Dragon's Maze (DGM) 97/156

All user created custom sets, custom game mode and modded official content.
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KF1
Posts: 1952
Joined: Tue Apr 06, 2010 7:04 pm

Dragon's Maze (DGM) 97/156

Post by KF1 »

4/27/13: All functioning DGM card codes are now added as part of the mtg.txt

Trophy:

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As always, please feel free to post revisions or additional card codes to move this set along. :)
carslove54
Posts: 279
Joined: Thu Mar 18, 2010 8:58 pm

Re: Dragon's Maze (DGM)

Post by carslove54 »

Yes, this expnasion will be very extrange, have you see how many legendary creatures have it? :shock:

Great work!
KF1
Posts: 1952
Joined: Tue Apr 06, 2010 7:04 pm

Re: Dragon's Maze (DGM)

Post by KF1 »

4/11/13 Added:

Bred for the Hunt
Obzedat's Aid
Sin Collector
Sire of Insanity
Teysa, Envoy of Ghosts
Trostani's Summoner

Trostani's Summoner uses WWK's Bestial Menace code and will need to have the card dat file to reflect the tokens something like I've done here for my Magic Game Day set:

[card]
primitive=Trostani's Summoner
id=11119910
rarity=S
[/card]
[card]
primitive=Knight
id=-19784511
rarity=T
[/card]
[card]
primitive=Centaur
id=-19784512
rarity=T
[/card]
[card]
primitive=Rhino
id=-19784513
rarity=T
[/card]

As for the new split cards. My first thought was to use choice cards but I'm not certain how to work up to three choices with mixed mana casting costs...
KF1
Posts: 1952
Joined: Tue Apr 06, 2010 7:04 pm

Re: Dragon's Maze (DGM)

Post by KF1 »

4/12/13 Added:

Blood Scrivener
Render Silent
Rot Farm Skeleton
Showstopper
Voice of Resurgence
Zethfox
Posts: 3029
Joined: Thu Jun 10, 2010 11:28 pm

Re: Dragon's Maze (DGM)

Post by Zethfox »

is this a real set?
or fan made?
KF1
Posts: 1952
Joined: Tue Apr 06, 2010 7:04 pm

Re: Dragon's Maze (DGM)

Post by KF1 »

Zethfox wrote:is this a real set?
or fan made?
Yes.

http://www.wizards.com/magic/tcg/articl ... nsmaze/cig#
Zethfox
Posts: 3029
Joined: Thu Jun 10, 2010 11:28 pm

Re: Dragon's Maze (DGM)

Post by Zethfox »

its an a and b question. lol
real or fan made?
carslove54
Posts: 279
Joined: Thu Mar 18, 2010 8:58 pm

Re: Dragon's Maze (DGM)

Post by carslove54 »

Zethfox wrote:its an a and b question. lol
real or fan made?
Real, i think, in fact im sure :lol:
KF1
Posts: 1952
Joined: Tue Apr 06, 2010 7:04 pm

Re: Dragon's Maze (DGM)

Post by KF1 »

SENSE OF HUMOR ALERT:

Actually, I convinced WOTC to take my fan made set and make it an official release... NOT!

"Yes" LOL, I didn't realize I was being obtuse, sorry about that Zethfox. Carslove54's reply was much clearer than mine.

Thanks for the laughs guys. I really needed that.
Zethfox
Posts: 3029
Joined: Thu Jun 10, 2010 11:28 pm

Re: Dragon's Maze (DGM)

Post by Zethfox »

:D i could have googled it :P looks like double cards are making a come back, after next release i might work on a method to do this.
23 existing, 9 spoiled. 32 cards. that justifies a svn commit i think :)
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