primitive=Progenitor Mimic
id=369001
rarity=M
[/card]
[card]
primitive=Protect // Serve (Protect)
id=369024
rarity=U
[/card]
[card]
primitive=Punish the Enemy
id=369090
rarity=C
[/card]
[card]
primitive=Putrefy
id=369073
rarity=U
[/card]
[card]
primitive=Pyrewild Shaman
id=368946
rarity=R
[/card]
[card]
primitive=Rakdos Cluestone
id=368975
rarity=C
[/card]
[card]
primitive=Rakdos Drake
id=369085
rarity=C
[/card]
[card]
primitive=Rakdos Guildgate
id=368990
rarity=C
[/card]
[card]
primitive=Ral Zarek
id=369031
rarity=M
[/card]
[card]
primitive=Ready // Willing (Ready)
id=368967
rarity=R
[/card]
[card]
primitive=Reap Intellect
id=368958
rarity=M
[/card]
[card]
primitive=Catch // Release (Release)
id=368982
rarity=R
[/card]
[card]
primitive=Render Silent
id=369022
rarity=R
[/card]
[card]
primitive=Renegade Krasis
id=369033
rarity=R
[/card]
[card]
primitive=Renounce the Guilds
id=368993
rarity=R
[/card]
[card]
primitive=Restore the Peace
id=368978
rarity=U
[/card]
[card]
primitive=Riot Control
id=368979
rarity=C
[/card]
[card]
primitive=Riot Piker
id=368998
rarity=C
[/card]
[card]
primitive=Rot Farm Skeleton
id=368986
rarity=U
[/card]
[card]
primitive=Rubblebelt Maaka
id=369075
rarity=C
[/card]
[card]
primitive=Runner's Bane
id=368966
rarity=C
[/card]
[card]
primitive=Ruric Thar, the Unbowed
id=369025
rarity=R
[/card]
[card]
primitive=Saruli Gatekeepers
id=369088
rarity=C
[/card]
[card]
primitive=Savageborn Hydra
id=368952
rarity=M
[/card]
[card]
primitive=Scab-Clan Giant
id=369005
rarity=U
[/card]
[card]
primitive=Scion of Vitu-Ghazi
id=369092
rarity=R
[/card]
[card]
primitive=Selesnya Cluestone
id=369060
rarity=C
[/card]
[card]
primitive=Selesnya Guildgate
id=369018
rarity=C
[/card]
[card]
primitive=Serve // Protect (Serve)
id=369024
rarity=U
[/card]
[card]
primitive=Showstopper
id=368945
rarity=U
[/card]
[card]
primitive=Simic Cluestone
id=368963
rarity=C
[/card]
[card]
primitive=Simic Guildgate
id=368959
rarity=C
[/card]
[card]
primitive=Sin Collector
id=368968
rarity=U
[/card]
[card]
primitive=Sinister Possession
id=369043
rarity=C
[/card]
[card]
primitive=Sire of Insanity
id=369068
rarity=R
[/card]
[card]
primitive=Skylasher
id=369083
rarity=R
[/card]
[card]
primitive=Smelt-Ward Gatekeeper
id=369067
rarity=C
[/card]
[card]
primitive=Species Gorger
id=369015
rarity=U
[/card]
[card]
primitive=Spike Jester
id=368972
rarity=U
[/card]
[card]
primitive=Steeple Roc
id=368992
rarity=C
[/card]
[card]
primitive=Sunspire Gatekeepers
id=368949
rarity=C
[/card]
[card]
primitive=Tajic, Blade of the Legion
id=369098
rarity=R
[/card]
[card]
primitive=Give // Take (Take)
id=369097
rarity=U
[/card]
[card]
primitive=Wear // Tear (Tear)
id=368950
rarity=U
[/card]
[card]
primitive=Teysa, Envoy of Ghosts
id=369011
rarity=R
[/card]
[card]
primitive=Thrashing Mossdog
id=369020
rarity=C
[/card]
[card]
primitive=Tithe Drinker
id=368970
rarity=C
[/card]
[card]
primitive=Toil // Trouble (Toil)
id=369032
rarity=U
[/card]
[card]
primitive=Trait Doctoring
id=369034
rarity=R
[/card]
[card]
primitive=Trostani's Summoner
id=369072
rarity=U
[/card]
[card]
primitive=Knight
id=-19784611
rarity=T
[/card]
[card]
primitive=Centaur
id=-19784612
rarity=T
[/card]
[card]
primitive=Rhino
id=-19784613
rarity=T
[/card]
[card]
primitive=Toil // Trouble (Trouble)
id=369032
rarity=U
[/card]
[card]
primitive=Turn // Burn (Turn)
id=369080
rarity=U
[/card]
[card]
primitive=Ubul Sar Gatekeepers
id=369046
rarity=C
[/card]
[card]
primitive=Uncovered Clues
id=369010
rarity=C
[/card]
[card]
primitive=Unflinching Courage
id=369074
rarity=U
[/card]
[card]
primitive=Varolz, the Scar-Striped
id=368977
rarity=R
[/card]
[card]
primitive=Viashino Firstblade
id=369070
rarity=C
[/card]
[card]
primitive=Voice of Resurgence
id=368951
rarity=M
[/card]
[card]
primitive=Vorel of the Hull Clade
id=369045
rarity=R
[/card]
[card]
primitive=Wake the Reflections
id=369012
rarity=C
[/card]
[card]
primitive=Warleader's Helix
id=369081
rarity=U
[/card]
[card]
primitive=Warped Physique
id=369094
rarity=U
[/card]
[card]
primitive=Weapon Surge
id=369004
rarity=C
[/card]
[card]
primitive=Wear // Tear (Wear)
id=368950
rarity=U
[/card]
[card]
primitive=Alive // Well (Well)
id=369041
rarity=U
[/card]
[card]
primitive=Ready // Willing (Willing)
id=368967
rarity=R
[/card]
[card]
primitive=Wind Drake
id=369037
rarity=C
[/card]
[card]
primitive=Woodlot Crawler
id=369027
rarity=U
[/card]
[card]
primitive=Zhur-Taa Ancient
id=369019
rarity=R
[/card]
[card]
primitive=Zhur-Taa Druid
id=369065
rarity=C
[/card]
Booster pack code:

Code: Select all

<PACK name="Dragon's Maze" type="Booster" pool="all set:GTC;" price="700">
	<slot copies="1">
		<random_card>rarity:mythic;</random_card>
		<random_card>rarity:rare;</random_card>
		<random_card>rarity:rare;</random_card>
		<random_card>rarity:rare;</random_card>
		<random_card>rarity:rare;</random_card>
		<random_card>rarity:rare;</random_card>
		<random_card>rarity:rare;</random_card>
		<random_card>rarity:rare;</random_card>
	</slot>
	<slot copies="3">
		<random_card>rarity:uncommon;</random_card>
	</slot>
	<slot copies="1">
		<random_card>rarity:special;</random_card>
	</slot>
	<slot copies="10">
		<random_card>rarity:common;</random_card>
	</slot>
</PACK>
Added Runner's Bane and fixed a typo on Murmuring Phantasm and fixed casting cost of Rubblebelt Maaka.
William Ward
Posts: 211
Joined: Mon Sep 26, 2011 11:29 am

Re: Dragon's Maze (DGM) 100/156

Post by William Ward »

nice work heres the card pics http://www.4shared.com/zip/W2HRSrcM/DGM.html
KF1
Posts: 1952
Joined: Tue Apr 06, 2010 7:04 pm

Re: Dragon's Maze (DGM) 100/156

Post by KF1 »

William Ward wrote:nice work heres the card pics http://www.4shared.com/zip/W2HRSrcM/DGM.html
Thanks for sharing this Mr. Ward.
Zethfox
Posts: 3029
Joined: Thu Jun 10, 2010 11:28 pm

Re: Dragon's Maze (DGM) 100/156

Post by Zethfox »

38 double cards. all with simple actual effects, just no way to "play" them yet. I know what the next thing im adding will be.
a person could actually make a whole deck of these now. I think thats awesome.
can i get a name list of the cards not supported from dragon maze please.
KF1
Posts: 1952
Joined: Tue Apr 06, 2010 7:04 pm

Re: Dragon's Maze (DGM) 102/156

Post by KF1 »

DGM tokens:


Added Boros Mastiff and Scion of Vitu-Ghazi.

Somebody help Zethfox, I can't get the missing card list out right now.
spacecase
Posts: 2
Joined: Mon Mar 25, 2013 9:57 pm

Re: Dragon's Maze (DGM) 102/156

Post by spacecase »

Thanks for you great work with creating this code!
I am hoping you guys can help me out.

I haven't added new sets before. I am on android with latest Wagic version.
I have searched forums, google etc but found no good explanation :/

What i have done is add the DGM pics and cards.dat in res/sets.
I have also made a folder called primitives where i put a mtg.txt file with existing code from mtg.txt in core_0186.zip and i added the DGM code you guys have made.

It is working to some degree, but several bugs. Eg. Trostani's Summoner won't make any tokens at all. Thrashing mossdog I am not allowed to cast from my hand even though i have payed the mana. Nothing happens.

Is there something else i have to do to get rid of these bugs, or is this just because of lacking code and funcionality in Wagic?
William Ward
Posts: 211
Joined: Mon Sep 26, 2011 11:29 am

Re: Dragon's Maze (DGM) 102/156

Post by William Ward »

Hey Yeh there be lot of bugs in it to start off with if you report thrm here they will be fixed :)
Zethfox
Posts: 3029
Joined: Thu Jun 10, 2010 11:28 pm

Re: Dragon's Maze (DGM) 102/156

Post by Zethfox »

not supporter yet:
Blaze Commando
Renegade Krasis
Restore the Peace
Varolz, the Scar-Striped
Vorel of the Hull Clade
Zethfox
Posts: 3029
Joined: Thu Jun 10, 2010 11:28 pm

Re: Dragon's Maze (DGM) 99/156

Post by Zethfox »

create a new sections for cards not added to this at this point, im correcting and adding all current code for it to the svn within 20 mins ill be done

edit:dragon maze is in svn now, thank you for the hard work! please any other new cards post below here, do not merge them into the open post codes, i corrected many many mistakes in those.
KF1
Posts: 1952
Joined: Tue Apr 06, 2010 7:04 pm

Re: Dragon's Maze (DGM) 99/156

Post by KF1 »

DGM cards not supported:

1. Alive/Well
2. Armed/Dangerous
3. Beck/Call
4. Blast of Genius
5. Blaze Commando
6. Breaking/Entering
7. Catch/Release
8. Council of the Absolute
9. Deadbridge Chant
10. Debt the Deathless
11. Down/Dirty
12. Dragonshift
13. Far/Away
14. Flesh/Blood
15. Give/Take
16. Goblin Test Pilot
17. Gruul Warchant
18. Hidden Stings
19. Hired Torturer
20. Maze's End
21. Melek, Izzet Paragon
22. Mind Static
23. Mirko Vask, Mind Drinker
24. Morgue Burst
25. Notion Theif
26. Plasm Capture
27. Pontiff of Blight
28. Possibility Storm
29. Profit/Loss
30. Progenitor Mimic
31. Protect/Serve
32. Pyrewild Shaman
33. Ral Zarek
34. Ready/Willing
35. Reap Intellect
36. Renegade Krasis
37. Restore the Peace
38. Scab-Clan Giant
39. Tithe Drinker
40. Toil/Trouble
41. Trait Doctoring
42. Turn/Burn
43. Weapon Surge
44. Wear/Tear
45. Uncovered Clues
46. Varolz, the Scar-Striped
47. Vorel of the Hull Clade
48. Zhur-Taa Ancient
49. Zhur-Taa Druid
Locked