Dominaria United (DMU)

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ph34rbot
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Joined: Thu Jan 07, 2010 6:33 am

Dominaria United (DMU)

Post by ph34rbot »

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[card]
name=Karn, Living Legacy
auto=counter(0/0,4,loyalty)
auto={C(0/0,+1,Loyalty)}:token
auto={C(0/0,?1,Loyalty)}:pay any amount of mana look at that many cards from the top of your library && put one of those cards inmoveto(ownerhand) && the restthe bottom of your library in a random order
auto={C(0/0,?7,Loyalty)}:you) an emblem with "tap an untapped artifact|myBattlefield)
text=[+1]: Create a tapped Powerstone token. (It's an artifact with "{T}: Add {C}. This mana can't be spent to cast a nonartifact spell.") -- [?1]: Pay any amount of mana. Look at that many cards from the top of your library, then put one of those cards into your hand and the rest on the bottom of your library in a random order. -- [?7]: You get an emblem with "Tap an untapped artifact you control: This emblem deals 1 damage to any target."
mana={4}
type=Legendary Planeswalker
subtype=Karn
[/card]

[card]
name=Anointed Peacekeeper
abilities=vigilance
auto=As Anointed Peacekeeper enters the battlefieldlook at an opponent's hand && choose any card name
text=Vigilance -- As Anointed Peacekeeper enters the battlefield, look at an opponent's hand, then choose any card name. -- Spells your opponents cast with the chosen name cost {2} more to cast. -- Activated abilities of sources with the chosen name cost {2} more to activate unless they're mana abilities.
mana={2}{W}
type=Creature
subtype=Human Cleric
power=3
toughness=3
[/card]

[card]
name=Archangel of Wrath
abilities=flying,lifelink
auto=if paid(kicker) then damage:2 target(creature,player)
auto=ifwas kicked twice,damage:2 target(creature,player)
text=Kicker {B} and/or {R} (You may pay an additional {B} and/or {R} as you cast this spell.) -- Flying, lifelink -- When Archangel of Wrath enters the battlefield, if it was kicked, it deals 2 damage to any target. -- When Archangel of Wrath enters the battlefield, if it was kicked twice, it deals 2 damage to any target.
mana={2}{W}{W}
type=Creature
subtype=Angel
power=3
toughness=4
[/card]

[card]
name=Argivian Cavalier
auto=create(soldier:creature soldier:1/1:white)
text=Enlist (As this creature attacks, you may tap a nonattacking creature you control without summoning sickness. When you do, add its power to this creature's until end of turn.) -- When Argivian Cavalier enters the battlefield, create a 1/1 white Soldier creature token.
mana={2}{W}
type=Creature
subtype=Orc Knight
power=2
toughness=2
[/card]

[card]
name=Argivian Phalanx
abilities=vigilance
auto=foreach(|myBattlefield)
text=This spell costs {1} less to cast for each creature you control. -- Vigilance
mana={5}{W}
type=Creature
subtype=Human Kor Soldier
power=4
toughness=4
[/card]

[card]
name=Artillery Blast
target=creature[tapped]
domain - artillery blast damage:x target(tapped creature, where x is 1 plus the number of basic land types among lands|myBattlefield)
auto=damage:x
auto=Domain - Artillery Blast deals X damage to target tapped creature where X1 plus the number of basic land types among lands you control
text=Domain - Artillery Blast deals X damage to target tapped creature, where X is 1 plus the number of basic land types among lands you control.
mana={1}{W}
type=Instant
[/card]

[card]
name=Benalish Faithbonder
abilities=vigilance
text=Vigilance -- Enlist (As this creature attacks, you may tap a nonattacking creature you control without summoning sickness. When you do, add its power to this creature's until end of turn.)
mana={1}{W}
type=Creature
subtype=Human Cleric
power=1
toughness=3
[/card]

[card]
name=Benalish Sleeper
auto=if paid(kicker) then  all(player ability$!sacrifice notatarget(creature|mybattlefield)!$ targetedplayer
text=Kicker {B} (You may pay an additional {B} as you cast this spell.) -- When Benalish Sleeper enters the battlefield, if it was kicked, each player sacrifices a creature.
mana={1}{W}
type=Creature
subtype=Phyrexian Human Soldier
power=3
toughness=1
[/card]

[card]
name=Charismatic Vanguard
auto={4}{W}:creature|myBattlefield)) 1/1 ueot
auto=all(other creature|myBattlefield) +1/+1 
text={4}{W}: Creatures you control get +1/+1 until end of turn.
mana={2}{W}
type=Creature
subtype=Dwarf Soldier
power=3
toughness=2
[/card]

[card]
name=Citizen's Arrest
auto=exile target(creature,planeswalker|opponentBattlefield) until  leaves the battlefield
text=When Citizen's Arrest enters the battlefield, exile target creature or planeswalker an opponent controls until Citizen's Arrest leaves the battlefield.
mana={1}{W}{W}
type=Enchantment
[/card]

[card]
name=Cleaving Skyrider
abilities=flash,flying
auto=if paid(kicker) then damage:x target(creature,player), where x is the number of attacking creature
text=Flash -- Kicker {2}{R} (You may pay an additional {2}{R} as you cast this spell.) -- Flying -- When Cleaving Skyrider enters the battlefield, if it was kicked, it deals X damage to any target, where X is the number of attacking creatures.
mana={2}{W}
type=Creature
subtype=Human Warrior
power=2
toughness=2
[/card]

[card]
name=Clockwork Drawbridge
abilities=defender
auto={2}{W}{T}:tap target(creature
text=Defender -- {2}{W}, {T}: Tap target creature.
mana={W}
type=Artifact Creature
subtype=Wall
power=0
toughness=3
[/card]

[card]
name=Coalition Skyknight
abilities=flying
text=Flying -- Enlist (As this creature attacks, you may tap a nonattacking creature you control without summoning sickness. When you do, add its power to this creature's until end of turn.)
mana={3}{W}
type=Creature
subtype=Human Knight
power=2
toughness=2
[/card]

[card]
name=Danitha, Benalia's Hope
abilities=first strike,vigilance,lifelink
auto=may put an aura,equipment card from your hand,graveyard onto the battlefield attached danitha
text=First strike, vigilance, lifelink -- When Danitha, Benalia's Hope enters the battlefield, you may put an Aura or Equipment card from your hand or graveyard onto the battlefield attached to Danitha.
mana={4}{W}
type=Legendary Creature
subtype=Human Knight
power=4
toughness=4
[/card]

[card]
name=Defiler of Faith
abilities=vigilance
auto=@movedTo(*[-instant;-sorcery]|mystack):create(soldier:creature soldier:1/1:white)
text=Vigilance -- As an additional cost to cast white permanent spells, you may pay 2 life. Those spells cost {W} less to cast if you paid life this way. This effect reduces only the amount of white mana you pay. -- Whenever you cast a white permanent spell, create a 1/1 white Soldier creature token.
mana={3}{W}{W}
type=Creature
subtype=Phyrexian Human
power=5
toughness=5
[/card]

[card]
name=Destroy Evil
choose one -
auto=Choose one -
target=creature[toughness>=4]
- destroy target(creature with toughness 4,greater
auto=destroy
auto=- Destroy target creature with toughness 4 or greater
target=enchantment
- destroy target(enchantment
auto=destroy
auto=- Destroy target enchantment
text=Choose one - -- - Destroy target creature with toughness 4 or greater. -- - Destroy target enchantment.
mana={1}{W}
type=Instant
[/card]

[card]
name=Guardian of New Benalia
abilities=indestructible
auto=@Guardian of New Benalia enlists a creatureauto=_SCRY_(2)
auto={D(*|myhand)}:indestructible ueot tap it
text=Enlist (As this creature attacks, you may tap a nonattacking creature you control without summoning sickness. When you do, add its power to this creature's until end of turn.) -- Whenever Guardian of New Benalia enlists a creature, scry 2. -- Discard a card: Guardian of New Benalia gains indestructible until end of turn. Tap it.
mana={1}{W}
type=Creature
subtype=Human Soldier
power=2
toughness=2
[/card]

[card]
name=Heroic Charge
kicker={1}{r}
auto=Kicker {1}{R} 
creature|myBattlefield)) 2/1 ueot if this spell was kicked, those creature also) trample ueot
auto=Creatures you control get +2/+1  If this spell was kicked those creatures also gain trample 
text=Kicker {1}{R} (You may pay an additional {1}{R} as you cast this spell.) -- Creatures you control get +2/+1 until end of turn. If this spell was kicked, those creatures also gain trample until end of turn.
mana={2}{W}{W}
type=Instant
[/card]

[card]
name=Join Forces
target=<upto:2>creature
untap <upto:2> target(creature they all(get 2/2 ueot
auto=tap 
auto=Untap up to two target creatures They each get +2/+2 
text=Untap up to two target creatures. They each get +2/+2 until end of turn.
mana={2}{W}
type=Instant
[/card]

[card]
name=Juniper Order Rootweaver
auto=if paid(kicker) then  counter(1/1)target(creature|myBattlefield)
text=Kicker {G} (You may pay an additional {G} as you cast this spell.) -- When Juniper Order Rootweaver enters the battlefield, if it was kicked, put a +1/+1 counter on target creature you control.
mana={1}{W}
type=Creature
subtype=Human Druid
power=2
toughness=2
[/card]

[card]
name=Knight of Dawn's Light
abilities=first strike
auto={1}{W}:1/1 ueot
text=First strike -- If you would gain life, you gain that much life plus 1 instead. -- {1}{W}: Knight of Dawn's Light gets +1/+1 until end of turn.
mana={1}{W}
type=Creature
subtype=Human Knight
power=2
toughness=2
[/card]

[card]
name=Leyline Binding
auto=lord(creature|myBattlefield)
auto=foreach(|myBattlefield)
auto=(blink)forsrc target(*[-land]|opponentbattlefield)
text=Flash -- Domain - This spell costs {1} less to cast for each basic land type among lands you control. -- When Leyline Binding enters the battlefield, exile target nonland permanent an opponent controls until Leyline Binding leaves the battlefield.
mana={5}{W}
type=Enchantment
[/card]

[card]
name=Love Song of Night and Day
auto=counter(0/0,1,Lore)
auto=@each my firstmain:counter(0/0,1,Lore)
auto=you && target(opponent all(draw:2
auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.2.Lore}<=2)create(bird:creature bird:1/1:white:flying)
auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) sacrifice(this)
auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) put a counter(1/1)all(of <upto:2> target(creature
text=Read ahead (Choose a chapter and start with that many lore counters. Add one after your draw step. Skipped chapters don't trigger. Sacrifice after III.) -- I - You and target opponent each draw two cards. -- II - Create a 1/1 white Bird creature token with flying. -- III - Put a +1/+1 counter on each of up to two target creatures.
mana={2}{W}
type=Enchantment
subtype=Saga
[/card]

[card]
name=Mesa Cavalier
abilities=flying
auto=life:2
text=Flying -- When Mesa Cavalier enters the battlefield, you gain 2 life.
mana={2}{W}
type=Creature
subtype=Human Knight
power=2
toughness=1
[/card]

[card]
name=Phyrexian Missionary
abilities=lifelink
auto=if paid(kicker) then  target(creature|mygraveyard) moveto(ownerhand)
text=Kicker {1}{B} (You may pay an additional {1}{B} as you cast this spell.) -- Lifelink -- When Phyrexian Missionary enters the battlefield, if it was kicked, return target creature card from your graveyard to your hand.
mana={1}{W}
type=Creature
subtype=Phyrexian Human Cleric
power=2
toughness=3
[/card]

[card]
name=Prayer of Binding
auto=exile <upto:1> target(*[-land]|opponentbattlefield) until  leaves the battlefield life:2
text=Flash -- When Prayer of Binding enters the battlefield, exile up to one target nonland permanent an opponent controls until Prayer of Binding leaves the battlefield. You gain 2 life.
mana={3}{W}
type=Enchantment
[/card]

[card]
name=Resolute Reinforcements
abilities=flash
auto=create(soldier:creature soldier:1/1:white)
text=Flash -- When Resolute Reinforcements enters the battlefield, create a 1/1 white Soldier creature token.
mana={1}{W}
type=Creature
subtype=Human Soldier
power=1
toughness=1
[/card]

[card]
name=Runic Shot
kicker={u}
auto=Kicker {U} 
target=creature[tapped]
auto=_SCRY_(2)
auto=destroy
auto=Destroy target tapped creature If this spell was kicked scry 2
text=Kicker {U} (You may pay an additional {U} as you cast this spell.) -- Destroy target tapped creature. If this spell was kicked, scry 2.
mana={W}
type=Sorcery
[/card]

[card]
name=Samite Herbalist
auto=@tapped(this):auto=_SCRY_(1)
text=Whenever Samite Herbalist becomes tapped, you gain 1 life and scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
mana={1}{W}
type=Creature
subtype=Human Cleric
power=2
toughness=1
[/card]

[card]
name=Serra Paragon
abilities=flying
text=Flying -- Once during each of your turns, you may play a land from your graveyard or cast a permanent spell with mana value 3 or less from your graveyard. If you do, it gains "When this permanent is put into a graveyard from the battlefield, exile it and you gain 2 life."
mana={2}{W}{W}
type=Creature
subtype=Angel
power=3
toughness=4
[/card]

[card]
name=Shalai's Acolyte
abilities=flying
text=Kicker {1}{G} (You may pay an additional {1}{G} as you cast this spell.) -- Flying -- If Shalai's Acolyte was kicked, it enters the battlefield with two +1/+1 counters on it.
mana={4}{W}
type=Creature
subtype=Angel
power=3
toughness=4
[/card]

[card]
name=Stall for Time
kicker={1}{u}
auto=Kicker {1}{U} 
target=<upto:2>creature
tap <upto:2> target(creature if this spell was kicked, stun counterall(of those creature
auto=tap 
auto=Tap up to two target creatures If this spell was kicked putstun counter on each of those creatures 
auto=counter(stun)
draw:1
auto=Drawcard
auto=draw:1
text=Kicker {1}{U} (You may pay an additional {1}{U} as you cast this spell.) -- Tap up to two target creatures. If this spell was kicked, put a stun counter on each of those creatures. (If a permanent with a stun counter would become untapped, remove one from it instead.) -- Draw a card.
mana={2}{W}
type=Instant
[/card]

[card]
name=Take Up the Shield
target=creature
put a counter(1/1)target(creaturelifelink && indestructible ueot
auto=Put+1/+1 counter on target creature It
auto=lifelink
auto=indestructible  
auto=counter(1/1)
text=Put a +1/+1 counter on target creature. It gains lifelink and indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
mana={1}{W}
type=Instant
[/card]

[card]
name=Temporary Lockdown
auto=exile all(nonland permanent with mana value 2,less until  leaves the battlefield
text=When Temporary Lockdown enters the battlefield, exile each nonland permanent with mana value 2 or less until Temporary Lockdown leaves the battlefield.
mana={1}{W}{W}
type=Enchantment
[/card]

[card]
name=Urza Assembles the Titans
auto=counter(0/0,1,Lore)
auto=@each my firstmain:counter(0/0,1,Lore)
auto=auto=_SCRY_(4)
auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.2.Lore}<=2)may planeswalker card with mana value 6,less from your hand onmoveTo(mybattlefield)
auto=lord(creature|myBattlefield)
auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) sacrifice(this)
auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) may activate the loyalty abilities of planeswalkers|myBattlefield) twice this turn rather than only once
text=Read ahead (Choose a chapter and start with that many lore counters. Add one after your draw step. Skipped chapters don't trigger. Sacrifice after III.) -- I - Scry 4, then you may reveal the top card of your library. If a planeswalker card is revealed this way, put it into your hand. -- II - You may put a planeswalker card with mana value 6 or less from your hand onto the battlefield. -- III - You may activate the loyalty abilities of planeswalkers you control twice this turn rather than only once.
mana={3}{W}{W}
type=Enchantment
subtype=Saga
[/card]

[card]
name=Valiant Veteran
auto=lord(other soldier|myBattlefield) +1/+1
auto={3}{W}{W}{E}fromyourgraveyard:counter(1/1)all(soldier|myBattlefield)
text=Other Soldiers you control get +1/+1. -- {3}{W}{W}, Exile Valiant Veteran from your graveyard: Put a +1/+1 counter on each Soldier you control.
mana={1}{W}
type=Creature
subtype=Kor Soldier
power=2
toughness=2
[/card]

[card]
name=Wingmantle Chaplain
abilities=defender,flying
auto=create(bird:creature bird:1/1:white:flying for each creature with defender you control)
auto=foreach(|myBattlefield)
auto=@another creature with defender movedTo(*[]|myBattlefield):create(bird:creature bird:1/1:white:flying)
text=Defender -- When Wingmantle Chaplain enters the battlefield, create a 1/1 white Bird creature token with flying for each creature with defender you control. -- Whenever another creature with defender enters the battlefield under your control, create a 1/1 white Bird creature token with flying.
mana={3}{W}
type=Creature
subtype=Human Cleric
power=0
toughness=3
[/card]

[card]
name=Academy Loremaster
auto=@each player's draw stepthat player may draw an additional card if they do, spells they cast this turn cost {2} more cast
text=At the beginning of each player's draw step, that player may draw an additional card. If they do, spells they cast this turn cost {2} more to cast.
mana={U}{U}
type=Creature
subtype=Human Wizard
power=2
toughness=3
[/card]

[card]
name=Academy Wall
abilities=defender
auto=@movedTo(instant,sorcery|mystack):may draw:1 ability$!name(discard) reject notatarget(*|myhand)!$ turnlimited:
text=Defender -- Whenever you cast an instant or sorcery spell, you may draw a card. If you do, discard a card. This ability triggers only once each turn.
mana={2}{U}
type=Creature
subtype=Wall
power=0
toughness=5
[/card]

[card]
name=Aether Channeler
abilities=flying
auto=choose one -
text=When Aether Channeler enters the battlefield, choose one - -- - Create a 1/1 white Bird creature token with flying. -- - Return another target nonland permanent to its owner's hand. -- - Draw a card.
mana={2}{U}
type=Creature
subtype=Human Wizard
power=2
toughness=1
[/card]

[card]
name=Battlewing Mystic
abilities=flying
auto=if paid(kicker) then  discard your hand && draw:2
text=Kicker {R} (You may pay an additional {R} as you cast this spell.) -- Flying -- When Battlewing Mystic enters the battlefield, if it was kicked, discard your hand, then draw two cards.
mana={1}{U}
type=Creature
subtype=Bird Wizard
power=2
toughness=1
[/card]

[card]
name=Combat Research
target=creature
auto=teach(creature) "Whenever this creature deals combat damage toplayer drawcard"
auto=teach(creature) As long as enchanted creaturelegendary it
auto=teach(creature) +1/+1
auto=teach(creature) ward {1} 
text=Enchant creature -- Enchanted creature has "Whenever this creature deals combat damage to a player, draw a card." -- As long as enchanted creature is legendary, it gets +1/+1 and has ward {1}. (Whenever enchanted creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {1}.)
mana={U}
type=Enchantment
subtype=Aura
[/card]

[card]
name=Coral Colony
abilities=defender
auto={1}{U}{T}:target(player mills x cards, where x is the number of creature|myBattlefield) with defender
auto=lord(other creature[defender.]|myBattlefield) player mills x cards, where x is the number of creatures you control with defender
text=Defender -- {1}{U}, {T}: Target player mills X cards, where X is the number of creatures you control with defender. (To mill a card, a player puts the top card of their library into their graveyard.)
mana={1}{U}
type=Creature
subtype=Wall
power=1
toughness=4
[/card]

[card]
name=Defiler of Dreams
abilities=flying
auto=@movedTo(*[-instant;-sorcery]|mystack):draw:1
text=Flying -- As an additional cost to cast blue permanent spells, you may pay 2 life. Those spells cost {U} less to cast if you paid life this way. This effect reduces only the amount of blue mana you pay. -- Whenever you cast a blue permanent spell, draw a card.
mana={3}{U}{U}
type=Creature
subtype=Phyrexian Sphinx
power=4
toughness=3
[/card]

[card]
name=Djinn of the Fountain
abilities=flying
auto=@movedTo(instant,sorcery|mystack):choose one -
text=Flying -- Whenever you cast an instant or sorcery spell, choose one - -- - Djinn of the Fountain gets +1/+1 until end of turn. -- - Exile Djinn of the Fountain. Return it to the battlefield under its owner's control at the beginning of the next end step. -- - Scry 1.
mana={4}{U}{U}
type=Creature
subtype=Djinn
power=4
toughness=4
[/card]

[card]
name=Ertai's Scorn
this spell costs {u} less cast if an opponent cast two,more spells this turn
auto=This spell costs {U} less to cast if an opponent cast two or more spells this turn
target=*|stack
counter target(spell
auto=fizzle
auto=Counter target spell
text=This spell costs {U} less to cast if an opponent cast two or more spells this turn. -- Counter target spell.
mana={1}{U}{U}
type=Instant
[/card]

[card]
name=Founding the Third Path
auto=counter(0/0,1,Lore)
auto=@each my firstmain:counter(0/0,1,Lore)
auto=may cast an instant,sorcery spell with mana value 1,2 from your hand without paying its mana cost
auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.2.Lore}<=2)target(player mills four cards
auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) sacrifice(this)
auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) exile target(instant,sorcery|mygraveyard) copy it may cast the copy
text=Read ahead (Choose a chapter and start with that many lore counters. Add one after your draw step. Skipped chapters don't trigger. Sacrifice after III.) -- I - You may cast an instant or sorcery spell with mana value 1 or 2 from your hand without paying its mana cost. -- II - Target player mills four cards. -- III - Exile target instant or sorcery card from your graveyard. Copy it. You may cast the copy.
mana={1}{U}
type=Enchantment
subtype=Saga
[/card]

[card]
name=Frostfist Strider
auto=tap target(creature|opponentBattlefield) && stun counterit
text=Ward {2} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.) -- When Frostfist Strider enters the battlefield, tap target creature an opponent controls and put a stun counter on it. (If a permanent with a stun counter would become untapped, remove one from it instead.)
mana={3}{U}{U}
type=Creature
subtype=Elemental Giant
power=4
toughness=4
[/card]

[card]
name=Haughty Djinn
abilities=flying
auto=lord(Instant and sorcery|mycastingzone) altercost(colorless,-1)
text=Flying -- Haughty Djinn's power is equal to the number of instant and sorcery cards in your graveyard. -- Instant and sorcery spells you cast cost {1} less to cast.
mana={1}{U}{U}
type=Creature
subtype=Djinn
power=*
toughness=4
[/card]

[card]
name=Haunting Figment
abilities=vigilance
auto=cantbeblockedby(creature[as long as you've cast an instant or sorcery spell this turn])
text=Vigilance -- Haunting Figment can't be blocked as long as you've cast an instant or sorcery spell this turn.
mana={1}{U}
type=Creature
subtype=Illusion
power=2
toughness=1
[/card]

[card]
name=Impede Momentum
target=creature
tap target(creature && put three stun countersit
auto=tap 
auto=Tap target creature
auto=put three stun counters on it 
auto=_SCRY_(1)
auto=Scry 1 
text=Tap target creature and put three stun counters on it. (If a permanent with a stun counter would become untapped, remove one from it instead.) -- Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
mana={1}{U}
type=Sorcery
[/card]

[card]
name=Joint Exploration
kicker={g}
auto=Kicker {G} 
auto=_SCRY_(2)
auto=Scry 2 then drawcard If this spell was kicked you may putland card from your hand onto the battlefield
auto=draw:1
text=Kicker {G} (You may pay an additional {G} as you cast this spell.) -- Scry 2, then draw a card. If this spell was kicked, you may put a land card from your hand onto the battlefield.
mana={1}{U}
type=Instant
[/card]

[card]
name=Micromancer
auto=may search your library for an instant,sorcery card with mana value 1, reveal it, putinmoveto(ownerhand) && shuffle
text=When Micromancer enters the battlefield, you may search your library for an instant or sorcery card with mana value 1, reveal it, put it into your hand, then shuffle.
mana={3}{U}
type=Creature
subtype=Human Wizard
power=3
toughness=3
[/card]

[card]
name=The Phasing of Zhalfir
auto=lord(other target nonland permanent phases out. it can't phase in for as long a|myBattlefield) nonland permanent phases out. it can't phase in for as long as you control the phasing of zhalfir
auto=counter(0/0,1,Lore)
auto=@each my firstmain:counter(0/0,1,Lore)
auto=other target(nonland permanent phases outcan't phase in for as long as|myBattlefield) the phasing of zhalfir
auto=foreach(|myBattlefield)
auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) sacrifice(this)
auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) destroy all creature for all(creature destroyed this way, its controller creates a 2/2 black phyrexian creature token
text=Read ahead (Choose a chapter and start with that many lore counters. Add one after your draw step. Skipped chapters don't trigger. Sacrifice after III.) -- I, II - Another target nonland permanent phases out. It can't phase in for as long as you control The Phasing of Zhalfir. -- III - Destroy all creatures. For each creature destroyed this way, its controller creates a 2/2 black Phyrexian creature token.
mana={2}{U}{U}
type=Enchantment
subtype=Saga
[/card]

[card]
name=Phyrexian Espionage
kicker={1}{b}
auto=Kicker {1}{B} 
draw:2 if this spell was kicked, ability$!name(discard) reject notatarget(*|myhand)!$ opponent
auto=Draw two cards If this spell was kicked each opponent discardscard
auto=draw:2
text=Kicker {1}{B} (You may pay an additional {1}{B} as you cast this spell.) -- Draw two cards. If this spell was kicked, each opponent discards a card.
mana={2}{U}
type=Sorcery
[/card]

[card]
name=Pixie Illusionist
abilities=flying
auto={T}:target(land|myBattlefield) becomes the basic land type of your choice ueot
text=Kicker {3}{G} (You may pay an additional {3}{G} as you cast this spell.) -- Flying -- If Pixie Illusionist was kicked, it enters the battlefield with two +1/+1 counters on it. -- {T}: Target land you control becomes the basic land type of your choice until end of turn.
mana={U}
type=Creature
subtype=Faerie Wizard
power=1
toughness=1
[/card]

[card]
name=Protect the Negotiators
kicker={w}
auto=Kicker {W} 
create(soldier:creature soldier:1/1:white)
auto=If this spell was kicked create1/1 white Soldier creature token
auto=create(Soldier:creature Soldier:1/1:white)
target=*|stack
counter target(spell unless its controller pays {1} for all(creature|myBattlefield)
auto=fizzle
auto=Counter target spell unless its controller pays {1} for each creature you control
text=Kicker {W} (You may pay an additional {W} as you cast this spell.) -- If this spell was kicked, create a 1/1 white Soldier creature token. -- Counter target spell unless its controller pays {1} for each creature you control.
mana={1}{U}
type=Instant
[/card]

[card]
name=Rona's Vortex
kicker={2}{b}
auto=Kicker {2}{B} 
target=creature,planeswalker you don't control to its owner's hand. If this spell was kicked, put that permanent on the bottom of its owner's library instead.
target(creature,planeswalker you don't control moveto(ownerhand) if this spell was kicked, put that permanent bottomoflibrary instead
auto=moveTo(ownerHand)
auto=Return target creature or planeswalker you don't control to its owner's hand If this spell was kicked put that permanent on the bottom of its owner's library instead
text=Kicker {2}{B} (You may pay an additional {2}{B} as you cast this spell.) -- Return target creature or planeswalker you don't control to its owner's hand. If this spell was kicked, put that permanent on the bottom of its owner's library instead.
mana={U}
type=Instant
[/card]

[card]
name=Shore Up
target=creature|myBattlefield
target(creature|myBattlefield)) 1/1 && hexproof ueot untap it
auto=tap 
auto= you control
auto=+1/+1
auto=hexproof  Untap it 
text=Target creature you control gets +1/+1 and gains hexproof until end of turn. Untap it. (It can't be the target of spells or abilities your opponents control.)
mana={U}
type=Instant
[/card]

[card]
name=Silver Scrutiny
may cast silver scrutiny as thoughhad flash if x is 3,less
auto=You may cast Silver Scrutiny as though it had flash if X3 or less
draw x cards
auto=Draw X cards
auto=draw:x
text=You may cast Silver Scrutiny as though it had flash if X is 3 or less. -- Draw X cards.
mana={X}{U}{U}
type=Sorcery
[/card]

[card]
name=Soaring Drake
abilities=flying
text=Flying
mana={2}{U}
type=Creature
subtype=Drake
power=2
toughness=3
[/card]

[card]
name=Sphinx of Clear Skies
abilities=flying
auto=@combatdamaged(player) from(this):
DANGER DANGER domain - whenever sphinx of clear skies deals combat damage to a player, reveal the top x cards of your library, where x is the number of basic land types among lands you control. an opponent separates those cards into two piles. put one pile into your hand and the other into your graveyard. DANGER DANGER
Range [272, 165) out of bounds for length 293
auto=Domain - @Sphinx of Clear Skies deals combatdamaged(player) from(this):reveal the top x cards of your library, where x is the number of basic land types among lands|myBattlefield) an opponent separates those cards into two piles put one pile inmoveto(ownerhand) && the other into your graveyard
text=Flying, ward {2} -- Domain - Whenever Sphinx of Clear Skies deals combat damage to a player, reveal the top X cards of your library, where X is the number of basic land types among lands you control. An opponent separates those cards into two piles. Put one pile into your hand and the other into your graveyard. (Piles can be empty.)
mana={3}{U}{U}
type=Creature
subtype=Sphinx
power=5
toughness=5
[/card]

[card]
name=Talas Lookout
abilities=flying
auto=_DIES_look at the top two cards of your library put one of them inmoveto(ownerhand) && the other into your graveyard
text=Flying -- When Talas Lookout dies, look at the top two cards of your library. Put one of them into your hand and the other into your graveyard.
mana={2}{U}{U}
type=Creature
subtype=Human Pirate
power=3
toughness=2
[/card]

[card]
name=Tidepool Turtle
auto={2}{U}:auto=_SCRY_(1)
text={2}{U}: Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
mana={3}{U}
type=Creature
subtype=Turtle
power=2
toughness=5
[/card]

[card]
name=Timely Interference
kicker={1}{r}
auto=Kicker {1}{R} 
target=creature
target(creature) -1/-0 ueot if this spell was kicked, that creature blocks this turn if able
auto=-1/-0  If this spell was kicked that creature blocks this turn if able
draw:1
auto=Drawcard
auto=draw:1
text=Kicker {1}{R} (You may pay an additional {1}{R} as you cast this spell.) -- Target creature gets -1/-0 until end of turn. If this spell was kicked, that creature blocks this turn if able. -- Draw a card.
mana={U}
type=Instant
[/card]

[card]
name=Tolarian Geyser
kicker={w}
auto=Kicker {W} 
target=creature
target(creature moveto(ownerhand) draw:1 if this spell was kicked, life:3
auto=moveTo(ownerHand)
auto=Return target creature to its owner's hand Drawcard If this spell was kicked you gain 3 life
auto=life:3
auto=draw:1
text=Kicker {W} (You may pay an additional {W} as you cast this spell.) -- Return target creature to its owner's hand. Draw a card. If this spell was kicked, you gain 3 life.
mana={2}{U}
type=Sorcery
[/card]

[card]
name=Tolarian Terror
auto=foreach(|myBattlefield)
text=This spell costs {1} less to cast for each instant and sorcery card in your graveyard. -- Ward {2} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.)
mana={6}{U}
type=Creature
subtype=Serpent
power=5
toughness=5
[/card]

[card]
name=Vesuvan Duplimancy
auto=@movedTo(|mystack):creature, except it's not legendary
text=Whenever you cast a spell that targets only a single artifact or creature you control, create a token that's a copy of that artifact or creature, except it's not legendary.
mana={3}{U}
type=Enchantment
[/card]

[card]
name=Voda Sea Scavenger
auto=Domain - look at the top x cards of your library, where x is the number of basic land types among lands|myBattlefield) may put one of those cardstop of your library put the restthe bottom of your library in a random order
text=Domain - When Voda Sea Scavenger enters the battlefield, look at the top X cards of your library, where X is the number of basic land types among lands you control. You may put one of those cards on top of your library. Put the rest on the bottom of your library in a random order.
mana={2}{U}
type=Creature
subtype=Merfolk Rogue
power=3
toughness=2
[/card]

[card]
name=Vodalian Hexcatcher
abilities=flash
auto=SacrificeaMerfolk:counter target(noncreature spell unless its controller pays {1}
text=Flash -- Other Merfolk you control get +1/+1. -- Sacrifice a Merfolk: Counter target noncreature spell unless its controller pays {1}.
mana={1}{U}
type=Creature
subtype=Merfolk Wizard
power=1
toughness=1
[/card]

[card]
name=Vodalian Mindsinger
auto=foreach(|myBattlefield)
auto=) control of target(creature with power less than 's power for as long as|myBattlefield)
text=Kicker {1}{R} and/or {1}{G} -- Vodalian Mindsinger enters the battlefield with two +1/+1 counters on it for each time it was kicked. -- When Vodalian Mindsinger enters the battlefield, gain control of target creature with power less than Vodalian Mindsinger's power for as long as you control Vodalian Mindsinger.
mana={1}{U}{U}
type=Creature
subtype=Merfolk Wizard
power=2
toughness=2
[/card]

[card]
name=Volshe Tideturner
auto={T}:add {u} spend this mana only cast an instant,sorcery spell,a kicked spell
auto={T}:Add{U}
text={T}: Add {U}. Spend this mana only to cast an instant or sorcery spell or a kicked spell.
mana={1}{U}
type=Creature
subtype=Merfolk Wizard
power=1
toughness=3
[/card]

[card]
name=Aggressive Sabotage
kicker={r}
auto=Kicker {R} 
target=player
target(player ability$!name(discard) reject notatarget(<2>*|myhand)!$ if this spell was kicked,damage:3 that player
auto=damage:3
auto=Target player discards two cards If this spell was kicked it deals 3 damage to that player
text=Kicker {R} (You may pay an additional {R} as you cast this spell.) -- Target player discards two cards. If this spell was kicked, it deals 3 damage to that player.
mana={2}{B}
type=Sorcery
[/card]

[card]
name=Balduvian Atrocity
abilities=menace,haste
auto=if paid(kicker) then  target(creature card with mana value 3,less from your graveyard moveTo(mybattlefield)haste sacrificeat the beginning of the next end step
text=Kicker {R} (You may pay an additional {R} as you cast this spell.) -- Menace -- When Balduvian Atrocity enters the battlefield, if it was kicked, return target creature card with mana value 3 or less from your graveyard to the battlefield. It gains haste. Sacrifice it at the beginning of the next end step.
mana={2}{B}
type=Creature
subtype=Phyrexian Berserker
power=2
toughness=3
[/card]

[card]
name=Battle-Rage Blessing
target=creature
target(creature) deathtouch && indestructible ueot
auto=deathtouch
auto=indestructible  
text=Target creature gains deathtouch and indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
mana={1}{B}
type=Instant
[/card]

[card]
name=Battlefly Swarm
abilities=flying,deathtouch
auto={B}:deathtouch ueot
text=Flying -- {B}: Battlefly Swarm gains deathtouch until end of turn.
mana={B}
type=Creature
subtype=Phyrexian Insect
power=1
toughness=1
[/card]

[card]
name=Blight Pile
abilities=defender
auto={2}{B}{T}:all(opponent loses x life, where x is the number of creature with defender|myBattlefield)
text=Defender -- {2}{B}, {T}: Each opponent loses X life, where X is the number of creatures with defender you control.
mana={1}{B}
type=Creature
subtype=Phyrexian
power=3
toughness=3
[/card]

[card]
name=Braids, Arisen Nightmare
auto=@each my endofturn:may sacrifice an artifact, creature, enchantment, land,,planeswalker all(opponent may sacrifice a permanent that shares a card type with it for all(opponent who doesn't, that player life:-2 && draw:1
auto=foreach(|myBattlefield)
text=At the beginning of your end step, you may sacrifice an artifact, creature, enchantment, land, or planeswalker. If you do, each opponent may sacrifice a permanent that shares a card type with it. For each opponent who doesn't, that player loses 2 life and you draw a card.
mana={1}{B}{B}
type=Legendary Creature
subtype=Nightmare
power=3
toughness=3
[/card]

[card]
name=Braids's Frightful Return
auto=counter(0/0,1,Lore)
auto=@each my firstmain:counter(0/0,1,Lore)
auto=may sacrifice a creature ability$!name(discard) reject notatarget(*|myhand)!$ opponent
auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.2.Lore}<=2)target(creature|mygraveyard) moveto(ownerhand)
auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) sacrifice(this)
auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) target(opponent may sacrifice a nonland, nontoken permanent if they don't, they lose 2 life && draw:1
text=Read ahead (Choose a chapter and start with that many lore counters. Add one after your draw step. Skipped chapters don't trigger. Sacrifice after III.) -- I - You may sacrifice a creature. If you do, each opponent discards a card. -- II - Return target creature card from your graveyard to your hand. -- III - Target opponent may sacrifice a nonland, nontoken permanent. If they don't, they lose 2 life and you draw a card.
mana={2}{B}
type=Enchantment
subtype=Saga
[/card]

[card]
name=Choking Miasma
kicker={g}
auto=Kicker {G} 
if this spell was kicked, counter(1/1)a creature|myBattlefield)
auto=If this spell was kicked put+1/+1 counter oncreature you control
auto=counter(1/1)
all creature) -2/-2 ueot
auto=all(creature) -2/-2 ueot
auto=All creatures get -2/-2 
text=Kicker {G} (You may pay an additional {G} as you cast this spell.) -- If this spell was kicked, put a +1/+1 counter on a creature you control. -- All creatures get -2/-2 until end of turn.
mana={1}{B}{B}
type=Sorcery
[/card]

[card]
name=The Cruelty of Gix
auto=counter(0/0,1,Lore)
auto=@each my firstmain:counter(0/0,1,Lore)
auto=target(opponent reveals their hand you choose a creature,planeswalker card from it that player discards that card
auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.2.Lore}<=2)search your library for a card, put that card inmoveto(ownerhand) && shuffle you lose 3 life
auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) sacrifice(this)
auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) put target(creature card from a graveyard onto the battlefield under your control
text=Read ahead (Choose a chapter and start with that many lore counters. Add one after your draw step. Skipped chapters don't trigger. Sacrifice after III.) -- I - Target opponent reveals their hand. You choose a creature or planeswalker card from it. That player discards that card. -- II - Search your library for a card, put that card into your hand, then shuffle. You lose 3 life. -- III - Put target creature card from a graveyard onto the battlefield under your control.
mana={3}{B}{B}
type=Enchantment
subtype=Saga
[/card]

[card]
name=Cult Conscript
auto={1}{B}:from your graveyard moveTo(mybattlefield) activate only if a non-skeleton creature died under your control this turn
text=Cult Conscript enters the battlefield tapped. -- {1}{B}: Return Cult Conscript from your graveyard to the battlefield. Activate only if a non-Skeleton creature died under your control this turn.
mana={B}
type=Creature
subtype=Skeleton Warrior
power=2
toughness=1
[/card]

[card]
name=Cut Down
target=creature[total power and toughness<=5]
destroy target(creature with total power && toughness 5,less
auto=destroy
auto=Destroy target creature with total power
auto=toughness 5 or less
text=Destroy target creature with total power and toughness 5 or less.
mana={B}
type=Instant
[/card]

[card]
name=Defiler of Flesh
abilities=menace
auto=@movedTo(*[-instant;-sorcery]|mystack):target(creature|myBattlefield)) 1/1 && menace ueot
text=Menace -- As an additional cost to cast black permanent spells, you may pay 2 life. Those spells cost {B} less to cast if you paid life this way. This effect reduces only the amount of black mana you pay. -- Whenever you cast a black permanent spell, target creature you control gets +1/+1 and gains menace until end of turn.
mana={2}{B}{B}
type=Creature
subtype=Phyrexian Horror
power=4
toughness=4
[/card]

[card]
name=Drag to the Bottom
domain - all(creature) -x/-x ueot, where x is 1 plus the number of basic land types among lands|myBattlefield)
auto=Domain - Each creature
auto=-X/-X  where X1 plus the number of basic land types among lands you control
text=Domain - Each creature gets -X/-X until end of turn, where X is 1 plus the number of basic land types among lands you control.
mana={2}{B}{B}
type=Sorcery
[/card]

[card]
name=Eerie Soultender
auto=mill three cards
auto={4}{B}{E}fromyourgraveyard:other target(creature|mygraveyard) moveto(ownerhand)
text=When Eerie Soultender enters the battlefield, mill three cards. (To mill a card, put the top card of your library into your graveyard.) -- {4}{B}, Exile Eerie Soultender from your graveyard: Return another target creature card from your graveyard to your hand.
mana={2}{B}
type=Creature
subtype=Spirit Cleric
power=3
toughness=1
[/card]

[card]
name=Evolved Sleeper
abilities=deathtouch
auto={B}:becomes a human cleric with base power && toughness 2/2
auto={1}{B}:if  is a cleric, deathtouch counter on&&becomes a phyrexian human cleric with base power && toughness 3/3
auto={1}{B}{B}:if  is a phyrexian, counter(1/1) on&& you draw:1 && life:-1
text={B}: Evolved Sleeper becomes a Human Cleric with base power and toughness 2/2. -- {1}{B}: If Evolved Sleeper is a Cleric, put a deathtouch counter on it and it becomes a Phyrexian Human Cleric with base power and toughness 3/3. -- {1}{B}{B}: If Evolved Sleeper is a Phyrexian, put a +1/+1 counter on it, then you draw a card and you lose 1 life.
mana={B}
type=Creature
subtype=Human
power=1
toughness=1
[/card]

[card]
name=Extinguish the Light
target=creature,planeswalker. If its mana value was 3,less, you gain 3 life.
destroy target(creature,planeswalker if its mana value was 3,less, life:3
auto=destroy
auto=Destroy target creature or planeswalker If its mana value was 3 or less you gain 3 life
auto=life:3
text=Destroy target creature or planeswalker. If its mana value was 3 or less, you gain 3 life.
mana={2}{B}{B}
type=Instant
[/card]

[card]
name=Gibbering Barricade
abilities=defender
auto={2}{B}{S(creature|myBattlefield)}:life:1 && draw:1
text=Defender -- {2}{B}, Sacrifice a creature: You gain 1 life and draw a card.
mana={2}{B}
type=Creature
subtype=Nightmare Wall
power=2
toughness=4
[/card]

[card]
name=Knight of Dusk's Shadow
abilities=menace,nolifegainopponent
auto={1}{B}:1/1 ueot
text=Menace (This creature can't be blocked except by two or more creatures.) -- Your opponents can't gain life. -- {1}{B}: Knight of Dusk's Shadow gets +1/+1 until end of turn.
mana={1}{B}
type=Creature
subtype=Human Knight
power=2
toughness=2
[/card]

[card]
name=Monstrous War-Leech
auto=As Monstrous War-Leech enters the battlefieldif paid(kicker) then  mill four cards
text=Kicker {U} (You may pay an additional {U} as you cast this spell.) -- As Monstrous War-Leech enters the battlefield, if it was kicked, mill four cards. (To mill a card, put the top card of your library into your graveyard.) -- Monstrous War-Leech's power and toughness are each equal to the highest mana value among cards in your graveyard.
mana={3}{B}
type=Creature
subtype=Leech Horror
power=*
toughness=*
[/card]

[card]
name=Phyrexian Vivisector
auto=@movedTo(creature|graveyard) from(mybattlefield):auto=_SCRY_(1)
text=Whenever a creature you control dies, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
mana={1}{B}
type=Creature
subtype=Phyrexian Human
power=2
toughness=2
[/card]

[card]
name=Phyrexian Warhorse
auto=create(soldier:creature soldier:1/1:white)
auto={1}{S(othercreature|mybattlefield)}:2/1 ueot
text=Kicker {W} (You may pay an additional {W} as you cast this spell.) -- When Phyrexian Warhorse enters the battlefield, if it was kicked, create a 1/1 white Soldier creature token. -- {1}, Sacrifice another creature: Phyrexian Warhorse gets +2/+1 until end of turn.
mana={3}{B}
type=Creature
subtype=Phyrexian Horse
power=3
toughness=3
[/card]

[card]
name=Pilfer
target=land
target(opponent reveals their hand you choose a nonland card from it that player discards that card
auto=Target opponent reveals their hand You choosenonland card from it That player discards that card
text=Target opponent reveals their hand. You choose a nonland card from it. That player discards that card.
mana={1}{B}
type=Sorcery
[/card]

[card]
name=The Raven Man
abilities=flying,cantblock
auto=@each endofturn:create(bird:creature bird:1/1:black:flying,"this creature can't block)
auto={3}{B}{T}:ability$!name(discard) reject notatarget(*|myhand)!$ opponent activate only as a sorcery
text=At the beginning of each end step, if a player discarded a card this turn, create a 1/1 black Bird creature token with flying and "This creature can't block." -- {3}{B}, {T}: Each opponent discards a card. Activate only as a sorcery.
mana={1}{B}
type=Legendary Creature
subtype=Human Wizard
power=2
toughness=1
[/card]

[card]
name=Sengir Connoisseur
abilities=flying
auto=@one or more other creatures diecounter(1/1) turnlimited:
text=Flying -- Whenever one or more other creatures die, put a +1/+1 counter on Sengir Connoisseur. This ability triggers only once each turn.
mana={3}{B}{B}
type=Creature
subtype=Vampire
power=3
toughness=3
[/card]

[card]
name=Shadow Prophecy
domain - look at the top x cards of your library, where x is the number of basic land types among lands|myBattlefield) put <upto:2> of them inmoveto(ownerhand) && the rest into your graveyard you lose 2 life
auto=Domain - Look at the top X cards of your library where Xthe number of basic land types among lands you control Put up to two of them into your hand
auto=the rest into your graveyard You lose 2 life
text=Domain - Look at the top X cards of your library, where X is the number of basic land types among lands you control. Put up to two of them into your hand and the rest into your graveyard. You lose 2 life.
mana={2}{B}
type=Instant
[/card]

[card]
name=Shadow-Rite Priest
auto=lord(other cleric|myBattlefield) +1/+1
auto={3}{B}{B}{T}SacrificeanotherCleric:search your library for a black creature card, putonto the battlefield && shuffle
text=Other Clerics you control get +1/+1. -- {3}{B}{B}, {T}, Sacrifice another Cleric: Search your library for a black creature card, put it onto the battlefield, then shuffle.
mana={1}{B}
type=Creature
subtype=Human Cleric
power=2
toughness=2
[/card]

[card]
name=Sheoldred, the Apocalypse
abilities=deathtouch
auto=@drawof(player):life:2
auto=@an opponent draws a cardthey lose 2 life
text=Deathtouch -- Whenever you draw a card, you gain 2 life. -- Whenever an opponent draws a card, they lose 2 life.
mana={2}{B}{B}
type=Legendary Creature
subtype=Phyrexian Praetor
power=4
toughness=5
[/card]

[card]
name=Sheoldred's Restoration
kicker={2}{w}
auto=Kicker {2}{W} 
target=creature
target(creature|mygraveyard) moveTo(mybattlefield) if this spell was kicked, you) life equal that card's mana value otherwise, you lose that much life
auto=moveTo(ownerHand)
auto=Return target creature card from your graveyard to the battlefield If this spell was kicked you gain life equal to that card's mana value Otherwise you lose that much life
exile sheoldred's restoration
auto=moveto(exile)
auto=Exile Sheoldred's Restoration
text=Kicker {2}{W} (You may pay an additional {2}{W} as you cast this spell.) -- Return target creature card from your graveyard to the battlefield. If this spell was kicked, you gain life equal to that card's mana value. Otherwise, you lose that much life. -- Exile Sheoldred's Restoration.
mana={3}{B}
type=Sorcery
[/card]

[card]
name=Splatter Goblin
auto=_DIES_target(creature|opponentBattlefield)) -1/-1 ueot
text=When Splatter Goblin dies, target creature an opponent controls gets -1/-1 until end of turn.
mana={1}{B}
type=Creature
subtype=Phyrexian Goblin
power=2
toughness=1
[/card]

[card]
name=Stronghold Arena
auto=life:3 for all(timewas kicked
auto=foreach(|myBattlefield)
auto=lord(other creature|myBattlefield)
auto=@one or more creatures you control deal combatdamaged(player) from(this):may reveal the top card of your library && putinmoveto(ownerhand) you lose life equal its mana value
text=Kicker {G} and/or {W} (You may pay an additional {G} and/or {W} as you cast this spell.) -- When Stronghold Arena enters the battlefield, you gain 3 life for each time it was kicked. -- Whenever one or more creatures you control deal combat damage to a player, you may reveal the top card of your library and put it into your hand. If you do, you lose life equal to its mana value.
mana={1}{B}
type=Enchantment
[/card]

[card]
name=Tattered Apparition
abilities=flying
auto={1}{B}:1/1 ueot
text=Flying -- {1}{B}: Tattered Apparition gets +1/+1 until end of turn.
mana={3}{B}
type=Creature
subtype=Shade
power=2
toughness=2
[/card]

[card]
name=Toxic Abomination
auto=you lose 2 life
text=When Toxic Abomination enters the battlefield, you lose 2 life.
mana={1}{B}
type=Creature
subtype=Phyrexian Zombie
power=3
toughness=2
[/card]

[card]
name=Tribute to Urborg
kicker={1}{u}
auto=Kicker {1}{U} 
target=creature
target(creature) -2/-2 ueot if this spell was kicked, that creature) an additional -1/-1 ueot for all(instant && sorcery card in your graveyard
auto=-2/-2  If this spell was kicked that creature
auto=an additional -1/-1  for each instant
auto=sorcery card in your graveyard
text=Kicker {1}{U} (You may pay an additional {1}{U} as you cast this spell.) -- Target creature gets -2/-2 until end of turn. If this spell was kicked, that creature gets an additional -1/-1 until end of turn for each instant and sorcery card in your graveyard.
mana={1}{B}
type=Instant
[/card]

[card]
name=Urborg Repossession
kicker={1}{g}
auto=Kicker {1}{G} 
target=creature
target(creature|mygraveyard) moveto(ownerhand) life:2 if this spell was kicked, other target(permanent|mygraveyard) moveto(ownerhand)
auto=moveTo(ownerHand)
auto=Return target creature card from your graveyard to your hand You gain 2 life If this spell was kicked return another target permanent card from your graveyard to your hand
auto=life:2
text=Kicker {1}{G} (You may pay an additional {1}{G} as you cast this spell.) -- Return target creature card from your graveyard to your hand. You gain 2 life. If this spell was kicked, return another target permanent card from your graveyard to your hand.
mana={B}
type=Sorcery
[/card]

[card]
name=Writhing Necromass
abilities=deathtouch
auto=foreach(|myBattlefield)
text=This spell costs {1} less to cast for each creature card in your graveyard. -- Deathtouch
mana={6}{B}
type=Creature
subtype=Zombie Giant
power=5
toughness=5
[/card]
User avatar
ph34rbot
Posts: 280
Joined: Thu Jan 07, 2010 6:33 am

Re: Dominaria United (DMU)

Post by ph34rbot »

Code: Select all


[card]
name=Balduvian Berserker
auto=_DIES_deals damage equal its power target(creature,player)
text=Enlist (As this creature attacks, you may tap a nonattacking creature you control without summoning sickness. When you do, add its power to this creature's until end of turn.) -- When Balduvian Berserker dies, it deals damage equal to its power to any target.
mana={2}{R}
type=Creature
subtype=Kor Berserker
power=1
toughness=3
[/card]

[card]
name=Chaotic Transformation
target=planeswalker
exile <upto:1> target(artifact, <upto:1> target(creature, <upto:1> target(enchantment, <upto:1> target(planeswalker, and/or <upto:1> target(land for all(permanent exiled this way, its controller reveals cards from the top of their library until they reveal a card that shares a card type with it, puts that card onto the battlefield && shuffles
auto=moveto(exile)
auto=Exile up to one target artifact up to one target creature up to one target enchantment up to one target planeswalker and/or up to one target land For each permanent exiled this way its controller reveals cards from the top of their library until they revealcard that sharescard type with it puts that card onto the battlefield then shuffles
text=Exile up to one target artifact, up to one target creature, up to one target enchantment, up to one target planeswalker, and/or up to one target land. For each permanent exiled this way, its controller reveals cards from the top of their library until they reveal a card that shares a card type with it, puts that card onto the battlefield, then shuffles.
mana={5}{R}
type=Sorcery
[/card]

[card]
name=Coalition Warbrute
abilities=trample
text=Enlist (As this creature attacks, you may tap a nonattacking creature you control without summoning sickness. When you do, add its power to this creature's until end of turn.) -- Trample
mana={3}{R}
type=Creature
subtype=Minotaur Berserker
power=3
toughness=4
[/card]

[card]
name=Defiler of Instinct
abilities=first strike
auto=@movedTo(*[-instant;-sorcery]|mystack):damage:1 target(creature,player)
text=First strike -- As an additional cost to cast red permanent spells, you may pay 2 life. Those spells cost {R} less to cast if you paid life this way. This effect reduces only the amount of red mana you pay. -- Whenever you cast a red permanent spell, Defiler of Instinct deals 1 damage to any target.
mana={2}{R}{R}
type=Creature
subtype=Phyrexian Kavu
power=4
toughness=4
[/card]

[card]
name=The Elder Dragon War
auto=counter(0/0,1,Lore)
auto=@each my firstmain:counter(0/0,1,Lore)
auto=the elder dragon war damage:2 all(creature && all(opponent
auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.2.Lore}<=2)discard any number of cards && draw that many cards
auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) sacrifice(this)
auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) create(dragon:creature dragon:4/4:red:flying)
text=Read ahead (Choose a chapter and start with that many lore counters. Add one after your draw step. Skipped chapters don't trigger. Sacrifice after III.) -- I - The Elder Dragon War deals 2 damage to each creature and each opponent. -- II - Discard any number of cards, then draw that many cards. -- III - Create a 4/4 red Dragon creature token with flying.
mana={2}{R}{R}
type=Enchantment
subtype=Saga
[/card]

[card]
name=Electrostatic Infantry
abilities=trample
auto=@movedTo(instant,sorcery|mystack):put a counter(1/1)
text=Trample -- Whenever you cast an instant or sorcery spell, put a +1/+1 counter on Electrostatic Infantry.
mana={1}{R}
type=Creature
subtype=Dwarf Wizard
power=1
toughness=2
[/card]

[card]
name=Fires of Victory
kicker={2}{u}
auto=Kicker {2}{U} 
target=creature,planeswalker equal to the number of cards in your hand.
if this spell was kicked, draw:1 fires of victory deals damage target(creature,planeswalker equal the number of cards in your hand
auto=If this spell was kicked drawcard Fires of Victory deals damage to target creature or planeswalker equal to the number of cards in your hand
auto=draw:1
text=Kicker {2}{U} (You may pay an additional {2}{U} as you cast this spell.) -- If this spell was kicked, draw a card. Fires of Victory deals damage to target creature or planeswalker equal to the number of cards in your hand.
mana={1}{R}
type=Instant
[/card]

[card]
name=Flowstone Infusion
target=creature
target(creature) 2/-2 ueot
auto=+2/-2 
text=Target creature gets +2/-2 until end of turn.
mana={R}
type=Instant
[/card]

[card]
name=Flowstone Kavu
abilities=menace
auto={R}:1/-1 ueot
text=Menace (This creature can't be blocked except by two or more creatures.) -- {R}: Flowstone Kavu gets +1/-1 until end of turn.
mana={2}{R}
type=Creature
subtype=Kavu
power=2
toughness=3
[/card]

[card]
name=Furious Bellow
target=creature
auto=_SCRY_(1)
auto=+3/+0
auto=first strike  Scry 1 
text=Target creature gets +3/+0 and gains first strike until end of turn. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
mana={1}{R}
type=Instant
[/card]

[card]
name=Ghitu Amplifier
auto=if paid(kicker) then  target(creature|opponentBattlefield) moveto(ownerhand)
auto=@movedTo(instant,sorcery|mystack):2/0 ueot
text=Kicker {2}{U} (You may pay an additional {2}{U} as you cast this spell.) -- When Ghitu Amplifier enters the battlefield, if it was kicked, return target creature an opponent controls to its owner's hand. -- Whenever you cast an instant or sorcery spell, Ghitu Amplifier gets +2/+0 until end of turn.
mana={1}{R}
type=Creature
subtype=Human Wizard
power=1
toughness=2
[/card]

[card]
name=Goblin Picker
auto={R}{T}{D(*|myhand)}:draw:1
text={R}, {T}, Discard a card: Draw a card.
mana={1}{R}
type=Creature
subtype=Goblin
power=2
toughness=2
[/card]

[card]
name=Hurler Cyclops
auto={1}{S(othercreature|mybattlefield)}:damage:1 target(creature,player)
text={1}, Sacrifice another creature: Hurler Cyclops deals 1 damage to any target.
mana={3}{R}{R}
type=Creature
subtype=Cyclops
power=5
toughness=4
[/card]

[card]
name=Hurloon Battle Hymn
kicker={w}
auto=Kicker {W} 
target=creature,planeswalker. If this spell was kicked, you gain 4 life.
hurloon battle hymn damage:4 target(creature,planeswalker if this spell was kicked, life:4
auto=damage:4
auto=Hurloon Battle Hymn deals 4 damage to target creature or planeswalker If this spell was kicked you gain 4 life
auto=life:4
text=Kicker {W} (You may pay an additional {W} as you cast this spell.) -- Hurloon Battle Hymn deals 4 damage to target creature or planeswalker. If this spell was kicked, you gain 4 life.
mana={2}{R}
type=Instant
[/card]

[card]
name=In Thrall to the Pit
kicker={2}{b}
auto=Kicker {2}{B} 
target=creature
gain control of target(creature ueot untap that creaturehaste ueot if this spell was kicked, sacrifice that creature at the beginning of the next end step
auto=tap 
auto=Gain control of target creature  Untap that creature It
auto=haste  If this spell was kicked sacrifice that creature at the beginning of the next end step
text=Kicker {2}{B} (You may pay an additional {2}{B} as you cast this spell.) -- Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. If this spell was kicked, sacrifice that creature at the beginning of the next end step.
mana={3}{R}
type=Sorcery
[/card]

[card]
name=Jaya, Fiery Negotiator
auto=counter(0/0,4,loyalty)
auto={C(0/0,+1,Loyalty)}:create(monk:creature monk:1/1:red:prowess)
auto={C(0/0,?1,Loyalty)}:exile the top two cards of your library choose one of them may play that card this turn
auto={C(0/0,?2,Loyalty)}:choose target(creature|opponentBattlefield) whenever you attack this turn, jaya fiery negotiator deals damage equal the number of attacking creature that creature
auto=[?2]: Choose target creature an opponent controls. @you attack this turndeals damage equal the number of attacking creature that creature
auto={C(0/0,?8,Loyalty)}:you) an emblem with "whenever you cast a red instant,sorcery spell, copytwice may choose new targets for the copies"
auto=@movedTo(red instant or sorcery|mystack):copytwice may choose new targets for the copies"
text=[+1]: Create a 1/1 red Monk creature token with prowess. -- [?1]: Exile the top two cards of your library. Choose one of them. You may play that card this turn. -- [?2]: Choose target creature an opponent controls. Whenever you attack this turn, Jaya, Fiery Negotiator deals damage equal to the number of attacking creatures to that creature. -- [?8]: You get an emblem with "Whenever you cast a red instant or sorcery spell, copy it twice. You may choose new targets for the copies."
mana={2}{R}{R}
type=Legendary Planeswalker
subtype=Jaya
[/card]

[card]
name=Jaya's Firenado
target=creature,planeswalker. Scry 1. 
auto=_SCRY_(1)
auto=damage:5
auto=Jaya's Firenado deals 5 damage to target creature or planeswalker Scry 1 
text=Jaya's Firenado deals 5 damage to target creature or planeswalker. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
mana={4}{R}
type=Sorcery
[/card]

[card]
name=Keldon Flamesage
auto=@_ATTACKING_look at the top x cards of your library, where x is 's power may exile an instant,sorcery card with mana value x,less from among them put the restthe bottom of your library in a random order may cast the exiled card without paying its mana cost
text=Enlist -- Whenever Keldon Flamesage attacks, look at the top X cards of your library, where X is Keldon Flamesage's power. You may exile an instant or sorcery card with mana value X or less from among them. Put the rest on the bottom of your library in a random order. You may cast the exiled card without paying its mana cost.
mana={2}{R}
type=Creature
subtype=Human Shaman
power=2
toughness=3
[/card]

[card]
name=Keldon Strike Team
abilities=haste
auto=create(soldier:creature soldier:1/1:white:)*2
auto=lord(other creature|myBattlefield) haste
text=Kicker {1}{W} (You may pay an additional {1}{W} as you cast this spell.) -- When Keldon Strike Team enters the battlefield, if it was kicked, create two 1/1 white Soldier creature tokens. -- As long as Keldon Strike Team entered the battlefield this turn, creatures you control have haste.
mana={2}{R}
type=Creature
subtype=Human Warrior
power=3
toughness=1
[/card]

[card]
name=Meria's Outrider
abilities=reach
auto=Domain - deals damage all(opponent equal the number of basic land types among lands|myBattlefield)
text=Reach -- Domain - When Meria's Outrider enters the battlefield, it deals damage to each opponent equal to the number of basic land types among lands you control.
mana={4}{R}
type=Creature
subtype=Elf Archer
power=4
toughness=4
[/card]

[card]
name=Molten Monstrosity
abilities=trample
auto=lord(other creature|myBattlefield)
text=This spell costs {X} less to cast, where X is the greatest power among creatures you control. -- Trample
mana={7}{R}
type=Creature
subtype=Hellion
power=5
toughness=5
[/card]

[card]
name=Phoenix Chick
abilities=flying,haste,cantblock
auto=@you attack with three or more creaturesmay pay( {r}{r}  from your graveyard the battlefield tapped && attacking with a counter(1/1)it
text=Flying, haste -- Phoenix Chick can't block. -- Whenever you attack with three or more creatures, you may pay {R}{R}. If you do, return Phoenix Chick from your graveyard to the battlefield tapped and attacking with a +1/+1 counter on it.
mana={R}
type=Creature
subtype=Phoenix
power=1
toughness=1
[/card]

[card]
name=Radha's Firebrand
auto=@_ATTACKING_target(creature )|opponentBattlefield) with power less than 's power cantblock
auto=Domain-{5}{R}:2/2 ueot this ability costs {1} less activate for all(basic land type among lands|myBattlefield) activate only once all(turn
auto=all(creature|myBattlefield)s +2/+2 . this ability costs {1} less to activate for each basic land type among lands you control. activate only once each turn
auto=foreach(|myBattlefield)
text=Whenever Radha's Firebrand attacks, target creature defending player controls with power less than Radha's Firebrand's power can't block this turn. -- Domain - {5}{R}: Radha's Firebrand gets +2/+2 until end of turn. This ability costs {1} less to activate for each basic land type among lands you control. Activate only once each turn.
mana={1}{R}
type=Creature
subtype=Human Warrior
power=3
toughness=1
[/card]

[card]
name=Rundvelt Hordemaster
auto=lord(other goblin|myBattlefield) +1/+1
auto=@Rundvelt Hordemaster or another Goblin you controlmovedTo(|graveyard) from(battlefield):exile the top card of your library if it's a goblin creature card, may cast that card until the end of your next turn
text=Other Goblins you control get +1/+1. -- Whenever Rundvelt Hordemaster or another Goblin you control dies, exile the top card of your library. If it's a Goblin creature card, you may cast that card until the end of your next turn.
mana={1}{R}
type=Creature
subtype=Goblin Warrior
power=1
toughness=1
[/card]

[card]
name=Shivan Devastator
abilities=flying,haste
text=Flying, haste -- Shivan Devastator enters the battlefield with X +1/+1 counters on it.
mana={X}{R}
type=Creature
subtype=Dragon Hydra
power=0
toughness=0
[/card]

[card]
name=Smash to Dust
choose one -
auto=Choose one -
target=artifact
- destroy target(artifact
auto=destroy
auto=- Destroy target artifact
target=creature[defender.]
- destroy target(creature with defender
auto=destroy
auto=- Destroy target creature with defender
- smash dust damage:1 all(creature )|opponentBattlefield)
auto=damage:1
auto=- Smash to Dust deals 1 damage to each creature your opponents control
text=Choose one - -- - Destroy target artifact. -- - Destroy target creature with defender. -- - Smash to Dust deals 1 damage to each creature your opponents control.
mana={1}{R}
type=Sorcery
[/card]

[card]
name=Sprouting Goblin
auto=if paid(kicker) then  search your library for a land card with a basic land type, reveal it, putinmoveto(ownerhand) && shuffle
auto={R}{T}Sacrificealand:draw:1
text=Kicker {G} (You may pay an additional {G} as you cast this spell.) -- When Sprouting Goblin enters the battlefield, if it was kicked, search your library for a land card with a basic land type, reveal it, put it into your hand, then shuffle. -- {R}, {T}, Sacrifice a land: Draw a card.
mana={1}{R}
type=Creature
subtype=Goblin Druid
power=2
toughness=2
[/card]

[card]
name=Squee, Dubious Monarch
abilities=haste
auto=@_ATTACKING_create(goblin:creature goblin:1/1:red)
text=Haste -- Whenever Squee, Dubious Monarch attacks, create a 1/1 red Goblin creature token that's tapped and attacking. -- You may cast Squee, Dubious Monarch from your graveyard by paying {3}{R} and exiling four other cards from your graveyard rather than paying its mana cost.
mana={2}{R}
type=Legendary Creature
subtype=Goblin Noble
power=2
toughness=2
[/card]

[card]
name=Temporal Firestorm
kicker={1}{w} and/or {1}{u}
auto=Kicker {1}{W} and/or {1}{U} 
choose up x creature and/or planeswalkers|myBattlefield), where x is the number of times this spell was kicked those permanents phase out
auto=Choose up to X creatures and/or planeswalkers you control where Xthe number of times this spell was kicked Those permanents phase out
temporal firestorm damage:5 all(creature && all(planeswalker
auto=damage:5
auto=Temporal Firestorm deals 5 damage to each creature
auto=each planeswalker
text=Kicker {1}{W} and/or {1}{U} (You may pay an additional {1}{W} and/or {1}{U} as you cast this spell.) -- Choose up to X creatures and/or planeswalkers you control, where X is the number of times this spell was kicked. Those permanents phase out. -- Temporal Firestorm deals 5 damage to each creature and each planeswalker.
mana={3}{R}{R}
type=Sorcery
[/card]

[card]
name=Twinferno
choose one -
auto=Choose one -
- when you cast your next instant,sorcery spell this turn, copy that spell may choose new targets for the copy
auto=- When you cast your next instant or sorcery spell this turn copy that spell You may choose new targets for the copy
target=creature|myBattlefield
- target(creature|myBattlefield)) double strike ueot
auto=-  you control
auto=double strike 
text=Choose one - -- - When you cast your next instant or sorcery spell this turn, copy that spell. You may choose new targets for the copy. -- - Target creature you control gains double strike until end of turn.
mana={1}{R}
type=Instant
[/card]

[card]
name=Viashino Branchrider
abilities=haste
auto={2}{R}:2/0 ueot
text=Kicker {2}{G} (You may pay an additional {2}{G} as you cast this spell.) -- Haste -- If Viashino Branchrider was kicked, it enters the battlefield with two +1/+1 counters on it. -- {2}{R}: Viashino Branchrider gets +2/+0 until end of turn.
mana={R}
type=Creature
subtype=Viashino Warrior
power=1
toughness=1
[/card]

[card]
name=Warhost's Frenzy
kicker={b}
auto=Kicker {B} 
creature|myBattlefield)) 2/0 ueot if this spell was kicked, whenever a creature|myBattlefield) dies this turn, draw:1
auto=Creatures you control get +2/+0  If this spell was kicked whenevercreature you control dies this turn drawcard
auto=draw:1
text=Kicker {B} (You may pay an additional {B} as you cast this spell.) -- Creatures you control get +2/+0 until end of turn. If this spell was kicked, whenever a creature you control dies this turn, draw a card.
mana={2}{R}
type=Instant
[/card]

[card]
name=Yavimaya Steelcrusher
auto={1}{S}:destroy target(artifact
text=Enlist (As this creature attacks, you may tap a nonattacking creature you control without summoning sickness. When you do, add its power to this creature's until end of turn.) -- {1}, Sacrifice Yavimaya Steelcrusher: Destroy target artifact.
mana={1}{R}
type=Creature
subtype=Ape Warrior
power=2
toughness=2
[/card]

[card]
name=Yotia Declares War
auto=counter(0/0,1,Lore)
auto=@each my firstmain:counter(0/0,1,Lore)
auto=create(thopter artifact:creature thopter artifact:0/2:colorless:flying named ornithopter)
auto=lord(creature|myBattlefield) creature or planeswalker
auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.2.Lore}<=2)tap any number of untapped artifacts|myBattlefield) :yotia declares war deals that much damage target(creature,planeswalker
auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) sacrifice(this)
auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) <upto:1> target(artifact|myBattlefield) becomes an artifact creature with base power && toughness 4/4 ueot
text=Read ahead (Choose a chapter and start with that many lore counters. Add one after your draw step. Skipped chapters don't trigger. Sacrifice after III.) -- I - Create a 0/2 colorless Thopter artifact creature token with flying named Ornithopter. -- II - Tap any number of untapped artifacts you control. When you do, Yotia Declares War deals that much damage to target creature or planeswalker. -- III - Up to one target artifact you control becomes an artifact creature with base power and toughness 4/4 until end of turn.
mana={1}{R}
type=Enchantment
subtype=Saga
[/card]

[card]
name=Barkweave Crusher
text=Enlist (As this creature attacks, you may tap a nonattacking creature you control without summoning sickness. When you do, add its power to this creature's until end of turn.)
mana={3}{G}
type=Creature
subtype=Elemental Warrior
power=2
toughness=5
[/card]

[card]
name=Bite Down
target=creature|myBattlefield
target(creature|myBattlefield) deals damage equal its power target(creature,planeswalker you don't control
auto= you control deals damage equal to its power to target creature or planeswalker you don't control
text=Target creature you control deals damage equal to its power to target creature or planeswalker you don't control.
mana={1}{G}
type=Instant
[/card]

[card]
name=Bog Badger
abilities=menace
auto=if paid(kicker) then  creature|myBattlefield)) menace ueot
text=Kicker {B} (You may pay an additional {B} as you cast this spell.) -- When Bog Badger enters the battlefield, if it was kicked, creatures you control gain menace until end of turn. (A creature with menace can't be blocked except by two or more creatures.)
mana={2}{G}
type=Creature
subtype=Badger
power=3
toughness=3
[/card]

[card]
name=Colossal Growth
kicker={r}
auto=Kicker {R} 
target=creature
target(creature) 3/3 ueot if this spell was kicked, instead that creature) 4/4 && trample && haste ueot
auto=+3/+3  If this spell was kicked instead that creature
auto=+4/+4
auto=trample
auto=haste 
text=Kicker {R} (You may pay an additional {R} as you cast this spell.) -- Target creature gets +3/+3 until end of turn. If this spell was kicked, instead that creature gets +4/+4 and gains trample and haste until end of turn.
mana={1}{G}
type=Instant
[/card]

[card]
name=Deathbloom Gardener
abilities=deathtouch
auto={T}:Add{W}
auto={T}:Add{U}
auto={T}:Add{B}
auto={T}:Add{R}
auto={T}:Add{G}
text=Deathtouch -- {T}: Add one mana of any color.
mana={2}{G}
type=Creature
subtype=Elf Druid
power=1
toughness=1
[/card]

[card]
name=Defiler of Vigor
abilities=trample
auto=@movedTo(*[-instant;-sorcery]|mystack):put a counter(1/1)all(creature|myBattlefield)
text=Trample -- As an additional cost to cast green permanent spells, you may pay 2 life. Those spells cost {G} less to cast if you paid life this way. This effect reduces only the amount of green mana you pay. -- Whenever you cast a green permanent spell, put a +1/+1 counter on each creature you control.
mana={3}{G}{G}
type=Creature
subtype=Phyrexian Wurm
power=6
toughness=6
[/card]

[card]
name=Elfhame Wurm
abilities=vigilance,trample
text=Vigilance, trample
mana={4}{G}
type=Creature
subtype=Wurm
power=5
toughness=4
[/card]

[card]
name=Elvish Hydromancer
auto=creature you control
text=Kicker {3}{U} (You may pay an additional {3}{U} as you cast this spell.) -- When Elvish Hydromancer enters the battlefield, if it was kicked, create a token that's a copy of target creature you control.
mana={2}{G}
type=Creature
subtype=Elf Wizard
power=3
toughness=2
[/card]

[card]
name=Floriferous Vinewall
abilities=defender
auto=look at the top six cards of your library may reveal a land card from among them && putinmoveto(ownerhand) put the restthe bottom of your library in a random order
text=Defender -- When Floriferous Vinewall enters the battlefield, look at the top six cards of your library. You may reveal a land card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
mana={1}{G}
type=Creature
subtype=Plant Wall
power=0
toughness=2
[/card]

[card]
name=Herd Migration
create(beast:creature beast:3/3:green)
auto=Domain - Create3/3 green Beast creature token for each basic land type among lands you control
auto=create(Beast:creature Beast:3/3:green)
{1}{g}, discard herd migration: search your library for a basic land card, reveal it, putinmoveto(ownerhand) && shuffle life:3
auto={1}{G} Discard Herd Migration: Search your library forbasic land card reveal it put it into your hand then shuffle You gain 3 life
auto=life:3
text=Domain - Create a 3/3 green Beast creature token for each basic land type among lands you control. -- {1}{G}, Discard Herd Migration: Search your library for a basic land card, reveal it, put it into your hand, then shuffle. You gain 3 life.
mana={6}{G}
type=Sorcery
[/card]

[card]
name=Hexbane Tortoise
text=Ward {2} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.) -- Enlist (As this creature attacks, you may tap a nonattacking creature you control without summoning sickness. When you do, add its power to this creature's until end of turn.)
mana={2}{G}
type=Creature
subtype=Turtle
power=3
toughness=2
[/card]

[card]
name=Leaf-Crowned Visionary
auto=lord(other elve|myBattlefield) +1/+1
auto=@movedTo(Elf|mystack):may pay( {g} draw:1
text=Other Elves you control get +1/+1. -- Whenever you cast an Elf spell, you may pay {G}. If you do, draw a card.
mana={G}{G}
type=Creature
subtype=Elf Druid
power=1
toughness=1
[/card]

[card]
name=Linebreaker Baloth
auto=cantbeblockedby(creature[power<=2])
text=Enlist (As this creature attacks, you may tap a nonattacking creature you control without summoning sickness. When you do, add its power to this creature's until end of turn.) -- Linebreaker Baloth can't be blocked by creatures with power 2 or less.
mana={3}{G}{G}
type=Creature
subtype=Beast
power=4
toughness=5
[/card]

[card]
name=Llanowar Greenwidow
abilities=reach,trample
auto=Domain-{7}{G}:from your graveyard the battlefield tapped"if this permanent would leave the battlefield, exileinstead of puttinganywhere else" this ability costs {1} less activate for all(basic land type among lands|myBattlefield)
auto=lord(creature|myBattlefield)s "if this permanent would leave the battlefield, exile it instead of putting it anywhere else." this ability costs {1} less to activate for each basic land type among lands you control
auto=foreach(|myBattlefield)
text=Reach, trample -- Domain - {7}{G}: Return Llanowar Greenwidow from your graveyard to the battlefield tapped. It gains "If this permanent would leave the battlefield, exile it instead of putting it anywhere else." This ability costs {1} less to activate for each basic land type among lands you control.
mana={2}{G}
type=Creature
subtype=Spider
power=4
toughness=3
[/card]

[card]
name=Llanowar Loamspeaker
abilities=haste
auto={T}:Add{W}
auto={T}:Add{U}
auto={T}:Add{B}
auto={T}:Add{R}
auto={T}:Add{G}
auto={T}:target(land|myBattlefield) becomes a 3/3 elemental creature with haste ueot it's still a land activate only as a sorcery
text={T}: Add one mana of any color. -- {T}: Target land you control becomes a 3/3 Elemental creature with haste until end of turn. It's still a land. Activate only as a sorcery.
mana={1}{G}
type=Creature
subtype=Elf Druid
power=1
toughness=3
[/card]

[card]
name=Llanowar Stalker
auto=@movedTo(other creature|myBattlefield):1/0 ueot
text=Whenever another creature enters the battlefield under your control, Llanowar Stalker gets +1/+0 until end of turn.
mana={G}
type=Creature
subtype=Elf Warrior
power=1
toughness=1
[/card]

[card]
name=Magnigoth Sentry
abilities=reach
text=Reach
mana={3}{G}
type=Creature
subtype=Treefolk
power=4
toughness=4
[/card]

[card]
name=Mossbeard Ancient
abilities=trample
auto=life:5
text=Trample -- When Mossbeard Ancient enters the battlefield, you gain 5 life.
mana={5}{G}{G}
type=Creature
subtype=Treefolk
power=7
toughness=7
[/card]

[card]
name=Nishoba Brawler
abilities=trample
auto=lord(creature|myBattlefield)
text=Trample -- Domain - Nishoba Brawler's power is equal to the number of basic land types among lands you control.
mana={1}{G}
type=Creature
subtype=Cat Warrior
power=*
toughness=3
[/card]

[card]
name=Quirion Beastcaller
auto=@movedTo(creature|mystack):put a counter(1/1)
auto=lord(other creature|myBattlefield) creatures you control, where x is the number of +1/+1 counters on quirion beastcaller
auto=_DIES_distribute x counter(1/1)s among any number of target(creature|myBattlefield), where x is the number of counter(1/1)s
text=Whenever you cast a creature spell, put a +1/+1 counter on Quirion Beastcaller. -- When Quirion Beastcaller dies, distribute X +1/+1 counters among any number of target creatures you control, where X is the number of +1/+1 counters on Quirion Beastcaller.
mana={1}{G}
type=Creature
subtype=Dryad Warrior
power=2
toughness=2
[/card]

[card]
name=Scout the Wilderness
kicker={1}{w}
auto=Kicker {1}{W} 
create(soldier:creature soldier:1/1:white:)*2
auto=Search your library forbasic land card put it onto the battlefield tapped then shuffle If this spell was kicked create two 1/1 white Soldier creature tokens
auto=create(Soldier:creature Soldier:1/1:white:)*2
text=Kicker {1}{W} (You may pay an additional {1}{W} as you cast this spell.) -- Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. If this spell was kicked, create two 1/1 white Soldier creature tokens.
mana={2}{G}
type=Sorcery
[/card]

[card]
name=Silverback Elder
auto=@movedTo(creature|mystack):choose one -
text=Whenever you cast a creature spell, choose one - -- - Destroy target artifact or enchantment. -- - Look at the top five cards of your library. You may put a land card from among them onto the battlefield tapped. Put the rest on the bottom of your library in a random order. -- - You gain 4 life.
mana={2}{G}{G}{G}
type=Creature
subtype=Ape Shaman
power=5
toughness=7
[/card]

[card]
name=Slimefoot's Survey
domain - search your library for <upto:2> land cards that all(have a basic land type, put them onto the battlefield tapped && shuffle look at the top x cards of your library, where x is the number of basic land types among lands|myBattlefield) put <upto:1> of themtop of your library && the restthe bottom of your library in a random order
auto=Domain - Search your library for up to two land cards that each havebasic land type put them onto the battlefield tapped then shuffle Look at the top X cards of your library where Xthe number of basic land types among lands you control Put up to one of them on top of your library
auto=the rest on the bottom of your library inrandom order
text=Domain - Search your library for up to two land cards that each have a basic land type, put them onto the battlefield tapped, then shuffle. Look at the top X cards of your library, where X is the number of basic land types among lands you control. Put up to one of them on top of your library and the rest on the bottom of your library in a random order.
mana={4}{G}
type=Sorcery
[/card]

[card]
name=Strength of the Coalition
kicker={2}{w}
auto=Kicker {2}{W} 
target=creature|myBattlefield
target(creature|myBattlefield)) 2/2 ueot if this spell was kicked, counter(1/1)all(creature|myBattlefield)
auto= you control
auto=+2/+2  If this spell was kicked put+1/+1 counter on each creature you control
auto=counter(1/1)
text=Kicker {2}{W} (You may pay an additional {2}{W} as you cast this spell.) -- Target creature you control gets +2/+2 until end of turn. If this spell was kicked, put a +1/+1 counter on each creature you control.
mana={G}
type=Instant
[/card]

[card]
name=Sunbathing Rootwalla
auto=Domain-{3}{G}:ueot,  1/1 for all(basic land type among lands|myBattlefield) activate only once all(turn
auto=lord(creature|myBattlefield)s +1/+1 for each basic land type among lands you control. activate only once each turn
auto=foreach(|myBattlefield)
text=Domain - {3}{G}: Until end of turn, Sunbathing Rootwalla gets +1/+1 for each basic land type among lands you control. Activate only once each turn.
mana={1}{G}
type=Creature
subtype=Lizard
power=2
toughness=2
[/card]

[card]
name=Tail Swipe
target=creature|opponentBattlefield
choose target(creature|myBattlefield) && target(creature you don't control if you cast this spell during your main phase, the creature|myBattlefield)) 1/1 ueot then those creature fight all(other
auto=Choose target creature you control
auto=target creature you don't control If you cast this spell during your main phase the creature you control
auto=+1/+1  Then those creatures fight each other 
text=Choose target creature you control and target creature you don't control. If you cast this spell during your main phase, the creature you control gets +1/+1 until end of turn. Then those creatures fight each other. (Each deals damage equal to its power to the other.)
mana={G}
type=Instant
[/card]

[card]
name=Tear Asunder
kicker={1}{b}
auto=Kicker {1}{B} 
target=*[-land]
exile target(artifact,enchantment if this spell was kicked, exile target(nonland permanent instead
auto=moveto(exile)
auto=Exile target artifact or enchantment If this spell was kicked exile target nonland permanent instead
text=Kicker {1}{B} (You may pay an additional {1}{B} as you cast this spell.) -- Exile target artifact or enchantment. If this spell was kicked, exile target nonland permanent instead.
mana={1}{G}
type=Instant
[/card]

[card]
name=Territorial Maro
auto=lord(creature|myBattlefield)
text=Domain - Territorial Maro's power and toughness are each equal to twice the number of basic land types among lands you control.
mana={4}{G}
type=Creature
subtype=Elemental
power=*
toughness=*
[/card]

[card]
name=Threats Undetected
search your library for up four creature cards with different powers && reveal them an opponent chooses two of those cards shuffle the chosen cards into your library && put the rest inmoveto(ownerhand)
auto=Search your library for up to four creature cards with different powers
auto=reveal them An opponent chooses two of those cards Shuffle the chosen cards into your library
auto=put the rest into your hand
text=Search your library for up to four creature cards with different powers and reveal them. An opponent chooses two of those cards. Shuffle the chosen cards into your library and put the rest into your hand.
mana={2}{G}
type=Sorcery
[/card]

[card]
name=Urborg Lhurgoyf
auto=As Urborg Lhurgoyf enters the battlefieldmill three cards for all(timewas kicked
auto=foreach(|myBattlefield)
text=Kicker {U} and/or {B} (You may pay an additional {U} and/or {B} as you cast this spell.) -- As Urborg Lhurgoyf enters the battlefield, mill three cards for each time it was kicked. -- Urborg Lhurgoyf's power is equal to the number of creature cards in your graveyard and its toughness is equal to that number plus 1.
mana={1}{G}
type=Creature
subtype=Lhurgoyf
power=*
toughness=1+*
[/card]

[card]
name=Vineshaper Prodigy
auto=if paid(kicker) then  look at the top three cards of your library put one of them inmoveto(ownerhand) && the restthe bottom of your library in any order
text=Kicker {1}{U} (You may pay an additional {1}{U} as you cast this spell.) -- When Vineshaper Prodigy enters the battlefield, if it was kicked, look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.
mana={1}{G}
type=Creature
subtype=Elf Druid
power=2
toughness=2
[/card]

[card]
name=The Weatherseed Treaty
auto=counter(0/0,1,Lore)
auto=@each my firstmain:counter(0/0,1,Lore)
auto=search your library for a basic land card, putonto the battlefield tapped && shuffle
auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.2.Lore}<=2)create(saproling:creature saproling:1/1:green)
auto=all(creature|myBattlefield)s trample , where x is the number of basic land types among lands you control creature you control gets +x/+x and gains trample , where x is the number of basic land types among lands you control
auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) sacrifice(this)
auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) domain - target(creature|myBattlefield)) x/x && trample ueot, where x is the number of basic land types among lands|myBattlefield)
text=Read ahead (Choose a chapter and start with that many lore counters. Add one after your draw step. Skipped chapters don't trigger. Sacrifice after III.) -- I - Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. -- II - Create a 1/1 green Saproling creature token. -- III - Domain - Target creature you control gets +X/+X and gains trample until end of turn, where X is the number of basic land types among lands you control.
mana={2}{G}
type=Enchantment
subtype=Saga
[/card]

[card]
name=The World Spell
auto=counter(0/0,1,Lore)
auto=@each my firstmain:counter(0/0,1,Lore)
auto=look at the top seven cards of your library may reveal a non-saga permanent card from among them && putinmoveto(ownerhand) put the restthe bottom of your library in a random order
auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) sacrifice(this)
auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) put <upto:2> non-saga permanent cards from your hand onmoveTo(mybattlefield)
text=Read ahead (Choose a chapter and start with that many lore counters. Add one after your draw step. Skipped chapters don't trigger. Sacrifice after III.) -- I, II - Look at the top seven cards of your library. You may reveal a non-Saga permanent card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. -- III - Put up to two non-Saga permanent cards from your hand onto the battlefield.
mana={5}{G}{G}
type=Enchantment
subtype=Saga
[/card]

[card]
name=Yavimaya Iconoclast
abilities=trample,haste
auto=if paid(kicker) then 1/1 && haste ueot
text=Kicker {R} (You may pay an additional {R} as you cast this spell.) -- Trample -- When Yavimaya Iconoclast enters the battlefield, if it was kicked, it gets +1/+1 and gains haste until end of turn.
mana={1}{G}
type=Creature
subtype=Elf
power=3
toughness=2
[/card]

[card]
name=Yavimaya Sojourner
auto=lord(creature|myBattlefield)
auto=foreach(|myBattlefield)
text=Domain - This spell costs {1} less to cast for each basic land type among lands you control.
mana={7}{G}
type=Creature
subtype=Treefolk
power=4
toughness=6
[/card]

[card]
name=Ajani, Sleeper Agent
auto=counter(0/0,4,loyalty)
auto={C(0/0,+1,Loyalty)}:reveal the top card of your library if it's a creature,planeswalker card, putinmoveto(ownerhand) otherwise, may puton the bottom of your library
auto={C(0/0,?3,Loyalty)}:distribute three counter(1/1)s among <upto:3> target(creature they) vigilance ueot
auto={C(0/0,?6,Loyalty)}:you) an emblem with "whenever you cast a creature,planeswalker spell, target(opponent) two poison counters"
auto=@movedTo(creature or planeswalker|mystack):target(opponent) two poison counters"
text=Compleated ({G/W/P} can be paid with {G}, {W}, or 2 life. If life was paid, this planeswalker enters with two fewer loyalty counters.) -- [+1]: Reveal the top card of your library. If it's a creature or planeswalker card, put it into your hand. Otherwise, you may put it on the bottom of your library. -- [?3]: Distribute three +1/+1 counters among up to three target creatures. They gain vigilance until end of turn. -- [?6]: You get an emblem with "Whenever you cast a creature or planeswalker spell, target opponent gets two poison counters."
mana={1}{G}{GWP}{W}
type=Legendary Planeswalker
subtype=Ajani
[/card]

[card]
name=Aron, Benalia's Ruin
abilities=menace
auto={W}{B}{T}{S(othercreature|mybattlefield)}:counter(1/1)all(creature|myBattlefield)
text=Menace (This creature can't be blocked except by two or more creatures.) -- {W}{B}, {T}, Sacrifice another creature: Put a +1/+1 counter on each creature you control.
mana={W}{W}{B}
type=Legendary Creature
subtype=Phyrexian Human
power=3
toughness=3
[/card]

[card]
name=Astor, Bearer of Blades
auto=look at the top seven cards of your library may reveal an equipment,vehicle card from among them && putinmoveto(ownerhand) put the restthe bottom of your library in a random order
auto=lord(creature|myBattlefield) crew 1
text=When Astor, Bearer of Blades enters the battlefield, look at the top seven cards of your library. You may reveal an Equipment or Vehicle card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. -- Equipment you control have equip {1}. -- Vehicles you control have crew 1.
mana={2}{R}{W}
type=Legendary Creature
subtype=Human Warrior
power=4
toughness=4
[/card]

[card]
name=Baird, Argivian Recruiter
auto=@each my endofturn:create(soldier:creature soldier:1/1:white)
text=At the beginning of your end step, if you control a creature with power greater than its base power, create a 1/1 white Soldier creature token.
mana={R}{W}
type=Legendary Creature
subtype=Human Soldier
power=2
toughness=2
[/card]

[card]
name=Balmor, Battlemage Captain
abilities=flying,trample
auto=@movedTo(instant,sorcery|mystack):creature|myBattlefield)) 1/0 && trample ueot
auto=all(other creature|myBattlefield) trample  +1/+0 and gain trample 
text=Flying -- Whenever you cast an instant or sorcery spell, creatures you control get +1/+0 and gain trample until end of turn.
mana={U}{R}
type=Legendary Creature
subtype=Bird Wizard
power=1
toughness=3
[/card]

[card]
name=Bortuk Bonerattle
auto=Domain - if you cast it, choose target(creature card in your graveyard that card the battlefield if its mana value is less than,equal the number of basic land types among lands|myBattlefield) otherwise, putinmoveto(ownerhand)
text=Domain - When Bortuk Bonerattle enters the battlefield, if you cast it, choose target creature card in your graveyard. Return that card to the battlefield if its mana value is less than or equal to the number of basic land types among lands you control. Otherwise, put it into your hand.
mana={4}{B}{G}
type=Legendary Creature
subtype=Troll Shaman
power=4
toughness=4
[/card]

[card]
name=Elas il-Kor, Sadistic Pilgrim
abilities=deathtouch
auto=@movedTo(other creature|myBattlefield):life:1
auto=@another creature you controlmovedTo(|graveyard) from(battlefield):life:-1 opponent
text=Deathtouch -- Whenever another creature enters the battlefield under your control, you gain 1 life. -- Whenever another creature you control dies, each opponent loses 1 life.
mana={W}{B}
type=Legendary Creature
subtype=Phyrexian Kor Cleric
power=2
toughness=2
[/card]

[card]
name=Ertai Resurrected
abilities=flash
auto=choose <upto:1> -
text=Flash -- When Ertai Resurrected enters the battlefield, choose up to one - -- - Counter target spell, activated ability, or triggered ability. Its controller draws a card. -- - Destroy another target creature or planeswalker. Its controller draws a card.
mana={2}{U}{B}
type=Legendary Creature
subtype=Phyrexian Human Wizard
power=3
toughness=2
[/card]

[card]
name=Garna, Bloodfist of Keld
auto=@another creature you controlmovedTo(|graveyard) from(battlefield):draw:1 ifwas attacking otherwise,  damage:1 all(opponent
text=Whenever another creature you control dies, draw a card if it was attacking. Otherwise, Garna, Bloodfist of Keld deals 1 damage to each opponent.
mana={1}{B}{R}{R}
type=Legendary Creature
subtype=Human Berserker
power=4
toughness=3
[/card]

[card]
name=Ivy, Gleeful Spellthief
abilities=flying
auto=@a player casts a spell that targets only a single creature other than Ivy Gleeful Spellthiefmay copy that spell the copy targets ivy
text=Flying -- Whenever a player casts a spell that targets only a single creature other than Ivy, Gleeful Spellthief, you may copy that spell. The copy targets Ivy. (A copy of an Aura spell becomes a token.)
mana={G}{U}
type=Legendary Creature
subtype=Faerie Rogue
power=2
toughness=1
[/card]

[card]
name=Jhoira, Ageless Innovator
auto={T}:put two ingenuity countersjhoira ageless innovator && may put an artifact card with mana value x,less from your hand onto the battlefield, where x is the number of ingenuity countersjhoira
text={T}: Put two ingenuity counters on Jhoira, Ageless Innovator, then you may put an artifact card with mana value X or less from your hand onto the battlefield, where X is the number of ingenuity counters on Jhoira.
mana={U}{R}
type=Legendary Creature
subtype=Human Artificer
power=2
toughness=3
[/card]

[card]
name=Jodah, the Unifier
auto=lord(other creature|myBattlefield) +x/+x, where x is the number of legendary creatures you control
auto=@movedTo(legendary|mystack):exile cards from the top of your library until you exile a legendary nonland card with lesser mana value may cast that card without paying its mana cost put the restthe bottom of your library in a random order
text=Legendary creatures you control get +X/+X, where X is the number of legendary creatures you control. -- Whenever you cast a legendary spell from your hand, exile cards from the top of your library until you exile a legendary nonland card with lesser mana value. You may cast that card without paying its mana cost. Put the rest on the bottom of your library in a random order.
mana={W}{U}{B}{R}{G}
type=Legendary Creature
subtype=Human Wizard
power=5
toughness=5
[/card]

[card]
name=King Darien XLVIII
abilities=opponentshroud,indestructible
auto=lord(other creature|myBattlefield) +1/+1
auto={3}{G}{W}:create(soldier:creature soldier:1/1:white)
auto=SacrificeKingDarien:creature tokens|myBattlefield)) hexproof && indestructible ueot
auto=all(creature|myBattlefield) hexproof and indestructible 
text=Other creatures you control get +1/+1. -- {3}{G}{W}: Put a +1/+1 counter on King Darien and create a 1/1 white Soldier creature token. -- Sacrifice King Darien: Creature tokens you control gain hexproof and indestructible until end of turn.
mana={1}{G}{W}
type=Legendary Creature
subtype=Human Soldier
power=2
toughness=3
[/card]

[card]
name=Lagomos, Hand of Hatred
abilities=trample,haste
auto=@each my combatbegins:create(elemental:creature elemental:2/1:red:trample,haste)
auto={T}:search your library for a card, putinmoveto(ownerhand) && shuffle activate only if five,more creature died this turn
text=At the beginning of combat on your turn, create a 2/1 red Elemental creature token with trample and haste. Sacrifice it at the beginning of the next end step. -- {T}: Search your library for a card, put it into your hand, then shuffle. Activate only if five or more creatures died this turn.
mana={1}{B}{R}
type=Legendary Creature
subtype=Human Shaman
power=1
toughness=3
[/card]

[card]
name=Meria, Scholar of Antiquity
auto=Tapanuntappednontokenartifactyoucontrol:add {g}
auto=Taptwountappednontokenartifactsyoucontrol:exile the top card of your library may playthis turn
auto=lord(creature|myBattlefield)
text=Tap an untapped nontoken artifact you control: Add {G}. -- Tap two untapped nontoken artifacts you control: Exile the top card of your library. You may play it this turn.
mana={1}{R}{G}
type=Legendary Creature
subtype=Elf Artificer
power=3
toughness=3
[/card]

[card]
name=Nael, Avizoa Aeronaut
abilities=flying
auto=@combatdamaged(player) from(this):
auto=lord(creature|myBattlefield)
auto=Domain - @Nael Avizoa Aeronaut deals combatdamaged(player) from(this):look at the top x cards of your library, where x is the number of basic land types among lands|myBattlefield) put <upto:1> of themtop of your library && the restthe bottom in a random order then if there are five basic land types among lands|myBattlefield), draw:1
text=Flying -- Domain - Whenever Nael, Avizoa Aeronaut deals combat damage to a player, look at the top X cards of your library, where X is the number of basic land types among lands you control. Put up to one of them on top of your library and the rest on the bottom in a random order. Then if there are five basic land types among lands you control, draw a card.
mana={2}{G}{U}
type=Legendary Creature
subtype=Elf Scout
power=2
toughness=4
[/card]

[card]
name=Najal, the Storm Runner
abilities=flash
auto=@_ATTACKING_may pay( {2} when you cast your next instant,sorcery spell this turn, copy it may choose new targets for the copy
text=You may cast sorcery spells as though they had flash. -- Whenever Najal, the Storm Runner attacks, you may pay {2}. If you do, when you cast your next instant or sorcery spell this turn, copy it. You may choose new targets for the copy.
mana={2}{U}{U}{R}
type=Legendary Creature
subtype=Efreet Wizard
power=5
toughness=4
[/card]

[card]
name=Nemata, Primeval Warden
abilities=reach
auto={G}SacrificeaSaproling:nemata primeval warden) 2/2 ueot
auto={1}{B}SacrificetwoSaprolings:draw:1
text=Reach -- If a creature an opponent controls would die, exile it instead. When you do, create a 1/1 green Saproling creature token. -- {G}, Sacrifice a Saproling: Nemata, Primeval Warden gets +2/+2 until end of turn. -- {1}{B}, Sacrifice two Saprolings: Draw a card.
mana={2}{B}{G}
type=Legendary Creature
subtype=Treefolk
power=3
toughness=4
[/card]

[card]
name=Queen Allenal of Ruadach
auto=lord(other creature|myBattlefield)
text=Queen Allenal of Ruadach's power and toughness are each equal to the number of creatures you control. -- If one or more creature tokens would be created under your control, those tokens plus a 1/1 white Soldier creature token are created instead.
mana={G}{W}{W}
type=Legendary Creature
subtype=Elf Noble
power=*
toughness=*
[/card]

[card]
name=Radha, Coalition Warlord
auto=all(other target creature you control gets +x/+x until end of turn, where x is the number of basic land types among land|myBattlefield) creature you control gets +x/+x , where x is the number of basic land types among lands you control
auto=Domain - @tapped(this):other target(creature|myBattlefield)) x/x ueot, where x is the number of basic land types among lands|myBattlefield)
text=Domain - Whenever Radha, Coalition Warlord becomes tapped, another target creature you control gets +X/+X until end of turn, where X is the number of basic land types among lands you control.
mana={2}{R}{G}
type=Legendary Creature
subtype=Elf Warrior
power=3
toughness=3
[/card]

[card]
name=Raff, Weatherlight Stalwart
abilities=vigilance
auto=@movedTo(instant,sorcery|mystack):may tap two untapped creature|myBattlefield) draw:1
auto=lord(other creature|myBattlefield)
auto={3}{W}{W}:creature|myBattlefield)) 1/1 && vigilance ueot
auto=all(other creature|myBattlefield) vigilance  +1/+1 and gain vigilance 
text=Whenever you cast an instant or sorcery spell, you may tap two untapped creatures you control. If you do, draw a card. -- {3}{W}{W}: Creatures you control get +1/+1 and gain vigilance until end of turn.
mana={W}{U}
type=Legendary Creature
subtype=Human Wizard
power=1
toughness=3
[/card]

[card]
name=Ratadrabik of Urborg
abilities=vigilance
auto=lord(other zombie|myBattlefield) vigilance
auto=@another legendary creature you controlmovedTo(|graveyard) from(battlefield):creature, except it's not legendary,it's a 2/2 black zombie in addition to its other colors,types
text=Vigilance, ward {2} -- Other Zombies you control have vigilance. -- Whenever another legendary creature you control dies, create a token that's a copy of that creature, except it's not legendary and it's a 2/2 black Zombie in addition to its other colors and types.
mana={2}{W}{B}
type=Legendary Creature
subtype=Zombie Wizard
power=3
toughness=3
[/card]

[card]
name=Rith, Liberated Primeval
abilities=flying
auto=lord(other dragon|myBattlefield) ward {2}
auto=@each my endofturn:create(dragon:creature dragon:4/4:red:flying)
text=Flying, ward {2} -- Other Dragons you control have ward {2}. -- At the beginning of your end step, if a creature or planeswalker an opponent controlled was dealt excess damage this turn, create a 4/4 red Dragon creature token with flying.
mana={2}{R}{G}{W}
type=Legendary Creature
subtype=Dragon
power=5
toughness=5
[/card]

[card]
name=Rivaz of the Claw
abilities=menace
auto={T}:add two mana in any combination of colors spend this mana only cast dragon creature spells
auto=@movedTo(Dragocreature|mystack):it) "when this creature dies, exile it"
text=Menace -- {T}: Add two mana in any combination of colors. Spend this mana only to cast Dragon creature spells. -- Once during each of your turns, you may cast a Dragon creature spell from your graveyard. -- Whenever you cast a Dragon creature spell from your graveyard, it gains "When this creature dies, exile it."
mana={1}{B}{R}
type=Legendary Creature
subtype=Viashino Warlock
power=3
toughness=3
[/card]

[card]
name=Rona, Sheoldred's Faithful
auto=@movedTo(instant,sorcery|mystack):life:-1 opponent
text=Whenever you cast an instant or sorcery spell, each opponent loses 1 life. -- You may cast Rona, Sheoldred's Faithful from your graveyard by discarding two cards in addition to paying its other costs.
mana={1}{U}{B}{B}
type=Legendary Creature
subtype=Human Wizard
power=3
toughness=4
[/card]

[card]
name=Rulik Mons, Warren Chief
abilities=menace
auto=@_ATTACKING_create(goblin:creature goblin:1/1:red)
text=Menace (This creature can't be blocked except by two or more creatures.) -- Whenever Rulik Mons, Warren Chief attacks, look at the top card of your library. If it's a land card, you may put it onto the battlefield tapped. If you didn't put a card onto the battlefield this way, create a 1/1 red Goblin creature token.
mana={1}{R}{G}{G}
type=Legendary Creature
subtype=Goblin
power=3
toughness=3
[/card]

[card]
name=Shanna, Purifying Blade
abilities=lifelink
auto=@each my endofturn:may pay( {x} draw x cards x can't be greater than the amount of life you gained this turn
text=Lifelink -- At the beginning of your end step, you may pay {X}. If you do, draw X cards. X can't be greater than the amount of life you gained this turn.
mana={G}{W}{U}
type=Legendary Creature
subtype=Human Warrior
power=3
toughness=3
[/card]

[card]
name=Sol'Kanar the Tainted
auto=@each my endofturn:choose one that hasn't been chosen -
text=At the beginning of your end step, choose one that hasn't been chosen - -- - Draw a card. -- - Each opponent loses 2 life and you gain 2 life. -- - Sol'Kanar the Tainted deals 3 damage to up to one other target creature or planeswalker. -- - Exile Sol'Kanar, then return it to the battlefield under an opponent's control.
mana={2}{U}{B}{R}
type=Legendary Creature
subtype=Elemental Demon
power=5
toughness=5
[/card]

[card]
name=Soul of Windgrace
abilities=indestructible
auto=@Soul of Windgrace enters the battlefield or attacksmay land card from a graveyard onto the battlefield tapped under your control
auto={G}Discardalandcard:life:3
auto={1}{R}Discardalandcard:draw:1
auto={2}{B}Discardalandcard:indestructible ueot tap it
text=Whenever Soul of Windgrace enters the battlefield or attacks, you may put a land card from a graveyard onto the battlefield tapped under your control. -- {G}, Discard a land card: You gain 3 life. -- {1}{R}, Discard a land card: Draw a card. -- {2}{B}, Discard a land card: Soul of Windgrace gains indestructible until end of turn. Tap it.
mana={1}{B}{R}{G}
type=Legendary Creature
subtype=Cat Avatar
power=5
toughness=4
[/card]

[card]
name=Stenn, Paranoid Partisan
auto=As Stenn Paranoid Partisan enters the battlefieldchoose a card type other than creature,land
auto={1}{W}{U}:exile stennto the battlefield under its owner's control at the beginning of the next end step
text=As Stenn, Paranoid Partisan enters the battlefield, choose a card type other than creature or land. -- Spells you cast of the chosen type cost {1} less to cast. -- {1}{W}{U}: Exile Stenn. Return it to the battlefield under its owner's control at the beginning of the next end step.
mana={W}{U}
type=Legendary Creature
subtype=Human Wizard
power=2
toughness=2
[/card]

[card]
name=Tatyova, Steward of Tides
abilities=flying,haste
auto=lord(other creature|myBattlefield) flying
auto=@movedTo(land|myBattlefield):if|myBattlefield) seven,more lands, <upto:1> target(land|myBattlefield) becomes a 3/3 elemental creature with haste it's still a land
text=Land creatures you control have flying. -- Whenever a land enters the battlefield under your control, if you control seven or more lands, up to one target land you control becomes a 3/3 Elemental creature with haste. It's still a land.
mana={G}{G}{U}
type=Legendary Creature
subtype=Merfolk Druid
power=3
toughness=3
[/card]

[card]
name=Tori D'Avenant, Fury Rider
abilities=vigilance,trample
auto=all(other creature|myBattlefield) trample . untap each other white attacking creature you control +1/+1 . other red attacking creatures you control gain trample . untap each other white attacking creature you control
auto=@_ATTACKING_all other attacking creature|myBattlefield)) 1/1 ueot other red attacking creature|myBattlefield)) trample ueot untap all(other white attacking creature|myBattlefield)
text=Vigilance, trample -- Whenever Tori D'Avenant, Fury Rider attacks, all other attacking creatures you control get +1/+1 until end of turn. Other red attacking creatures you control gain trample until end of turn. Untap each other white attacking creature you control.
mana={1}{R}{R}{W}
type=Legendary Creature
subtype=Human Knight
power=3
toughness=3
[/card]

[card]
name=Tura Kenner-d, Skyknight
abilities=flying
auto=@movedTo(instant,sorcery|mystack):create(soldier:creature soldier:1/1:white)
text=Flying -- Whenever you cast an instant or sorcery spell, create a 1/1 white Soldier creature token.
mana={2}{W}{U}{U}
type=Legendary Creature
subtype=Human Knight
power=3
toughness=3
[/card]

[card]
name=Uurg, Spawn of Turg
auto=@each my upkeep:look at the top card of your library may put that card into your graveyard
auto={B}{G}Sacrificealand:life:2
text=Uurg, Spawn of Turg's power is equal to the number of land cards in your graveyard. -- At the beginning of your upkeep, look at the top card of your library. You may put that card into your graveyard. -- {B}{G}, Sacrifice a land: You gain 2 life.
mana={B}{B}{G}
type=Legendary Creature
subtype=Frog Beast
power=*
toughness=5
[/card]

[card]
name=Vohar, Vodalian Desecrator
auto={T}:draw:1 && ability$!name(discard) reject notatarget(*|myhand)!$ if you discarded an instant,sorcery card this way, life:-1 opponent && life:1
auto={2}SacrificeVoharVodalianDesecrator:may cast target(instant,sorcery|mygraveyard) this turn if that spell would be put into your graveyard, exileinstead activate only as a sorcery
text={T}: Draw a card, then discard a card. If you discarded an instant or sorcery card this way, each opponent loses 1 life and you gain 1 life. -- {2}, Sacrifice Vohar, Vodalian Desecrator: You may cast target instant or sorcery card from your graveyard this turn. If that spell would be put into your graveyard, exile it instead. Activate only as a sorcery.
mana={U}{B}
type=Legendary Creature
subtype=Phyrexian Merfolk Wizard
power=1
toughness=2
[/card]

[card]
name=Zar Ojanen, Scion of Efrava
auto=lord(creature|myBattlefield)
auto=Domain - @tapped(this):counter(1/1)all(creature|myBattlefield) with toughness less than the number of basic land types among lands|myBattlefield)
text=Domain - Whenever Zar Ojanen, Scion of Efrava becomes tapped, put a +1/+1 counter on each creature you control with toughness less than the number of basic land types among lands you control.
mana={3}{G}{W}
type=Legendary Creature
subtype=Cat Warrior
power=4
toughness=4
[/card]
User avatar
ph34rbot
Posts: 280
Joined: Thu Jan 07, 2010 6:33 am

Re: Dominaria United (DMU)

Post by ph34rbot »

Code: Select all

[card]
name=Sheoldred, the Apocalypse
abilities=deathtouch
auto=@drawof(player):life:2
auto=@an opponent draws a cardthey lose 2 life
text=Deathtouch -- Whenever you draw a card, you gain 2 life. -- Whenever an opponent draws a card, they lose 2 life.
mana={2}{B}{B}
type=Legendary Creature
subtype=Phyrexian Praetor
power=4
toughness=5
[/card]

[card]
name=Squee, Dubious Monarch
abilities=haste
auto=@_ATTACKING_create(goblin:creature goblin:1/1:red)
text=Haste -- Whenever Squee, Dubious Monarch attacks, create a 1/1 red Goblin creature token that's tapped and attacking. -- You may cast Squee, Dubious Monarch from your graveyard by paying {3}{R} and exiling four other cards from your graveyard rather than paying its mana cost.
mana={2}{R}
type=Legendary Creature
subtype=Goblin Noble
power=2
toughness=2
[/card]

[card]
name=Aron, Benalia's Ruin
abilities=menace
auto={W}{B}{T}{S(othercreature|mybattlefield)}:counter(1/1)all(creature|myBattlefield)
text=Menace (This creature can't be blocked except by two or more creatures.) -- {W}{B}, {T}, Sacrifice another creature: Put a +1/+1 counter on each creature you control.
mana={W}{W}{B}
type=Legendary Creature
subtype=Phyrexian Human
power=3
toughness=3
[/card]

[card]
name=Astor, Bearer of Blades
auto=look at the top seven cards of your library may reveal an equipment,vehicle card from among them && putinmoveto(ownerhand) put the restthe bottom of your library in a random order
auto=lord(creature|myBattlefield) crew 1
text=When Astor, Bearer of Blades enters the battlefield, look at the top seven cards of your library. You may reveal an Equipment or Vehicle card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. -- Equipment you control have equip {1}. -- Vehicles you control have crew 1.
mana={2}{R}{W}
type=Legendary Creature
subtype=Human Warrior
power=4
toughness=4
[/card]

[card]
name=Baird, Argivian Recruiter
auto=@each my endofturn:create(soldier:creature soldier:1/1:white)
text=At the beginning of your end step, if you control a creature with power greater than its base power, create a 1/1 white Soldier creature token.
mana={R}{W}
type=Legendary Creature
subtype=Human Soldier
power=2
toughness=2
[/card]

[card]
name=Balmor, Battlemage Captain
abilities=flying,trample
auto=@movedTo(instant,sorcery|mystack):creature|myBattlefield)) 1/0 && trample ueot
auto=all(other creature|myBattlefield) trample  +1/+0 and gain trample 
text=Flying -- Whenever you cast an instant or sorcery spell, creatures you control get +1/+0 and gain trample until end of turn.
mana={U}{R}
type=Legendary Creature
subtype=Bird Wizard
power=1
toughness=3
[/card]

[card]
name=Bortuk Bonerattle
auto=Domain - if you cast it, choose target(creature card in your graveyard that card the battlefield if its mana value is less than,equal the number of basic land types among lands|myBattlefield) otherwise, putinmoveto(ownerhand)
text=Domain - When Bortuk Bonerattle enters the battlefield, if you cast it, choose target creature card in your graveyard. Return that card to the battlefield if its mana value is less than or equal to the number of basic land types among lands you control. Otherwise, put it into your hand.
mana={4}{B}{G}
type=Legendary Creature
subtype=Troll Shaman
power=4
toughness=4
[/card]

[card]
name=Elas il-Kor, Sadistic Pilgrim
abilities=deathtouch
auto=@movedTo(other creature|myBattlefield):life:1
auto=@another creature you controlmovedTo(|graveyard) from(battlefield):life:-1 opponent
text=Deathtouch -- Whenever another creature enters the battlefield under your control, you gain 1 life. -- Whenever another creature you control dies, each opponent loses 1 life.
mana={W}{B}
type=Legendary Creature
subtype=Phyrexian Kor Cleric
power=2
toughness=2
[/card]

[card]
name=Ertai Resurrected
abilities=flash
auto=choose <upto:1> -
text=Flash -- When Ertai Resurrected enters the battlefield, choose up to one - -- - Counter target spell, activated ability, or triggered ability. Its controller draws a card. -- - Destroy another target creature or planeswalker. Its controller draws a card.
mana={2}{U}{B}
type=Legendary Creature
subtype=Phyrexian Human Wizard
power=3
toughness=2
[/card]

[card]
name=Garna, Bloodfist of Keld
auto=@another creature you controlmovedTo(|graveyard) from(battlefield):draw:1 ifwas attacking otherwise,  damage:1 all(opponent
text=Whenever another creature you control dies, draw a card if it was attacking. Otherwise, Garna, Bloodfist of Keld deals 1 damage to each opponent.
mana={1}{B}{R}{R}
type=Legendary Creature
subtype=Human Berserker
power=4
toughness=3
[/card]

[card]
name=Ivy, Gleeful Spellthief
abilities=flying
auto=@a player casts a spell that targets only a single creature other than Ivy Gleeful Spellthiefmay copy that spell the copy targets ivy
text=Flying -- Whenever a player casts a spell that targets only a single creature other than Ivy, Gleeful Spellthief, you may copy that spell. The copy targets Ivy. (A copy of an Aura spell becomes a token.)
mana={G}{U}
type=Legendary Creature
subtype=Faerie Rogue
power=2
toughness=1
[/card]

[card]
name=Jhoira, Ageless Innovator
auto={T}:put two ingenuity countersjhoira ageless innovator && may put an artifact card with mana value x,less from your hand onto the battlefield, where x is the number of ingenuity countersjhoira
text={T}: Put two ingenuity counters on Jhoira, Ageless Innovator, then you may put an artifact card with mana value X or less from your hand onto the battlefield, where X is the number of ingenuity counters on Jhoira.
mana={U}{R}
type=Legendary Creature
subtype=Human Artificer
power=2
toughness=3
[/card]

[card]
name=Jodah, the Unifier
auto=lord(other creature|myBattlefield) +x/+x, where x is the number of legendary creatures you control
auto=@movedTo(legendary|mystack):exile cards from the top of your library until you exile a legendary nonland card with lesser mana value may cast that card without paying its mana cost put the restthe bottom of your library in a random order
text=Legendary creatures you control get +X/+X, where X is the number of legendary creatures you control. -- Whenever you cast a legendary spell from your hand, exile cards from the top of your library until you exile a legendary nonland card with lesser mana value. You may cast that card without paying its mana cost. Put the rest on the bottom of your library in a random order.
mana={W}{U}{B}{R}{G}
type=Legendary Creature
subtype=Human Wizard
power=5
toughness=5
[/card]

[card]
name=King Darien XLVIII
abilities=opponentshroud,indestructible
auto=lord(other creature|myBattlefield) +1/+1
auto={3}{G}{W}:create(soldier:creature soldier:1/1:white)
auto=SacrificeKingDarien:creature tokens|myBattlefield)) hexproof && indestructible ueot
auto=all(creature|myBattlefield) hexproof and indestructible 
text=Other creatures you control get +1/+1. -- {3}{G}{W}: Put a +1/+1 counter on King Darien and create a 1/1 white Soldier creature token. -- Sacrifice King Darien: Creature tokens you control gain hexproof and indestructible until end of turn.
mana={1}{G}{W}
type=Legendary Creature
subtype=Human Soldier
power=2
toughness=3
[/card]

[card]
name=Lagomos, Hand of Hatred
abilities=trample,haste
auto=@each my combatbegins:create(elemental:creature elemental:2/1:red:trample,haste)
auto={T}:search your library for a card, putinmoveto(ownerhand) && shuffle activate only if five,more creature died this turn
text=At the beginning of combat on your turn, create a 2/1 red Elemental creature token with trample and haste. Sacrifice it at the beginning of the next end step. -- {T}: Search your library for a card, put it into your hand, then shuffle. Activate only if five or more creatures died this turn.
mana={1}{B}{R}
type=Legendary Creature
subtype=Human Shaman
power=1
toughness=3
[/card]

[card]
name=Meria, Scholar of Antiquity
auto=Tapanuntappednontokenartifactyoucontrol:add {g}
auto=Taptwountappednontokenartifactsyoucontrol:exile the top card of your library may playthis turn
auto=lord(creature|myBattlefield)
text=Tap an untapped nontoken artifact you control: Add {G}. -- Tap two untapped nontoken artifacts you control: Exile the top card of your library. You may play it this turn.
mana={1}{R}{G}
type=Legendary Creature
subtype=Elf Artificer
power=3
toughness=3
[/card]

[card]
name=Nael, Avizoa Aeronaut
abilities=flying
auto=@combatdamaged(player) from(this):
auto=lord(creature|myBattlefield)
auto=Domain - @Nael Avizoa Aeronaut deals combatdamaged(player) from(this):look at the top x cards of your library, where x is the number of basic land types among lands|myBattlefield) put <upto:1> of themtop of your library && the restthe bottom in a random order then if there are five basic land types among lands|myBattlefield), draw:1
text=Flying -- Domain - Whenever Nael, Avizoa Aeronaut deals combat damage to a player, look at the top X cards of your library, where X is the number of basic land types among lands you control. Put up to one of them on top of your library and the rest on the bottom in a random order. Then if there are five basic land types among lands you control, draw a card.
mana={2}{G}{U}
type=Legendary Creature
subtype=Elf Scout
power=2
toughness=4
[/card]

[card]
name=Najal, the Storm Runner
abilities=flash
auto=@_ATTACKING_may pay( {2} when you cast your next instant,sorcery spell this turn, copy it may choose new targets for the copy
text=You may cast sorcery spells as though they had flash. -- Whenever Najal, the Storm Runner attacks, you may pay {2}. If you do, when you cast your next instant or sorcery spell this turn, copy it. You may choose new targets for the copy.
mana={2}{U}{U}{R}
type=Legendary Creature
subtype=Efreet Wizard
power=5
toughness=4
[/card]

[card]
name=Nemata, Primeval Warden
abilities=reach
auto={G}SacrificeaSaproling:nemata primeval warden) 2/2 ueot
auto={1}{B}SacrificetwoSaprolings:draw:1
text=Reach -- If a creature an opponent controls would die, exile it instead. When you do, create a 1/1 green Saproling creature token. -- {G}, Sacrifice a Saproling: Nemata, Primeval Warden gets +2/+2 until end of turn. -- {1}{B}, Sacrifice two Saprolings: Draw a card.
mana={2}{B}{G}
type=Legendary Creature
subtype=Treefolk
power=3
toughness=4
[/card]

[card]
name=Queen Allenal of Ruadach
auto=lord(other creature|myBattlefield)
text=Queen Allenal of Ruadach's power and toughness are each equal to the number of creatures you control. -- If one or more creature tokens would be created under your control, those tokens plus a 1/1 white Soldier creature token are created instead.
mana={G}{W}{W}
type=Legendary Creature
subtype=Elf Noble
power=*
toughness=*
[/card]

[card]
name=Radha, Coalition Warlord
auto=all(other target creature you control gets +x/+x until end of turn, where x is the number of basic land types among land|myBattlefield) creature you control gets +x/+x , where x is the number of basic land types among lands you control
auto=Domain - @tapped(this):other target(creature|myBattlefield)) x/x ueot, where x is the number of basic land types among lands|myBattlefield)
text=Domain - Whenever Radha, Coalition Warlord becomes tapped, another target creature you control gets +X/+X until end of turn, where X is the number of basic land types among lands you control.
mana={2}{R}{G}
type=Legendary Creature
subtype=Elf Warrior
power=3
toughness=3
[/card]

[card]
name=Raff, Weatherlight Stalwart
abilities=vigilance
auto=@movedTo(instant,sorcery|mystack):may tap two untapped creature|myBattlefield) draw:1
auto=lord(other creature|myBattlefield)
auto={3}{W}{W}:creature|myBattlefield)) 1/1 && vigilance ueot
auto=all(other creature|myBattlefield) vigilance  +1/+1 and gain vigilance 
text=Whenever you cast an instant or sorcery spell, you may tap two untapped creatures you control. If you do, draw a card. -- {3}{W}{W}: Creatures you control get +1/+1 and gain vigilance until end of turn.
mana={W}{U}
type=Legendary Creature
subtype=Human Wizard
power=1
toughness=3
[/card]

[card]
name=Ratadrabik of Urborg
abilities=vigilance
auto=lord(other zombie|myBattlefield) vigilance
auto=@another legendary creature you controlmovedTo(|graveyard) from(battlefield):creature, except it's not legendary,it's a 2/2 black zombie in addition to its other colors,types
text=Vigilance, ward {2} -- Other Zombies you control have vigilance. -- Whenever another legendary creature you control dies, create a token that's a copy of that creature, except it's not legendary and it's a 2/2 black Zombie in addition to its other colors and types.
mana={2}{W}{B}
type=Legendary Creature
subtype=Zombie Wizard
power=3
toughness=3
[/card]

[card]
name=Rith, Liberated Primeval
abilities=flying
auto=lord(other dragon|myBattlefield) ward {2}
auto=@each my endofturn:create(dragon:creature dragon:4/4:red:flying)
text=Flying, ward {2} -- Other Dragons you control have ward {2}. -- At the beginning of your end step, if a creature or planeswalker an opponent controlled was dealt excess damage this turn, create a 4/4 red Dragon creature token with flying.
mana={2}{R}{G}{W}
type=Legendary Creature
subtype=Dragon
power=5
toughness=5
[/card]

[card]
name=Rivaz of the Claw
abilities=menace
auto={T}:add two mana in any combination of colors spend this mana only cast dragon creature spells
auto=@movedTo(Dragocreature|mystack):it) "when this creature dies, exile it"
text=Menace -- {T}: Add two mana in any combination of colors. Spend this mana only to cast Dragon creature spells. -- Once during each of your turns, you may cast a Dragon creature spell from your graveyard. -- Whenever you cast a Dragon creature spell from your graveyard, it gains "When this creature dies, exile it."
mana={1}{B}{R}
type=Legendary Creature
subtype=Viashino Warlock
power=3
toughness=3
[/card]

[card]
name=Rona, Sheoldred's Faithful
auto=@movedTo(instant,sorcery|mystack):life:-1 opponent
text=Whenever you cast an instant or sorcery spell, each opponent loses 1 life. -- You may cast Rona, Sheoldred's Faithful from your graveyard by discarding two cards in addition to paying its other costs.
mana={1}{U}{B}{B}
type=Legendary Creature
subtype=Human Wizard
power=3
toughness=4
[/card]

[card]
name=Rulik Mons, Warren Chief
abilities=menace
auto=@_ATTACKING_create(goblin:creature goblin:1/1:red)
text=Menace (This creature can't be blocked except by two or more creatures.) -- Whenever Rulik Mons, Warren Chief attacks, look at the top card of your library. If it's a land card, you may put it onto the battlefield tapped. If you didn't put a card onto the battlefield this way, create a 1/1 red Goblin creature token.
mana={1}{R}{G}{G}
type=Legendary Creature
subtype=Goblin
power=3
toughness=3
[/card]

[card]
name=Shanna, Purifying Blade
abilities=lifelink
auto=@each my endofturn:may pay( {x} draw x cards x can't be greater than the amount of life you gained this turn
text=Lifelink -- At the beginning of your end step, you may pay {X}. If you do, draw X cards. X can't be greater than the amount of life you gained this turn.
mana={G}{W}{U}
type=Legendary Creature
subtype=Human Warrior
power=3
toughness=3
[/card]

[card]
name=Sol'Kanar the Tainted
auto=@each my endofturn:choose one that hasn't been chosen -
text=At the beginning of your end step, choose one that hasn't been chosen - -- - Draw a card. -- - Each opponent loses 2 life and you gain 2 life. -- - Sol'Kanar the Tainted deals 3 damage to up to one other target creature or planeswalker. -- - Exile Sol'Kanar, then return it to the battlefield under an opponent's control.
mana={2}{U}{B}{R}
type=Legendary Creature
subtype=Elemental Demon
power=5
toughness=5
[/card]

[card]
name=Soul of Windgrace
abilities=indestructible
auto=@Soul of Windgrace enters the battlefield or attacksmay land card from a graveyard onto the battlefield tapped under your control
auto={G}Discardalandcard:life:3
auto={1}{R}Discardalandcard:draw:1
auto={2}{B}Discardalandcard:indestructible ueot tap it
text=Whenever Soul of Windgrace enters the battlefield or attacks, you may put a land card from a graveyard onto the battlefield tapped under your control. -- {G}, Discard a land card: You gain 3 life. -- {1}{R}, Discard a land card: Draw a card. -- {2}{B}, Discard a land card: Soul of Windgrace gains indestructible until end of turn. Tap it.
mana={1}{B}{R}{G}
type=Legendary Creature
subtype=Cat Avatar
power=5
toughness=4
[/card]

[card]
name=Stenn, Paranoid Partisan
auto=As Stenn Paranoid Partisan enters the battlefieldchoose a card type other than creature,land
auto={1}{W}{U}:exile stennto the battlefield under its owner's control at the beginning of the next end step
text=As Stenn, Paranoid Partisan enters the battlefield, choose a card type other than creature or land. -- Spells you cast of the chosen type cost {1} less to cast. -- {1}{W}{U}: Exile Stenn. Return it to the battlefield under its owner's control at the beginning of the next end step.
mana={W}{U}
type=Legendary Creature
subtype=Human Wizard
power=2
toughness=2
[/card]

[card]
name=Tatyova, Steward of Tides
abilities=flying,haste
auto=lord(other creature|myBattlefield) flying
auto=@movedTo(land|myBattlefield):if|myBattlefield) seven,more lands, <upto:1> target(land|myBattlefield) becomes a 3/3 elemental creature with haste it's still a land
text=Land creatures you control have flying. -- Whenever a land enters the battlefield under your control, if you control seven or more lands, up to one target land you control becomes a 3/3 Elemental creature with haste. It's still a land.
mana={G}{G}{U}
type=Legendary Creature
subtype=Merfolk Druid
power=3
toughness=3
[/card]

[card]
name=Tori D'Avenant, Fury Rider
abilities=vigilance,trample
auto=all(other creature|myBattlefield) trample . untap each other white attacking creature you control +1/+1 . other red attacking creatures you control gain trample . untap each other white attacking creature you control
auto=@_ATTACKING_all other attacking creature|myBattlefield)) 1/1 ueot other red attacking creature|myBattlefield)) trample ueot untap all(other white attacking creature|myBattlefield)
text=Vigilance, trample -- Whenever Tori D'Avenant, Fury Rider attacks, all other attacking creatures you control get +1/+1 until end of turn. Other red attacking creatures you control gain trample until end of turn. Untap each other white attacking creature you control.
mana={1}{R}{R}{W}
type=Legendary Creature
subtype=Human Knight
power=3
toughness=3
[/card]

[card]
name=Tura Kenner-d, Skyknight
abilities=flying
auto=@movedTo(instant,sorcery|mystack):create(soldier:creature soldier:1/1:white)
text=Flying -- Whenever you cast an instant or sorcery spell, create a 1/1 white Soldier creature token.
mana={2}{W}{U}{U}
type=Legendary Creature
subtype=Human Knight
power=3
toughness=3
[/card]

[card]
name=Uurg, Spawn of Turg
auto=@each my upkeep:look at the top card of your library may put that card into your graveyard
auto={B}{G}Sacrificealand:life:2
text=Uurg, Spawn of Turg's power is equal to the number of land cards in your graveyard. -- At the beginning of your upkeep, look at the top card of your library. You may put that card into your graveyard. -- {B}{G}, Sacrifice a land: You gain 2 life.
mana={B}{B}{G}
type=Legendary Creature
subtype=Frog Beast
power=*
toughness=5
[/card]

[card]
name=Vohar, Vodalian Desecrator
auto={T}:draw:1 && ability$!name(discard) reject notatarget(*|myhand)!$ if you discarded an instant,sorcery card this way, life:-1 opponent && life:1
auto={2}SacrificeVoharVodalianDesecrator:may cast target(instant,sorcery|mygraveyard) this turn if that spell would be put into your graveyard, exileinstead activate only as a sorcery
text={T}: Draw a card, then discard a card. If you discarded an instant or sorcery card this way, each opponent loses 1 life and you gain 1 life. -- {2}, Sacrifice Vohar, Vodalian Desecrator: You may cast target instant or sorcery card from your graveyard this turn. If that spell would be put into your graveyard, exile it instead. Activate only as a sorcery.
mana={U}{B}
type=Legendary Creature
subtype=Phyrexian Merfolk Wizard
power=1
toughness=2
[/card]

[card]
name=Zar Ojanen, Scion of Efrava
auto=lord(creature|myBattlefield)
auto=Domain - @tapped(this):counter(1/1)all(creature|myBattlefield) with toughness less than the number of basic land types among lands|myBattlefield)
text=Domain - Whenever Zar Ojanen, Scion of Efrava becomes tapped, put a +1/+1 counter on each creature you control with toughness less than the number of basic land types among lands you control.
mana={3}{G}{W}
type=Legendary Creature
subtype=Cat Warrior
power=4
toughness=4
[/card]

[card]
name=Zur, Eternal Schemer
abilities=flying,deathtouch,opponentshroud,lifelink
auto=lord(other creature|myBattlefield) deathtouch, lifelink, and hexproof
auto={1}{W}:target(non-aura enchantment|myBattlefield) becomes a creature in addition its other types && base power && base toughness all(equal its mana value
text=Flying -- Enchantment creatures you control have deathtouch, lifelink, and hexproof. -- {1}{W}: Target non-Aura enchantment you control becomes a creature in addition to its other types and has base power and base toughness each equal to its mana value.
mana={W}{U}{B}
type=Legendary Creature
subtype=Human Wizard
power=1
toughness=4
[/card]

[card]
name=Sheoldred, the Apocalypse
abilities=deathtouch
auto=@drawof(player):life:2
auto=@an opponent draws a cardthey lose 2 life
text=Deathtouch -- Whenever you draw a card, you gain 2 life. -- Whenever an opponent draws a card, they lose 2 life.
mana={2}{B}{B}
type=Legendary Creature
subtype=Phyrexian Praetor
power=4
toughness=5
[/card]

[card]
name=Ajani, Sleeper Agent
auto=counter(0/0,4,loyalty)
auto={C(0/0,+1,Loyalty)}:reveal the top card of your library if it's a creature,planeswalker card, putinmoveto(ownerhand) otherwise, may puton the bottom of your library
auto={C(0/0,?3,Loyalty)}:distribute three counter(1/1)s among <upto:3> target(creature they) vigilance ueot
auto={C(0/0,?6,Loyalty)}:you) an emblem with "whenever you cast a creature,planeswalker spell, target(opponent) two poison counters"
auto=@movedTo(creature or planeswalker|mystack):target(opponent) two poison counters"
text=Compleated ({G/W/P} can be paid with {G}, {W}, or 2 life. If life was paid, this planeswalker enters with two fewer loyalty counters.) -- [+1]: Reveal the top card of your library. If it's a creature or planeswalker card, put it into your hand. Otherwise, you may put it on the bottom of your library. -- [?3]: Distribute three +1/+1 counters among up to three target creatures. They gain vigilance until end of turn. -- [?6]: You get an emblem with "Whenever you cast a creature or planeswalker spell, target opponent gets two poison counters."
mana={1}{G}{GWP}{W}
type=Legendary Planeswalker
subtype=Ajani
[/card]

[card]
name=Ajani, Sleeper Agent
auto=counter(0/0,4,loyalty)
auto={C(0/0,+1,Loyalty)}:reveal the top card of your library if it's a creature,planeswalker card, putinmoveto(ownerhand) otherwise, may puton the bottom of your library
auto={C(0/0,?3,Loyalty)}:distribute three counter(1/1)s among <upto:3> target(creature they) vigilance ueot
auto={C(0/0,?6,Loyalty)}:you) an emblem with "whenever you cast a creature,planeswalker spell, target(opponent) two poison counters"
auto=@movedTo(creature or planeswalker|mystack):target(opponent) two poison counters"
text=Compleated ({G/W/P} can be paid with {G}, {W}, or 2 life. If life was paid, this planeswalker enters with two fewer loyalty counters.) -- [+1]: Reveal the top card of your library. If it's a creature or planeswalker card, put it into your hand. Otherwise, you may put it on the bottom of your library. -- [?3]: Distribute three +1/+1 counters among up to three target creatures. They gain vigilance until end of turn. -- [?6]: You get an emblem with "Whenever you cast a creature or planeswalker spell, target opponent gets two poison counters."
mana={1}{G}{GWP}{W}
type=Legendary Planeswalker
subtype=Ajani
[/card]

[card]
name=Karn, Living Legacy
auto=counter(0/0,4,loyalty)
auto={C(0/0,+1,Loyalty)}:token
auto={C(0/0,?1,Loyalty)}:pay any amount of mana look at that many cards from the top of your library && put one of those cards inmoveto(ownerhand) && the restthe bottom of your library in a random order
auto={C(0/0,?7,Loyalty)}:you) an emblem with "tap an untapped artifact|myBattlefield)
text=[+1]: Create a tapped Powerstone token. (It's an artifact with "{T}: Add {C}. This mana can't be spent to cast a nonartifact spell.") -- [?1]: Pay any amount of mana. Look at that many cards from the top of your library, then put one of those cards into your hand and the rest on the bottom of your library in a random order. -- [?7]: You get an emblem with "Tap an untapped artifact you control: This emblem deals 1 damage to any target."
mana={4}
type=Legendary Planeswalker
subtype=Karn
[/card]

[card]
name=Jaya, Fiery Negotiator
auto=counter(0/0,4,loyalty)
auto={C(0/0,+1,Loyalty)}:create(monk:creature monk:1/1:red:prowess)
auto={C(0/0,?1,Loyalty)}:exile the top two cards of your library choose one of them may play that card this turn
auto={C(0/0,?2,Loyalty)}:choose target(creature|opponentBattlefield) whenever you attack this turn, jaya fiery negotiator deals damage equal the number of attacking creature that creature
auto=[?2]: Choose target creature an opponent controls. @you attack this turndeals damage equal the number of attacking creature that creature
auto={C(0/0,?8,Loyalty)}:you) an emblem with "whenever you cast a red instant,sorcery spell, copytwice may choose new targets for the copies"
auto=@movedTo(red instant or sorcery|mystack):copytwice may choose new targets for the copies"
text=[+1]: Create a 1/1 red Monk creature token with prowess. -- [?1]: Exile the top two cards of your library. Choose one of them. You may play that card this turn. -- [?2]: Choose target creature an opponent controls. Whenever you attack this turn, Jaya, Fiery Negotiator deals damage equal to the number of attacking creatures to that creature. -- [?8]: You get an emblem with "Whenever you cast a red instant or sorcery spell, copy it twice. You may choose new targets for the copies."
mana={2}{R}{R}
type=Legendary Planeswalker
subtype=Jaya
[/card]

[card]
name=Ajani, Sleeper Agent
auto=counter(0/0,4,loyalty)
auto={C(0/0,+1,Loyalty)}:reveal the top card of your library if it's a creature,planeswalker card, putinmoveto(ownerhand) otherwise, may puton the bottom of your library
auto={C(0/0,?3,Loyalty)}:distribute three counter(1/1)s among <upto:3> target(creature they) vigilance ueot
auto={C(0/0,?6,Loyalty)}:you) an emblem with "whenever you cast a creature,planeswalker spell, target(opponent) two poison counters"
auto=@movedTo(creature or planeswalker|mystack):target(opponent) two poison counters"
text=Compleated ({G/W/P} can be paid with {G}, {W}, or 2 life. If life was paid, this planeswalker enters with two fewer loyalty counters.) -- [+1]: Reveal the top card of your library. If it's a creature or planeswalker card, put it into your hand. Otherwise, you may put it on the bottom of your library. -- [?3]: Distribute three +1/+1 counters among up to three target creatures. They gain vigilance until end of turn. -- [?6]: You get an emblem with "Whenever you cast a creature or planeswalker spell, target opponent gets two poison counters."
mana={1}{G}{GWP}{W}
type=Legendary Planeswalker
subtype=Ajani
[/card]

[card]
name=Ajani, Sleeper Agent
auto=counter(0/0,4,loyalty)
auto={C(0/0,+1,Loyalty)}:reveal the top card of your library if it's a creature,planeswalker card, putinmoveto(ownerhand) otherwise, may puton the bottom of your library
auto={C(0/0,?3,Loyalty)}:distribute three counter(1/1)s among <upto:3> target(creature they) vigilance ueot
auto={C(0/0,?6,Loyalty)}:you) an emblem with "whenever you cast a creature,planeswalker spell, target(opponent) two poison counters"
auto=@movedTo(creature or planeswalker|mystack):target(opponent) two poison counters"
text=Compleated ({G/W/P} can be paid with {G}, {W}, or 2 life. If life was paid, this planeswalker enters with two fewer loyalty counters.) -- [+1]: Reveal the top card of your library. If it's a creature or planeswalker card, put it into your hand. Otherwise, you may put it on the bottom of your library. -- [?3]: Distribute three +1/+1 counters among up to three target creatures. They gain vigilance until end of turn. -- [?6]: You get an emblem with "Whenever you cast a creature or planeswalker spell, target opponent gets two poison counters."
mana={1}{G}{GWP}{W}
type=Legendary Planeswalker
subtype=Ajani
[/card]

[card]
name=Anointed Peacekeeper
abilities=vigilance
auto=As Anointed Peacekeeper enters the battlefieldlook at an opponent's hand && choose any card name
text=Vigilance -- As Anointed Peacekeeper enters the battlefield, look at an opponent's hand, then choose any card name. -- Spells your opponents cast with the chosen name cost {2} more to cast. -- Activated abilities of sources with the chosen name cost {2} more to activate unless they're mana abilities.
mana={2}{W}
type=Creature
subtype=Human Cleric
power=3
toughness=3
[/card]

[card]
name=Archangel of Wrath
abilities=flying,lifelink
auto=if paid(kicker) then damage:2 target(creature,player)
auto=ifwas kicked twice,damage:2 target(creature,player)
text=Kicker {B} and/or {R} (You may pay an additional {B} and/or {R} as you cast this spell.) -- Flying, lifelink -- When Archangel of Wrath enters the battlefield, if it was kicked, it deals 2 damage to any target. -- When Archangel of Wrath enters the battlefield, if it was kicked twice, it deals 2 damage to any target.
mana={2}{W}{W}
type=Creature
subtype=Angel
power=3
toughness=4
[/card]

[card]
name=Defiler of Faith
abilities=vigilance
auto=@movedTo(*[-instant;-sorcery]|mystack):create(soldier:creature soldier:1/1:white)
text=Vigilance -- As an additional cost to cast white permanent spells, you may pay 2 life. Those spells cost {W} less to cast if you paid life this way. This effect reduces only the amount of white mana you pay. -- Whenever you cast a white permanent spell, create a 1/1 white Soldier creature token.
mana={3}{W}{W}
type=Creature
subtype=Phyrexian Human
power=5
toughness=5
[/card]

[card]
name=Guardian of New Benalia
abilities=indestructible
auto=@Guardian of New Benalia enlists a creatureauto=_SCRY_(2)
auto={D(*|myhand)}:indestructible ueot tap it
text=Enlist (As this creature attacks, you may tap a nonattacking creature you control without summoning sickness. When you do, add its power to this creature's until end of turn.) -- Whenever Guardian of New Benalia enlists a creature, scry 2. -- Discard a card: Guardian of New Benalia gains indestructible until end of turn. Tap it.
mana={1}{W}
type=Creature
subtype=Human Soldier
power=2
toughness=2
[/card]

[card]
name=Leyline Binding
auto=lord(creature|myBattlefield)
auto=foreach(|myBattlefield)
auto=(blink)forsrc target(*[-land]|opponentbattlefield)
text=Flash -- Domain - This spell costs {1} less to cast for each basic land type among lands you control. -- When Leyline Binding enters the battlefield, exile target nonland permanent an opponent controls until Leyline Binding leaves the battlefield.
mana={5}{W}
type=Enchantment
[/card]

[card]
name=Serra Paragon
abilities=flying
text=Flying -- Once during each of your turns, you may play a land from your graveyard or cast a permanent spell with mana value 3 or less from your graveyard. If you do, it gains "When this permanent is put into a graveyard from the battlefield, exile it and you gain 2 life."
mana={2}{W}{W}
type=Creature
subtype=Angel
power=3
toughness=4
[/card]

[card]
name=Temporary Lockdown
auto=exile all(nonland permanent with mana value 2,less until  leaves the battlefield
text=When Temporary Lockdown enters the battlefield, exile each nonland permanent with mana value 2 or less until Temporary Lockdown leaves the battlefield.
mana={1}{W}{W}
type=Enchantment
[/card]

[card]
name=Valiant Veteran
auto=lord(other soldier|myBattlefield) +1/+1
auto={3}{W}{W}{E}fromyourgraveyard:counter(1/1)all(soldier|myBattlefield)
text=Other Soldiers you control get +1/+1. -- {3}{W}{W}, Exile Valiant Veteran from your graveyard: Put a +1/+1 counter on each Soldier you control.
mana={1}{W}
type=Creature
subtype=Kor Soldier
power=2
toughness=2
[/card]
User avatar
ph34rbot
Posts: 280
Joined: Thu Jan 07, 2010 6:33 am

Re: Dominaria United (DMU)

Post by ph34rbot »

Code: Select all

[card]
name=Academy Loremaster
auto=@each player's draw stepthat player may draw an additional card if they do, spells they cast this turn cost {2} more cast
text=At the beginning of each player's draw step, that player may draw an additional card. If they do, spells they cast this turn cost {2} more to cast.
mana={U}{U}
type=Creature
subtype=Human Wizard
power=2
toughness=3
[/card]

[card]
name=Aether Channeler
abilities=flying
auto=choose one -
text=When Aether Channeler enters the battlefield, choose one - -- - Create a 1/1 white Bird creature token with flying. -- - Return another target nonland permanent to its owner's hand. -- - Draw a card.
mana={2}{U}
type=Creature
subtype=Human Wizard
power=2
toughness=1
[/card]

[card]
name=Defiler of Dreams
abilities=flying
auto=@movedTo(*[-instant;-sorcery]|mystack):draw:1
text=Flying -- As an additional cost to cast blue permanent spells, you may pay 2 life. Those spells cost {U} less to cast if you paid life this way. This effect reduces only the amount of blue mana you pay. -- Whenever you cast a blue permanent spell, draw a card.
mana={3}{U}{U}
type=Creature
subtype=Phyrexian Sphinx
power=4
toughness=3
[/card]

[card]
name=Haughty Djinn
abilities=flying
auto=lord(Instant and sorcery|mycastingzone) altercost(colorless,-1)
text=Flying -- Haughty Djinn's power is equal to the number of instant and sorcery cards in your graveyard. -- Instant and sorcery spells you cast cost {1} less to cast.
mana={1}{U}{U}
type=Creature
subtype=Djinn
power=*
toughness=4
[/card]

[card]
name=Silver Scrutiny
may cast silver scrutiny as thoughhad flash if x is 3,less
auto=You may cast Silver Scrutiny as though it had flash if X3 or less
draw x cards
auto=Draw X cards
auto=draw:x
text=You may cast Silver Scrutiny as though it had flash if X is 3 or less. -- Draw X cards.
mana={X}{U}{U}
type=Sorcery
[/card]

[card]
name=Sphinx of Clear Skies
abilities=flying
auto=@combatdamaged(player) from(this):
DANGER DANGER domain - whenever sphinx of clear skies deals combat damage to a player, reveal the top x cards of your library, where x is the number of basic land types among lands you control. an opponent separates those cards into two piles. put one pile into your hand and the other into your graveyard. DANGER DANGER
Range [272, 165) out of bounds for length 293
auto=Domain - @Sphinx of Clear Skies deals combatdamaged(player) from(this):reveal the top x cards of your library, where x is the number of basic land types among lands|myBattlefield) an opponent separates those cards into two piles put one pile inmoveto(ownerhand) && the other into your graveyard
text=Flying, ward {2} -- Domain - Whenever Sphinx of Clear Skies deals combat damage to a player, reveal the top X cards of your library, where X is the number of basic land types among lands you control. An opponent separates those cards into two piles. Put one pile into your hand and the other into your graveyard. (Piles can be empty.)
mana={3}{U}{U}
type=Creature
subtype=Sphinx
power=5
toughness=5
[/card]

[card]
name=Vesuvan Duplimancy
auto=@movedTo(|mystack):creature, except it's not legendary
text=Whenever you cast a spell that targets only a single artifact or creature you control, create a token that's a copy of that artifact or creature, except it's not legendary.
mana={3}{U}
type=Enchantment
[/card]

[card]
name=Vodalian Hexcatcher
abilities=flash
auto=SacrificeaMerfolk:counter target(noncreature spell unless its controller pays {1}
text=Flash -- Other Merfolk you control get +1/+1. -- Sacrifice a Merfolk: Counter target noncreature spell unless its controller pays {1}.
mana={1}{U}
type=Creature
subtype=Merfolk Wizard
power=1
toughness=1
[/card]

[card]
name=Vodalian Mindsinger
auto=foreach(|myBattlefield)
auto=) control of target(creature with power less than 's power for as long as|myBattlefield)
text=Kicker {1}{R} and/or {1}{G} -- Vodalian Mindsinger enters the battlefield with two +1/+1 counters on it for each time it was kicked. -- When Vodalian Mindsinger enters the battlefield, gain control of target creature with power less than Vodalian Mindsinger's power for as long as you control Vodalian Mindsinger.
mana={1}{U}{U}
type=Creature
subtype=Merfolk Wizard
power=2
toughness=2
[/card]

[card]
name=Defiler of Flesh
abilities=menace
auto=@movedTo(*[-instant;-sorcery]|mystack):target(creature|myBattlefield)) 1/1 && menace ueot
text=Menace -- As an additional cost to cast black permanent spells, you may pay 2 life. Those spells cost {B} less to cast if you paid life this way. This effect reduces only the amount of black mana you pay. -- Whenever you cast a black permanent spell, target creature you control gets +1/+1 and gains menace until end of turn.
mana={2}{B}{B}
type=Creature
subtype=Phyrexian Horror
power=4
toughness=4
[/card]

[card]
name=Drag to the Bottom
domain - all(creature) -x/-x ueot, where x is 1 plus the number of basic land types among lands|myBattlefield)
auto=Domain - Each creature
auto=-X/-X  where X1 plus the number of basic land types among lands you control
text=Domain - Each creature gets -X/-X until end of turn, where X is 1 plus the number of basic land types among lands you control.
mana={2}{B}{B}
type=Sorcery
[/card]

[card]
name=Evolved Sleeper
abilities=deathtouch
auto={B}:becomes a human cleric with base power && toughness 2/2
auto={1}{B}:if  is a cleric, deathtouch counter on&&becomes a phyrexian human cleric with base power && toughness 3/3
auto={1}{B}{B}:if  is a phyrexian, counter(1/1) on&& you draw:1 && life:-1
text={B}: Evolved Sleeper becomes a Human Cleric with base power and toughness 2/2. -- {1}{B}: If Evolved Sleeper is a Cleric, put a deathtouch counter on it and it becomes a Phyrexian Human Cleric with base power and toughness 3/3. -- {1}{B}{B}: If Evolved Sleeper is a Phyrexian, put a +1/+1 counter on it, then you draw a card and you lose 1 life.
mana={B}
type=Creature
subtype=Human
power=1
toughness=1
[/card]

[card]
name=Shadow-Rite Priest
auto=lord(other cleric|myBattlefield) +1/+1
auto={3}{B}{B}{T}SacrificeanotherCleric:search your library for a black creature card, putonto the battlefield && shuffle
text=Other Clerics you control get +1/+1. -- {3}{B}{B}, {T}, Sacrifice another Cleric: Search your library for a black creature card, put it onto the battlefield, then shuffle.
mana={1}{B}
type=Creature
subtype=Human Cleric
power=2
toughness=2
[/card]

[card]
name=Stronghold Arena
auto=life:3 for all(timewas kicked
auto=foreach(|myBattlefield)
auto=lord(other creature|myBattlefield)
auto=@one or more creatures you control deal combatdamaged(player) from(this):may reveal the top card of your library && putinmoveto(ownerhand) you lose life equal its mana value
text=Kicker {G} and/or {W} (You may pay an additional {G} and/or {W} as you cast this spell.) -- When Stronghold Arena enters the battlefield, you gain 3 life for each time it was kicked. -- Whenever one or more creatures you control deal combat damage to a player, you may reveal the top card of your library and put it into your hand. If you do, you lose life equal to its mana value.
mana={1}{B}
type=Enchantment
[/card]

[card]
name=Chaotic Transformation
target=planeswalker
exile <upto:1> target(artifact, <upto:1> target(creature, <upto:1> target(enchantment, <upto:1> target(planeswalker, and/or <upto:1> target(land for all(permanent exiled this way, its controller reveals cards from the top of their library until they reveal a card that shares a card type with it, puts that card onto the battlefield && shuffles
auto=moveto(exile)
auto=Exile up to one target artifact up to one target creature up to one target enchantment up to one target planeswalker and/or up to one target land For each permanent exiled this way its controller reveals cards from the top of their library until they revealcard that sharescard type with it puts that card onto the battlefield then shuffles
text=Exile up to one target artifact, up to one target creature, up to one target enchantment, up to one target planeswalker, and/or up to one target land. For each permanent exiled this way, its controller reveals cards from the top of their library until they reveal a card that shares a card type with it, puts that card onto the battlefield, then shuffles.
mana={5}{R}
type=Sorcery
[/card]

[card]
name=Defiler of Instinct
abilities=first strike
auto=@movedTo(*[-instant;-sorcery]|mystack):damage:1 target(creature,player)
text=First strike -- As an additional cost to cast red permanent spells, you may pay 2 life. Those spells cost {R} less to cast if you paid life this way. This effect reduces only the amount of red mana you pay. -- Whenever you cast a red permanent spell, Defiler of Instinct deals 1 damage to any target.
mana={2}{R}{R}
type=Creature
subtype=Phyrexian Kavu
power=4
toughness=4
[/card]

[card]
name=Keldon Flamesage
auto=@_ATTACKING_look at the top x cards of your library, where x is 's power may exile an instant,sorcery card with mana value x,less from among them put the restthe bottom of your library in a random order may cast the exiled card without paying its mana cost
text=Enlist -- Whenever Keldon Flamesage attacks, look at the top X cards of your library, where X is Keldon Flamesage's power. You may exile an instant or sorcery card with mana value X or less from among them. Put the rest on the bottom of your library in a random order. You may cast the exiled card without paying its mana cost.
mana={2}{R}
type=Creature
subtype=Human Shaman
power=2
toughness=3
[/card]

[card]
name=Radha's Firebrand
auto=@_ATTACKING_target(creature )|opponentBattlefield) with power less than 's power cantblock
auto=Domain-{5}{R}:2/2 ueot this ability costs {1} less activate for all(basic land type among lands|myBattlefield) activate only once all(turn
auto=all(creature|myBattlefield)s +2/+2 . this ability costs {1} less to activate for each basic land type among lands you control. activate only once each turn
auto=foreach(|myBattlefield)
text=Whenever Radha's Firebrand attacks, target creature defending player controls with power less than Radha's Firebrand's power can't block this turn. -- Domain - {5}{R}: Radha's Firebrand gets +2/+2 until end of turn. This ability costs {1} less to activate for each basic land type among lands you control. Activate only once each turn.
mana={1}{R}
type=Creature
subtype=Human Warrior
power=3
toughness=1
[/card]

[card]
name=Rundvelt Hordemaster
auto=lord(other goblin|myBattlefield) +1/+1
auto=@Rundvelt Hordemaster or another Goblin you controlmovedTo(|graveyard) from(battlefield):exile the top card of your library if it's a goblin creature card, may cast that card until the end of your next turn
text=Other Goblins you control get +1/+1. -- Whenever Rundvelt Hordemaster or another Goblin you control dies, exile the top card of your library. If it's a Goblin creature card, you may cast that card until the end of your next turn.
mana={1}{R}
type=Creature
subtype=Goblin Warrior
power=1
toughness=1
[/card]

[card]
name=Shivan Devastator
abilities=flying,haste
text=Flying, haste -- Shivan Devastator enters the battlefield with X +1/+1 counters on it.
mana={X}{R}
type=Creature
subtype=Dragon Hydra
power=0
toughness=0
[/card]

[card]
name=Temporal Firestorm
kicker={1}{w} and/or {1}{u}
auto=Kicker {1}{W} and/or {1}{U} 
choose up x creature and/or planeswalkers|myBattlefield), where x is the number of times this spell was kicked those permanents phase out
auto=Choose up to X creatures and/or planeswalkers you control where Xthe number of times this spell was kicked Those permanents phase out
temporal firestorm damage:5 all(creature && all(planeswalker
auto=damage:5
auto=Temporal Firestorm deals 5 damage to each creature
auto=each planeswalker
text=Kicker {1}{W} and/or {1}{U} (You may pay an additional {1}{W} and/or {1}{U} as you cast this spell.) -- Choose up to X creatures and/or planeswalkers you control, where X is the number of times this spell was kicked. Those permanents phase out. -- Temporal Firestorm deals 5 damage to each creature and each planeswalker.
mana={3}{R}{R}
type=Sorcery
[/card]

[card]
name=Defiler of Vigor
abilities=trample
auto=@movedTo(*[-instant;-sorcery]|mystack):put a counter(1/1)all(creature|myBattlefield)
text=Trample -- As an additional cost to cast green permanent spells, you may pay 2 life. Those spells cost {G} less to cast if you paid life this way. This effect reduces only the amount of green mana you pay. -- Whenever you cast a green permanent spell, put a +1/+1 counter on each creature you control.
mana={3}{G}{G}
type=Creature
subtype=Phyrexian Wurm
power=6
toughness=6
[/card]

[card]
name=Herd Migration
create(beast:creature beast:3/3:green)
auto=Domain - Create3/3 green Beast creature token for each basic land type among lands you control
auto=create(Beast:creature Beast:3/3:green)
{1}{g}, discard herd migration: search your library for a basic land card, reveal it, putinmoveto(ownerhand) && shuffle life:3
auto={1}{G} Discard Herd Migration: Search your library forbasic land card reveal it put it into your hand then shuffle You gain 3 life
auto=life:3
text=Domain - Create a 3/3 green Beast creature token for each basic land type among lands you control. -- {1}{G}, Discard Herd Migration: Search your library for a basic land card, reveal it, put it into your hand, then shuffle. You gain 3 life.
mana={6}{G}
type=Sorcery
[/card]

[card]
name=Leaf-Crowned Visionary
auto=lord(other elve|myBattlefield) +1/+1
auto=@movedTo(Elf|mystack):may pay( {g} draw:1
text=Other Elves you control get +1/+1. -- Whenever you cast an Elf spell, you may pay {G}. If you do, draw a card.
mana={G}{G}
type=Creature
subtype=Elf Druid
power=1
toughness=1
[/card]

[card]
name=Llanowar Greenwidow
abilities=reach,trample
auto=Domain-{7}{G}:from your graveyard the battlefield tapped"if this permanent would leave the battlefield, exileinstead of puttinganywhere else" this ability costs {1} less activate for all(basic land type among lands|myBattlefield)
auto=lord(creature|myBattlefield)s "if this permanent would leave the battlefield, exile it instead of putting it anywhere else." this ability costs {1} less to activate for each basic land type among lands you control
auto=foreach(|myBattlefield)
text=Reach, trample -- Domain - {7}{G}: Return Llanowar Greenwidow from your graveyard to the battlefield tapped. It gains "If this permanent would leave the battlefield, exile it instead of putting it anywhere else." This ability costs {1} less to activate for each basic land type among lands you control.
mana={2}{G}
type=Creature
subtype=Spider
power=4
toughness=3
[/card]

[card]
name=Llanowar Loamspeaker
abilities=haste
auto={T}:Add{W}
auto={T}:Add{U}
auto={T}:Add{B}
auto={T}:Add{R}
auto={T}:Add{G}
auto={T}:target(land|myBattlefield) becomes a 3/3 elemental creature with haste ueot it's still a land activate only as a sorcery
text={T}: Add one mana of any color. -- {T}: Target land you control becomes a 3/3 Elemental creature with haste until end of turn. It's still a land. Activate only as a sorcery.
mana={1}{G}
type=Creature
subtype=Elf Druid
power=1
toughness=3
[/card]

[card]
name=Quirion Beastcaller
auto=@movedTo(creature|mystack):put a counter(1/1)
auto=lord(other creature|myBattlefield) creatures you control, where x is the number of +1/+1 counters on quirion beastcaller
auto=_DIES_distribute x counter(1/1)s among any number of target(creature|myBattlefield), where x is the number of counter(1/1)s
text=Whenever you cast a creature spell, put a +1/+1 counter on Quirion Beastcaller. -- When Quirion Beastcaller dies, distribute X +1/+1 counters among any number of target creatures you control, where X is the number of +1/+1 counters on Quirion Beastcaller.
mana={1}{G}
type=Creature
subtype=Dryad Warrior
power=2
toughness=2
[/card]

[card]
name=Silverback Elder
auto=@movedTo(creature|mystack):choose one -
text=Whenever you cast a creature spell, choose one - -- - Destroy target artifact or enchantment. -- - Look at the top five cards of your library. You may put a land card from among them onto the battlefield tapped. Put the rest on the bottom of your library in a random order. -- - You gain 4 life.
mana={2}{G}{G}{G}
type=Creature
subtype=Ape Shaman
power=5
toughness=7
[/card]

[card]
name=Threats Undetected
search your library for up four creature cards with different powers && reveal them an opponent chooses two of those cards shuffle the chosen cards into your library && put the rest inmoveto(ownerhand)
auto=Search your library for up to four creature cards with different powers
auto=reveal them An opponent chooses two of those cards Shuffle the chosen cards into your library
auto=put the rest into your hand
text=Search your library for up to four creature cards with different powers and reveal them. An opponent chooses two of those cards. Shuffle the chosen cards into your library and put the rest into your hand.
mana={2}{G}
type=Sorcery
[/card]

[card]
name=Urborg Lhurgoyf
auto=As Urborg Lhurgoyf enters the battlefieldmill three cards for all(timewas kicked
auto=foreach(|myBattlefield)
text=Kicker {U} and/or {B} (You may pay an additional {U} and/or {B} as you cast this spell.) -- As Urborg Lhurgoyf enters the battlefield, mill three cards for each time it was kicked. -- Urborg Lhurgoyf's power is equal to the number of creature cards in your graveyard and its toughness is equal to that number plus 1.
mana={1}{G}
type=Creature
subtype=Lhurgoyf
power=*
toughness=1+*
[/card]

[card]
name=Plaza of Heroes
abilities=indestructible
auto={T}:add {c}
auto={T}:Add{C}
auto={T}:Add{W}
auto={T}:Add{U}
auto={T}:Add{B}
auto={T}:Add{R}
auto={T}:Add{G} spend this mana only cast a legendary spell
auto={T}:Add{W}
auto={T}:Add{U}
auto={T}:Add{B}
auto={T}:Add{R}
auto={T}:Add{G} among legendary permanents|myBattlefield)
auto=lord(creature|myBattlefield)
auto={3}{T}{E}:target(legendary creature) hexproof && indestructible ueot
text={T}: Add {C}. -- {T}: Add one mana of any color. Spend this mana only to cast a legendary spell. -- {T}: Add one mana of any color among legendary permanents you control. -- {3}, {T}, Exile Plaza of Heroes: Target legendary creature gains hexproof and indestructible until end of turn.
type=Land
[/card]

[card]
name=Thran Portal
auto=As Thran Portal enters the battlefieldchoose a basic land type
text=Thran Portal enters the battlefield tapped unless you control two or fewer other lands. -- As Thran Portal enters the battlefield, choose a basic land type. -- Thran Portal is the chosen type in addition to its other types. -- Mana abilities of Thran Portal cost an additional 1 life to activate.
type=Land
subtype=Gate
[/card]

[card]
name=Serra Redeemer
abilities=flying
auto=@another creature with power 2 or less movedTo(*[]|myBattlefield):put two counter(1/1)sthat creature
text=Flying -- Whenever another creature with power 2 or less enters the battlefield under your control, put two +1/+1 counters on that creature.
mana={3}{W}{W}
type=Creature
subtype=Angel Soldier
power=2
toughness=4
[/card]

[card]
name=Cosmic Epiphany
draw cards equal the number of instant && sorcery cards in your graveyard
auto=Draw cards equal to the number of instant
auto=sorcery cards in your graveyard
text=Draw cards equal to the number of instant and sorcery cards in your graveyard.
mana={4}{U}{U}
type=Sorcery
[/card]

[card]
name=Tyrannical Pitlord
abilities=flying,trample
auto=As Tyrannical Pitlord enters the battlefieldchoose other creature|myBattlefield)
text=Flying, trample -- As Tyrannical Pitlord enters the battlefield, choose another creature you control. -- The chosen creature gets +3/+3 and has flying. -- When Tyrannical Pitlord leaves the battlefield, sacrifice the chosen creature.
mana={4}{B}{B}
type=Creature
subtype=Demon
power=6
toughness=6
[/card]

[card]
name=Ragefire Hellkite
abilities=flying,double strike
auto=@_ATTACKING_may {S(other creature|mybattlefield)}  double strike ueot
text=Flying -- Whenever Ragefire Hellkite attacks, you may sacrifice another creature. If you do, Ragefire Hellkite gains double strike until end of turn.
mana={4}{R}{R}
type=Creature
subtype=Dragon
power=5
toughness=3
[/card]

[card]
name=Briar Hydra
abilities=trample
auto=@combatdamaged(player) from(this):
auto=lord(creature|myBattlefield) creature you control, where x is the number of basic land types among lands you control
auto=Domain - @Briar Hydra deals combatdamaged(player) from(this):put x counter(1/1)starget(creature|myBattlefield), where x is the number of basic land types among lands|myBattlefield)
text=Trample -- Domain - Whenever Briar Hydra deals combat damage to a player, put X +1/+1 counters on target creature you control, where X is the number of basic land types among lands you control.
mana={5}{G}
type=Creature
subtype=Plant Hydra
power=6
toughness=6
[/card]

[card]
name=Llanowar Loamspeaker
abilities=haste
auto={T}:Add{W}
auto={T}:Add{U}
auto={T}:Add{B}
auto={T}:Add{R}
auto={T}:Add{G}
auto={T}:target(land|myBattlefield) becomes a 3/3 elemental creature with haste ueot it's still a land activate only as a sorcery
text={T}: Add one mana of any color. -- {T}: Target land you control becomes a 3/3 Elemental creature with haste until end of turn. It's still a land. Activate only as a sorcery.
mana={1}{G}
type=Creature
subtype=Elf Druid
power=1
toughness=3
[/card]

[card]
name=Herd Migration
create(beast:creature beast:3/3:green)
auto=Domain - Create3/3 green Beast creature token for each basic land type among lands you control
auto=create(Beast:creature Beast:3/3:green)
{1}{g}, discard herd migration: search your library for a basic land card, reveal it, putinmoveto(ownerhand) && shuffle life:3
auto={1}{G} Discard Herd Migration: Search your library forbasic land card reveal it put it into your hand then shuffle You gain 3 life
auto=life:3
text=Domain - Create a 3/3 green Beast creature token for each basic land type among lands you control. -- {1}{G}, Discard Herd Migration: Search your library for a basic land card, reveal it, put it into your hand, then shuffle. You gain 3 life.
mana={6}{G}
type=Sorcery
[/card]

[card]
name=Resolute Reinforcements
abilities=flash
auto=create(soldier:creature soldier:1/1:white)
text=Flash -- When Resolute Reinforcements enters the battlefield, create a 1/1 white Soldier creature token.
mana={1}{W}
type=Creature
subtype=Human Soldier
power=1
toughness=1
[/card]

[card]
name=Micromancer
auto=may search your library for an instant,sorcery card with mana value 1, reveal it, putinmoveto(ownerhand) && shuffle
text=When Micromancer enters the battlefield, you may search your library for an instant or sorcery card with mana value 1, reveal it, put it into your hand, then shuffle.
mana={3}{U}
type=Creature
subtype=Human Wizard
power=3
toughness=3
[/card]

[card]
name=Cut Down
target=creature[total power and toughness<=5]
destroy target(creature with total power && toughness 5,less
auto=destroy
auto=Destroy target creature with total power
auto=toughness 5 or less
text=Destroy target creature with total power and toughness 5 or less.
mana={B}
type=Instant
[/card]

[card]
name=Nishoba Brawler
abilities=trample
auto=lord(creature|myBattlefield)
text=Trample -- Domain - Nishoba Brawler's power is equal to the number of basic land types among lands you control.
mana={1}{G}
type=Creature
subtype=Cat Warrior
power=*
toughness=3
[/card]
User avatar
ph34rbot
Posts: 280
Joined: Thu Jan 07, 2010 6:33 am

Re: Dominaria United (DMU)

Post by ph34rbot »

Missing cards as today

Code: Select all

Cryptic Spires
Iridian Maelstrom
Primeval Spawn
Fallaji Wayfarer
Mana Cannons
Baru, Wurmspeaker
Greensleeves, Maro-Sorcerer
Cadric, Soul Kindler
Historian's Boon
Robaran Mercenaries
Emperor Mihail II
Moira, Urborg Haunt
Activated Sleeper
Obsidian Obelisk
The Peregrine Dynamo
Tiller Engine
Unite the Coalition
Verrak, Warped Sengir
Gerrard's Hourglass Pendant
Wear
The Mana Rig
Zur, Eternal Schemer
Golden Argosy
Hero's Heirloom
Inscribed Tablet
Jodah's Codex
Karn's Sylex
Salvaged Manaworker
Shield-Wall Sentinel
Walking Bulwark
The Elder Dragon War
Weatherlight Compleated
Fires of Victory
Hurloon Battle Hymn
Plaza of Heroes
In Thrall to the Pit
Jaya, Fiery Negotiator
Keldon Flamesage
Keldon Strike Team
Thran Portal
Phoenix Chick
Radha's Firebrand
Rundvelt Hordemaster
Smash to Dust
Sprouting Goblin
Love Song of Night and Day
Squee, Dubious Monarch
Temporal Firestorm
Phyrexian Missionary
Prayer of Binding
Twinferno
Braids, Arisen Nightmare
The Raven Man
Bortuk Bonerattle
Astor, Bearer of Blades
Baird, Argivian Recruiter
Ajani, Sleeper Agent
Ertai Resurrected
Garna, Bloodfist of Keld
Jodah, the Unifier
Ivy, Gleeful Spellthief
Jhoira, Ageless Innovator
Nael, Avizoa Aeronaut
Lagomos, Hand of Hatred
Meria, Scholar of Antiquity
Queen Allenal of Ruadach
Radha, Coalition Warlord
Najal, the Storm Runner
Nemata, Primeval Warden
Rith, Liberated Primeval
Rivaz of the Claw
Raff, Weatherlight Stalwart
Ratadrabik of Urborg
Rona, Sheoldred's Faithful
Rulik Mons, Warren Chief
Shanna, Purifying Blade
Stenn, Paranoid Partisan
Tatyova, Steward of Tides
Sol'Kanar the Tainted
Soul of Windgrace
Uurg, Spawn of Turg
Vohar, Vodalian Desecrator
Tori D'Avenant, Fury Rider
Tura Kennerüd, Skyknight
Zar Ojanen, Scion of Efrava
Herd Migration
Llanowar Loamspeaker
Archangel of Wrath
Anointed Peacekeeper
Karn, Living Legacy
Argivian Cavalier
Silver Scrutiny
Balduvian Berserker
Guardian of New Benalia
Chaotic Transformation
Defiler of Faith
Coalition Warbrute
Serra Paragon
Defiler of Instinct
Temporary Lockdown
Aether Channeler
Academy Loremaster
Defiler of Dreams
Cleaving Skyrider
Coalition Skyknight
Vesuvan Duplimancy
Benalish Faithbonder
Sphinx of Clear Skies
Vodalian Mindsinger
Vodalian Hexcatcher
Drag to the Bottom
Defiler of Flesh
Shadow-Rite Priest
Evolved Sleeper
Stronghold Arena
Llanowar Greenwidow
Quirion Beastcaller
Defiler of Vigor
Leaf-Crowned Visionary
Tyrannical Pitlord
Threats Undetected
Silverback Elder
Urborg Lhurgoyf
Battle-Rage Blessing
Blight Pile
Tolarian Terror
Voda Sea Scavenger
Volshe Tideturner
Aggressive Sabotage
Balduvian Atrocity
Eerie Soultender
Braids's Frightful Return
The Cruelty of Gix
Cult Conscript
Cut Down
Phyrexian Vivisector
Phyrexian Warhorse
Pilfer
Sengir Connoisseur
Extinguish the Light
Gibbering Barricade
Knight of Dusk's Shadow
Monstrous War-Leech
Micromancer
Toxic Abomination
Tribute to Urborg
Urborg Repossession
Writhing Necromass
Shadow Prophecy
Sheoldred's Restoration
Splatter Goblin
Viashino Branchrider
Runic Shot
Warhost's Frenzy
Yavimaya Steelcrusher
Yotia Declares War
Barkweave Crusher
Stall for Time
Bite Down
Take Up the Shield
Urza Assembles the Titans
Elvish Hydromancer
Floriferous Vinewall
Combat Research
Coral Colony
Hexbane Tortoise
Djinn of the Fountain
Linebreaker Baloth
Ertai's Scorn
Strength of the Coalition
Sunbathing Rootwalla
Founding the Third Path
Frostfist Strider
Impede Momentum
Scout the Wilderness
Joint Exploration
Slimefoot's Survey
The Phasing of Zhalfir
Timely Interference
Tolarian Geyser
Pixie Illusionist
Tail Swipe
Protect the Negotiators
Tear Asunder
Rona's Vortex
Shore Up
Soaring Drake
Vineshaper Prodigy
The Weatherseed Treaty
Talas Lookout
The World Spell
Tidepool Turtle
Oceanus Dragon
Robe of the Archmagi
Renari, Merchant of Marvels
Sailors' Bane
Sea Hag
Sapphire Dragon
Shameless Charlatan
Sword Coast Sailor
Stunning Strike
Tomb of Horrors Adventurer
Sword Coast Serpent
Vhal, Candlekeep Researcher
Volo, Itinerant Scholar
Young Blue Dragon
Wizards of Thay
Agent of the Iron Throne
Altar of Bhaal
Agent of the Shadow Thieves
Ancient Brass Dragon
Arms of Hadar
Astarion's Thirst
Blood Money
Passionate Archaeologist
Undercellar Sweep
White Plume Adventurer
Zevlor, Elturel Exile
Veteran Soldier
Rilsa Rael, Kingpin
Windshaper Planetar
Thrakkus the Butcher
Raggadragga, Goreguts Boss
Alora, Merry Thief
Aarakocra Sneak
Ancient Silver Dragon
Durnan of the Yawning Portal
Blur
Bane's Contingency
Candlekeep Sage
Candlekeep Inspiration
Stonespeaker Crystal
Cone of Cold
Draconic Lore
Displacer Kitten
Dungeon Delver
Feywild Caretaker
Elminster's Simulacrum
Font of Magic
Feywild Visitor
Gale's Redirection
Gale, Waterdeep Prodigy
Gray Harbor Merfolk
Goggles of Night
Illithid Harvester
Irenicus's Vile Duplication
Imoen, Mystic Trickster
Kenku Artificer
Juvenile Mist Dragon
Lapis Orb of Dragonkind
Moonshae Pixie
Modify Memory
Nimbleclaw Adept
Mystery Key
Firkraag, Cunning Instigator
Bonecrusher Giant
Flaming Fist
Far Traveler
Goliath Paladin
Guardian Naga
Horn of Valhalla
Icewind Stalwart
Lae'zel, Vlaakith's Champion
Inspiring Leader
Legion Loyalty
Lae'zel's Acrobatics
Noble Heritage
Pegasus Guardian
Oji, the Exquisite Blade
Neera, Wild Mage
Nine-Fingers Keene
Minthara, Merciless Soul
Myrkul, Lord of Bones
Recruitment Drive
Mazzy, Truesword Paladin
Rasaad yn Bashir
Lozhan, Dragons' Legacy
Sculpted Sunburst
Scouting Hawk
Clan Crafter
Folk Hero
Baeloth Barrityl, Entertainer
Haunted One
Burakos, Party Leader
Zellix, Sanity Flayer
Ascend from Avernus
Archivist of Oghma
Dungeoneer's Pack
Fraying Line
Dusk Mangler
Call to the Void
Elder Brain
Eldritch Pact
Caves of Chaos Adventurer
Descent into Avernus
Elturel Survivors
Firbolg Flutist
Intellect Devourer
Pact Weapon
Ravenloft Adventurer
Balor
Storm King's Thunder
Wand of Wonder
Faldorn, Dread Wolf Herald
Captain N'ghathrod
Passageway Seer
Sarevok, Deathbringer
Safana, Calimport Cutthroat
Shadowheart, Dark Justiciar
Scion of Halaster
Sigil of Myrkul
Sivriss, Nightmare Speaker
Summon Undead
Stirge
Topaz Dragon
Beanstalk Giant
Vicious Battlerager
Underdark Explorer
Viconia, Drow Apostate
Zhentarim Bandit
Vrock
Amethyst Dragon
Amber Gristle O'Maul
Ancient Copper Dragon
Bloodboil Sorcerer
Bhaal's Invoker
Carnelian Orb of Dragonkind
Breath Weapon
Lovestruck Beast
Coronation of Chaos
Earth Tremor
Dragon Cultist
Fang Dragon
Ganax, Astral Hunter
Gnoll War Band
Genasi Enforcers
Gut, True Soul Zealot
Guild Artisan
Ingenious Artillerist
Insufferable Balladeer
Inspired Tinkering
Trailblazer's Torch
Green Slime
Spectacular Showdown
Vexing Puzzlebox
Venture Forth
Basilisk Gate
Tlincalli Hunter
Baldur's Gate
Journey to the Lost City
Black Dragon Gate
Citadel Gate
Cliffgate
Gond Gate
Sarevok's Tome
Multiclass Baldric
Heap Gate
Manor Gate
Bonecaller Cleric
Sea Gate
Chain Devil
Criminal Past
Cloudkill
Cultist of the Absolute
Embereth Shieldbreaker
Ghastly Death Tyrant
Gray Slaad
Ghost Lantern
Hezrou
Guildsworn Prowler
Mold Folk
Myrkul's Edict
Myrkul's Invoker
Nothic
Nefarious Imp
Nautiloid Ship
Deep Gnome Terramancer
Harper Recruiter
Seasoned Dungeoneer
Lantern of Revealing
Iron Mastiff
Astral Dragon
Aboleth Spawn
Stick Together
Marut
Psionic Ritual
Mocking Doppelganger
Mighty Servant of Leuk-o
Grell Philosopher
Endless Evil
Mirror of Life Trapping
Brainstealer Dragon
Black Market Connections
Navigation Orb
Solemn Doomguide
From the Catacombs
Death Kiss
Bothersome Quasit
Uchuulon
Rug of Smothering
Nalfeshnee
Loot Dispute
Delayed Blast Fireball
Tasha, the Witch Queen
Minsc & Boo, Timeless Heroes
Elminster
Faceless One
Battle Angels of Tyr
Undermountain Adventurer
Abdel Adrian, Gorion's Ward
Ancient Gold Dragon
Owlbear Cub
Jaheira's Respite
Majestic Genesis
Barroom Brawl
Earthquake Dragon
Wrathful Red Dragon
Wyll's Reversal
Ellyn Harbreeze, Busybody
Astral Confrontation
Banishment
Bane's Invoker
Artificer Class
Karlach, Fury of Avernus
Javelin of Lightning
Nemesis Phoenix
Livaan, Cultist of Tiamat
Patron of the Arts
Pack Attack
Reckless Barbarian
Popular Entertainer
Stirring Bard
Swashbuckler Extraordinaire
Street Urchin
Tavern Brawler
Taunting Kobold
Tiamat's Fanatics
Thunderwave
Two-Handed Axe
Wild Magic Surge
Warehouse Thief
Wyll, Blade of Frontiers
You've Been Caught Stealing
Young Red Dragon
Ambitious Dragonborn
Acolyte of Bahamut
Avenging Hunter
Ancient Bronze Dragon
You Look Upon the Tarrasque
Alaundo the Seer
Dusk
Baba Lysaga, Night Witch
Bhaal, Lord of Murder
Bane, Lord of Darkness
Commander Liara Portyr
Cadira, Caller of the Small
Duke Ulder Ravengard
Mage's Attendant
Dynaheir, Invoker Adept
Gorion, Wise Mentor
Gluntch, the Bestower
Kagha, Shadow Archdruid
Jon Irenicus, Shattered One
Rumor Gatherer
Campfire
Carefree Swinemaster
Cloakwood Hermit
Circle of the Land Druid
Colossal Badger
Cloakwood Swarmkeeper
Dread Linnorm
Draconic Muralists
Druid of the Emerald Grove
Druidic Ritual
Erinis, Gloom Stalker
Emerald Dragon
Explore the Underdark
Ettercap
Halsin, Emerald Archdruid
Giant Ankheg
Jade Orb of Dragonkind
Hardy Outlander
Jaheira, Friend of the Forest
Lurking Green Dragon
Master Chef
Myconid Spore Tender
Monster Manual
Overwhelming Encounter
Poison the Blade
Owlbear Shepherd
Raised by Giants
Scaled Nurturer
Saddle of the Cavalier
Silvanus's Invoker
Sharpshooter Elf
Skanos Dragonheart
Split the Spoils
Undercellar Myconid
Wilson, Refined Grizzly
Beckoning Will-o'-Wisp
Contraband Livestock
Blessed Hippogriff
Crystal Dragon
Induced Amnesia
Mari, the Killing Quill
Spiteful Repossession
Tenuous Truce
Swindler's Scheme
Bennie Bracks, Zoologist
Commit
Kitt Kanto, Mayhem Diva
Perrie, the Pulverizer
Henzie "Toolbox" Torre
Kamiz, Obscura Oculus
Anhelo, the Painter
Weathered Sentinels
Vazi, Keen Negotiator
Threefold Signal
Boxing Ring
Wave of Rats
Waste Management
Xander's Pact
Writ of Return
Determined Iteration
Audacious Swap
Life of the Party
Industrial Advancement
Mezzio Mugger
Rose Room Treasurer
The Beamtown Bullies
Rain of Riches
Spellbinding Soprano
Seize the Spotlight
Parnesse, the Subtle Brush
Bribe Taker
Kros, Defense Contractor
Turf War
Phabine, Boss's Confidant
Crash the Party
Caldaia Guardian
Tivit, Seller of Secrets
Dodgy Jalopy
First Responder
Family's Favor
Next of Kin
Killer Service
Scepter of Celebration
Park Heights Maverick
Agent's Toolkit
Vivien's Stampede
Brokers Confluence
Bess, Soul Nourisher
Cabaretti Confluence
Denry Klin, Editor in Chief
Cryptic Pursuit
Jolene, the Plunder Queen
Grime Gorger
Maestros Confluence
Life Insurance
Oskar, Rubbish Reclaimer
Obscura Confluence
Prosperous Partnership
Syrix, Carrier of the Flame
Riveteers Confluence
False Floor
Currency Converter
Smuggler's Buggy
Gavel of the Righteous
Angelic Sleuth
Aerial Extortionist
Contractual Safeguard
Boss's Chauffeur
Grand Crescendo
Damning Verdict
Jailbreak
Resourceful Defense
Master of Ceremonies
Smuggler's Share
Skyboon Evangelist
Cephalid Facetaker
Aven Courier
Extravagant Replication
Change of Plans
In Too Deep
Flawless Forgery
Mask of the Schemer
Sinister Concierge
Shield Broker
Storm of Forms
Skyway Robber
Body Count
Bellowing Mauler
Lethal Scheme
Dogged Detective
Make an Example
Protection Racket
Misfortune Teller
Gala Greeters
Jinnie Fay, Jetmir's Second
Hostile Takeover
Glamorous Outlaw
Falco Spara, Pactweaver
Jaxis, the Troublemaker
Mysterious Limousine
Cabaretti Charm
Cabaretti Ascendancy
Brazen Upstart
Brokers Charm
Night Clubber
Raffine's Silencer
Revel Ruiner
Rogues' Gallery
Tenacious Underdog
Sanguine Spy
Shadow of Mortality
Shakedown Heavy
Aven Heartstabber
Meeting of the Five
Corpse Explosion
Workshop Warchief
Getaway Car
Park Heights Pegasus
Unlicensed Hearse
Luxior, Giada's Gift
Unleash the Inferno
Arcane Bombardment
Hoard Hauler
Fight Rigging
Urabrask, Heretic Praetor
Structural Assault
Professional Face-Breaker
Evolving Door
Ziatora's Envoy
Widespread Thieving
Toluz, Clever Conductor
Ledger Shredder
Raffine, Scheming Seer
Undercover Operative
Reservoir Kraken
Spara's Adjudicators
Cut of the Profits
Shattered Seraph
Riveteers Ascendancy
Angel of Suffering
Riveteers Charm
Wiretapping
Rakish Revelers
Cemetery Tampering
Rigo, Streetwise Mentor
Body Launderer
Obscura Charm
Rabble Rousing
Obscura Interceptor
Even the Score
Obscura Ascendancy
Cut Your Losses
Masked Bandits
Mr. Orfeo, the Boulder
Maestros Charm
Maestros Diabolist
Maestros Ascendancy
Lagrella, the Magpie
Lord Xander, the Collector
Voice of the Vermin
Expendable Lackey
Warm Welcome
Hypnotic Grifter
Titan of Industry
Topiary Stomper
Echo Inspector
Venom Connoisseur
Errant, Street Artist
Vivien on the Hunt
Backstreet Bruiser
Riveteers Decoy
Brokers Veteran
Case the Joint
Swooping Protector
All-Seeing Arbiter
Rhox Pummeler
Sanctuary Warden
Revelation of Power
For the Family
Raffine's Informant
Freelance Muscle
Knockout Blow
Cleanup Crew
Patch Up
Capenna Express
Illuminator Virtuoso
Caldaia Strongarm
Riveteers Overlook
Giada, Font of Hope
Bouncer's Beatdown
Dapper Shieldmate
Maestros Theater
Obscura Storefront
Elspeth Resplendent
Cabaretti Courtyard
Torch Breath
Brokers Hideout
Unlucky Witness
Sizzling Soloist
Ballroom Brawlers
Sticky Fingers
Boon of Safety
Fake Your Own Death
Girder Goons
Graveyard Shift
Maestros Initiate
Grisly Sigil
Illicit Shipment
Incriminate
Join the Maestros
Scheming Fence
Ob Nixilis, the Adversary
Demon's Due
Dig Up the Body
Extract the Truth
Cutthroat Contender
Jetmir's Fixer
Deal Gone Bad
Security Bypass
Wingshield Agent
Exotic Pets
Witness Protection
Fatal Grudge
Sewer Crocodile
Sleep with the Fishes
Disciplined Duelist
Endless Detour
Evelyn, the Covetous
Rooftop Nuisance
Corpse Appraiser
Run Out of Town
Psionic Snoop
Celestial Regulator
Psychic Pickpocket
Light 'Em Up
Public Enemy
Civil Servant
Make Disappear
Out of the Way
A Little Chat
Riveteers Requisitioner
Rob the Archives
Quick-Draw Dagger
Pugnacious Pugilist
Pyre-Sledge Arsonist
Arc Spitter
Brass Knuckles
Mayhem Patrol
Cement Shoes
Plasma Jockey
Syndicate Infiltrator
Tainted Indulgence
Glittering Stockpile
Snooping Newsie
Big Score
Call In a Professional
Whack
Security Rhox
Metropolis Angel
Yoshimaru, Ever Faithful
Myojin of Blooming Dawn
Myojin of Roaring Blades
Ruthless Technomancer
Myojin of Grim Betrayal
Myojin of Cryptic Dreams
Kami of Celebration
Collision of Realms
Akki Battle Squad
Unquenchable Fury
Smoke Spirits' Aid
Komainu Battle Armor
Go-Shintai of Life's Origin
Concord with the Kami
Ascendant Acolyte
Shorikai, Genesis Engine
Kaima, the Fractured Calm
Cyberdrive Awakener
Access Denied
Katsumasa, the Animator
Kappa Cannoneer
Imposter Mech
Universal Surveillance
Research Thief
Ironsoul Enforcer
Drumbellower
Aerial Surveyor
Swift Reconfiguration
Release to Memory
Organic Extinction
Kotori, Pilot Prodigy
Chishiro, the Shattered Blade
Kosei, Penitent Warlord
Tanuki Transplanter
Silkguard
Rampant Rejuvenator
One with the Kami
Myojin of Towering Might
Hotshot Mechanic
Unforgiving One
Go-Shintai of Shared Purpose
Undercity Scrounger
Silver-Fur Master
Farewell
Satsuki, the Living Lore
Spirit-Sister's Call
Light-Paws, Emperor's Voice
Invoke Justice
Bronzeplate Boar
Eater of Virtue
The Restoration of Eiganjo
Kitsune Ace
Atsushi, the Blazing Sky
Dramatist's Puppet
Ambitious Assault
Containment Construct
Lion Sash
Intercessor's Arrest
Akki War Paint
March of Otherworldly Light
Imperial Subduer
Akki Ronin
Brute Suit
Invoke the Winds
Imperial Recovery Unit
Akki Ember-Keeper
Bronze Cudgels
Imperial Oath
Automated Artificer
Inventive Iteration
Tamiyo, Compleated Sage
Okiba Salvage
The Kami War
Okiba Reckoner Raid
Kaito Shizuki
Nezumi Prowler
Satoru Umezawa
The Fall of Lord Konda
Tribute to Horobi
Risona, Asari Commander
Tatsunari, Toad Rider
Raiyuu, Storm's Edge
Era of Enlightenment
Soul Transfer
Prodigy's Prototype
Eiganjo Exemplar
Return to Action
Oni-Cult Anvil
Cloudsteel Kirin
Dragonfly Suit
Naomi, Pillar of Order
Reckoner Shakedown
Kotose, the Silent Spider
Ao, the Dawn Sky
The Long Reach of Night
Eiganjo Uprising
Life of Toshiro Umezawa
Colossal Skyturtle
Lethal Exploit
Asari Captain
Isshin, Two Heavens as One
Nashi, Moon Sage's Scion
Invigorating Hot Spring
Mukotai Soulripper
Hinata, Dawn-Crowned
March of Wretched Sorrow
Hidetsugu Consumes All
Greasefang, Okiba Boss
Gloomshrieker
Tales of Master Seshiro
Storyweave
Spring-Leaf Avenger
Spinning Wheel Kick
Shigeki, Jukai Visionary
Leech Gauntlet
Webspinner Cuff
Kami of Terrible Secrets
Weaver of Harmony
Kami of Restless Shadows
Kaito's Pursuit
Teachings of the Kirin
Junji, the Midnight Sky
Guardians of Oboro
Twinshot Sniper
Uncharted Haven
Go-Shintai of Lost Wisdom
Towashi Songshaper
Invoke the Ancients
Futurist Sentinel
Thundering Raiju
Tempered in Solitude
Takenuma, Abandoned Mire
The Dragon-Kami Reborn
Kami of Transience
Kodama of the West Tree
Jugan Defends the Temple
Jin-Gitaxias, Progress Tyrant
Mindlink Mech
Kappa Tech-Wrecker
Secluded Courtyard
March of Swirling Mist
Bamboo Grove Archer
Fang of Shigeki
Kura, the Boundless Sky
Kairi, the Swirling Sky
Coiling Stalker
March of Burgeoning Life
Azusa's Many Journeys
Voltage Surge
Upriser Renegade
Unstoppable Ogre
Acquisition Octopus
Armguard Familiar
Reinforced Ronin
Mech Hangar
Explosive Singularity
Anchor to Reality
Rabbit Battery
Fable of the Mirror-Breaker
Peerless Samurai
Eiganjo, Seat of the Empire
Moon-Circuit Hacker
Invoke Calamity
Futurist Operative
Lizard Blades
Covert Technician
Goro-Goro, Disciple of Ryusei
Biting-Palm Ninja
Scrap Welder
Sokenzan Smelter
Thousand-Faced Shadow
Disruption Protocol
Simian Sling
Sokenzan, Crucible of Defiance
Prosperous Thief
March of Reckless Joy
Discover the Impossible
Ogre-Head Helm
The Shattered States Era
Seismic Wave
Behold the Unspeakable
Scrapyard Steelbreaker
Roadside Reliquary
Dokuchi Silencer
Awakened Awareness
Otawara, Soaring City
Heiko Yamazaki, the General
Ironhoof Boar
Invoke Despair
When We Were Young
The Wandering Emperor
Boseiju, Who Endures
Wanderer's Intervention
Touch the Spirit Realm
Sunblade Samurai
Kumano Faces Kakkazan
Walking Skyscraper
Towashi Guide-Bot
Kami's Flare
Thundersteel Colossus
Kami of Industry
Surgehacker Mech
Dragonspark Reactor
Light the Way
Crackling Emergence
Ecologist's Terrarium
Experimental Synthesizer
Iron Apprentice
High-Speed Hoverbike
Repel the Vile
Reito Sentinel
Regent's Authority
Go-Shintai of Ancient Wars
Reckoner Bankbuster
Norika Yamazaki, the Poet
Gift of Wrath
Patchwork Automaton
The Reality Chip
Flame Discharge
Papercraft Decoy
Tameshi, Reality Architect
Michiko's Reign of Truth
Mirror Box
Blade of the Oni
Explosive Entry
Mechtitan Core
Hidetsugu, Devouring Chaos
Jukai Trainee
Jukai Preserver
Season of Renewal
Roaring Earth
Orochi Merge-Keeper
Master's Rebuke
Historian's Wisdom
Tezzeret, Betrayer of Flesh
Heir of the Ancient Fang
Gravelighter
Go-Shintai of Hidden Cruelty
Enormous Energy Blade
Dockside Chef
Debt to the Kami
Assassin's Ink
Tamiyo's Compleation
Clawing Torment
Chainflail Centipede
Go-Shintai of Boundless Vigor
Reality Heist
Geothermal Kami
Generous Visitor
Favor of Jukai
Planar Incision
Suit Up
Harmonious Emergence
Short Circuit
Greater Tanuki
Saiba Trespassers
Grafted Growth
The Modern Age
Mobilizer Mech
Boseiju Reaches Skyward
Boon of Boseiju
Mirrorshell Crab
Blossom Prancer
Bearer of Memory
Moonsnare Prototype
Commune with Spirits
Careful Cultivation
Born to Drive
Befriending the Moths
Banishing Slash
Ancestral Katana
Dead
Rough
User avatar
Bas
Posts: 425
Joined: Sat Dec 26, 2015 10:55 pm
Location: Germany

Re: Dominaria United (DMU)

Post by Bas »

Since I wasn't sure if any your later pastes did include the previous ones, I did put them all into a single file - and got quite some duplicates.

I manually deleted the dups and created a patch. Download on our discord server:

https://discord.com/channels/5753770009 ... 6676382820
Forums are down atm.

Please join the discord server in order to not miss stuff and be reachable:
https://discord.gg/JHK5pVaK5p

(You are not required to install the software, you can use it in a browser as well, albeit I recommend installing)
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