Theros Beyond Death (EXP-ZZE.THB)

All user created custom sets, custom game mode and modded official content.
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Luruz
Posts: 111
Joined: Sat Apr 27, 2013 12:33 am

Theros Beyond Death (EXP-ZZE.THB)

Post by Luruz »

Sector: Expansions. (EXP-)
Chronological appearance: ZZE.
Wizards of the Coast Code name: THB
Year: 2020.

Wanna know why are you reading EXP-ZZE.THB rathen that only THB?, see the next post of suggestion changes: viewtopic.php?f=21&t=66614

Here is the _cards.dat

Code: Select all

[meta]
author=Wagic Team
name=Theros Beyond Death
year=2020-24-01
total=357
[/meta]
[card]
primitive=Wolf
id=-479115
rarity=T
[/card]
[card]
primitive=Spider
id=-479110
rarity=T
[/card]
[card]
primitive=Wolf
id=-479085
rarity=T
[/card]
[card]
primitive=Spider
id=-479083
rarity=T
[/card]
[card]
primitive=Elemental
id=-479078
rarity=T
[/card]
[card]
primitive=Goat
id=-479075
rarity=T
[/card]
[card]
primitive=Zombie
id=-479069
rarity=T
[/card]
[card]
primitive=Tentacle
id=-479063
rarity=T
[/card]
[card]
primitive=Pegasus
id=-479056
rarity=T
[/card]
[card]
primitive=Satyr
id=-476515
rarity=T
[/card]
[card]
primitive=Nightmare
id=-476507
rarity=T
[/card]
[card]
primitive=Human Soldier
id=-476506
rarity=T
[/card]
[card]
primitive=Human Soldier
id=-476477
rarity=T
[/card]
[card]
primitive=Human Soldier
id=-476470
rarity=T
[/card]
[card]
primitive=Nightmare
id=-476459
rarity=T
[/card]
[card]
primitive=Wolf
id=-476456
rarity=T
[/card]
[card]
primitive=Wolf
id=-476429
rarity=T
[/card]
[card]
primitive=Human Soldier
id=-476421
rarity=T
[/card]
[card]
primitive=Spider
id=-476416
rarity=T
[/card]
[card]
primitive=Satyr
id=-476403
rarity=T
[/card]
[card]
primitive=Elemental
id=-476402
rarity=T
[/card]
[card]
primitive=Satyr
id=-476389
rarity=T
[/card]
[card]
primitive=Satyr
id=-476376
rarity=T
[/card]
[card]
primitive=Goat
id=-476374
rarity=T
[/card]
[card]
primitive=Zombie
id=-476369
rarity=T
[/card]
[card]
primitive=Goat
id=-476339
rarity=T
[/card]
[card]
primitive=Zombie
id=-476335
rarity=T
[/card]
[card]
primitive=Tentacle
id=-476306
rarity=T
[/card]
[card]
primitive=Kraken
id=-476303
rarity=T
[/card]
[card]
primitive=Reflection
id=-476293
rarity=T
[/card]
[card]
primitive=Human Soldier
id=-476284
rarity=T
[/card]
[card]
primitive=Human Soldier
id=-476281
rarity=T
[/card]
[card]
primitive=Soldier
id=-476265
rarity=T
[/card]
[card]
primitive=Human Soldier
id=-476258
rarity=T
[/card]
[card]
primitive=Wall
id=-476256
rarity=T
[/card]
[card]
primitive=Pegasus
id=-476254
rarity=T
[/card]
[card]
primitive=Alseid of Life's Bounty
id=476252
rarity=U
[/card]
[card]
primitive=Archon of Falling Stars
id=476253
rarity=U
[/card]
[card]
primitive=Archon of Sun's Grace
id=476254
rarity=R
[/card]
[card]
primitive=Banishing Light
id=476255
rarity=U
[/card]
[card]
primitive=The Birth of Meletis
id=476256
rarity=U
[/card]
[card]
primitive=Captivating Unicorn
id=476257
rarity=C
[/card]
[card]
primitive=Commanding Presence
id=476258
rarity=U
[/card]
[card]
primitive=Dawn Evangel
id=476259
rarity=U
[/card]
[card]
primitive=Daxos, Blessed by the Sun
id=476260
rarity=U
[/card]
[card]
primitive=Daybreak Chimera
id=476261
rarity=C
[/card]
[card]
primitive=Dreadful Apathy
id=476262
rarity=C
[/card]
[card]
primitive=Eidolon of Obstruction
id=476263
rarity=R
[/card]
[card]
primitive=Elspeth Conquers Death
id=476264
rarity=R
[/card]
[card]
primitive=Elspeth, Sun's Nemesis
id=476265
rarity=M
[/card]
[card]
primitive=Favored of Iroas
id=476266
rarity=U
[/card]
[card]
primitive=Flicker of Fate
id=476267
rarity=C
[/card]
[card]
primitive=Glory Bearers
id=476268
rarity=C
[/card]
[card]
primitive=Heliod, Sun-Crowned
id=476269
rarity=M
[/card]
[card]
primitive=Heliod's Intervention
id=476270
rarity=R
[/card]
[card]
primitive=Heliod's Pilgrim
id=476271
rarity=C
[/card]
[card]
primitive=Heliod's Punishment
id=476272
rarity=U
[/card]
[card]
primitive=Hero of the Pride
id=476273
rarity=C
[/card]
[card]
primitive=Hero of the Winds
id=476274
rarity=U
[/card]
[card]
primitive=Idyllic Tutor
id=476275
rarity=R
[/card]
[card]
primitive=Indomitable Will
id=476276
rarity=C
[/card]
[card]
primitive=Karametra's Blessing
id=476277
rarity=C
[/card]
[card]
primitive=Lagonna-Band Storyteller
id=476278
rarity=U
[/card]
[card]
primitive=Leonin of the Lost Pride
id=476279
rarity=C
[/card]
[card]
primitive=Nyxborn Courser
id=476280
rarity=C
[/card]
[card]
primitive=Omen of the Sun
id=476281
rarity=C
[/card]
[card]
primitive=Phalanx Tactics
id=476282
rarity=U
[/card]
[card]
primitive=Pious Wayfarer
id=476283
rarity=C
[/card]
[card]
primitive=Reverent Hoplite
id=476284
rarity=U
[/card]
[card]
primitive=Revoke Existence
id=476285
rarity=C
[/card]
[card]
primitive=Rumbling Sentry
id=476286
rarity=C
[/card]
[card]
primitive=Sentinel's Eyes
id=476287
rarity=C
[/card]
[card]
primitive=Shatter the Sky
id=476288
rarity=R
[/card]
[card]
primitive=Sunmane Pegasus
id=476289
rarity=C
[/card]
[card]
primitive=Taranika, Akroan Veteran
id=476290
rarity=R
[/card]
[card]
primitive=Transcendent Envoy
id=476291
rarity=C
[/card]
[card]
primitive=Triumphant Surge
id=476292
rarity=C
[/card]
[card]
primitive=Alirios, Enraptured
id=476293
rarity=U
[/card]
[card]
primitive=Ashiok's Erasure
id=476294
rarity=R
[/card]
[card]
primitive=Brine Giant
id=476295
rarity=C
[/card]
[card]
primitive=Callaphe, Beloved of the Sea
id=476296
rarity=U
[/card]
[card]
primitive=Chain to Memory
id=476297
rarity=C
[/card]
[card]
primitive=Deny the Divine
id=476298
rarity=C
[/card]
[card]
primitive=Eidolon of Philosophy
id=476299
rarity=C
[/card]
[card]
primitive=Elite Instructor
id=476300
rarity=C
[/card]
[card]
primitive=Glimpse of Freedom
id=476301
rarity=U
[/card]
[card]
primitive=Ichthyomorphosis
id=476302
rarity=C
[/card]
[card]
primitive=Kiora Bests the Sea God
id=476303
rarity=M
[/card]
[card]
primitive=Medomai's Prophecy
id=476304
rarity=U
[/card]
[card]
primitive=Memory Drain
id=476305
rarity=C
[/card]
[card]
primitive=Nadir Kraken
id=476306
rarity=R
[/card]
[card]
primitive=Naiad of Hidden Coves
id=476307
rarity=C
[/card]
[card]
primitive=Nyxborn Seaguard
id=476308
rarity=C
[/card]
[card]
primitive=Omen of the Sea
id=476309
rarity=C
[/card]
[card]
primitive=One with the Stars
id=476310
rarity=U
[/card]
[card]
primitive=Protean Thaumaturge
id=476311
rarity=R
[/card]
[card]
primitive=Riptide Turtle
id=476312
rarity=C
[/card]
[card]
primitive=Sage of Mysteries
id=476313
rarity=U
[/card]
[card]
primitive=Sea God's Scorn
id=476314
rarity=U
[/card]
[card]
primitive=Shimmerwing Chimera
id=476315
rarity=U
[/card]
[card]
primitive=Shoal Kraken
id=476316
rarity=U
[/card]
[card]
primitive=Sleep of the Dead
id=476317
rarity=C
[/card]
[card]
primitive=Starlit Mantle
id=476318
rarity=C
[/card]
[card]
primitive=Stern Dismissal
id=476319
rarity=C
[/card]
[card]
primitive=Stinging Lionfish
id=476320
rarity=U
[/card]
[card]
primitive=Sweet Oblivion
id=476321
rarity=U
[/card]
[card]
primitive=Thassa, Deep-Dwelling
id=476322
rarity=M
[/card]
[card]
primitive=Thassa's Intervention
id=476323
rarity=R
[/card]
[card]
primitive=Thassa's Oracle
id=476324
rarity=R
[/card]
[card]
primitive=Thirst for Meaning
id=476325
rarity=C
[/card]
[card]
primitive=Threnody Singer
id=476326
rarity=U
[/card]
[card]
primitive=Thryx, the Sudden Storm
id=476327
rarity=R
[/card]
[card]
primitive=Towering-Wave Mystic
id=476328
rarity=C
[/card]
[card]
primitive=Triton Waverider
id=476329
rarity=C
[/card]
[card]
primitive=Vexing Gull
id=476330
rarity=C
[/card]
[card]
primitive=Wavebreak Hippocamp
id=476331
rarity=R
[/card]
[card]
primitive=Whirlwind Denial
id=476332
rarity=U
[/card]
[card]
primitive=Witness of Tomorrows
id=476333
rarity=C
[/card]
[card]
primitive=Agonizing Remorse
id=476334
rarity=U
[/card]
[card]
primitive=Aphemia, the Cacophony
id=476335
rarity=R
[/card]
[card]
primitive=Aspect of Lamprey
id=476336
rarity=C
[/card]
[card]
primitive=Blight-Breath Catoblepas
id=476337
rarity=C
[/card]
[card]
primitive=Cling to Dust
id=476338
rarity=U
[/card]
[card]
primitive=Discordant Piper
id=476339
rarity=C
[/card]
[card]
primitive=Drag to the Underworld
id=476340
rarity=U
[/card]
[card]
primitive=Eat to Extinction
id=476341
rarity=R
[/card]
[card]
primitive=Elspeth's Nightmare
id=476342
rarity=U
[/card]
[card]
primitive=Enemy of Enlightenment
id=476343
rarity=U
[/card]
[card]
primitive=Erebos, Bleak-Hearted
id=476344
rarity=M
[/card]
[card]
primitive=Erebos's Intervention
id=476345
rarity=R
[/card]
[card]
primitive=Final Death
id=476346
rarity=C
[/card]
[card]
primitive=Fruit of Tizerus
id=476347
rarity=C
[/card]
[card]
primitive=Funeral Rites
id=476348
rarity=C
[/card]
[card]
primitive=Gravebreaker Lamia
id=476349
rarity=R
[/card]
[card]
primitive=Gray Merchant of Asphodel
id=476350
rarity=U
[/card]
[card]
primitive=Grim Physician
id=476351
rarity=C
[/card]
[card]
primitive=Hateful Eidolon
id=476352
rarity=U
[/card]
[card]
primitive=Inevitable End
id=476353
rarity=U
[/card]
[card]
primitive=Lampad of Death's Vigil
id=476354
rarity=C
[/card]
[card]
primitive=Minion's Return
id=476355
rarity=U
[/card]
[card]
primitive=Mire Triton
id=476356
rarity=U
[/card]
[card]
primitive=Mire's Grasp
id=476357
rarity=C
[/card]
[card]
primitive=Mogis's Favor
id=476358
rarity=C
[/card]
[card]
primitive=Nightmare Shepherd
id=476359
rarity=R
[/card]
[card]
primitive=Nyxborn Marauder
id=476360
rarity=C
[/card]
[card]
primitive=Omen of the Dead
id=476361
rarity=C
[/card]
[card]
primitive=Pharika's Libation
id=476362
rarity=C
[/card]
[card]
primitive=Pharika's Spawn
id=476363
rarity=U
[/card]
[card]
primitive=Rage-Scarred Berserker
id=476364
rarity=C
[/card]
[card]
primitive=Scavenging Harpy
id=476365
rarity=C
[/card]
[card]
primitive=Soulreaper of Mogis
id=476366
rarity=C
[/card]
[card]
primitive=Temple Thief
id=476367
rarity=C
[/card]
[card]
primitive=Treacherous Blessing
id=476368
rarity=R
[/card]
[card]
primitive=Tymaret Calls the Dead
id=476369
rarity=R
[/card]
[card]
primitive=Tymaret, Chosen from Death
id=476370
rarity=U
[/card]
[card]
primitive=Underworld Charger
id=476371
rarity=C
[/card]
[card]
primitive=Underworld Dreams
id=476372
rarity=U
[/card]
[card]
primitive=Venomous Hierophant
id=476373
rarity=C
[/card]
[card]
primitive=Woe Strider
id=476374
rarity=R
[/card]
[card]
primitive=The Akroan War
id=476375
rarity=R
[/card]
[card]
primitive=Anax, Hardened in the Forge
id=476376
rarity=U
[/card]
[card]
primitive=Arena Trickster
id=476377
rarity=C
[/card]
[card]
primitive=Aspect of Manticore
id=476378
rarity=C
[/card]
[card]
primitive=Blood Aspirant
id=476379
rarity=U
[/card]
[card]
primitive=Careless Celebrant
id=476380
rarity=U
[/card]
[card]
primitive=Dreamshaper Shaman
id=476381
rarity=U
[/card]
[card]
primitive=Dreamstalker Manticore
id=476382
rarity=U
[/card]
[card]
primitive=Escape Velocity
id=476383
rarity=U
[/card]
[card]
primitive=Fateful End
id=476384
rarity=U
[/card]
[card]
primitive=Final Flare
id=476385
rarity=C
[/card]
[card]
primitive=Flummoxed Cyclops
id=476386
rarity=C
[/card]
[card]
primitive=Furious Rise
id=476387
rarity=U
[/card]
[card]
primitive=Hero of the Games
id=476388
rarity=C
[/card]
[card]
primitive=Heroes of the Revel
id=476389
rarity=U
[/card]
[card]
primitive=Impending Doom
id=476390
rarity=U
[/card]
[card]
primitive=Incendiary Oracle
id=476391
rarity=C
[/card]
[card]
primitive=Infuriate
id=476392
rarity=C
[/card]
[card]
primitive=Iroas's Blessing
id=476393
rarity=C
[/card]
[card]
primitive=Irreverent Revelers
id=476394
rarity=C
[/card]
[card]
primitive=Nyxborn Brute
id=476395
rarity=C
[/card]
[card]
primitive=Omen of the Forge
id=476396
rarity=C
[/card]
[card]
primitive=Oread of Mountain's Blaze
id=476397
rarity=C
[/card]
[card]
primitive=Ox of Agonas
id=476398
rarity=M
[/card]
[card]
primitive=Phoenix of Ash
id=476399
rarity=R
[/card]
[card]
primitive=Portent of Betrayal
id=476400
rarity=C
[/card]
[card]
primitive=Purphoros, Bronze-Blooded
id=476401
rarity=M
[/card]
[card]
primitive=Purphoros's Intervention
id=476402
rarity=R
[/card]
[card]
primitive=Satyr's Cunning
id=476403
rarity=C
[/card]
[card]
primitive=Skophos Maze-Warden
id=476404
rarity=U
[/card]
[card]
primitive=Skophos Warleader
id=476405
rarity=C
[/card]
[card]
primitive=Stampede Rider
id=476406
rarity=C
[/card]
[card]
primitive=Storm Herald
id=476407
rarity=R
[/card]
[card]
primitive=Storm's Wrath
id=476408
rarity=R
[/card]
[card]
primitive=Tectonic Giant
id=476409
rarity=R
[/card]
[card]
primitive=Thrill of Possibility
id=476410
rarity=C
[/card]
[card]
primitive=The Triumph of Anax
id=476411
rarity=U
[/card]
[card]
primitive=Underworld Breach
id=476412
rarity=R
[/card]
[card]
primitive=Underworld Fires
id=476413
rarity=U
[/card]
[card]
primitive=Underworld Rage-Hound
id=476414
rarity=C
[/card]
[card]
primitive=Wrap in Flames
id=476415
rarity=C
[/card]
[card]
primitive=Arasta of the Endless Web
id=476416
rarity=R
[/card]
[card]
primitive=The Binding of the Titans
id=476417
rarity=U
[/card]
[card]
primitive=Chainweb Aracnir
id=476418
rarity=U
[/card]
[card]
primitive=Destiny Spinner
id=476419
rarity=U
[/card]
[card]
primitive=Dryad of the Ilysian Grove
id=476420
rarity=R
[/card]
[card]
primitive=The First Iroan Games
id=476421
rarity=R
[/card]
[card]
primitive=Gift of Strength
id=476422
rarity=C
[/card]
[card]
primitive=Hydra's Growth
id=476423
rarity=U
[/card]
[card]
primitive=Hyrax Tower Scout
id=476424
rarity=C
[/card]
[card]
primitive=Ilysian Caryatid
id=476425
rarity=C
[/card]
[card]
primitive=Inspire Awe
id=476426
rarity=C
[/card]
[card]
primitive=Klothys's Design
id=476427
rarity=U
[/card]
[card]
primitive=Loathsome Chimera
id=476428
rarity=C
[/card]
[card]
primitive=Mantle of the Wolf
id=476429
rarity=R
[/card]
[card]
primitive=Moss Viper
id=476430
rarity=C
[/card]
[card]
primitive=Mystic Repeal
id=476431
rarity=U
[/card]
[card]
primitive=Nessian Boar
id=476432
rarity=R
[/card]
[card]
primitive=Nessian Hornbeetle
id=476433
rarity=U
[/card]
[card]
primitive=Nessian Wanderer
id=476434
rarity=U
[/card]
[card]
primitive=Nexus Wardens
id=476435
rarity=C
[/card]
[card]
primitive=Nylea, Keen-Eyed
id=476436
rarity=M
[/card]
[card]
primitive=Nylea's Forerunner
id=476437
rarity=C
[/card]
[card]
primitive=Nylea's Huntmaster
id=476438
rarity=C
[/card]
[card]
primitive=Nylea's Intervention
id=476439
rarity=R
[/card]
[card]
primitive=Nyx Herald
id=476440
rarity=U
[/card]
[card]
primitive=Nyxbloom Ancient
id=476441
rarity=M
[/card]
[card]
primitive=Nyxborn Colossus
id=476442
rarity=C
[/card]
[card]
primitive=Omen of the Hunt
id=476443
rarity=C
[/card]
[card]
primitive=Pheres-Band Brawler
id=476444
rarity=U
[/card]
[card]
primitive=Plummet
id=476445
rarity=C
[/card]
[card]
primitive=Relentless Pursuit
id=476446
rarity=C
[/card]
[card]
primitive=Renata, Called to the Hunt
id=476447
rarity=U
[/card]
[card]
primitive=Return to Nature
id=476448
rarity=C
[/card]
[card]
primitive=Setessan Champion
id=476449
rarity=R
[/card]
[card]
primitive=Setessan Petitioner
id=476450
rarity=U
[/card]
[card]
primitive=Setessan Skirmisher
id=476451
rarity=C
[/card]
[card]
primitive=Setessan Training
id=476452
rarity=C
[/card]
[card]
primitive=Skola Grovedancer
id=476453
rarity=C
[/card]
[card]
primitive=Voracious Typhon
id=476454
rarity=C
[/card]
[card]
primitive=Warbriar Blessing
id=476455
rarity=C
[/card]
[card]
primitive=Wolfwillow Haven
id=476456
rarity=U
[/card]
[card]
primitive=Acolyte of Affliction
id=476457
rarity=U
[/card]
[card]
primitive=Allure of the Unknown
id=476458
rarity=R
[/card]
[card]
primitive=Ashiok, Nightmare Muse
id=476459
rarity=M
[/card]
[card]
primitive=Atris, Oracle of Half-Truths
id=476460
rarity=R
[/card]
[card]
primitive=Bronzehide Lion
id=476461
rarity=R
[/card]
[card]
primitive=Calix, Destiny's Hand
id=476462
rarity=M
[/card]
[card]
primitive=Dalakos, Crafter of Wonders
id=476463
rarity=R
[/card]
[card]
primitive=Devourer of Memory
id=476464
rarity=U
[/card]
[card]
primitive=Dream Trawler
id=476465
rarity=R
[/card]
[card]
primitive=Enigmatic Incarnation
id=476466
rarity=R
[/card]
[card]
primitive=Eutropia the Twice-Favored
id=476467
rarity=U
[/card]
[card]
primitive=Gallia of the Endless Dance
id=476468
rarity=R
[/card]
[card]
primitive=Haktos the Unscarred
id=476469
rarity=R
[/card]
[card]
primitive=Hero of the Nyxborn
id=476470
rarity=U
[/card]
[card]
primitive=Klothys, God of Destiny
id=476471
rarity=M
[/card]
[card]
primitive=Kroxa, Titan of Death's Hunger
id=476472
rarity=M
[/card]
[card]
primitive=Kunoros, Hound of Athreos
id=476473
rarity=R
[/card]
[card]
primitive=Mischievous Chimera
id=476474
rarity=U
[/card]
[card]
primitive=Polukranos, Unchained
id=476475
rarity=M
[/card]
[card]
primitive=Rise to Glory
id=476476
rarity=U
[/card]
[card]
primitive=Siona, Captain of the Pyleas
id=476477
rarity=U
[/card]
[card]
primitive=Slaughter-Priest of Mogis
id=476478
rarity=U
[/card]
[card]
primitive=Staggering Insight
id=476479
rarity=U
[/card]
[card]
primitive=Uro, Titan of Nature's Wrath
id=476480
rarity=M
[/card]
[card]
primitive=Warden of the Chained
id=476481
rarity=U
[/card]
[card]
primitive=Altar of the Pantheon
id=476482
rarity=C
[/card]
[card]
primitive=Bronze Sword
id=476483
rarity=C
[/card]
[card]
primitive=Entrancing Lyre
id=476484
rarity=U
[/card]
[card]
primitive=Mirror Shield
id=476485
rarity=U
[/card]
[card]
primitive=Nyx Lotus
id=476486
rarity=R
[/card]
[card]
primitive=Shadowspear
id=476487
rarity=R
[/card]
[card]
primitive=Soul-Guide Lantern
id=476488
rarity=U
[/card]
[card]
primitive=Thaumaturge's Familiar
id=476489
rarity=C
[/card]
[card]
primitive=Thundering Chariot
id=476490
rarity=U
[/card]
[card]
primitive=Traveler's Amulet
id=476491
rarity=C
[/card]
[card]
primitive=Wings of Hubris
id=476492
rarity=C
[/card]
[card]
primitive=Field of Ruin
id=476493
rarity=U
[/card]
[card]
primitive=Labyrinth of Skophos
id=476494
rarity=R
[/card]
[card]
primitive=Temple of Abandon
id=476495
rarity=R
[/card]
[card]
primitive=Temple of Deceit
id=476496
rarity=R
[/card]
[card]
primitive=Temple of Enlightenment
id=476497
rarity=R
[/card]
[card]
primitive=Temple of Malice
id=476498
rarity=R
[/card]
[card]
primitive=Temple of Plenty
id=476499
rarity=R
[/card]
[card]
primitive=Unknown Shores
id=476500
rarity=C
[/card]
[card]
primitive=Plains
id=476501
rarity=C
[/card]
[card]
primitive=Island
id=476502
rarity=C
[/card]
[card]
primitive=Swamp
id=476503
rarity=C
[/card]
[card]
primitive=Mountain
id=476504
rarity=C
[/card]
[card]
primitive=Forest
id=476505
rarity=C
[/card]
[card]
primitive=Elspeth, Sun's Nemesis
id=476506
rarity=M
[/card]
[card]
primitive=Ashiok, Nightmare Muse
id=476507
rarity=M
[/card]
[card]
primitive=Calix, Destiny's Hand
id=476508
rarity=M
[/card]
[card]
primitive=Daxos, Blessed by the Sun
id=476509
rarity=U
[/card]
[card]
primitive=Heliod, Sun-Crowned
id=476510
rarity=M
[/card]
[card]
primitive=Callaphe, Beloved of the Sea
id=476511
rarity=U
[/card]
[card]
primitive=Thassa, Deep-Dwelling
id=476512
rarity=M
[/card]
[card]
primitive=Erebos, Bleak-Hearted
id=476513
rarity=M
[/card]
[card]
primitive=Tymaret, Chosen from Death
id=476514
rarity=U
[/card]
[card]
primitive=Anax, Hardened in the Forge
id=476515
rarity=U
[/card]
[card]
primitive=Purphoros, Bronze-Blooded
id=476516
rarity=M
[/card]
[card]
primitive=Nylea, Keen-Eyed
id=476517
rarity=M
[/card]
[card]
primitive=Renata, Called to the Hunt
id=476518
rarity=U
[/card]
[card]
primitive=Klothys, God of Destiny
id=476519
rarity=M
[/card]
[card]
primitive=Grasping Giant
id=479046
rarity=R
[/card]
[card]
primitive=Victory's Envoy
id=479047
rarity=R
[/card]
[card]
primitive=Sphinx Mindbreaker
id=479048
rarity=R
[/card]
[card]
primitive=Serpent of Yawning Depths
id=479049
rarity=R
[/card]
[card]
primitive=Demon of Loathing
id=479050
rarity=R
[/card]
[card]
primitive=Underworld Sentinel
id=479051
rarity=R
[/card]
[card]
primitive=Deathbellow War Cry
id=479052
rarity=R
[/card]
[card]
primitive=Terror of Mount Velus
id=479053
rarity=R
[/card]
[card]
primitive=Ironscale Hydra
id=479054
rarity=R
[/card]
[card]
primitive=Treeshaker Chimera
id=479055
rarity=R
[/card]
[card]
primitive=Archon of Sun's Grace
id=479056
rarity=R
[/card]
[card]
primitive=Eidolon of Obstruction
id=479057
rarity=R
[/card]
[card]
primitive=Heliod's Intervention
id=479058
rarity=R
[/card]
[card]
primitive=Idyllic Tutor
id=479059
rarity=R
[/card]
[card]
primitive=Shatter the Sky
id=479060
rarity=R
[/card]
[card]
primitive=Taranika, Akroan Veteran
id=479061
rarity=R
[/card]
[card]
primitive=Ashiok's Erasure
id=479062
rarity=R
[/card]
[card]
primitive=Nadir Kraken
id=479063
rarity=R
[/card]
[card]
primitive=Protean Thaumaturge
id=479064
rarity=R
[/card]
[card]
primitive=Thassa's Intervention
id=479065
rarity=R
[/card]
[card]
primitive=Thassa's Oracle
id=479066
rarity=R
[/card]
[card]
primitive=Thryx, the Sudden Storm
id=479067
rarity=R
[/card]
[card]
primitive=Wavebreak Hippocamp
id=479068
rarity=R
[/card]
[card]
primitive=Aphemia, the Cacophony
id=479069
rarity=R
[/card]
[card]
primitive=Eat to Extinction
id=479070
rarity=R
[/card]
[card]
primitive=Erebos's Intervention
id=479071
rarity=R
[/card]
[card]
primitive=Gravebreaker Lamia
id=479072
rarity=R
[/card]
[card]
primitive=Nightmare Shepherd
id=479073
rarity=R
[/card]
[card]
primitive=Treacherous Blessing
id=479074
rarity=R
[/card]
[card]
primitive=Woe Strider
id=479075
rarity=R
[/card]
[card]
primitive=Ox of Agonas
id=479076
rarity=M
[/card]
[card]
primitive=Phoenix of Ash
id=479077
rarity=R
[/card]
[card]
primitive=Purphoros's Intervention
id=479078
rarity=R
[/card]
[card]
primitive=Storm Herald
id=479079
rarity=R
[/card]
[card]
primitive=Storm's Wrath
id=479080
rarity=R
[/card]
[card]
primitive=Tectonic Giant
id=479081
rarity=R
[/card]
[card]
primitive=Underworld Breach
id=479082
rarity=R
[/card]
[card]
primitive=Arasta of the Endless Web
id=479083
rarity=R
[/card]
[card]
primitive=Dryad of the Ilysian Grove
id=479084
rarity=R
[/card]
[card]
primitive=Mantle of the Wolf
id=479085
rarity=R
[/card]
[card]
primitive=Nessian Boar
id=479086
rarity=R
[/card]
[card]
primitive=Nylea's Intervention
id=479087
rarity=R
[/card]
[card]
primitive=Nyxbloom Ancient
id=479088
rarity=M
[/card]
[card]
primitive=Setessan Champion
id=479089
rarity=R
[/card]
[card]
primitive=Allure of the Unknown
id=479090
rarity=R
[/card]
[card]
primitive=Atris, Oracle of Half-Truths
id=479091
rarity=R
[/card]
[card]
primitive=Bronzehide Lion
id=479092
rarity=R
[/card]
[card]
primitive=Dalakos, Crafter of Wonders
id=479093
rarity=R
[/card]
[card]
primitive=Dream Trawler
id=479094
rarity=R
[/card]
[card]
primitive=Enigmatic Incarnation
id=479095
rarity=R
[/card]
[card]
primitive=Gallia of the Endless Dance
id=479096
rarity=R
[/card]
[card]
primitive=Haktos the Unscarred
id=479097
rarity=R
[/card]
[card]
primitive=Kroxa, Titan of Death's Hunger
id=479098
rarity=M
[/card]
[card]
primitive=Kunoros, Hound of Athreos
id=479099
rarity=R
[/card]
[card]
primitive=Polukranos, Unchained
id=479100
rarity=M
[/card]
[card]
primitive=Uro, Titan of Nature's Wrath
id=479101
rarity=M
[/card]
[card]
primitive=Nyx Lotus
id=479102
rarity=R
[/card]
[card]
primitive=Shadowspear
id=479103
rarity=R
[/card]
[card]
primitive=Labyrinth of Skophos
id=479104
rarity=R
[/card]
[card]
primitive=Temple of Abandon
id=479105
rarity=R
[/card]
[card]
primitive=Temple of Deceit
id=479106
rarity=R
[/card]
[card]
primitive=Temple of Enlightenment
id=479107
rarity=R
[/card]
[card]
primitive=Temple of Malice
id=479108
rarity=R
[/card]
[card]
primitive=Temple of Plenty
id=479109
rarity=R
[/card]
[card]
primitive=Arasta of the Endless Web
id=479110
rarity=R
[/card]
[card]
primitive=Alseid of Life's Bounty
id=479111
rarity=U
[/card]
[card]
primitive=Thirst for Meaning
id=479112
rarity=C
[/card]
[card]
primitive=Gray Merchant of Asphodel
id=479113
rarity=U
[/card]
[card]
primitive=Thrill of Possibility
id=479114
rarity=C
[/card]
[card]
primitive=Wolfwillow Haven
id=479115
rarity=U
[/card]
[card]
primitive=Athreos, Shroud-Veiled
id=479156
rarity=M
[/card]
[card]
primitive=Elspeth, Undaunted Hero
id=479167
rarity=M
[/card]
[card]
primitive=Eidolon of Inspiration
id=479168
rarity=U
[/card]
[card]
primitive=Elspeth's Devotee
id=479169
rarity=R
[/card]
[card]
primitive=Sunlit Hoplite
id=479170
rarity=C
[/card]
[card]
primitive=Ashiok, Sculptor of Fears
id=479171
rarity=M
[/card]
[card]
primitive=Swimmer in Nightmares
id=479172
rarity=U
[/card]
[card]
primitive=Mindwrack Harpy
id=479173
rarity=C
[/card]
[card]
primitive=Ashiok's Forerunner
id=479174
rarity=R
[/card]
[card]
primitive=Plains
id=479175
rarity=L
[/card]
[card]
primitive=Plains
id=479176
rarity=L
[/card]
[card]
primitive=Island
id=479177
rarity=L
[/card]
[card]
primitive=Island
id=479178
rarity=L
[/card]
[card]
primitive=Swamp
id=479179
rarity=L
[/card]
[card]
primitive=Swamp
id=479180
rarity=L
[/card]
[card]
primitive=Mountain
id=479181
rarity=L
[/card]
[card]
primitive=Mountain
id=479182
rarity=L
[/card]
[card]
primitive=Forest
id=479183
rarity=L
[/card]
[card]
primitive=Forest
id=479184
rarity=L
[/card]
##can't code:
Dawn Evangel
Medomai's Prophecy
Protean Thaumaturge
Whirlwind DenialTectonic Giant
Deathbellow War Cry
The Binding of the Titans
Allure of the Unknown
Atris, Oracle of Half-Truths
Bronzehide Lion
Haktos the Unscarred
Kroxa, Titan of Death's Hunger
Uro, Titan of Nature's Wrath
Altar of the Pantheon


WHITE

##experimental code:
Eidolon of Obstruction
Elspeth Conquers Death
Grasping Giant
Heliod's Intervention
Heliod's Punishment
Lagonna-Band Storyteller
Shatter the Sky
Taranika, Akroan Veteran

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[card]
name=Alseid of Life's Bounty
abilities=lifelink
auto={1}{S}:name(Protection from white) protection from white target(creature,enchantment|myBattlefield)
auto={1}{S}:name(Protection from blue) protection from blue target(creature,enchantment|myBattlefield)
auto={1}{S}:name(Protection from black) protection from black target(creature,enchantment|myBattlefield)
auto={1}{S}:name(Protection from red) protection from red target(creature,enchantment|myBattlefield)
auto={1}{S}:name(Protection from green) protection from green target(creature,enchantment|myBattlefield)
text=Lifelink / {1}, Sacrifice Alseid of Life’s Bounty: Target creature or enchantment you control gains protection from the color of your choice until end of turn.
mana={W}
type=Enchantment Creature
subtype=Nymph
power=1
toughness=1
[/card]

Code: Select all

[card]
name=Archon of Falling Stars
abilities=Flying
auto=@movedTo(this|mygraveyard) from(Battlefield):may moveTo(mybattlefield) target(enchantment|mygraveyard)
text=Flying / When Archon of Falling Stars dies, you may return target enchantment card from your graveyard to the battlefield.
mana={4}{W}{W}
type=Creature
subtype=Archon
power=4
toughness=4
[/card]

Code: Select all

[card]
name=Archon of Sun's Grace
abilities=flying,lifelink
auto=lord(creature[Pegasus]|myBattlefield) lifelink
auto=@movedTo(enchantment|myBattlefield):token(Pegasus,Arc)
text=Flying, lifelink / Pegasus creatures you control have lifelink. / Constellation — Whenever an enchantment enters the battlefield under your control, create a 2/2 white Pegasus creature token with flying.
mana={2}{W}{W}
type=Creature
subtype=Archon
power=3
toughness=4
[/card]

Code: Select all

[card]
name=Pegasus,Arc
abilities=Flying
type=Creature
subtype=Pegasus
power=2
toughness=2
color=white
[/card]

Code: Select all

[card]
name=The Birth of Meletis
aicode=activate target(land[basic,Plains]|mylibrary) moveto(myhand)
auto=name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>land[basic,plains]|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(myhand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend
auto=counter(0/0,1,Lore)
auto=@each my firstmain:counter(0/0,1,Lore)
auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.2.Lore}) token(Wall,Bir)
auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) life:2 controller && sacrifice(this)
text=(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) / I — Search your library for a basic Plains card, reveal it, put it into your hand, then shuffle your library. / II — Create a 0/4 colorless Wall artifact creature token with defender. / III — You gain 2 life.
mana={1}{W}
type=Enchantment
subtype=Saga
[/card]

Code: Select all

[card]
name=Wall,Bir
abilities=Defender
type=Artifact Creature
subtype=Wall
power=0
toughness=4
color=colorless
[/card]

Code: Select all

[card]
name=Captivating Unicorn
auto=@movedTo(enchantment|myBattlefield):tap target(creature|opponentBattlefield)
text=Constellation — Whenever an enchantment enters the battlefield under your control, tap target creature an opponent controls.
mana={4}{W}
type=Creature
subtype=Unicorn
power=4
toughness=4
[/card]

Code: Select all

[card]
name=Commanding Presence
target=creature
auto=first strike
auto=2/2
auto=@combatdamaged(player) from(mytgt):token(Human,Com)
text=Enchant creature / Enchanted creature gets +2/+2 and has first strike and “Whenever this creature deals combat damage to a player, create a 1/1 white Human Soldier creature token.”
mana={3}{W}
type=Enchantment
subtype=Aura
[/card]

Code: Select all

[card]
name=Human,Com
type=Creature
subtype=Human Soldier
power=1
toughness=1
color=white
[/card]

Code: Select all

[card]
name=Daxos, Blessed by the Sun
auto=0/type:manaW:mybattlefield cdaactive
auto=@movedto(other creature|myBattlefield):life:1 controller
auto=@movedto(other creature|myGraveyard) from(mybattlefield):life:1 controller
text=Daxos’s toughness is equal to your devotion to white. (Each {W} in the mana costs of permanents you control counts toward your devotion to white.) / Whenever another creature you control enters the battlefield or dies, you gain 1 life.
mana={W}{W}
type=Legendary Enchantment Creature
subtype=Demigod
power=2
toughness=*
[/card]

Code: Select all

[card]
name=Daybreak Chimera
abilities=flying
anyzone=foreach(manaW|myBattlefield) changecost(colorless:-1) forcedalive
text=This spell costs {X} less to cast, where X is your devotion to white. (Each {W} in the mana costs of permanents you control counts towards your devotion to white.) / Flying.
mana={3}{W}{W}
type=Creature
subtype=Chimera
power=3
toughness=3
[/card]

Code: Select all

[card]
name=Dreadful Apathy
target=creature
auto=cantattack
auto=cantpwattack
auto=cantblock
auto={2}{W}:all(this) moveTo(exile)
text=Enchant creature / Enchanted creature can’t attack or block. / {2}{W}: Exile enchanted creature.
mana={2}{W}
type=Enchantment
subtype=Aura
[/card]

Code: Select all

[card]
name=Eidolon of Inspiration
@each my combatbegins:2/0 target(creature|myBattlefield) ueot
text=At the beginning of combat on your turn, target creature you control gets +2/+0 until end of turn.
mana={1}{W}{W}
type=Enchantment Creature
subtype=Spirit
power=2
toughness=2
[/card]

Code: Select all

[card]
name=Eidolon of Obstruction
abilities=first strike
auto=lord(planeswalker|opponentBattlefield) activatedability altercost(colorless,+1)
text=First strike / Loyalty abilities of planeswalkers your opponents control cost {1} more to activate.
mana={1}{W}
type=Enchantment Creature
subtype=Spirit
power=2
toughness=1
[/card]

Code: Select all

[card]
name=Elspeth Conquers Death
auto=moveTo(Exile) target(*[manacost>=3]|opponentbattlefield)
auto=counter(0/0,1,Lore)
auto=@each my firstmain:counter(0/0,1,Lore)
auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.2.Lore}) all(*[-creature]|opponentcastingzone) altercost(colorless, +2) uynt
auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) moveTo(mybattlefield) target(creature,planeswalker|mygraveyard) if type(creature|myGraveyard)~morethan~0 then all(this) counter(1/1,1) else counter(0/0.1.Loyalty) && sacrifice(this)
text=(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) / I - Exile target permanent an opponent controls with converted mana cost 3 or greater. / II - Noncreature spells your opponents cast cost {2} more to cast until your next turn. / III - Return target creature or planeswalker card from your graveyard to the battlefield. Put a +1/+1 counter or a loyalty counter on it.
mana={3}{W}{W}
type=Enchantment
subtype=Saga
[/card]

Code: Select all

[card]
name=Elspeth's Devotee
auto=may moveto(myHand) target(Elspeth, Undaunted Hero|mylibrary,mygraveyard) && shuffle
text=When Elspeth's Devotee enters the battlefield, you may search your library and/or graveyard for a card named Elspeth, Undaunted Hero, reveal it, and put it into your hand. If you search your library this way, shuffle it.
mana={2}{W}{W}
type=Creature
subtype=Human Soldier
power=3
toughness=3
[/card]

Code: Select all

[card]
name=Elspeth, Undaunted Hero
auto=counter(0/0,5,loyalty)
auto={C(0/0,2,Loyalty)}:name(Put up to two counters +1/+1) target (<upto:2>creature|myBattlefield) counter(1/1,1) ueot
auto={C(0/0,-2,Loyalty)}:name(Search a Sunlit Hoplite) moveto(myBattlefield) target(Sunlit Hoplite|mylibrary,mygraveyard) && shuffle
auto={C(0/0,-8,Loyalty)}:name(Creatures you control get +X) type:manaW:myBattlefield/type:manaW:myBattlefield all(creature|myBattlefield) && flying ueot
text=+2: Put a +1/+1 counter on each of up to two target creatures. / -2: Search your library and/or graveyard for a card named Sunlit Hoplite and put it onto the battlefield. If you search your library this way, shuffle it. / -8: Until end of turn, creatures you control gain flying and get +X/+X, where X is your devotion to white.
mana={2}{W}{W}{W}
type=Legendary Planeswalker
subtype=Elspeth
[/card]

Code: Select all

[card]
name=Elspeth, Sun's Nemesis
auto=counter(0/0,5,loyalty)
auto={C(0/0,-1,Loyalty)}:name(Up to two creature gets +2/+1) target (<upto:2>creature|myBattlefield) 2/1 ueot
auto={C(0/0,-2,Loyalty)}:name(Create two human soldiers) token(Human,Els)*2
auto={C(0/0,-6,Loyalty)}:name(Gain 5 life) life:5 controller
autograveyard=name(Escape-{4}{W}{W}, exile four) {4}{W}{W}{E(other *|myGraveyard)}{E(other *|myGraveyard)}{E(other *|myGraveyard)}{E(other *|myGraveyard)}:castcard(normal)
text=-1: Up to two target creatures you control each get +2/+1 until end of turn. / -2: Create two 1/1 white Human Soldier creature tokens. / -3: You gain 5 life. / Escape—{4}{W}{W}, Exile four other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)
mana={2}{W}{W}
type=Legendary Planeswalker
subtype=Elspeth
[/card]

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[card]
name=Human,Els
type=Creature
subtype=Human Soldier
power=1
toughness=1
color=white
[/card]

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[card]
name=Favored of Iroas
auto=@movedTo(enchantment|myBattlefield):double strike ueot
text=Constellation — Whenever an enchantment enters the battlefield under your control, Favored of Iroas gains double strike until end of turn.
mana={2}{W}
type=Creature
subtype=Human Soldier
power=2
toughness=2
[/card]

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[card]
name=Flicker of Fate
target=creature,enchantment|mybattlefield
auto=(blink)
text=Exile target creature or enchantment, then return it to the battlefield under its owner’s control.
mana={1}{W}
type=Instant
[/card]

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[card]
name=Glory Bearers
auto=lord(other creature[attacking]|myBattlefield) 0/1 ueot
text=Whenever another creature you control attacks, it gets +0/+1 until end of turn.
mana={3}{W}
type=Enchantment Creature
subtype=Human Cleric
power=3
toughness=4
[/card]

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[card]
name=Grasping Giant
abilities=Vigilance
auto=@combat(blocked) source(this) from(creature):all(trigger[to]) creature(blocked) (blink)forsrc oneshot
text=Vigilance -- Whenever Grasping Giant becomes blocked by a creature, exile that creature until Grasping Giant leaves the battlefield.
mana={5}{W}
type=Creature
subtype=Giant
power=5
toughness=7
[/card]

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[card]
name=Heliod's Intervention
auto=choice name(Destroy X artifacts and/or enchantments) destroy:X target artifact,enchantment 
auto=choice name(Target player gains twice X life) target(player) life:X && life:X
text=Choose one — • Destroy X target artifacts and/or enchantments. • Target player gains twice X life.
mana={X}{W}{W}
type=Instant
[/card]

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[card]
name=Heliod, Sun-Crowned
abilities=indestructible
auto=this(variable{type:manaw}<5) transforms((removetypes,newability[becomes(Legendary Enchantment God)]))
auto=this(variable{type:manaw}>4) transforms((Legendary Enchantment Creature))
auto=@lifeof(player):counter(1/1,1) target(creature,enchantment|myBattlefield)
auto={1}{W}:lifelink target(other creature) ueot
text=Indestructible / As long as your devotion to white is less than five, Heliod isn’t a creature. / Whenever you gain life, put a +1/+1 counter on target creature or enchantment you control. / {1}{W}: Another target creature gains lifelink until end of turn.
mana={2}{W}
type=Legendary Enchantment Creature
subtype=God
power=5
toughness=5
[/card]

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[card]
name=Heliod's Punishment
target=creature
auto=all(this) counter(0/0,4,Task)
auto=cantattack
auto=cantpwattack
auto=cantblock
auto=teach(creature) loseabilities
auto=teach(creature) {T}{C(0/0,-1,Task)}: donothing
auto=teach(creature) transforms((,newability[this(counter{0/0,0,Task}<1) while destroy(this)]))
text=Enchant creature / Heliod’s Punishment enters the battlefield with four task counters on it. / Enchanted creature can’t attack or block. It loses all abilities and has “{T}: Remove a task counter from Heliod’s Punishment. Then if it has no task counters on it, destroy Heliod’s Punishment.”
mana={1}{W}
type=Enchantment
subtype=Aura
[/card]

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[card]
name=Hero of the Pride
auto=@targeted(this) from(*[instant;sorcery;enchantment]|mycastingzone):1/0 all(creature|mybattlefield) ueot oneshot
text=Whenever you cast a spell that targets Hero of the Pride, creatures you control get +1/+0 until end of turn.
mana={1}{W}
type=Creature
subtype=Cat Soldier
power=2
toughness=2
[/card]

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[card]
name=Hero of the Winds
abilities=flying
auto=@targeted(this) from(*[instant;sorcery;enchantment]|mycastingzone):1/0 all(creature|mybattlefield) ueot oneshot
text=Flying / Whenever you cast a spell that targets Hero of the Pride, creatures you control get +1/+0 until end of turn.
mana={3}{W}
type=Creature
subtype=Human Soldier
power=1
toughness=4
[/card]

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[card]
name=Karametra's Blessing
target=creature
auto=2/2
auto=teach(Enchantment Creature) hexproof && indestructible ueot
auto=teach(creature {auras>=1}) hexproof && indestructible ueot
text=Target creature gets +2/+2 until end of turn. If it’s an enchanted creature or enchantment creature, it also gains hexproof and indestructible until end of turn. (It can’t be the target of spells or abilities your opponents control. Damage and effects that say “destroy” don’t destroy it.)
mana={W}
type=Instant
[/card]

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[card]
name=Lagonna-Band Storyteller
auto=may MoveTo(myLibrary) target(enchantment|myGraveyard) then life:storedmanacost
text=When Lagonna-Band Storyteller enters the battlefield, you may put target enchantment card from your graveyard on top of your library. If you do, you gain life equal to its converted mana cost.
mana={3}{W}
type=Creature
subtype=Centaur Advisor
power=3
toughness=4
[/card]

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[card]
name=Leonin of the Lost Pride
auto=@movedto(this|graveyard) from(battlefield):MoveTo(exile) target(*|opponentGraveyard)
text=When Leonin of the Lost Pride dies, exile target card from an opponent’s graveyard.
mana={1}{W}
type=Creature
subtype=Cat Warrior
power=3
toughness=1
[/card]

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[card]
name=Nyxborn Courser
mana={1}{W}{W}
type=Enchantment Creature
subtype=Centaur Scout
power=2
toughness=4
[/card]

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[card]
name=Omen of the Sun
abilities=flash
auto=token(Human,Ome)*2 && life:2 controller
auto={2}{W}{S}:scry:2 scrycore delayed dontshow donothing scrycoreend scryend
text=Flash / When Omen of the Sun enters the battlefield, create two 1/1 white Human Soldier creature tokens and you gain 2 life. / {2}{W}, Sacrifice Omen of the Sun: Scry 2.
mana={2}{W}
type=Enchantment
[/card]

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[card]
name=Human,Ome
type=Creature
subtype=Human Soldier
power=1
toughness=1
color=white
[/card]

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[card]
name=Phalanx Tactics
target=creature
auto=target (creature|myBattlefield) 2/1 ueot
auto=all(other creature|mybattlefield) 1/1 ueot
text=Target creature you control gets +2/+1 until end of turn. Each other creature you control gets +1/+1 until end of turn.
mana={1}{W}
type=Instant
[/card]

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[card]
name=Pious Wayfarer
auto=@movedTo(enchantment|myBattlefield):target (creature|myBattlefield) 1/1 ueot
text=Constellation — Whenever an enchantment enters the battlefield under your control, target creature gets +1/+1 until end of turn.
mana={W}
type=Creature
subtype=Human Scout
power=1
toughness=2
[/card]

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[card]
name=Reverent Hoplite
auto=token(Human,Rev)*type:manaW
text=When Reverent Hoplite enters the battlefield, create a number of 1/1 white Human Soldier creature tokens equal to your devotion to white. (Each {W} in the mana costs of permanents you control counts toward your devotion to white.)
mana={4}{W}
type=Creature
subtype=Human Soldier
power=1
toughness=2
[/card]

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[card]
name=Human,Rev
type=Creature
subtype=Human Soldier
power=1
toughness=1
color=white
[/card]

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[card]
name=Rumbling Sentry
auto=scry:1 scrycore delayed dontshow donothing scrycoreend scryend
text=When Rumbling Sentry enters the battlefield, scry 1.
mana={3}{W}{W}
type=Creature
subtype=Giant
power=3
toughness=6
[/card]

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[card]
name=Sentinel's Eyes
target=creature
auto=vigilance
auto=1/1
autograveyard=name(Escape-{W}, exile two) {W}{E(other *|myGraveyard)}{E(other *|myGraveyard)}:castcard(normal)
text=Enchant creature / Enchanted creature gets +1/+1 and has vigilance. / Escape—{W}, Exile two other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)
mana={W}
type=Enchantment
subtype=Aura
[/card]

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[card]
name=Shatter the Sky
auto=foreach(creature[power>=4]|mybattlefield) draw:1 opponent && destroy all(creature)
auto=foreach(creature[power>=4]|mybattlefield) draw:1 controller && destroy all(creature)
text=Each player who controls a creature with power 4 or greater draws a card. Then destroy all creatures.
mana={2}{G}{G}
type=Sorcery
[/card]

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[card]
name=Sunlit Hoplite
auto=this(variable{controllerturn}>0) first strike
auto=aslongas(planeswalker[Elspeth]|mybattlefield) 1/0
text=As long as it's your turn, Sunlit Hoplite has first strike. -- Sunlit Hoplite gets +1/+0 as long as you control an Elspeth planeswalker.
mana={1}{W}
type=Creature
subtype=Human Soldier
power=2
toughness=1
[/card]

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[card]
name=Sunmane Pegasus
abilities=flying
auto={1}{W}:vigilance && lifelink ueot
text=Flying / {1}{W}: Sunmane Pegasus gains vigilance and lifelink until end of turn.
mana={3}{W}
type=Creature
subtype=Pegasus
power=2
toughness=3
[/card]

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[card]
name=Taranika, Akroan Veteran
abilities=vigilance
auto=@combat(attacking) source(this): untap target(creature|myBattlefield) && transforms((creature,setpower=4,settoughness=4,indestructible)) ueot
text=Vigilance / Whenever Taranika, Akroan Veteran attacks, untap another target creature you control. Until end of turn, that creature has base power and toughness 4/4 and gains indestructible.
mana={1}{W}{W}
type=Legendary Creature
subtype=Human Soldier
power=3
toughness=3
[/card]

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[card]
name=Transcendent Envoy
abilities=flying
auto=lord(enchantment[aura]|mycastingzone) altercost(colorless,-1)
text=Flying / Aura spells you cast cost {1} less to cast.
mana={1}{W}
type=Enchantment Creature
subtype=Griffin
power=1
toughness=2
[/card]

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[card]
name=Triumphant Surge
target=creature[power>=4]
auto=destroy && life:3 controller
text=Destroy target creature with power 4 or greater. You gain 3 life.
mana={3}{W}
type=Instant
[/card]

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[card]
name=Victory's Envoy
auto=@each my upkeep:counter(1/1,1) all(other creature|myBattlefield)
text=At the beginning of your upkeep, put a +1/+1 counter on each other creature you control.
mana={3}{W}{W}
type=Creature
subtype=Human Cleric
power=3
toughness=3
[/card]
Last edited by Luruz on Tue Feb 25, 2020 5:49 pm, edited 15 times in total.
Luruz
Posts: 111
Joined: Sat Apr 27, 2013 12:33 am

Re: Theros Beyond Death BLACK cards added

Post by Luruz »

-Daybreak Chimera added

BLUE

##experimental code:
Alirios, Enraptured
Ashiok's Erasure
Kiora Bests the Sea God
Nadir Kraken
Naiad of Hidden Coves
Shoal Kraken
Stinging Lionfish
Thassa's Oracle
Thirst for Meaning
Towering-Wave Mystic
Wavebreak Hippocamp

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[card]
name=Alirios, Enraptured
auto=tap(noevent)
auto=aslongas(creature[Reflection]|mybattlefield) doesnotuntap
auto=token(Refleciton,Ali)
text=Alirios, Enraptured enters the battlefield tapped. / Alirios doesn’t untap during your untap step if you control a Reflection. / When Alirios enters the battlefield, create a 3/2 blue Reflection creature token.
mana={2}{U}
type=Legendary Creature
subtype=Human
power=2
toughness=3
[/card]

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[card]
name=Refleciton,Ali
type=Creature
subtype=Reflection
power=3
toughness=2
color=blue
[/card]

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[card]
name=Ashiok's Erasure
abilities=flash
auto=Moveto(exile) target(*|opponentcastingzone)
auto=aslongas(exile[share!name!]):maxCast(share!name!)0 opponent
auto=@movedto(this|nonbattlezone):moveto(ownerhand) exiledcard
text=Flash / When Ashiok’s Erasure enters the battlefield, exile target spell. / Your opponents can’t cast spells with the same name as the exiled card. / When Ashiok’s Erasure leaves the battlefield, return the exiled card to its owner’s hand.
mana={2}{U}{U}
type=Enchantment
[/card]

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[card]
name=Brine Giant
anyzone=foreach(enchantment|myBattlefield) changecost(colorless:-1) forcedalive
text=This spell costs {1} less to cast for each enchantment you control.
mana={6}{R}
type=Creature
subtype=Giant
power=5
toughness=6
[/card]

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[card]
name=Callaphe, Beloved of the Sea
auto=type:manaU:mybattlefield/0 cdaactive
auto=@targeted(creature,enchantment|myBattlefield) from(opponentstack):altercost(colorless,+1)
text=Callaphe’s power is equal to your devotion to blue. (Each {U} in the mana costs of permanents you control counts toward your devotion to blue.) / Creatures and enchantments you control have “Spells your opponents cast that target this permanent cost {1} more to cast”.
mana={1}{U}{U}
type=Legendary Enchantment Creature
subtype=Demigod
power=*
toughness=3
[/card]

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[card]
name=Chain to Memory
target=creature
auto=-4/-0
auto=scry:2 scrycore delayed dontshow donothing scrycoreend scryend
text=Target creature gets -4/-0 until end of turn. Scry 2.
mana={U}
type=Instant
[/card]

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[card]
name=Deny the Divine
target=creature,enchantment|stack
auto=fizzleto(exile)
text=Counter target creature or enchantment spell. If that spell is countered this way, exile it instead of putting it into its owner’s graveyard.
mana={2}{U}
type=Instant
[/card]

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[card]
name=Eidolon of Philosophy
auto={6}{U}{S}:Draw:3 controller
text={6}{U}, Sacrifice Eidolon of Philosophy: Draw three cards.
mana={U}
type=Enchantment Creature
subtype=Spirit
power=1
toughness=2
[/card]

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[card]
name=Elite Instructor
auto=draw:1
auto=reject target(*|myhand)
text=When Elite Instructor enters the battlefield, draw a card, then discard a card.
mana={2}{U}
type=Creature
subtype=Human Wizard
power=2
toughness=2
[/card]

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[card]
name=Glimpse of Freedom
auto=draw:1
autograveyard=name(Escape-{2}{U},exile five) {2}{U}{E(other *|myGraveyard)}{E(other *|myGraveyard)}{E(other *|myGraveyard)}{E(other *|myGraveyard)}{E(other *|myGraveyard)}:castcard(normal)
text=Draw a card. / Escape—{2}{U}, Exile five other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)
mana={1}{U}
type=Instant
[/card]

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[card]
name=Ichthyomorphosis
target=creature
auto=teach(creature) loseabilities
auto=teach(creature) transforms((,setpower=0,settoughness=1))
auto=teach(creature) transforms((removetypes,newability[becomes(Fish,blue)]))
text=Enchant creature / Enchanted creature loses all abilities and is a blue Fish with base power and toughness 0/1.
mana={2}{U}
type=Enchantment
subtype=Aura
[/card]

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[card]
name=Kiora Bests the Sea God
auto=token(Kraken,Kio)
auto=counter(0/0,1,Lore)
auto=@each my firstmain:counter(0/0,1,Lore)
auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.2.Lore}) untap all(*[-land]|opponentbattlefield) && frozen
auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) MoveTo(myBattlefield) target(*|opponentbattlefield) && untap && sacrifice(this)
text=(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) / I — Create an 8/8 blue Kraken creature token with hexproof. / II — Tap all nonland permanents target opponent controls. They don’t untap during their controller’s next untap step. / III — Gain control of target permanent an opponent controls. Untap it.
mana={5}{U}{U}
type=Enchantment
subtype=Saga
[/card]

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[card]
name=Kraken,Kio
abilities=hexproof
type=Creature
subtype=Kraken
power=8
toughness=8
color=blue
[/card]

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[card]
name=Memory Drain
target=*|stack
auto=fizzle
auto=scry:2 scrycore delayed dontshow donothing scrycoreend scryend
text=Counter target spell. Scry 2.
mana={2}{U}{U}
type=Instant
[/card]

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[card]
name=Nadir Kraken
auto=@drawfoeof(player):may pay({1}) draw:1 && counter(1/1,1) all (this) && token(Tentacle,Nad)
text=Whenever you draw a card, you may pay {1}. If you do, put a +1/+1 counter on Nadir Kraken and create a 1/1 blue Tentacle creature token.
mana={1}{U}{U}
type=Creature
subtype=Kraken
power=2
toughness=3
[/card]

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[card]
name=Tentacle,Nad
type=Creature
subtype=Tentacle
power=1
toughness=1
color=blue
[/card]

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[card]
name=Naiad of Hidden Coves
auto=aslongas opponentturnonly: (*|mycastingzone) changecost(colorless:-1)
text=As long as it’s not your turn, spells you cast cost {1} less to cast.
mana={2}{U}
type=Enchantment Creature
subtype=Nymph
power=2
toughness=3
[/card]

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[card]
name=Nyxborn Seaguard
mana={2}{U}{U}
type=Enchantment Creature
subtype=Merfolk Soldier
power=2
toughness=5
[/card]

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[card]
name=Omen of the Sea
abilities=flash
auto=scry:2 scrycore delayed dontshow donothing scrycoreend scryend && draw: 1 controller
auto={2}{U}{S}:scry:2 scrycore delayed dontshow donothing scrycoreend scryend
text=Flash / When Omen of the Sea enters the battlefield, scry 2, then draw a card. / {2}{U}, Sacrifice Omen of the Sea: Scry 2.
mana={1}{U}
type=Enchantment
[/card]

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[card]
name=One with the Stars
target=creature,enchantment
auto=teach(creature) transforms((removetypes,newability[becomes(enchantment)]))
auto=teach(enchantment) transforms((removetypes,newability[becomes(enchantment)]))
text=Enchant creature or enchantment / Enchanted permanent is an enchantment and loses all other card types. (It still has its abilities, but it’s no longer a creature.)
mana={3}{U}
type=Enchantment
subtype=Aura
[/card]

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[card]
name=Riptide Turtle
abilities=flash,defender
text=Flash / Defender
mana={1}{U}
type=Creature
subtype=Turtle
power=0
toughness=5
[/card]

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[card]
name=Sage of Mysteries
auto=@movedTo(enchantment|myBattlefield):deplete:2 target(player)
text=Constellation -- Whenever an enchantment enters the battlefield under your control, target player puts the top two cards of their library into their graveyard.
mana={U}
type=Creature
subtype=Human Wizard
power=0
toughness=2
[/card]

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[card]
name=Sea God's Scorn
target=<upto:3>creature,enchantment
auto=moveTo(ownerhand)
text=Return up to three target creatures and/or enchantments to their owners’ hands.
mana={4}{U}{U}
type=Sorcery
[/card]

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[card]
name=Serpent of Yawning Depths
auto=lord(creature[Kraken,Leviathan,Octopus,Serpent]|myBattlefield) cantbeblockedby(creature[Kraken,Leviathan,Octopus,Serpent])
text=Krakens, Leviathans, Octopuses, and Serpents you control can't be blocked except by Krakens, Leviathans, Octopuses, and Serpents.
mana={4}{U}{U}
type=Enchantment Creature
subtype=Serpent
power=6
toughness=6
[/card]

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[card]
name=Shimmerwing Chimera
abilities=flying
auto=@each my upkeep:moveTo(ownerhand) notatarget(other enchantment|myBattlefield)
text=Flying / At the beginning of your upkeep, return up to one other target enchantment you control to its owner’s hand.
mana={3}{U}
type=Enchantment Creature
subtype=Chimera
power=3
toughness=2
[/card]

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[card]
name=Shoal Kraken
auto=@movedTo(enchantment|myBattlefield):may draw:1 controller && reject target(*|myhand) controller
text=Constellation -- Whenever an enchantment enters the battlefield under your control, you may draw a card. If you do, discard a card.
mana={4}{U}
type=Creature
subtype=Kraken
power=3
toughness=5
[/card]

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[card]
name=Sleep of the Dead
target=creature|battlefield
auto=tap
auto=frozen
autograveyard=name(Escape-{2}{U},exile three) {2}{U}{E(other *|myGraveyard)}{E(other *|myGraveyard)}{E(other *|myGraveyard)}:castcard(normal)
text=Tap target creature. It doesn’t untap during its controller’s next untap step. / Escape—{2}{U}, Exile three other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)
mana={U}
type=Sorcery
[/card]

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[card]
name=Sphinx Mindbreaker
abilities=Flying
auto=deplete:10 opponent
text=Flying -- When Sphinx Mindbreaker enters the battlefield, each opponent puts the top ten cards of their library into their graveyard.
mana={5}{U}{U}
type=Creature
subtype=Sphinx
power=6
toughness=6
[/card]

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[card]
name=Starlit Mantle
abilities=flash
target=creature|myBattlefield
auto=1/1
auto=teach(creature) hexproof ueot
text=Flash / Enchant creature you control / When Starlit Mantle enters the battlefield, enchanted creature gains hexproof until end of turn. (It can’t be the target of spells or abilities your opponents control.) / Enchanted creature gets +1/+1.
mana={1}{U}
type=Enchantment
subtype=Aura
[/card]

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[card]
name=Stern Dismissal
target=creature,enchantment
auto=moveTo(ownerHand)
text=Return target creature or enchantment an opponent controls to its owner’s hand.
mana={U}
type=Instant
[/card]

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[card]
name=Stinging Lionfish
auto=@movedto(*|mystack) restriction{thisturn,opponentturnonly(*|mystack)~equalto~0}:may tap target(*[-land]|battlefield)
auto=@movedto(*|mystack) restriction{thisturn,opponentturnonly(*|mystack)~equalto~0}:may untap target(*[-land]|battlefield)
text=Whenever you cast your first spell during each opponent’s turn, you may tap or untap target nonland permanent.
mana={1}{U}
type=Enchantment Creature
subtype=Fish
power=2
toughness=1
[/card]

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[card]
name=Sweet Oblivion
auto=deplete:4 target(player)
autograveyard=name(Escape-{3}{U},exile four) {3}{U}{E(other *|myGraveyard)}{E(other *|myGraveyard)}{E(other *|myGraveyard)}{E(other *|myGraveyard)}:castcard(normal)
text=Target player puts the top four cards of their library into their graveyard. / Escape—{3}{U}, Exile four other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)
mana={1}{U}
type=Sorcery
[/card]

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[card]
name=Swimmer in Nightmares
auto=this(variable{*|myGraveyard}>6) 3/0
auto=aslongas(planeswalker[Ashiok]|mybattlefield) unblockable
text=Swimmer in Nightmares gets +3/+0 as long as there are ten or more cards in a single graveyard. -- Swimmer in Nightmares can't be blocked as long as you control an Ashiok planeswalker.
mana={2}{U}
type=Creature
subtype=Nightmare Merfolk
power=1
toughness=4
[/card]

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[card]
name=Thassa, Deep-Dwelling
abilities=Indestructible
auto=this(variable{type:manau}<5) transforms((removetypes,newability[becomes(Legendary Enchantment God)]))
auto=this(variable{type:manau}>4) transforms((Legendary Enchantment Creature))
auto=@each my upkeep:target(creature|mybattlefield) moveto(exile) and!(moveto(mybattlefield))!
auto={3}{U}:tap target(creature)
text=Indestructible / As long as your devotion to blue is less than five, Thassa isn’t a creature. / At the beginning of your end step, exile up to one other target creature you control, then return that card to the battlefield under your control. / {3}{U}: Tap another target creature.
mana={3}{U}
type=Legendary Enchantment Creature
subtype=God
power=6
toughness=5
[/card]

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[card]
name=Thassa's Intervention
target=*|stack
aicode=activate target(*[zpos<=X]|mylibrary) moveto(myhand)
auto=choice name(Look X cards) reveal:X optionone name(Get a Card) target(<2>*|reveal) moveto(myhand) optiononeend optiontwo target(<X>*|reveal) bottomoflibrary optiontwoend revealend
auto=choice name(Counter target spell) transforms((,newability[pay[[{value:storedxx}]] name(pay {X}{X} mana) donothing?fizzle])) oneshot
text=Choose one- • Look at the top X cards of your library. Put up to two of them into your hand and the rest on the bottom of your library in a random order. • Counter target spell unless its controller pays twice {X}.
mana={X}{U}{U}
type=Instant
[/card]

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[card]
name=Thassa's Oracle
aicode=activate target(*[zpos<=manaU]|mylibrary) moveto(mylibrary)
auto=name(Look X cards) reveal:manaU optionone name(Get a Card) target(<1>*|reveal) moveto(mylibrary) optiononeend optiontwo target(<manaU>*|reveal) bottomoflibrary optiontwoend revealend
auto=if compare(restriction[*|zpos>=manaU]) then wingame
text=When Thassa’s Oracle enters the battlefield, look at the top X cards of your library, where X is your devotion to blue. Put up to one of them on top of your library and the rest on the bottom of your library in a random order. If X is greater than or equal to the number of cards in your library, you win the game. (Each {U} in the mana costs of permanents you control counts toward your devotion to blue.)
mana={1}{U}
type=Creature
subtype=Merfolk Wizard
power=1
toughness=3
[/card]

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[card]
name=Thirst for Meaning
auto=ability$!draw:3 _ choice name(discard 2 cards) target(<2>*|myhand) reject _ if type(enchantment|myhand)~morethan~0 then choice name(discard an enchantment) target(enchantment|myhand) reject!$
text=Draw three cards. Then discard two cards unless you discard an enchantment card.
mana={2}{U}
type=Instant
[/card]

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[card]
name=Threnody Singer
abilities=Flash,flying
auto=-manaU:mybattlefield/-0 target(creature) ueot
text=Flash / Flying / When Threnody Singer enters the battlefield, target creature an opponent controls gets -X/-0 until end of turn, where X is your devotion to blue. (Each {U} in the mana costs of permanents you control counts towards your devotion to blue.)
mana={1}{U}
type=Creature
subtype=Siren
power=1
toughness=3
[/card]

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[card]
name=Thryx, the Sudden Storm
abilities=flying,flash
auto=lord(*[manacost>=5]|mycastingzone) altercost(colorless,-1)
auto=lord(*[manacost>=5]|mycastingzone) nofizzle
text=Flash / Flying / Spells you cast with converted mana cost 5 or greater cost {1} less to cast and can’t be countered.
mana={3}{U}{U}
type=Legendary Creature
subtype=Elemental Giant
power=4
toughness=5
[/card]

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[card]
name=Towering-Wave Mystic
auto=@damagefoeof(player) from(this):target(player) deplete:thatmuch
text=Whenever Towering-Wave Mystic deals damage, target player puts that many cards from the top of their library into their graveyard.
mana={1}{U}
type=Creature
subtype=Merfolk Wizard
power=2
toughness=1
[/card]

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[card]
name=Triton Waverider
auto=@movedTo(enchantment|myBattlefield):flying ueot
text=Constellation -- Whenever an enchantment enters the battlefield under your control, Triton Waverider gains flying until end of turn.
mana={3}{U}
type=Creature
subtype=Merfolk Wizard
power=3
toughness=3
[/card]

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[card]
name=Vexing Gull
abilities=flying,flash
text=Flash / Flying
mana={2}{U}
type=Creature
subtype=Bird
power=2
toughness=2
[/card]

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[card]
name=Wavebreak Hippocamp
auto=@movedto(*|mystack) restriction{thisturn,opponentturnonly(*|mystack)~equalto~0}:draw:1 controller
text=Whenever you cast your first spell during each opponent’s turn, draw a card.
mana={2}{U}
type=Enchantment Creature
subtype=Horse Fish
power=2
toughness=2
[/card]

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[card]
name=Witness of Tomorrows
abilities=flying
auto={3}{U}:scry:1 scrycore delayed dontshow donothing scrycoreend scryend
text=Flying / {3}{U}: Scry 1.
mana={4}{U}
type=Enchantment Creature
subtype=Sphinx
power=3
toughness=4
[/card]
BLACK

##experimental code:
Agonizing Remorse
Cling to Dust
Elspeth's Nightmare
Erebos's Intervention
Gravebreaker Lamia
Hateful Eidolon
Nightmare Shepherd
Tymaret Calls the Dead
Tymaret, Chosen from Death

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[card]
name=Agonizing Remorse
target=opponent
aicode=activate moveto(exile) notatarget(*[-land]|targetedpersonshand)
auto=choice name(reveal from hand) reveal:type:*:targetedpersonshand revealzone(targetedpersonshand) optionone name(choose to exile) notatarget(<1>*[-land]|reveal) transforms((,newability[moveto(ownerhand) all(other *|reveal)],newability[moveto(exile)])) ueot optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerhand) and!( all(*|reveal) moveto(ownerhand) )!  optiontwoend revealend && life:-1 controller
auto=choice name(reveal from graveyard) moveto(exile) target(*[-land]|opponentGraveyard) && life:-1 controller
text=Target opponent reveals their hand. You choose a nonland card from it or a card from their graveyard. Exile that card. You lose 1 life.
mana={1}{B}
type=Sorcery
[/card]

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[card]
name=Aphemia, the Cacophony
abilities=flying
auto=@each my endofturn:may moveto(exile) target(enchantment|myGraveyrad) && token(Zombie,Aph)
text=Flying / At the beginning of your end step, you may exile an enchantment card from your graveyard. If you do, create a 2/2 black Zombie creature token.
mana={1}{B}
type=Legendary Enchantment Creature
subtype=Harpy
power=2
toughness=1
[/card]

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[card]
name=Zombie,Aph
type=Creature
subtype=Zombie
power=2
toughness=2
color=black
[/card]

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[card]
name=Aspect of Lamprey
target=creature|myBattlefield
auto=target(opponent) ability$!name(discard 2 cards) target(<2>*|myhand) reject!$ targetedplayer
auto=teach(creature) lifelink
text=Enchant creature -- When Strands of Undeath enters the battlefield, target player discards two cards. -- {B}: Regenerate enchanted creature.
mana={3}{B}
type=Enchantment
subtype=Aura
[/card]

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[card]
name=Blight-Breath Catoblepas
auto=-manaB:mybattlefield/-manaB:mybattlefield target(creature|opponentBattlefield) ueot
text=When Blight-Breath Catoblepas enters the battlefield, target creature an opponent controls gets -X/-X until end of turn, where X is your devotion to black. (Each {B} in the mana costs of permanents you control counts toward your devotion to black.)
mana={4}{B}{B}
type=Creature
subtype=Beast
power=3
toughness=2
[/card]

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[card]
name=Cling to Dust
auto=choice name(exile non-creature card) moveTo(exile) target(*[-creature]|Graveyard) && draw:1 controller
auto=choice name(exile creature card) moveTo(exile) target(creature|Graveyard) && life:3 controller
autograveyard=name(Escape-{3}{B},exile five) {3}{B}{E(other *|myGraveyard)}{E(other *|myGraveyard)}{E(other *|myGraveyard)}{E(other *|myGraveyard)}{E(other *|myGraveyard)}:castcard(normal)
text=Exile target card from a graveyard. If it was a creature card, you gain 3 life. Otherwise, you draw a card. / Escape—{3}{B}, Exile five other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)
mana={B}
type=Instant
[/card]

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[card]
name=Demon of Loathing
auto=@combatdamaged(player) from(this)::ability$!name(sacrifice a creature) notatarget(creature|myBattlefield) sacrifice!$ opponent
text=Flying, trample -- Whenever Demon of Loathing deals combat damage to a player, that player sacrifices a creature.
mana={5}{B}{B}
type=Creature
subtype=Demon
power=7
toughness=7
[/card]

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[card]
name=Discordant Piper
auto=@movedTo(this|mygraveyard) from(Battlefield):token(Goat,Dis)
text=When Discordant Piper dies, create a 0/1 white Goat creature token.
mana={1}{B}
type=Creature
subtype=Zombie Satyr
power=2
toughness=1
[/card]

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[card]
name=Goat,Dis
type=Creature
subtype=Goat
power=0
toughness=1
color=white
[/card]

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[card]
name=Drag to the Underworld
target=creature
anyzone=foreach(manaB|myBattlefield) changecost(colorless:-1) forcedalive
auto=destroy
text=This spell costs {X} less to cast, where X is your devotion to black. (Each {B} in the mana costs of permanents you control counts toward your devotion to black.) / Destroy target creature.
mana={2}{B}{B}
type=Instant
[/card]

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[card]
name=Eat to Extinction
target=creature,planeswalker
auto=moveto(exile) target(creature,planeswalker) && scry:1 scrycore delayed dontshow donothing scrycoreend scryend
text=Exile target creature or planeswalker. Look at the top card of your library. You may put that card into your graveyard.
mana={3}{B}
type=Instant
[/card]

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[card]
name=Elspeth's Nightmare
aicode=activate reject notatarget(*[-creature;-land]|targetedpersonshand)
auto=destroy target (creature[power<=2])
auto=counter(0/0,1,Lore)
auto=@each my firstmain:counter(0/0,1,Lore)
auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.2.Lore}) target(opponent) reveal:type:*:targetedpersonshand revealzone(targetedpersonshand) optionone name(choose discards) notatarget(<1>*[-creature;-land]|reveal) transforms((,newability[moveto(ownerhand) all(other *|reveal)],newability[moveto(ownerhand) and!(reject)!])) ueot optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerhand) and!( all(*|reveal) moveto(ownerhand) )!  optiontwoend revealend
auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) moveTo(exile) all(*|opponentGraveyard) && sacrifice(this)
text=I - Destroy target creature an opponent controls with power 2 or less. / II - Target opponent reveals their hand. You choose a noncreature, nonland card from it. That player discards that card. / III - Exile target opponent’s graveyard.
mana={2}{B}
type=Enchantment
subtype=Saga
[/card]

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[card]
name=Enemy of Enlightenment
abilities=flying
auto=foreach(*|opponenthand) -1/-1
auto=@each my upkeep:target(opponent) ability$!name(discard) target(<1>*|myhand) reject !$ targetedplayer
text=Flying / Enemy of Enlightenment gets -1/-1 for each card in your opponents’ hands. / At the beginning of your upkeep, each player discards a card.
mana={5}{B}
type=Enchatment Creature
subtype=Demon
power=5
toughness=5
[/card]

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[card]
name=Erebos, Bleak-Hearted
abilities=indestructible
auto=this(variable{type:manab}<5) transforms((removetypes,newability[becomes(Legendary Enchantment God)]))
auto=this(variable{type:manab}>4) transforms((Legendary Enchantment Creature))
auto=@movedto(graveyard) from(creature|myBattlefield):may pay({L:2}):Draw:1 controller
auto={1}{B}{S(other creature|mybattlefield)}:-2/-1 target(creature) ueot
text=Indestructible / As long as your devotion to black is less than five, Erebos isn’t a creature. / Whenever another creature you control dies, you may pay 2 life. If you do, draw a card. / {1}{B}, Sacrifice another creature: Target creature gets -2/-1 until end of turn.
mana={3}{B}
type=Legendary Enchantment Creature
subtype=God
power=5
toughness=6
[/card]

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[card]
name=Erebos's Intervention
target=creature,graveyard
auto=choice name(Target creature gets -X/-X) -X/-X
auto=choice name(Exile up to X cards...) moveto(Exile)
text=Choose one — • Target creature gets -X/-X until end of turn. You gain X life. • Exile up to twice X target cards from graveyards.
mana={X}{B}
type=Instant
[/card]

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[card]
name=Final Death
target=creature
auto=moveto(Exile)
text=Exile target creature.
mana={4}{B}
type=Instant
[/card]

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[card]
name=Fruit of Tizerus
target=player
auto=life:-2
autograveyard=name(Escape-{3}{B},exile three) {3}{B}{E(other *|myGraveyard)}{E(other *|myGraveyard)}{E(other *|myGraveyard)}:castcard(normal)
text=Target player loses 2 life. Escape—{3}{B}, Exile three other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)
mana={B}
type=Instant
[/card]

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[card]
name=Funeral Rites
auto=draw:2 controller
auto=life:-2 controller
auto=deplete:2 controller
text=You draw two cards, lose 2 life, and put the top two cards of your library into your graveyard.
mana={2}{B}
type=Sorcery
[/card]

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[card]
name=Gravebreaker Lamia
abilities=lifelink,hiddenface
aicode=activate moveTo(myhand) target(*|mylibrary)
auto=name(search card) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>*|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(myhand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend
auto=lord(*|myGraveyard) changecost(colorless:-1)
text=Lifelink / When Gravebreaker Lamia enters the battlefield, search your library for a card, put it into your graveyard, then shuffle your library. / Spells you cast from your graveyard cost {1} less to cast.
mana={4}{B}
type=Enchantment Creature
subtype=Snake Lamia
power=4
toughness=4
[/card]

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[card]
name=Grim Physician
auto=@movedTo(this|mygraveyard) from(Battlefield):-1/-1 target(creature|opponentGraveyard) ueot
text=When Grim Physician dies, target creature an opponent controls gets -1/-1 until end of turn.
mana={B}
type=Creature
subtype=Zombie
power=1
toughness=1
[/card]

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[card]
name=Hateful Eidolon
abilities=lifelink
auto=@movedTo(creature[auras>=1]|myGraveyard) from(Battlefield):foreach(creature[auras>=1]) draw:1 controller
text=Lifelink / Whenever an enchanted creature dies, draw a card for each Aura you controlled that was attached to it.
mana={B}
type=Enchantment Creature
subtype=Spirit
power=1
toughness=2
[/card]

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[card]
name=Inevitable End
target=creature
auto=teach(creature) upcost sacrifice
text=Enchant creature / Enchanted creature has “At the beginning of your upkeep, sacrifice a creature.”
mana={2}{B}
type=Enchantment
subtype=Aura
[/card]

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[card]
name=Lampad of Death's Vigil
auto={1}{S(creature|mybattlefield)}:life:-1 opponent && life:1 controller
text={1}, Sacrifice a creature: Each opponent loses 1 life and you gain 1 life.
mana={1}{B}
type=Enchantment Creature
subtype=Nymph
power=1
toughness=3
[/card]

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[card]
name=Minion's Return
abilities=flash
target=creature
auto=@movedTo(mytgt|graveyard) from(battlefield):all(trigger[to]) moveTo(mybattlefield)
text=Flash / Enchant creature / When enchanted creature dies, return that card to the battlefield under your control.
mana={2}{B}
type=Enchantment
subtype=Aura
[/card]

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[card]
name=Mire Triton
abilities=deathtouch
auto=deplete:2 controller && life:2 controller
text=Deathtouch / When Mire Triton enters the battlefield, put the top two cards of your library into your graveyard and you gain 2 life.
mana={1}{B}
type=Creature
subtype=Zombie Merfolk
power=2
toughness=1
[/card]

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[card]
name=Mire's Grasp
target=creature
auto=-3/-3
text=Enchant creature -- Enchanted creature gets -2/-2.
mana={1}{B}
type=Enchantment
subtype=Aura
[/card]

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[card]
name=Mogis's Favor
target=creature
auto=2/-1
autograveyard=name(Escape-{2}{B},exile two) {2}{B}{E(other *|myGraveyard)}{E(other *|myGraveyard)}:castcard(normal)
text=Enchant creature / Enchanted creature gets +2/-1. / Escape—{2}{B}, Exile two other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)
mana={B}
type=Enchantment
subtype=Aura
[/card]

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[card]
name=Nightmare Shepherd
abilities=flying
auto=@movedto(mygraveyard) from(creature[-token]|myBattlefield):may moveto(exile) && clone with(newability[transforms((,Nigthmare,setpower=1,settoughness=1)])
text=Flying / Whenever another nontoken creature you control dies, you may exile it. If you do, create a token that’s a copy of that creature, except it’s 1/1 and it’s a Nightmare in addition to its other types.
mana={2}{B}{B}
type=Enchantment Creature
subtype=Demon
power=4
toughness=4
[/card]

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[card]
name=Nyxborn Marauder
mana={2}{B}{B}
type=Enchantment Creature
subtype=Minotaur
power=4
toughness=3
[/card]

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[card]
name=Omen of the Dead
abilities=flash
auto=moveto(myHand) target(creature|myGraveyard)
auto={2}{W}{S}:scry:2 scrycore delayed dontshow donothing scrycoreend scryend
text=Flash / When Omen of the Dead enters the battlefield, return target creature card from your graveyard to your hand. / {2}{B}, Sacrifice Omen of the Dead: Scry 2.
mana={B}
type=Enchantment
[/card]

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[card]
name=Pharika's Libation
target=player
auto=choice ability$!name(sacrifice an enchantment) notatarget(enchantment|myBattlefield) sacrifice!$ targetedplayer
auto=choice ability$!name(sacrifice a creature) notatarget(creature|myBattlefield) sacrifice!$ targetedplayer
text=Choose one — • Target opponent sacrifices a creature. • Target opponent sacrifices an enchantment.
mana={2}{B}
type=Instant
[/card]

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[card]
name=Pharika's Spawn
autograveyard=name(Escape-{5}{B},exile three) {5}{B}{E(other *|myGraveyard)}{E(other *|myGraveyard)}{E(other *|myGraveyard)}:castcard(normal)
auto=@movedTo(this|mybattlefield) from(mygraveyard):counter(1/1,2) && NotATarget(creature[-Gorgon]|opponentbattlefield) sacrifice
text=Escape—{5}{B}, Exile three other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.) / Pharika’s Spawn escapes with two +1/+1 counters on it. When it enters the battlefield this way, each opponent sacrifices a non-Gorgon creature.
mana={3}{B}
type=Creature
subtype=Gorgon
power=3
toughness=4
[/card]

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[card]
name=Rage-Scarred Berserker
auto=1/0 target(creature|myBattlefield) ueot && indestructible ueot
text=When Rage-Scarred Berserker enters the battlefield, target creature you control gets +1/+0 and gains indestructible until end of turn. (Damage and effects that say “destroy” don’t destroy it.)
mana={4}{B}
type=Creature
subtype=Minotaur Berserker
power=5
toughness=4
[/card]

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[card]
name=Scavenging Harpy
abilities=flying
auto=moveto(Exile) target(*|opponentGraveyard)
text=Flying / When Scavenging Harpy enters the battlefield, exile target card from an opponent’s graveyard.
mana={2}{B}
type=Creature
subtype=Harpy
power=2
toughness=1
[/card]

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[card]
name=Soulreaper of Mogis
auto={2}{B}{S(creature|myBattlefield)}:Draw:1 controller
text={2}{B}, Sacrifice a creature: Draw a card.
mana={2}{B}
type=Enchantment Creature
subtype=Minotaur Shaman
power=2
toughness=3
[/card]

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[card]
name=Temple Thief
auto=cantbeblockedby(creature[auras>=1])
auto=cantbeblockedby(enchantment creature)
text=Temple Thief can’t be blocked by enchanted creatures or enchantment creatures.
mana={1}{B}
type=Creature
subtype=Human Rogue
power=2
toughness=2
[/card]

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[card]
name=Treacherous Blessing
auto=draw:3 controller
auto=@moveto(*|myStack):life:-1 controller
auto=@targeted(this):sacrifice(this)
text=When Treacherous Blessing enters the battlefield, draw three cards. Whenever you cast a spell, you lose 1 life. When Treacherous Blessing becomes the target of a spell or ability, sacrifice it.
mana={2}{B}
type=Enchantment
[/card]

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[card]
name=Tymaret Calls the Dead
auto=deplete:3 controller && may moveto(exile) target(creature,enchantment|myGraveyard) && token(Zombie,Tym)
auto=counter(0/0,1,Lore)
auto=@each my firstmain:counter(0/0,1,Lore)
auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.2.Lore}) deplete:3 controller && may moveto(exile) target(creature,enchantment|myGraveyard) && token(Zombie,Tym)
auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) :life:type:zombie:mybattlefield controller && scry:type:zombie:mybattlefield scrycore delayed dontshow donothing scrycoreend scryend && sacrifice(this)
text=(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) / I, II — Put the top three cards of your library into your graveyard. Then you may exile a creature or enchantment card from your graveyard. If you do, create a 2/2 black Zombie creature token. / III — You gain X life and scry X, where X is the number of Zombies you control.
mana={2}{B}
type=Enchantment
subtype=Saga
[/card]

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[card]
name=Zombie,Tym
type=Creature
subtype=Zombie
power=2
toughness=2
color=black
[/card]

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[card]
name=Tymaret, Chosen from Death
auto=0/type:manaB:mybattlefield cdaactive
auto={1}{B}:name (exile cards) moveto(exile) target(<upto:2>*|graveyard)
auto={1}{B}:name (exile creature cards) moveto(exile) target(<upto:2>*|graveyard) && newability[@movedto(creature|Exile) from(graveyard):life:1]
text=Tymaret’s toughness is equal to your devotion to black. (Each {B} in the mana costs of permanents you control counts toward your devotion to black.) / {1}{B}: Exile up to two target cards from graveyards. You gain 1 life for each creature card exiled this way.
mana={B}{B}
type=Legendary Enchantment Creature
subtype=Demigod
power=2
toughness=*
[/card]

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[card]
name=Underworld Charger
abilities=cantblock
autograveyard=name(Escape-{4}{B},exile three) {4}{B}{E(other *|myGraveyard)}{E(other *|myGraveyard)}{E(other *|myGraveyard)}:castcard(normal)
auto=@movedTo(this|mybattlefield) from(mygraveyard):counter(1/1,2)
text=Underworld Charger can’t block. / Escape—{4}{B}, Exile three other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.) / Underworld Charger escapes with two +1/+1 counters on it.
mana={2}{B}
type=Creature
subtype=Nightmare Horse
power=3
toughness=3
[/card]

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[card]
name=Underworld Sentinel
auto=@combat(attacking) source(this):moveTo(exile) target(creature|myGraveyard)
auto=@movedTo(this|mygraveyard) from(Battlefield):moveTo(myBattlefield) all(creature|myExile)
text=Whenever Underworld Sentinel attacks, exile target creature card from your graveyard. -- When Underworld Sentinel dies, put all cards exiled with it onto the battlefield.
mana={3}{B}{B}
type=Creature
subtype=Skeleton Soldier
power=4
toughness=5
[/card]

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[card]
name=Venomous Hierophant
abilities=deathtouch
auto=deplete:3 controller
text=Deathtouch / When Venomous Hierophant enters the battlefield, put the top three cards of your library into your graveyard.
mana={3}{B}
type=Creature
subtype=Gorgon Cleric
power=3
toughness=3
[/card]

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[card]
name=Woe Strider
auto=token(Goat,Woe)
auto={S(other creature|myBattlefield}:scry:1 scrycore delayed dontshow donothing scrycoreend scryend
autograveyard=name(Escape-{3}{B}{B},exile four) {3}{B}{B}{E(other *|myGraveyard)}{E(other *|myGraveyard)}{E(other *|myGraveyard)}{E(other *|myGraveyard)}:castcard(normal)
auto=@movedTo(this|mybattlefield) from(mygraveyard):counter(1/1,2)
text=When Woe Strider enters the battlefield, create a 0/1 white Goat creature token. / Sacrifice another creature: Scry 1. / Escape—{3}{B}{B}, Exile four other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.) / Woe Strider escapes with two +1/+1 counters on it.
mana={2}{B}
type=Creature
subtype=Horror
power=3
toughness=2
[/card]

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[card]
name=Goat,Woe
type=Creature
subtype=Goat
power=0
toughness=1
color=white
[/card]
CORRECTIONS of previous colors:
-Ichthyomorphosis
-One with the Stars
Last edited by Luruz on Sun Feb 16, 2020 11:36 pm, edited 4 times in total.
Luruz
Posts: 111
Joined: Sat Apr 27, 2013 12:33 am

Re: Theros Beyond Death RED cards added

Post by Luruz »

RED

##experimental code:
Blood Aspirant
Dreamshaper Shaman
Flummoxed Cyclops
Furious Rise
Impending Doom
Ox of Agonas
Purphoros's Intervention
Skophos Maze-Warden
Storm Herald


PREVIOUS CORRECTIONS:
-All escape cards change the description cost from: "Escape-{mana}{mana}" to "Escape-{mana}{mana} exile cards"
-Eslpeth Sun's Nemesis has a descritpion code: "Name"
-Individual Tokens Added for references to create a token only for RED and next cards, not for previous colors of this set.

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[card]
name=The Akroan War
auto=aslongas(The Akroan War|mybattlefield) shackle target(creature)
auto=counter(0/0,1,Lore)
auto=@each my firstmain:counter(0/0,1,Lore)
auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.2.Lore}) all(creature|opponentbattlefield) mustattack uynt
auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) all(creature[tapped]) dynamicability<!mytgt powerstrike itself!> && sacrifice(this)
text=(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) / I — Gain control of target creature for as long as The Akroan War remains on the battlefield. / II — Until your next turn, creatures your opponents control attack each combat if able. / III — Each tapped creature deals damage to itself equal to its power.
mana={3}{R}
type=Enchantment
subtype=Saga
[/card]

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[card]
name=Anax, Hardened in the Forge
auto=type:manaR:mybattlefield/0 cdaactive
auto=@movedTo(this|mygraveyard) from(Battlefield):token(Satyr,har)
auto=@movedTo(other creature[-token]|mygraveyard) from(Battlefield):token(Satyr,hardened)
auto=@movedTo(other creature[-token,power>=4]|mygraveyard) from(Battlefield):token(Satyr,hardened)*2
text=Anax’s power is equal to your devotion to red. (Each {R} in the mana costs of permanents you control counts toward your devotion to red.) / Whenever Anax or another nontoken creature you control dies, create a 1/1 red Satyr creature token with “This creature can’t block.” If the creature had power 4 or greater, create two of those tokens instead.
mana={1}{R}{R}
type=Legendary Enchantment Creature
subtype=Demigod
power=*
toughness=3
[/card]

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[card]
name=Satyr,har
abilities=cantblock
type=Creature
subtype=Satyr
power=1
toughness=1
color=red
[/card]

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[card]
name=Arena Trickster
auto=@movedto(*|mystack) restriction{thisturn,opponentturnonly(*|mystack)~equalto~0}:counter(1/1,1) all(this)
text=Whenever you cast your first spell during each opponent’s turn, put a +1/+1 counter on Arena Trickster.
mana={3}{R}
type=Creature
subtype=Human Shaman
power=3
toughness=3
[/card]

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[card]
name=Aspect of Manticore
abilities=flash
target=creature
auto=2/0
auto=teach(Creature) first strike ueot
text=Flash / Enchant creature / When Aspect of Manticore enters the battlefield, enchanted creature gains first strike until end of turn. / Enchanted creature gets +2/+0.
mana={2}{R}
type=Enchantment
subtype=Aura
[/card]

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[card]
name=Blood Aspirant
auto=@sacrificed(*|mybattlefield):counter(1/1,1) all(this)
auto={1}{R}{S(creature,enchantment|myBattlefield}:damage:1 && cantblock target(creature) oneshot ueot
text=Whenever you sacrifice a permanent, put a +1/+1 counter on Blood Aspirant. / {1}{R}, {T}, Sacrifice a creature or enchantment: Blood Aspirant deals 1 damage to target creature. That creature can’t block this turn.
mana={1}{R}
type=Creature
subtype=Satyr Berserker
power=1
toughness=1
[/card]

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[card]
name=Careless Celebrant
auto=@movedTo(this|mygraveyard) from(Battlefield):damage:2 target(creature,planeswalker|opponentBattlefield)
text=When Careless Celebrant dies, it deals 2 damage to target creature or planeswalker an opponent controls.
mana={1}{R}
type=Creature
subtype=Satyr Shaman
power=2
toughness=1
[/card]

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[card]
name=Dreamshaper Shaman
aicode=activate transforms((,newability[if type(*[-land,zpos=1]|mylibrary)~morethan~0 then target(*[-land,zpos=1]|mylibrary) moveto(ownerbattlefield)) ueot
auto=@each my endofturn:may pay({2}{R}{S(*[-land]|myBattlefield}):Reveal:1 revealzone(mylibrary) revealuntil(*[-land]|mylibrary) moveto(mybattlefield) optiononeend optiontwo choice name(Put on Bottom) all(*|reveal) bottomoflibrary optiontwoend revealend
text=At the beginning of your end step, you may pay {2}{R} and sacrifice a nonland permanent. If you do, reveal cards from the top of your library until you reveal a nonland permanent card. Put that card onto the battlefield and the rest on the bottom of your library in a random order.
mana={5}{R}
type=Enchantment Creature
subtype=Minotaur Shaman
power=5
toughness=4
[/card]

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[card]
name=Dreamstalker Manticore
auto=@movedto(*|mystack) restriction{thisturn,opponentturnonly(*|mystack)~equalto~0}:damage:1 target(creature,planeswalker|opponentBattlefield)
text=Whenever you cast your first spell during each opponent’s turn, Dreamstalker Manticore deals 1 damage to any target.
mana={2}{R}
type=Creature
subtype=Manticore
power=4
toughness=2
[/card]

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[card]
name=Escape Velocity
target=creature
auto=haste
auto=1/0
autograveyard=name(Escape-{1}{R},exile two) {1}{R}{E(other *|myGraveyard)}{E(other *|myGraveyard)}:castcard(normal)
text=Enchant creature / Enchanted creature gets +1/+0 and has haste. / Escape—{1}{R}, Exile two other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)
mana={R}
type=Enchantment
subtype=Aura
[/card]

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[card]
name=Fateful End
target=creature,player,plansewalker
auto=damage:3
auto=scry:1 scrycore delayed dontshow donothing scrycoreend scryend
text=Fateful End deals 3 damage to any target. Scry 1.
mana={2}{R}
type=Instant
[/card]

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[card]
name=Final Flare
target=creature
auto=damage:5
text=As an additional cost to cast this spell, sacrifice a creature or enchantment. / Final Flare deals 5 damage to target creature.
mana={2}{R}{S(creature,enchantment|mybattlefield)}
type=Instant
[/card]

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[card]
name=Flummoxed Cyclops
abilities=reach
auto=@each my blockers restriction{type(creature[attacking]|opponentBattlefield)~morethan~1}:cantblock ueot
text=Reach / Whenever two or more creatures your opponents control attack, Flummoxed Cyclops can’t block this combat.
mana={3}{R}
type=Creature
subtype=Cyclops
power=4
toughness=4
[/card]

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[card]
name=Furious Rise
auto=@each my endofturn aslongas(creature[power>=4]|myBattlefield):moveto(exile) and!( transforms((,canplayfromexile)) ueot )! all(*[zpos=1]|mylibrary) uynt
text=At the beginning of your end step, if you control a creature with power 4 or greater, exile the top card of your library. You may play that card until you exile another card with Furious Rise.
mana={2}{R}
type=Enchantment
[/card]

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[card]
name=Hero of the Games
auto=@targeted(this) from(*[instant;sorcery;enchantment]|mycastingzone):1/0 all(creature|mybattlefield) ueot oneshot
text=Whenever you cast a spell that targets Hero of the Games, creatures you control get +1/+0 until end of turn.
mana={2}{R}
type=Creature
subtype=Human Soldier
power=3
toughness=2
[/card]

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[card]
name=Hero of the Revel
auto=token(Satyr,rev)
auto=@targeted(this) from(*[instant;sorcery;enchantment]|mycastingzone):1/0 all(creature|mybattlefield) ueot oneshot
text=When Heroes of the Revel enters the battlefield, create a 1/1 red Satyr creature token with “This creature can’t block.” / Whenever you cast a spell that targets Heroes of the Revel, creatures you control get +1/+0 until end of turn.
mana={4}{R}
type=Creature
subtype=Satyr Soldier
power=4
toughness=4
[/card]

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[card]
name=Satyr,rev
abilities=cantblock
type=Creature
subtype=Satyr
power=1
toughness=1
color=red
[/card]

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[card]
name=Impending Doom
target=creature
auto=mustattack
auto=3/3
auto=@movedTo(mytgt|graveyard):damage:3 targetController
text=Enchant creature / Enchanted creature gets +3/+3 and attacks each combat if able. / When enchanted creature dies, Impending Doom deals 3 damage to that creature’s controller.
mana={2}{R}
type=Enchantment
subtype=Aura
[/card]

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[card]
name=Incendiary Oracle
auto={1}{R}:1/0 ueot
auto=@damaged(creature) from(this):all(trigger[to]) exiledeath oneshot
text={1}{R}: Incendiary Oracle gets +1/+0 until end of turn. / If a creature dealt damage by Incendiary Oracle this turn would die, exile it instead.
mana={1}{R}
type=Creature
subtype=Human Shaman
power=2
toughness=2
[/card]

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[card]
name=Iroas's Blessing
target=creature|myBattlefield
auto=damage:4 target(creature,planeswalker|opponentBattlefield)
auto=1/1
text=Enchant creature you control / When Iroas’s Blessing enters the battlefield, it deals 4 damage to target creature or planeswalker an opponent controls. / Enchanted creature gets +1/+1.
mana={3}{R}
type=Enchantment
subtype=Aura
[/card]

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[card]
name=Irreverent Revelers
auto=choice destroy target(artifact)
auto=choice haste ueot
text=When Irreverent Revelers enters the battlefield, choose one — • Destroy target artifact. • Irreverent Revelers gains haste until end of turn.
mana={2}{R}
type=Creature
subtype=Satyr
power=2
toughness=2
[/card]

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[card]
name=Nyxborn Brute
mana={3}{R}{R}
type=Enchantment Creature
subtype=Cyclops
power=7
toughness=3
[/card]

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[card]
name=Omen of the Forge
abilities=flash
auto=damage:2 target(creature,player,planeswalker)
auto={2}{R}{S}:scry:2 scrycore delayed dontshow donothing scrycoreend scryend
text=Flash / When Omen of the Forge enters the battlefield, it deals 2 damage to any target. / {2}{R}, Sacrifice Omen of the Forge: Scry 2.
mana={1}{R}
type=Enchantment
[/card]

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[card]
name=Oread of Mountain's Blaze
auto={2}{R}{D(*|myhand)}:draw:1 controller
text={2}{R}, Discard a card: Draw a card.
mana={1}{R}
type=Enchantment Creature
subtype=Nymph
power=1
toughness=3
[/card]

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[card]
name=Ox of Agonas
auto=reject all(*|myhand) && draw:3 controller
autograveyard=name(Escape-{R}{R},exile eight) {R}{R}{E(other *|myGraveyard)}{E(other *|myGraveyard)}{E(other *|myGraveyard)}{E(other *|myGraveyard)}{E(other *|myGraveyard)}{E(other *|myGraveyard)}{E(other *|myGraveyard)}{E(other *|myGraveyard)}:castcard(normal)
auto=@movedTo(this|mybattlefield) from(mygraveyard):counter(1/1,1)
text=When Ox of Agonas enters the battlefield, discard your hand, then draw three cards. / Escape—{R}{R}, Exile eight other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.) / Ox of Agonas escapes with a +1/+1 counter on it.
mana={3}{R}{R}
type=Creature
subtype=Ox
power=4
toughness=2
[/card]

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[card]
name=Phoenix of Ash
abilities=flying,haste
auto={2}{R}:2/0 ueot
autograveyard=name(Escape-{2}{R}{R},exile three) {2}{R}{R}{E(other *|myGraveyard)}{E(other *|myGraveyard)}{E(other *|myGraveyard)}:castcard(normal)
auto=@movedTo(this|mybattlefield) from(mygraveyard):counter(1/1,1)
text=Flying, haste / {2}{R}: Phoenix of Ash gets +2/+0 until end of turn. / Escape—{2}{R}{R}, Exile three other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.) / Phoenix of Ash escapes with a +1/+1 counter on it.
mana={1}{R}{R}
type=Creature
subtype=Phoenix
power=2
toughness=2
[/card]

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[card]
name=Purphoros, Bronze-Blooded
abilities=indestructible
auto=this(variable{type:manar}<5) transforms((removetypes,newability[becomes(Legendary Enchantment God)]))
auto=this(variable{type:manar}>4) transforms((Legendary Enchantment Creature))
auto=lord(creature|myBattlefield) haste
auto={2}{R}:may moveto(mybattlefield) target(creature,artifact|myhand) && transforms((,treason)) oneshot
text=Indestructible / As long as your devotion to red is less than five, Purphoros isn’t a creature. / Other creatures you control have haste. / {2}{R}: You may put a red creature card or an artifact creature card from your hand onto the battlefield. Sacrifice it at the beginning of the next end step.
mana={4}{R}
type=Legendary Enchantment Creature
subtype=God
power=7
toughness=6
[/card]

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[card]
name=Purphoros's Intervention
auto=choice name(Create elemental token) token(Elemental,Creature Elemental,X/1,red,trample,haste,unearth)
auto=choice name(Deals twice X damage) damage:X target(creature,planeswalker) && damage:X target(creature,planeswalker)
text=Choose one — • Create an X/1 red Elemental creature token with trample and haste. Sacrifice it at the beginning of the next end step. • Purphoros’s Intervention deals twice X damage to target creature or planeswalker.
mana={X}{R}
type=Sorcery
[/card]

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[card]
name=Satyr's Cunning
auto=token(Satyr,cun)
autograveyard=name(Escape-{2}{R},exile two) {2}{U}{E(other *|myGraveyard)}{E(other *|myGraveyard)}:castcard(normal)
text=Create a 1/1 red Satyr creature token with “This creature can’t block.” / Escape—{2}{R}, Exile two other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)
mana={R}
type=Sorcery
[/card]

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[card]
name=Satyr,cun
abilities=cantblock
type=Creature
subtype=Satyr
power=1
toughness=1
color=red
[/card]

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[card]
name=Skophos Maze-Warden
auto={1}:1/-1 ueot
auto=@targeted(other creature|Battlefield) from(land|myBattlefield):all(trigger) transforms((,newability[dynamicability<!powerstrike eachother!> target(creature|opponentbattlefield)]))
text={1}: Skophos Maze-Warden gets +1/-1 until end of turn. / Whenever another creature becomes the target of an ability of a land you control named Labyrinth of Skophos, you may have Skophos Maze-Warden fight that creature. (Each deals damage equal to its power to the other.)
mana={3}{R}
type=Creature
subtype=Minotaur Warrior
power=3
toughness=4
[/card]

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[card]
name=Skophos Warleader
auto={R}{S(other creature,enchantment|myBattlefield}:1/0 && menace ueot
text={R}, Sacrifice another creature or enchantment: Skophos Warleader gets +1/+0 and gains menace until end of turn. (It can’t be blocked except by two or more creatures.)
mana={4}{R}
type=Creature
subtype=Minotaur Warrior
power=4
toughness=5
[/card]

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[card]
name=Stampede Rider
abilities=trample
auto=@each combatbegins:if type(creature[power>=4]|mybattlefield)~morethan~0 then 1/1 ueot
text=Trample / At the beginning of each combat, if you control a creature with power 4 or greater, Stampede Rider gets +1/+1 until end of turn.
mana={2}{R}
type=Creature
subtype=Satyr
power=2
toughness=3
[/card]

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[card]
name=Storm Herald
abilities=haste
auto=moveto(myBattlefield) target(enchantment[aura]|myGraveyard) with(@each my endofturn: transforms((,treason,exiledeath)) forever)
text=Haste / When Storm Herald enters the battlefield, return any number of Aura cards from your graveyard to the battlefield attached to creatures you control. Exile those Auras at the beginning of your next end step. If those Auras would leave the battlefield, exile them instead of putting them anywhere else.
mana={2}{R}
type=Creature
subtype=Human Shaman
power=3
toughness=2
[/card]

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[card]
name=Storm's Wrath
auto=damage:4 all(creature,planeswalker)
text=Storm’s Wrath deals 4 damage to each creature and each planeswalker.
mana={2}{R}{R}
type=Sorcery
[/card]

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[card]
name=Terror of Mount Velus
abilities=flying,double strike
auto=lord(creatures|myBattlefield) double strike ueot oneshot
text=Flying, double strike -- When Terror of Mount Velus enters the battlefield, creatures you control gain double strike until end of turn.
mana={5}{R}{R}
type=Creature
subtype=Dragon
power=5
toughness=5
[/card]

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[card]
name=The Triumph of Anax
auto=counter(0/0,1,Lore)
auto=foreach(counter{0/0,1,Lore}) 1/0 && trample target(creature)
auto=@each my firstmain:counter(0/0,1,Lore)
auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.2.Lore}) foreach(counter{0/0,1,Lore}) 1/0 && trample target(creature)
auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) foreach(counter{0/0,1,Lore}) 1/0 && trample target(creature)
auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.4.Lore}) target(creature|mybattlefield) transforms((,newability[target(creature|opponentBattlefield) dynamicability<!powerstrike eachother!>])) && sacrifice(this) ueot
text=(As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.) / I, II, III — Until end of turn, target creature gains trample and gets +X/+0, where X is the number of lore counters on The Triumph of Anax. / IV — Target creature you control fights up to one target creature you don’t control. (Each deals damage equal to its power to the other.)
mana={2}{R}
type=Enchantment
subtype=Saga
[/card]

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[card]
name=Underworld Breach
auto=lord(*[-land]|myGraveyard) newability[{storedmanacost}{S(other *|myGraveyard)}{S(other *|myGraveyard)}{S(other *|myGraveyard)}:castcard(normal)]
auto=@each my endofturn:sacrifice(this)
text=Each nonland card in your graveyard has escape. The escape cost is equal to the card’s mana cost plus exile three other cards from your graveyard. (You may cast cards from your graveyard for their escape cost.) / At the beginning of the end step, sacrifice Underworld Breach.
mana={1}{R}
type=Enchantment
[/card]

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[card]
name=Underworld Fires
auto=all(creature[-protection from red],planeswalker) exiledeath
auto=damage:1 all(creature,planeswalker)
text=Underworld Fires deals 1 damage to each creature and each planeswalker. If a permanent dealt damage this way would die this turn, exile it instead.
mana={1}{R}
type=Sorcery
[/card]

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[card]
name=Underworld Rage-Hound
abilities=mustattack
autograveyard=name(Escape-{3}{R},exile three) {3}{R}{E(other *|myGraveyard)}{E(other *|myGraveyard)}{E(other *|myGraveyard)}:castcard(normal)
auto=@movedTo(this|mybattlefield) from(mygraveyard):counter(1/1,2)
text=Underworld Rage-Hound attacks each combat if able. / Escape—{3}{R}, Exile three other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.) / Underworld Rage-Hound escapes with a +1/+1 counter on it.
mana={1}{R}
type=Creature
subtype=Elemental Hound
power=3
toughness=1
[/card]
Last edited by Luruz on Sun Feb 16, 2020 11:41 pm, edited 1 time in total.
Luruz
Posts: 111
Joined: Sat Apr 27, 2013 12:33 am

Re: Theros Beyond Death GREEN cards added

Post by Luruz »

GREEN

##experimental code:
Inspire Awe
Ironscale Hydra
Nylea's Intervention
Nyx Herald
Nyxbloom Ancient
Pheres-Band Brawler

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[card]
name=Arasta of the Endless Web
abilities=reach
auto=@moveto(*[sorcery,instant]|opponentStack):token(Spider,Ara)
text=Reach / Whenever an opponent casts an instant or sorcery spell, create a 1/2 green Spider creature token with reach.
mana={2}{G}{G}
type=Legendary Enchantment Creature
subtype=Spider
power=3
toughness=5
[/card]

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[card]
name=Spider,Ara
type=Creature
subtype=Spider
power=1
toughness=2
color=green
[/card]

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[card]
name=Chainweb Aracnir
abilities=reach
auto=target(creature[flying]|opponentBattlefield) name(Deals damage to a creature) dynamicability<!powerstrike!>
autograveyard=name(Escape-{3}{G}{G},exile four) {3}{G}{G}{E(other *|myGraveyard)}{E(other *|myGraveyard)}{E(other *|myGraveyard)}{E(other *|myGraveyard)}:castcard(normal)
auto=@movedTo(this|mybattlefield) from(mygraveyard):counter(1/1,3)
text=Reach / When Chainweb Aracnir enters the battlefield, it deals damage equal to its power to target creature with flying an opponent controls. / Escape—{3}{G}{G}, Exile four other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.) / Chainweb Aracnir escapes with three +1/+1 counters on it.
mana={G}
type=Creature
subtype=Spider
power=1
toughness=2
[/card]

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[card]
name=Destiny Spinner
auto=lord(*[creature;enchantment]|mystack) nofizzle
auto={3}{G}:target(land|mybattlefield) transforms((Elemental Creature,setpower=type:enchantment:mybattlefield,settoughness=type:enchantment:mybattlefield,trample)) ueot
text=Creature and enchantment spells you control can’t be countered. / {3}{G}: Target land you control becomes an X/X Elemental creature with trample and haste until end of turn, where X is the number of enchantments you control. It’s still a land.
mana={1}{G}
type=Enchantment Creature
subtype=Human
power=2
toughness=3
[/card]

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[card]
name=Dryad of the Ilysian Grove
auto=maxPlay(land)+1
auto=lord(land|myBattlefield) transforms((plains forest mountain swamp island))
text=You may play an additional land on each of your turns. / Lands you control are every basic land type in addition to their other types.
mana={2}{G}
type=Enchantment Creature
subtype=Nymph
power=2
toughness=4
[/card]

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[card]
name=The First Iroan Games
auto=token(Human,The)
auto=counter(0/0,1,Lore)
auto=@each my firstmain:counter(0/0,1,Lore)
auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.2.Lore}) counter(1/1,3) target(creature|myBattlefield)
auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) if type (creature[power>=4]|myBattlefield) then drawn:2 controller
auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.4.Lore}) token(Gold) && sacrifice(this)
text=(As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.) / I — Create a 1/1 white Human Soldier token. / II — Put three +1/+1 counters on target creature you control. / III — If you control a creature with power 4 or greater, draw two cards. / IV — Create a Gold token.
mana={2}{G}
type=Enchantment
subtype=Saga
[/card]

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[card]
name=Human,The
type=Creature
subtype=Human Soldier
power=1
toughness=1
color=white
[/card]

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[card]
name=Hydra's Growth
target=creature
auto=counter(1/1,1)
auto=@each my upkeep:thisforeach(counter{1/1.1}) counter(1/1,1)
text=Enchant creature / When Hydra’s Growth enters the battlefield, put a +1/+1 counter on enchanted creature. / At the beginning of your upkeep, double the number of +1/+1 counters on enchanted creature.
mana={2}{G}
type=Enchantment
subtype=Aura
[/card]

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[card]
name=Hyrax Tower Scout
auto=untap target(creature)
text=When Hyrax Tower Scout enters the battlefield, untap target creature.
mana={2}{G}
type=Creature
subtype=Human Scout
power=3
toughness=3
[/card]

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[card]
name=Feed the Clan
auto=if type(creature[power>=4]|mybattlefield)~morethan~0 then Add{G}{G} else Add{G}
auto=if type(creature[power>=4]|mybattlefield)~morethan~0 then Add{W}{W} else Add{W}
auto=if type(creature[power>=4]|mybattlefield)~morethan~0 then Add{U}{U} else Add{U}
auto=if type(creature[power>=4]|mybattlefield)~morethan~0 then Add{B}{B} else Add{B}
auto=if type(creature[power>=4]|mybattlefield)~morethan~0 then Add{R}{R} else Add{R}
text={T}: Add one mana of any color. If you control a creature with power 4 or greater, add two mana of any one color instead.
mana={1}{G}
type=Creature
subtype=Plant
power=1
toughness=1
[/card]

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[card]
name=Inspire Awe
auto=preventAllcombatDamage(-creature[aura>=1],-Enchantment Creature) ueot
auto=scry:2 scrycore delayed dontshow donothing scrycoreend scryend
text=Prevent all combat damage that would be dealt this turn except by enchanted creatures and enchantment creatures. Scry 2.
mana={3}{G}
type=Instant
[/card]

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[card]
name=Ironscale Hydra
auto=@combatdamagefoeof(this) from(creature):preventalldamage to(this) && counter(1/1,1)
text=If a creature would deal combat damage to Ironscale Hydra, prevent that damage and put a +1/+1 counter on Ironscale Hydra.
mana={3}{G}{G}
type=Creature
subtype=Hydra
power=5
toughness=5
[/card]

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[card]
name=Klothys's Design
auto=all(creature|myBattlefield) type:manaG:mybattlefield/type:manaG:mybattlefield ueot
text=Creatures you control get +X/+X until end of turn, where X is your devotion to green. (Each {G} in the mana costs of permanents you control counts toward your devotion to green.)
mana={5}{G}
type=Sorcery
[/card]

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[card]
name=Loathsome Chimera
autograveyard=name(Escape-{4}{G},three) {4}{G}{E(other *|myGraveyard)}{E(other *|myGraveyard)}{E(other *|myGraveyard)}:castcard(normal)
auto=@movedTo(this|mybattlefield) from(mygraveyard):counter(1/1,1)
text=Escape—{4}{G}, exile three other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.) / Loathsome Chimera escapes with a +1/+1 counter on it.
mana={2}{G}
type=Creature
subtype=Chimera
power=4
toughness=1
[/card]

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[card]
name=Mantle of the Wolf
target=creature
auto=4/4
auto=@movedto(this|graveyard):token(Wolf,Man)*2
text=Enchant creature / Enchanted creature gets +4/+4. / When Mantle of the Wolf is put into a graveyard from the battlefield, create two 2/2 green Wolf creature tokens.
mana={3}{G}
type=Enchantment
subtype=Aura
[/card]

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[card]
name=Wolf,Man
type=Creature
subtype=Wolf
power=2
toughness=2
color=green
[/card]

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[card]
name=Moss Viper
abilities=deathtouch
text=Deathtouch
mana={G}
type=Creature
subtype=Snake
power=1
toughness=1
[/card]

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[card]
name=Mystic Repeal
target=Enchantment
auto=bottomoflibrary
text=Put target enchantment on the bottom of its owner’s library
mana={G}
type=Instant
[/card]

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[card]
name=Nessian Boar
abilities=lure
auto=@combat(blocking,blocked) source(this) from(creature):draw:1 opponent
text=All creatures able to block Nessian Boar do so. / Whenever Nessian Boar becomes blocked by a creature, that creature’s controller draws a card.
mana={3}{G}{G}
type=Creature
subtype=Boar
power=10
toughness=6
[/card]

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[card]
name=Nessian Hornbeetle
auto=@each my combatbegins restriction{type(creature[power>=4]|mybattlefield)~morethan~0}:counter(1/1,1)
text=At the beginning of combat on your turn, if you control another creature with power 4 or greater, put a +1/+1 counter on Nessian Hornbeetle.
mana={1}{G}
type=Creature
subtype=Insect
power=2
toughness=2
[/card]

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[card]
name=Nessian Wanderer
aicode=activate target(land[zpos<=3]|mylibrary) moveto(myhand)
auto=@movedTo(enchantment|myBattlefield):name(look three) reveal:3 optionone name(Get a land) target(<upto:1>land|reveal) moveto(myhand) optiononeend optiontwo name(put on bottom) target(<2>*|reveal) bottomoflibrary optiontwoend revealend
text=Constellation — Whenever an enchantment enters the battlefield under your control, look at the top three cards of your library. You may reveal a land card from among them and put that card into your hand. Put the rest on the bottom of your library in a random order.
mana={1}{G}
type=Creature
subtype=Satyr Scout
power=1
toughness=3
[/card]

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[card]
name=Nexus Wardens
abilities=reach
auto=@movedTo(enchantment|myBattlefield):life:2 controller
text=Reach / Constellation — Whenever an enchantment enters the battlefield under your control, you gain 2 life.
mana={2}{G}
type=Creature
subtype=Satyr Archer
power=1
toughness=4
[/card]

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[card]
name=Nylea, Keen-Eyed
abilities=indestructible
aicode=activate transforms((,newability[if type(creature[zpos=1]|mylibrary)~morethan~0 then target(creature[zpos=1]|mylibrary) moveto(ownerbattlefield) else target(*[zpos=1]|mylibrary) moveto(mygraveyard)])) ueot
auto=this(variable{type:manag}<5) transforms((removetypes,newability[becomes(Legendary Enchantment God)]))
auto=this(variable{type:manag}>4) transforms((Legendary Enchantment Creature))
auto=lord(creature|mycastingzone) altercost( colorless,-1)
auto={2}{G}:reveal:1 optionone target(creature|reveal) moveto(mybattlefield) optiononeend optiontwo name(Put in grave) target(<1>*|reveal) moveto(mygraveyard) optiontwoend revealend
text=Indestructible / As long as your devotion to green is less than five, Nylea isn’t a creature. / Creature spells you cast cost {1} less to cast. / {2}{G}: Reveal the top card of your library. If it’s a creature card, put it into your hand. Otherwise, you may put it into your graveyard.
mana={3}{G}
type=Legendary Enchantment Creature
subtype=God
power=5
toughness=6
[/card]

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[card]
name=Nylea's Forerunner
abilities=Trample
auto=lord(other creature|myBattlefield) trample
text=Trample / Other creatures you control have trample.
mana={4}{G}
type=Enchantment Creature
subtype=Beast
power=5
toughness=3
[/card]

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[card]
name=Nylea's Huntmaster
auto=target (creature|myBattlefield) type:manaG:myBattlefield/type:manaG:myBattlefield ueot
text=When Nylea’s Huntmaster enters the battlefield, target creature you control gets +X/+0 until end of turn, where X is your devotion to green. (Each {G} in the mana costs of permanents you control counts towards your devotion to green.)
mana={3}{G}
type=Creature
subtype=Centaur Shaman
power=4
toughness=3
[/card]

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[card]
name=Nylea's Intervention
abilities=hiddenface
aicode=activate transforms((,newability[moveto(myhand) all(*[zpos=X]|mylibrary) && shuffle ueot
auto=Choice name(Look X cards) reveal:X optionone name(Get a card) target(<1>*[land]|reveal) moveto(myhand) optiononeend revealend && shuffle
auto=Choice name(Deals X damage) damage:X all(creature[flying]) && damage:X all(creature[flying])
text=Choose one — • Search your library for up to X land cards, reveal them, put them into your hand, then shuffle your library. • Nylea’s Intervention deals twice X damage to each creature with flying.
mana={X}{G}{G}
type=Sorcery
[/card]

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[card]
name=Nyx Herald
auto=@each my combatbegins restriction{type(creature[auras>=1],enchantment creature|mybattlefield)~morethan~0}:1/1 target(creature|myBattlefield) && trample ueot
text=At the beginning of combat on your turn, target enchanted creature or enchantment creature you control gets +1/+1 and gains trample until end of turn.
mana={2}{G}
type=Enchantment Creature
subtype=Centaur Shaman
power=2
toughness=3
[/card]

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[card]
name=Nyxbloom Ancient
abilities=trample
auto=@tappedformana(*[type:manaG]|myBattlefield):add{G}{G}{G}
auto=@tappedformana(*[type:manaW]|myBattlefield):add{W}{W}{W}
auto=@tappedformana(*[type:manaU]|myBattlefield):add{U}{U}{U}
auto=@tappedformana(*[type:manaB]|myBattlefield):add{B}{B}{B}
auto=@tappedformana(*[type:manaR]|myBattlefield):add{R}{R}{R}
text=Trample / If you tap a permanent for mana, it produces three times as much of that mana instead.
mana={4}{G}{G}{G}
type=Enchantment Creature
subtype=Elemental
power=5
toughness=5
[/card]

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[card]
name=Nyxborn Colossus
mana={3}{G}{G}{G}
type=Enchantment Creature
subtype=Giant
power=6
toughness=7
[/card]

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[card]
name=Omen of the Hunt
abilities=flash
aicode=activate moveTo(myBattlefield) and!(tap(noevent))! target(land[basic]|myLibrary)
auto=name(search a land) reveal:plibrarycount optionone name(choose card) target(land[basic]|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(moveTo(myBattlefield) and!(tap(noevent))!)! afterrevealedend revealend
auto={2}{G}{S}:scry:2 scrycore delayed dontshow donothing scrycoreend scryend
text=Flash / When Omen of the Hunt enters the battlefield, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library. / {2}{G}, Sacrifice Omen of the Hunt: Scry 2.
mana={2}{G}
type=Enchantment
[/card]

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[card]
name=Pheres-Band Brawler
auto=name(Fights) transforms((,newability[dynamicability<!powerstrike eachother!> target(creature|opponentbattlefield)]))
text=When Pheres-Band Brawler enters the battlefield, it fights up to one target creature you don’t control. (Each deals damage equal to its power to the other.)
mana={4}{G}{G}
type=Creature
subtype=Centaur Warrior
power=4
toughness=4
[/card]

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[card]
name=Relentless Pursuit
abilities=hiddenface
aicode=activate target(*[zpos<=4]|mylibrary) moveto(ownerhand)
auto=name(look) reveal:4 optionone name(Get a card) target(<1>*[creature,land]|reveal) moveto(myhand) optiononeend optiontwo name(put in grave) all(*|reveal) moveto(mygraveyard) optiontwoend revealend
text=Reveal the top four cards of your library. You may put a creature card and/or land card from among them into your hand. Put the rest into your graveyard.
mana={2}{G}
type=Sorcery
[/card]

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[card]
name=Renata, Called to the Hunt
auto=type:manaG:mybattlefield/0 cdaactive
auto=@movedTo(other creature|mybattlefield):all(trigger[to]) counter(1/1.1)
text=Renata’s power is equal to your devotion to green. (Each {G} in the mana costs of permanents you control counts towards your devotion to green.) / Each other creature you control enters the battlefield with an additional +1/+1 counter on it.
mana={2}{G}{G}
type=Legendary Enchantment Creature
subtype=Demigod
power=*
toughness=3
[/card]

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[card]
name=Setessan Champion
auto=@movedTo(enchantment|myBattlefield):all(this) counter(1/1,1) && draw:1 controller
text=Constellation — Whenever an enchantment enters the battlefield under your control, put a +1/+1 counter on Setessan Champion and draw a card.
mana={2}{G}
type=Creature
subtype=Human Warrior
power=1
toughness=3
[/card]

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[card]
name=Setessan Petitioner
auto=life:type:manaG controller
text=When Setessan Petitioner enters the battlefield, you gain life equal to your devotion to green. (Each {G} in the mana costs of permanents you control counts toward your devotion to green.)
mana={1}{G}{G}
type=Creature
subtype=Human Druid
power=2
toughness=2
[/card]

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[card]
name=Setessan Skirmisher
auto=@movedTo(enchantment|myBattlefield):1/1 ueot
text=Constellation — Whenever an enchantment enters the battlefield under your control, Setessan Skirmisher gets +1/+1 until end of turn.
mana={1}{G}
type=Creature
subtype=Human Warrior
power=2
toughness=1
[/card]

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[card]
name=Setessan Training
target=creature|myBattlefield
auto=draw:1 controller
auto=trample
auto=1/0
text=Enchant creature you control / When Setessan Training enters the battlefield, draw a card. / Enchanted creature gets +1/+0 and has trample.
mana={1}{G}
type=Enchantment
subtype=Aura
[/card]

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[card]
name=Skola Grovedancer
auto=@movedTo(*[land]|myGraveyard):life:1 controller
auto={2}{G}:deplete:1 controller
text=Whenever a land card is put into your graveyard from anywhere, you gain 1 life. / {2}{G}: Put the top card of your library into your graveyard.
mana={1}{G}
type=Enchantment Creature
subtype=Satyr Druid
power=2
toughness=2
[/card]

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[card]
name=Treeshaker Chimera
abilities=lure
auto=@movedTo(this|mygraveyard) from(Battlefield):draw:3 controller
text=All creatures able to block Treeshaker Chimera do so. / When Treeshaker Chimera dies, draw three cards.
mana={5}{G}{G}
type=Creature
subtype=Chimera
power=8
toughness=5
[/card]

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[card]
name=Voracious Typhon
autograveyard=name(Escape-{5}{G}{G},exile four) {5}{G}{G}{E(other *|myGraveyard)}{E(other *|myGraveyard)}{E(other *|myGraveyard)}{E(other *|myGraveyard)}:castcard(normal)
auto=@movedTo(this|mybattlefield) from(mygraveyard):counter(1/1,3)
text=Escape—{5}{G}{G}, Exile four other cards from your graveyard. (You may cast this spell from your graveyard for its escape cost.) / Voracious Typhon escapes with three +1/+1 counters on it.
mana={2}{G}{G}
type=Creature
subtype=Snake Beast
power=4
toughness=4
[/card]

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[card]
name=Warbriar Blessing
target=creature|myBattlefield
auto=name(fight) transforms((,newability[dynamicability<!powerstrike eachother!> target(creature|opponentbattlefield)]))
auto=0/2
text=Enchant creature you control / When Warbriar Blessing enters the battlefield, enchanted creature fights up to one target creature you don’t control. (Each deals damage equal to its power to the other.) / Enchanted creature gets +0/+2.
mana={1}{G}
type=Enchantment
subtype=Aura
[/card]

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[card]
name=Wolfwillow Haven
target=land
auto=teach(land) transforms((,newability[@tappedformana(mytgt):produceextra:{G}]))
auto={4}{G}{S}:token(Wolf,Wol) restriction{during my turn}
text=Enchant land / Whenever enchanted land is tapped for mana, its controller adds an additional {G}. / {4}{G}, Sacrifice Wolfwillow Haven: Create a 2/2 green Wolf creature token. Activate this ability only during your turn.
mana={1}{G}
type=Enchantment
subtype=Aura
[/card]

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[card]
name=Wolf,Wol
type=Creature
subtype=Wolf
power=2
toughness=2
color=green
[/card]
PREVIOUS CORRECTIONS and NEW ADDS:

-Eidolon of Inspiration
-Sunlit Hoplite
-Elspeth's Devotee
-Elspeth, Undaunted Hero
-Grasping Giant
-Victory's Envoy


-Swimmer in Nightmares
-Sphinx Mindbreaker
-Serpent of Yawning Depths


-Demon of Loathing
-Underworld Sentinel


-Terror of Mount Velus

-Correction to the _cards.dat about name of tokens.
Last edited by Luruz on Tue Feb 25, 2020 5:50 pm, edited 4 times in total.
Luruz
Posts: 111
Joined: Sat Apr 27, 2013 12:33 am

Re: Theros Beyond Death -Multi, Artifact, Land-

Post by Luruz »

MULTICOLOR

##experimental code:
Calix, Destiny's Hand
Enigmatic Incarnation
Klothys, God of Destiny
Kunoros, Hound of Athreos

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[card]
name=Acolyte of Affliction
auto=deplete:2 controller && may moveTo(myHand) target(*[-sorcery,-instant,-land]|myGraveyard) oneshot
text=When Acolyte of Affliction enters the battlefield, put the top two cards of your library into your graveyard, then you may return a permanent card from your graveyard to your hand.
mana={2}{B}{G}
type=Creature
subtype=Human Cleric
power=2
toughness=3
[/card]

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[card]
name=Ashiok's Forerunner
auto=may moveto(myHand) target(Ashiok, Sculptor of Fears|mylibrary,mygraveyard) && shuffle
text=Flash -- When Ashiok's Forerunner enters the battlefield, you may search your library and/or graveyard for a card named Ashiok, Sculptor of Fears, reveal it, and put it into your hand. If you search your library this way, shuffle it.
mana={3}{U}{B}
type=Creature
subtype=Human Wizard
power=3
toughness=3
[/card]

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[card]
name=Ashiok, Nightmare Muse
auto=counter(0/0,5,loyalty)
auto={C(0/0,1,Loyalty)}:name(Create a Blue black nightmare) token(Nightmare,Nig)
auto={C(0/0,-3,Loyalty)}:name (Return target nonland and exiles) moveTo(ownerhand) target(*[-land]) && moveTo(exile) NotATarget(*|opponenthand)
auto={C(0/0,-7,Loyalty)}:name (Cast up to three cards from exile) castcard(normal) target(*|opponentExile) && castcard(normal) target(*|opponentExile) && castcard(normal) target(*|opponentExile)
text=+1: Create a 2/3 blue and black Nightmare creature token with "Whenever this creature attacks or blocks, each opponent exiles the top two cards of their library." -- -3: Return target nonland permanent to its owner's hand, then that player exiles a card from their hand. -- -7: You may cast up to three face-up cards your opponents own from exile without paying their mana costs.
mana={3}{U}{B}
type=Legendary Planeswalker
subtype=Ashiok
[/card]

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[card]
name=Nightmare,Nig
auto=@combat(attacking) source(this):ingest:2 opponent
auto=@combat(blocking) source(this):ingest:2 opponent
text=Whenever this creature attacks or blocks, each opponent exiles the top two cards of their library.
type=Creature
subtype=Nightmare
color=blue,black
power=2
toughness=3
[/card]

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[card]
name=Ashiok, Sculptor of Fears
auto=counter(0/0,5,loyalty)
auto={C(0/0,2,Loyalty)}:name(Draw a card and put two cards...) draw:1 controller && deplete:2 opponent deplete:2 controller
auto={C(0/0,-5,Loyalty)}:name(Return target creature from graveyars) moveTo(myBattlefield) target(creature|Graveyard)
auto={C(0/0,-11,Loyalty)}:name(Gain control of all creatures..) moveTo(myBattlefield) all(creature|opponentBattlefield)
text=+2: Draw a card. Each player puts the top two cards of their library into their graveyard. / -5: Put target creature card from a graveyard onto the battlefield under your control. / -11: Gain control of all creatures target opponent controls.
mana={4}{U}{B}
type=Legendary Planeswalker
subtype=Ashiok
[/card]

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[card]
name=Athreos, Shroud-Veiled
abilities=indestructible
auto=this(variable{orzhov}<7) transforms((removetypes,newability[becomes(Legendary Enchantment God)]))
auto=this(variable{orzhov}>6) transforms((Legendary Enchantment Creature))
auto=@each my endofturn:counter(0/0,1,Coin) target(other creature)
auto=@moveTo(creature[counter{0/0,1,Coin}]|Graveyard):all(trigger[to]) moveTo(ownerBattlefield) oneshot
auto=@moveTo(creature[counter{0/0,1,Coin}]|Exile):all(trigger[to]) moveTo(myBattlefield) oneshot
text=Indestructible -- As long as your devotion to white and black is less than seven, Athreos isn't a creature. -- At the beginning of your end step, put a coin counter on another target creature. -- Whenever a creature with a coin counter on it dies or is put into exile, return that card to the battlefield under your control.
mana={4}{W}{B}
type=Legendary Enchantment Creature
subtype=God
power=4
toughness=7
[/card]

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[card]
name=Calix, Destiny's Hand
abilities=hiddenface
aicode=activate target(*[zpos<=4]|mylibrary) moveto(ownerhand)
auto=counter(0/0,4,loyalty)
auto={C(0/0,1,Loyalty)}:reveal:4 optionone name(Look at the top four cards) target(*[enchantment]|reveal) moveto(myhand) optiononeend optiontwo name(put on bottom) target(<4>*|reveal) bottomoflibrary optiontwoend revealend
auto={C(0/0,-3,Loyalty)}:name(Exile enchantment until...) aslongas(enchantment|mybattlefield) choice notatarget(creature,enchantment|opponentbattlefield) (blink)forsrc oneshot
auto={C(0/0,-7,Loyalty)}:name(Retunr all enchantments) moveTo(myBattlefield) all(enchantment|myGraveyard)
text=+1: Look at the top four cards of your library. You may reveal an enchantment card from among them and put that card into your hand. Put the rest on the bottom of your library in a random order. -- -3: Exile target creature or enchantment you don't control until target enchantment you control leaves the battlefield. -- -7: Return all enchantment cards from your graveyard to the battlefield.
mana={2}{G}{W}
type=Legendary Planeswalker
subtype=Calix
[/card]

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[card]
name=Dalakos, Crafter of Wonders
auto={T}:Add{artifact:C}{artifact:C}
auto=lord(creature[geared]|mybattlefield) flying
auto=lord(creature[geared]|mybattlefield) haste
text={T}: Add {C}{C}. Spend this mana only to cast artifact spells or activate abilities of artifacts. -- Equipped creatures you control have flying and haste.
mana={1}{U}{R}
type=Legendary Creature
subtype=Merfolk Artificer
power=2
toughness=4
[/card]

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[card]
name=Devourer of Memory
auto=@movedTo(*|myGraveyard):1/1 && unblockable ueot
auto={1}{U}{B}:deplete:1 controller
text=Whenever one or more cards are put into your graveyard from your library, Devourer of Memory gets +1/+1 until end of turn and can't be blocked this turn. -- 1 -- {U} -- {B} -- : Put the top card of your library into your graveyard. --
mana={U}{B}
type=Creature
subtype=Nightmare
power=2
toughness=1
[/card]

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[card]
name=Dream Trawler
abilities=flying,lifelink
auto=@drawof(player):1/0 ueot
auto=@combat(attacking) source(this):draw:1 controller
auto={D(*|myHand}:hexproof && tap(this) ueot
text=Flying, lifelink -- Whenever you draw a card, Dream Trawler gets +1/+0 until end of turn. -- Whenever Dream Trawler attacks, draw a card. -- Discard a card: Dream Trawler gains hexproof until end of turn. Tap it.
mana={2}{W}{W}{U}{U}
type=Creature
subtype=Sphinx
power=3
toughness=5
[/card]

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[card]
name=Enigmatic Incarnation
aicode=activate moveTo(myBattlefield) target(creature[manacost=storedmanacostplus1plusend]|mylibrary)
auto=@each my endofturn:may {S(enchantment|mybattlefield)}:name(search a creature) reveal:plibrarycount optionone name(choose card) target(creature[manacost=storedmanacostplus1plusend]|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(activate castcard(putinplay))! afterrevealedend revealend
text=At the beginning of your end step, you may sacrifice another enchantment. If you do, search your library for a creature card with converted mana cost equal to 1 plus the sacrificed enchantment's converted mana cost, put that card onto the battlefield, then shuffle your library.
mana={2}{G}{U}
type=Enchantment
[/card]

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[card]
name=Eutropia the Twice-Favored
auto=@movedTo(enchantment|myBattlefield):counter(1/1,1) target(creature) && flying target(creature) ueot
text=Constellation — Whenever an enchantment enters the battlefield under your control, put a +1/+1 counter on target creature. That creature gains flying until end of turn.
mana={1}{G}{U}
type=Legendary Creature
subtype=Human Wizard
power=2
toughness=2
[/card]

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[card]
name=Gallia of the Endless Dance
abilities=haste
auto=lord(creature[Satyr]|myBattlefield) 1/1
auto=lord(creature[Satyr]|myBattlefield) haste
auto=@each my blockers restriction{type(creature[attacking]|myBattlefield)~morethan~2}:reject controller && draw:2 controller
text=Haste -- Other Satyrs you control get +1/+1 and have haste. -- Whenever you attack with three or more creatures, you may discard a card at random. If you do, draw two cards.
mana={R}{G}
type=Legendary Creature
subtype=Satyr
power=2
toughness=2
[/card]

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[card]
name=Hero of the Nyxborn
auto=token(Human,Her)
auto=@targeted(this) from(*[instant;sorcery;enchantment]|mycastingzone):1/0 all(creature|mybattlefield) ueot oneshot
text=When Hero of the Nyxborn enters the battlefield, create a 1/1 white Human Soldier creature token. -- Whenever you cast a spell that targets Hero of the Nyxborn, creatures you control get +1/+0 until end of turn.
mana={1}{R}{W}
type=Enchantment Creature
subtype=Human Soldier
power=2
toughness=2
[/card]

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[card]
name=Human,Sio
type=Creature
subtype=Human Soldier
power=1
toughness=1
color=white
[/card]

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[card]
name=Klothys, God of Destiny
abilities=indestructible
auto=this(variable{gruul}<7) transforms((removetypes,newability[becomes(Legendary Enchantment God)]))
auto=this(variable{gruul}>6) transforms((Legendary Enchantment Creature))
auto=@each my combatbegins:moveTo(exile) target(*|myGraveyard):life:2 controller && damage:2 target(opponent)
auto=@each my combatbegins:moveTo(exile) target(*[Land]|myGraveyard):Add{R} else Add{G}
text=Indestructible -- As long as your devotion to red and green is less than seven, Klothys isn't a creature. -- At the beginning of your precombat main phase, exile target card from a graveyard. If it was a land card, add {R} or {G}. Otherwise, you gain 2 life and Klothys deals 2 damage to each opponent.
mana={1}{R}{G}
type=Legendary Enchantment Creature
subtype=God
power=4
toughness=5
[/card]

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[card]
name=Kunoros, Hound of Athreos
abilities=vigilance,menace,lifelink
auto=lord(*[recent;creature]|Graveyard) transforms((,newability[tap(noevent)]))
auto=maxCast(*|Graveyard) 0
text=Vigilance, menace, lifelink -- Creature cards in graveyards can't enter the battlefield. -- Players can't cast spells from graveyards.
mana={1}{W}{B}
type=Legendary Creature
subtype=Hound
power=3
toughness=3
[/card]

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[card]
name=Mischievous Chimera
abilities=flying
auto=@movedto(*|mystack) restriction{thisturn,opponentturnonly(*|mystack)~equalto~0}:damage:1 target(opponent) && scry:1 scrycore delayed dontshow donothing scrycoreend scryend
text=Flying -- Whenever you cast your first spell during each opponent's turn, Mischievous Chimera deals 1 damage to each opponent. Scry 1.
mana={U}{R}
type=Enchantment Creature
subtype=Chimera
power=2
toughness=2
[/card]

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[card]
name=Polukranos, Unchained
abilities=hydra
auto=counter(1/1,6)
auto={1}{B}{G}:name(Fight) transforms((,newability[target(other creature) dynamicability<!powerstrike eachother!>])) oneshot
autograveyard=name(Escape-{4}{B}{G},exile six) {4}{B}{G}{E(other *|myGraveyard)}{E(other *|myGraveyard)}{E(other *|myGraveyard)}{E(other *|myGraveyard)}{E(other *|myGraveyard)}{E(other *|myGraveyard)}:castcard(normal)
auto=@movedTo(this|mybattlefield) from(mygraveyard):counter(1/1,12)
text=Polukranos enters the battlefield with six +1/+1 counters on it. It escapes with twelve +1/+1 counters on it instead. -- If damage would be dealt to Polukranos while it has a +1/+1 counter on it, prevent that damage and remove that many +1/+1 counters from it. -- 1 -- {B} -- {G} -- : Polukranos fights another target creature. -- Escape— 4{B}{G}, Exile six other cards from your graveyard.
mana={2}{B}{G}
type=Legendary Creature
subtype=Zombie Hydra
power=0
toughness=0
[/card]

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[card]
name=Rise to Glory
auto=choice name(Return target creature...) moveTo(myBattlefield) target(creature|myGraveyard)
auto=choice name(Return target aura...) moveTo(myBattlefield) target(enchantment[aura]|myGraveyard)
auto=choice name(Return target creature and aura...) moveTo(myBattlefield) target(creature|myGraveyard) && moveTo(myBattlefield) target(enchantment[aura]|myGraveyard)
text=Choose one or both — -- • Return target creature card from your graveyard to the battlefield. -- • Return target Aura card from your graveyard to the battlefield.
mana={3}{W}{B}
type=Sorcery
[/card]

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[card]
name=Siona, Captain of the Pyleas
abilities=hiddenface
aicode=activate target(*[zpos<=7]|mylibrary) moveto(ownerhand)
auto=reveal:7 optionone name(Look at the top four cards) target(enchantment[aura]|reveal) moveto(myhand) optiononeend optiontwo name(put on bottom) target(<7>*|reveal) bottomoflibrary optiontwoend revealend
auto=@targeted(creature|myBattlefield) from(aura):token(Human,Sio)
text=When Siona, Captain of the Pyleas enters the battlefield, look at the top seven cards of your library. You may reveal an Aura card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. -- Whenever an Aura you control becomes attached to a creature you control, create a 1/1 white Human Soldier creature token.
mana={1}{G}{W}
type=Legendary Creature
subtype=Human Soldier
power=2
toughness=2
[/card]

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[card]
name=Human,Sio
type=Creature
subtype=Human Soldier
power=1
toughness=1
color=white
[/card]

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[card]
name=Slaughter-Priest of Mogis
auto=@sacrificed(*|mybattlefield):2/0 ueot
auto={1}{R}{S(other creature,enchantment|myBattlefield}:first strike ueot
text=Whenever you sacrifice a permanent, Slaughter-Priest of Mogis gets +2/+0 until end of turn. -- 2 , Sacrifice another creature or an enchantment: Slaughter-Priest of Mogis gains first strike until end of turn.
mana={B}{R}
type=Creature
subtype=Minotaur Shaman
power=2
toughness=2
[/card]

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[card]
name=Staggering Insight
target=creature
auto=1/1
auto=lifelink
auto=@combatdamaged(player) from(mytgt):draw:1 controller
text=Enchant creature -- Enchanted creature gets +1/+1 and has lifelink and "Whenever this creature deals combat damage to a player, draw a card."
mana={W}{U}
type=Enchantment
subtype=Aura
[/card]

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[card]
name=Warden of the Chained
abilities=trample
auto=aslongas(creature[power>=4]|myBattlefield) cantattack <1
auto=aslongas(creature[power>=4]|myBattlefield) cantpwattack <1
text=Trample -- Warden of the Chained can't attack unless you control another creature with power 4 or greater.
mana={1}{R}{G}
type=Creature
subtype=Minotaur Warrior
power=4
toughness=4
[/card]
ARTIFACT

##experimental code:
Wings of Hubris

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[card]
name=Bronze Sword
auto={3}:equip
auto=teach(creature) 2/0
text=Equipped creature gets +2/+0. -- Equip 3 ( 3 : Attach to target creature you control. Equip only as a sorcery.)
mana={1}
type=Artifact
subtype=Equipment
[/card]

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[card]
name=Entrancing Lyre
abilities=shackler
auto={X}{T}:shackle target(creature[power<=X])
auto=@each my untap restriction{canuntap}:may untap
text=You may choose not to untap Entrancing Lyre during your untap step. -- Variable Colorless , {T}: Tap target creature with power X or less. It doesn't untap during its controller's untap step for as long as Entrancing Lyre remains tapped.
mana={3}
type=Artifact
[/card]

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[card]
name=Mirror Shield
auto=teach(creature) 0/2
auto=teach(creature) hexproof
auto=@combat(blocking,blocked) source(mytgt) from(creature[deathtouch]):all(trigger[from]) destroy
auto={2}:equip
text=Equipped creature gets +0/+2 and has hexproof and "Whenever a creature with deathtouch blocks or becomes blocked by this creature, destroy that creature." -- Equip 2 ( 2 : Attach to target creature you control. Equip only as a sorcery.)
mana={2}
type=Artifact
subtype=Equipment
[/card]

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[card]
name=Nyx Lotus
auto=tap(noevent)
auto={T}:thisforeach(variable{type:manaW}>0) add{W}
auto={T}:thisforeach(variable{type:manaU}>0) add{U}
auto={T}:thisforeach(variable{type:manaB}>0) add{B}
auto={T}:thisforeach(variable{type:manaR}>0) add{R}
auto={T}:thisforeach(variable{type:manaG}>0) add{G}
text=Nyx Lotus enters the battlefield tapped. -- {T}: Choose a color. Add an amount of mana of that color equal to your devotion to that color. (Your devotion to a color is the number of mana symbols of that color in the mana costs of permanents you control.)
mana={4}
type=Legendary Artifact
[/card]

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[card]
name=Shadowspear
auto={2}:equip
auto=teach(creature) 1/1
auto=teach(creature) trample
auto=teach(creature) lifelink
auto=teach(creature) transforms((,newability[{1}:lord(*|opponentBattlefield) -indestructible ueot && -hexproof ueot]))
text=Equipped creature gets +1/+1 and has trample and lifelink. -- 1 -- : Permanents your opponents control lose hexproof and indestructible until end of turn. -- Equip 2
mana={1}
type=Legendary Artifact
subtype=Equipment
[/card]

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[card]
name=Soul-Guide Lantern
auto=moveTo(exile) target(*|Graveyard)
auto={T}{S}:moveTo(exile) all(*|opponentGraveyard)
auto={1}{T}{S}:draw:1 controller
text=When Soul-Guide Lantern enters the battlefield, exile target card from a graveyard. -- {T} -- , Sacrifice Soul-Guide Lantern: Exile each opponent's graveyard. -- 1 , {T}, Sacrifice Soul-Guide Lantern: Draw a card.
mana={1}
type=Artifact
[/card]

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[card]
name=Thaumaturge's Familiar
abilities=flying
auto=scry:1 scrycore delayed dontshow donothing scrycoreend scryend
text=Flying -- When Thaumaturge's Familiar enters the battlefield, scry 1.
mana={3}
type=Artifact Creature
subtype=Bird
power=1
toughness=3
[/card]

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[card]
name=Thundering Chariot
abilities=first strike,vigilance,trample
auto={crew(other creature[power>=1]|myBattlefield)}:name(crew 1 [1 creature]) becomes(Artifact Creature) ueot restriction{type(other creature[-tapped;power>=1]|mybattlefield)~morethan~0,compare(crewtotalpower)~morethan~0}
text=First strike, trample, haste -- Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)
mana={4}
type=Artifact
subtype=Vehicle
power=3
toughness=3
[/card]

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[card]
name=Wings of Hubris
auto={1}:equip
auto=teach(creature) flying
auto=teach(creature) transforms((,newability[{S}:teach(creature) unblockable,newability[@each my endofturn:sacrifice(mytgt)]]))
text=Equipped creature has flying. -- Sacrifice Wings of Hubris: Equipped creature can't be blocked this turn. Sacrifice it at the beginning of the next end step. -- Equip 1 ( 1 : Attach to target creature you control. Equip only as a sorcery.)
mana={2}
type=Artifact
subtype=Equipment
[/card]
LANDS

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[card]
name=Labyrinth of Skophos
auto={T}:Add{C}
auto={4}{T}:removefromcombat target(creature[attacking,blocking]|battlefield)
text={T}:Add {C}. / {4},{T}: Remove target attacking or blocking creature from combat.
type=Land
[/card]
PREVIOUS CORRECTIONS:
-Daxos, fixed trigger to a graveyard.
Luruz
Posts: 111
Joined: Sat Apr 27, 2013 12:33 am

Re: Theros Beyond Death (EXP-ZZE.THB)

Post by Luruz »

-Update-

All tokens references has its own token on the code example:

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[card]
name=Archon of Sun's Grace
abilities=flying,lifelink
auto=lord(creature[Pegasus]|myBattlefield) lifelink
auto=@movedTo(enchantment|myBattlefield):token(Pegasus,Arc)
text=Flying, lifelink / Pegasus creatures you control have lifelink. / Constellation -- Whenever an enchantment enters the battlefield under your control, create a 2/2 white Pegasus creature token with flying.
mana={2}{W}{W}
type=Creature
subtype=Archon
power=3
toughness=4
[/card]
below a card with a token line has next his own token like this:

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[card]
name=Pegasus,Arc
abilities=Flying
type=Creature
subtype=Pegasus
power=2
toughness=2
color=white
[/card]
Just press Control + F on your explorer browser of internet if its Google Chrome and search the code: "color=" all cards that begins with that name are the new tokens, and next upon that card you will find the correction card with that reference token.

New Added cards

Heliod's Intervention
Luruz
Posts: 111
Joined: Sat Apr 27, 2013 12:33 am

Update

Post by Luruz »

NEW CORRECTION ON CARDS:

Elspeth Conquers Death

Dryad of the Ilysian Grove
Vitty85
Posts: 230
Joined: Mon Jul 29, 2019 5:58 pm

Re: Theros Beyond Death (EXP-ZZE.THB)

Post by Vitty85 »

Thanks for help,

I will add this set too in next release update.

See you soon!
Post Reply