Code: Select all
[card]
name=Karn, Living Legacy
auto=counter(0/0,4,loyalty)
auto={C(0/0,+1,Loyalty)}:token
auto={C(0/0,?1,Loyalty)}:pay any amount of mana look at that many cards from the top of your library && put one of those cards inmoveto(ownerhand) && the restthe bottom of your library in a random order
auto={C(0/0,?7,Loyalty)}:you) an emblem with "tap an untapped artifact|myBattlefield)
text=[+1]: Create a tapped Powerstone token. (It's an artifact with "{T}: Add {C}. This mana can't be spent to cast a nonartifact spell.") -- [?1]: Pay any amount of mana. Look at that many cards from the top of your library, then put one of those cards into your hand and the rest on the bottom of your library in a random order. -- [?7]: You get an emblem with "Tap an untapped artifact you control: This emblem deals 1 damage to any target."
mana={4}
type=Legendary Planeswalker
subtype=Karn
[/card]
[card]
name=Anointed Peacekeeper
abilities=vigilance
auto=As Anointed Peacekeeper enters the battlefieldlook at an opponent's hand && choose any card name
text=Vigilance -- As Anointed Peacekeeper enters the battlefield, look at an opponent's hand, then choose any card name. -- Spells your opponents cast with the chosen name cost {2} more to cast. -- Activated abilities of sources with the chosen name cost {2} more to activate unless they're mana abilities.
mana={2}{W}
type=Creature
subtype=Human Cleric
power=3
toughness=3
[/card]
[card]
name=Archangel of Wrath
abilities=flying,lifelink
auto=if paid(kicker) then damage:2 target(creature,player)
auto=ifwas kicked twice,damage:2 target(creature,player)
text=Kicker {B} and/or {R} (You may pay an additional {B} and/or {R} as you cast this spell.) -- Flying, lifelink -- When Archangel of Wrath enters the battlefield, if it was kicked, it deals 2 damage to any target. -- When Archangel of Wrath enters the battlefield, if it was kicked twice, it deals 2 damage to any target.
mana={2}{W}{W}
type=Creature
subtype=Angel
power=3
toughness=4
[/card]
[card]
name=Argivian Cavalier
auto=create(soldier:creature soldier:1/1:white)
text=Enlist (As this creature attacks, you may tap a nonattacking creature you control without summoning sickness. When you do, add its power to this creature's until end of turn.) -- When Argivian Cavalier enters the battlefield, create a 1/1 white Soldier creature token.
mana={2}{W}
type=Creature
subtype=Orc Knight
power=2
toughness=2
[/card]
[card]
name=Argivian Phalanx
abilities=vigilance
auto=foreach(|myBattlefield)
text=This spell costs {1} less to cast for each creature you control. -- Vigilance
mana={5}{W}
type=Creature
subtype=Human Kor Soldier
power=4
toughness=4
[/card]
[card]
name=Artillery Blast
target=creature[tapped]
domain - artillery blast damage:x target(tapped creature, where x is 1 plus the number of basic land types among lands|myBattlefield)
auto=damage:x
auto=Domain - Artillery Blast deals X damage to target tapped creature where X1 plus the number of basic land types among lands you control
text=Domain - Artillery Blast deals X damage to target tapped creature, where X is 1 plus the number of basic land types among lands you control.
mana={1}{W}
type=Instant
[/card]
[card]
name=Benalish Faithbonder
abilities=vigilance
text=Vigilance -- Enlist (As this creature attacks, you may tap a nonattacking creature you control without summoning sickness. When you do, add its power to this creature's until end of turn.)
mana={1}{W}
type=Creature
subtype=Human Cleric
power=1
toughness=3
[/card]
[card]
name=Benalish Sleeper
auto=if paid(kicker) then all(player ability$!sacrifice notatarget(creature|mybattlefield)!$ targetedplayer
text=Kicker {B} (You may pay an additional {B} as you cast this spell.) -- When Benalish Sleeper enters the battlefield, if it was kicked, each player sacrifices a creature.
mana={1}{W}
type=Creature
subtype=Phyrexian Human Soldier
power=3
toughness=1
[/card]
[card]
name=Charismatic Vanguard
auto={4}{W}:creature|myBattlefield)) 1/1 ueot
auto=all(other creature|myBattlefield) +1/+1
text={4}{W}: Creatures you control get +1/+1 until end of turn.
mana={2}{W}
type=Creature
subtype=Dwarf Soldier
power=3
toughness=2
[/card]
[card]
name=Citizen's Arrest
auto=exile target(creature,planeswalker|opponentBattlefield) until leaves the battlefield
text=When Citizen's Arrest enters the battlefield, exile target creature or planeswalker an opponent controls until Citizen's Arrest leaves the battlefield.
mana={1}{W}{W}
type=Enchantment
[/card]
[card]
name=Cleaving Skyrider
abilities=flash,flying
auto=if paid(kicker) then damage:x target(creature,player), where x is the number of attacking creature
text=Flash -- Kicker {2}{R} (You may pay an additional {2}{R} as you cast this spell.) -- Flying -- When Cleaving Skyrider enters the battlefield, if it was kicked, it deals X damage to any target, where X is the number of attacking creatures.
mana={2}{W}
type=Creature
subtype=Human Warrior
power=2
toughness=2
[/card]
[card]
name=Clockwork Drawbridge
abilities=defender
auto={2}{W}{T}:tap target(creature
text=Defender -- {2}{W}, {T}: Tap target creature.
mana={W}
type=Artifact Creature
subtype=Wall
power=0
toughness=3
[/card]
[card]
name=Coalition Skyknight
abilities=flying
text=Flying -- Enlist (As this creature attacks, you may tap a nonattacking creature you control without summoning sickness. When you do, add its power to this creature's until end of turn.)
mana={3}{W}
type=Creature
subtype=Human Knight
power=2
toughness=2
[/card]
[card]
name=Danitha, Benalia's Hope
abilities=first strike,vigilance,lifelink
auto=may put an aura,equipment card from your hand,graveyard onto the battlefield attached danitha
text=First strike, vigilance, lifelink -- When Danitha, Benalia's Hope enters the battlefield, you may put an Aura or Equipment card from your hand or graveyard onto the battlefield attached to Danitha.
mana={4}{W}
type=Legendary Creature
subtype=Human Knight
power=4
toughness=4
[/card]
[card]
name=Defiler of Faith
abilities=vigilance
auto=@movedTo(*[-instant;-sorcery]|mystack):create(soldier:creature soldier:1/1:white)
text=Vigilance -- As an additional cost to cast white permanent spells, you may pay 2 life. Those spells cost {W} less to cast if you paid life this way. This effect reduces only the amount of white mana you pay. -- Whenever you cast a white permanent spell, create a 1/1 white Soldier creature token.
mana={3}{W}{W}
type=Creature
subtype=Phyrexian Human
power=5
toughness=5
[/card]
[card]
name=Destroy Evil
choose one -
auto=Choose one -
target=creature[toughness>=4]
- destroy target(creature with toughness 4,greater
auto=destroy
auto=- Destroy target creature with toughness 4 or greater
target=enchantment
- destroy target(enchantment
auto=destroy
auto=- Destroy target enchantment
text=Choose one - -- - Destroy target creature with toughness 4 or greater. -- - Destroy target enchantment.
mana={1}{W}
type=Instant
[/card]
[card]
name=Guardian of New Benalia
abilities=indestructible
auto=@Guardian of New Benalia enlists a creatureauto=_SCRY_(2)
auto={D(*|myhand)}:indestructible ueot tap it
text=Enlist (As this creature attacks, you may tap a nonattacking creature you control without summoning sickness. When you do, add its power to this creature's until end of turn.) -- Whenever Guardian of New Benalia enlists a creature, scry 2. -- Discard a card: Guardian of New Benalia gains indestructible until end of turn. Tap it.
mana={1}{W}
type=Creature
subtype=Human Soldier
power=2
toughness=2
[/card]
[card]
name=Heroic Charge
kicker={1}{r}
auto=Kicker {1}{R}
creature|myBattlefield)) 2/1 ueot if this spell was kicked, those creature also) trample ueot
auto=Creatures you control get +2/+1 If this spell was kicked those creatures also gain trample
text=Kicker {1}{R} (You may pay an additional {1}{R} as you cast this spell.) -- Creatures you control get +2/+1 until end of turn. If this spell was kicked, those creatures also gain trample until end of turn.
mana={2}{W}{W}
type=Instant
[/card]
[card]
name=Join Forces
target=<upto:2>creature
untap <upto:2> target(creature they all(get 2/2 ueot
auto=tap
auto=Untap up to two target creatures They each get +2/+2
text=Untap up to two target creatures. They each get +2/+2 until end of turn.
mana={2}{W}
type=Instant
[/card]
[card]
name=Juniper Order Rootweaver
auto=if paid(kicker) then counter(1/1)target(creature|myBattlefield)
text=Kicker {G} (You may pay an additional {G} as you cast this spell.) -- When Juniper Order Rootweaver enters the battlefield, if it was kicked, put a +1/+1 counter on target creature you control.
mana={1}{W}
type=Creature
subtype=Human Druid
power=2
toughness=2
[/card]
[card]
name=Knight of Dawn's Light
abilities=first strike
auto={1}{W}:1/1 ueot
text=First strike -- If you would gain life, you gain that much life plus 1 instead. -- {1}{W}: Knight of Dawn's Light gets +1/+1 until end of turn.
mana={1}{W}
type=Creature
subtype=Human Knight
power=2
toughness=2
[/card]
[card]
name=Leyline Binding
auto=lord(creature|myBattlefield)
auto=foreach(|myBattlefield)
auto=(blink)forsrc target(*[-land]|opponentbattlefield)
text=Flash -- Domain - This spell costs {1} less to cast for each basic land type among lands you control. -- When Leyline Binding enters the battlefield, exile target nonland permanent an opponent controls until Leyline Binding leaves the battlefield.
mana={5}{W}
type=Enchantment
[/card]
[card]
name=Love Song of Night and Day
auto=counter(0/0,1,Lore)
auto=@each my firstmain:counter(0/0,1,Lore)
auto=you && target(opponent all(draw:2
auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.2.Lore}<=2)create(bird:creature bird:1/1:white:flying)
auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) sacrifice(this)
auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) put a counter(1/1)all(of <upto:2> target(creature
text=Read ahead (Choose a chapter and start with that many lore counters. Add one after your draw step. Skipped chapters don't trigger. Sacrifice after III.) -- I - You and target opponent each draw two cards. -- II - Create a 1/1 white Bird creature token with flying. -- III - Put a +1/+1 counter on each of up to two target creatures.
mana={2}{W}
type=Enchantment
subtype=Saga
[/card]
[card]
name=Mesa Cavalier
abilities=flying
auto=life:2
text=Flying -- When Mesa Cavalier enters the battlefield, you gain 2 life.
mana={2}{W}
type=Creature
subtype=Human Knight
power=2
toughness=1
[/card]
[card]
name=Phyrexian Missionary
abilities=lifelink
auto=if paid(kicker) then target(creature|mygraveyard) moveto(ownerhand)
text=Kicker {1}{B} (You may pay an additional {1}{B} as you cast this spell.) -- Lifelink -- When Phyrexian Missionary enters the battlefield, if it was kicked, return target creature card from your graveyard to your hand.
mana={1}{W}
type=Creature
subtype=Phyrexian Human Cleric
power=2
toughness=3
[/card]
[card]
name=Prayer of Binding
auto=exile <upto:1> target(*[-land]|opponentbattlefield) until leaves the battlefield life:2
text=Flash -- When Prayer of Binding enters the battlefield, exile up to one target nonland permanent an opponent controls until Prayer of Binding leaves the battlefield. You gain 2 life.
mana={3}{W}
type=Enchantment
[/card]
[card]
name=Resolute Reinforcements
abilities=flash
auto=create(soldier:creature soldier:1/1:white)
text=Flash -- When Resolute Reinforcements enters the battlefield, create a 1/1 white Soldier creature token.
mana={1}{W}
type=Creature
subtype=Human Soldier
power=1
toughness=1
[/card]
[card]
name=Runic Shot
kicker={u}
auto=Kicker {U}
target=creature[tapped]
auto=_SCRY_(2)
auto=destroy
auto=Destroy target tapped creature If this spell was kicked scry 2
text=Kicker {U} (You may pay an additional {U} as you cast this spell.) -- Destroy target tapped creature. If this spell was kicked, scry 2.
mana={W}
type=Sorcery
[/card]
[card]
name=Samite Herbalist
auto=@tapped(this):auto=_SCRY_(1)
text=Whenever Samite Herbalist becomes tapped, you gain 1 life and scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
mana={1}{W}
type=Creature
subtype=Human Cleric
power=2
toughness=1
[/card]
[card]
name=Serra Paragon
abilities=flying
text=Flying -- Once during each of your turns, you may play a land from your graveyard or cast a permanent spell with mana value 3 or less from your graveyard. If you do, it gains "When this permanent is put into a graveyard from the battlefield, exile it and you gain 2 life."
mana={2}{W}{W}
type=Creature
subtype=Angel
power=3
toughness=4
[/card]
[card]
name=Shalai's Acolyte
abilities=flying
text=Kicker {1}{G} (You may pay an additional {1}{G} as you cast this spell.) -- Flying -- If Shalai's Acolyte was kicked, it enters the battlefield with two +1/+1 counters on it.
mana={4}{W}
type=Creature
subtype=Angel
power=3
toughness=4
[/card]
[card]
name=Stall for Time
kicker={1}{u}
auto=Kicker {1}{U}
target=<upto:2>creature
tap <upto:2> target(creature if this spell was kicked, stun counterall(of those creature
auto=tap
auto=Tap up to two target creatures If this spell was kicked putstun counter on each of those creatures
auto=counter(stun)
draw:1
auto=Drawcard
auto=draw:1
text=Kicker {1}{U} (You may pay an additional {1}{U} as you cast this spell.) -- Tap up to two target creatures. If this spell was kicked, put a stun counter on each of those creatures. (If a permanent with a stun counter would become untapped, remove one from it instead.) -- Draw a card.
mana={2}{W}
type=Instant
[/card]
[card]
name=Take Up the Shield
target=creature
put a counter(1/1)target(creaturelifelink && indestructible ueot
auto=Put+1/+1 counter on target creature It
auto=lifelink
auto=indestructible
auto=counter(1/1)
text=Put a +1/+1 counter on target creature. It gains lifelink and indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
mana={1}{W}
type=Instant
[/card]
[card]
name=Temporary Lockdown
auto=exile all(nonland permanent with mana value 2,less until leaves the battlefield
text=When Temporary Lockdown enters the battlefield, exile each nonland permanent with mana value 2 or less until Temporary Lockdown leaves the battlefield.
mana={1}{W}{W}
type=Enchantment
[/card]
[card]
name=Urza Assembles the Titans
auto=counter(0/0,1,Lore)
auto=@each my firstmain:counter(0/0,1,Lore)
auto=auto=_SCRY_(4)
auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.2.Lore}<=2)may planeswalker card with mana value 6,less from your hand onmoveTo(mybattlefield)
auto=lord(creature|myBattlefield)
auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) sacrifice(this)
auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) may activate the loyalty abilities of planeswalkers|myBattlefield) twice this turn rather than only once
text=Read ahead (Choose a chapter and start with that many lore counters. Add one after your draw step. Skipped chapters don't trigger. Sacrifice after III.) -- I - Scry 4, then you may reveal the top card of your library. If a planeswalker card is revealed this way, put it into your hand. -- II - You may put a planeswalker card with mana value 6 or less from your hand onto the battlefield. -- III - You may activate the loyalty abilities of planeswalkers you control twice this turn rather than only once.
mana={3}{W}{W}
type=Enchantment
subtype=Saga
[/card]
[card]
name=Valiant Veteran
auto=lord(other soldier|myBattlefield) +1/+1
auto={3}{W}{W}{E}fromyourgraveyard:counter(1/1)all(soldier|myBattlefield)
text=Other Soldiers you control get +1/+1. -- {3}{W}{W}, Exile Valiant Veteran from your graveyard: Put a +1/+1 counter on each Soldier you control.
mana={1}{W}
type=Creature
subtype=Kor Soldier
power=2
toughness=2
[/card]
[card]
name=Wingmantle Chaplain
abilities=defender,flying
auto=create(bird:creature bird:1/1:white:flying for each creature with defender you control)
auto=foreach(|myBattlefield)
auto=@another creature with defender movedTo(*[]|myBattlefield):create(bird:creature bird:1/1:white:flying)
text=Defender -- When Wingmantle Chaplain enters the battlefield, create a 1/1 white Bird creature token with flying for each creature with defender you control. -- Whenever another creature with defender enters the battlefield under your control, create a 1/1 white Bird creature token with flying.
mana={3}{W}
type=Creature
subtype=Human Cleric
power=0
toughness=3
[/card]
[card]
name=Academy Loremaster
auto=@each player's draw stepthat player may draw an additional card if they do, spells they cast this turn cost {2} more cast
text=At the beginning of each player's draw step, that player may draw an additional card. If they do, spells they cast this turn cost {2} more to cast.
mana={U}{U}
type=Creature
subtype=Human Wizard
power=2
toughness=3
[/card]
[card]
name=Academy Wall
abilities=defender
auto=@movedTo(instant,sorcery|mystack):may draw:1 ability$!name(discard) reject notatarget(*|myhand)!$ turnlimited:
text=Defender -- Whenever you cast an instant or sorcery spell, you may draw a card. If you do, discard a card. This ability triggers only once each turn.
mana={2}{U}
type=Creature
subtype=Wall
power=0
toughness=5
[/card]
[card]
name=Aether Channeler
abilities=flying
auto=choose one -
text=When Aether Channeler enters the battlefield, choose one - -- - Create a 1/1 white Bird creature token with flying. -- - Return another target nonland permanent to its owner's hand. -- - Draw a card.
mana={2}{U}
type=Creature
subtype=Human Wizard
power=2
toughness=1
[/card]
[card]
name=Battlewing Mystic
abilities=flying
auto=if paid(kicker) then discard your hand && draw:2
text=Kicker {R} (You may pay an additional {R} as you cast this spell.) -- Flying -- When Battlewing Mystic enters the battlefield, if it was kicked, discard your hand, then draw two cards.
mana={1}{U}
type=Creature
subtype=Bird Wizard
power=2
toughness=1
[/card]
[card]
name=Combat Research
target=creature
auto=teach(creature) "Whenever this creature deals combat damage toplayer drawcard"
auto=teach(creature) As long as enchanted creaturelegendary it
auto=teach(creature) +1/+1
auto=teach(creature) ward {1}
text=Enchant creature -- Enchanted creature has "Whenever this creature deals combat damage to a player, draw a card." -- As long as enchanted creature is legendary, it gets +1/+1 and has ward {1}. (Whenever enchanted creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {1}.)
mana={U}
type=Enchantment
subtype=Aura
[/card]
[card]
name=Coral Colony
abilities=defender
auto={1}{U}{T}:target(player mills x cards, where x is the number of creature|myBattlefield) with defender
auto=lord(other creature[defender.]|myBattlefield) player mills x cards, where x is the number of creatures you control with defender
text=Defender -- {1}{U}, {T}: Target player mills X cards, where X is the number of creatures you control with defender. (To mill a card, a player puts the top card of their library into their graveyard.)
mana={1}{U}
type=Creature
subtype=Wall
power=1
toughness=4
[/card]
[card]
name=Defiler of Dreams
abilities=flying
auto=@movedTo(*[-instant;-sorcery]|mystack):draw:1
text=Flying -- As an additional cost to cast blue permanent spells, you may pay 2 life. Those spells cost {U} less to cast if you paid life this way. This effect reduces only the amount of blue mana you pay. -- Whenever you cast a blue permanent spell, draw a card.
mana={3}{U}{U}
type=Creature
subtype=Phyrexian Sphinx
power=4
toughness=3
[/card]
[card]
name=Djinn of the Fountain
abilities=flying
auto=@movedTo(instant,sorcery|mystack):choose one -
text=Flying -- Whenever you cast an instant or sorcery spell, choose one - -- - Djinn of the Fountain gets +1/+1 until end of turn. -- - Exile Djinn of the Fountain. Return it to the battlefield under its owner's control at the beginning of the next end step. -- - Scry 1.
mana={4}{U}{U}
type=Creature
subtype=Djinn
power=4
toughness=4
[/card]
[card]
name=Ertai's Scorn
this spell costs {u} less cast if an opponent cast two,more spells this turn
auto=This spell costs {U} less to cast if an opponent cast two or more spells this turn
target=*|stack
counter target(spell
auto=fizzle
auto=Counter target spell
text=This spell costs {U} less to cast if an opponent cast two or more spells this turn. -- Counter target spell.
mana={1}{U}{U}
type=Instant
[/card]
[card]
name=Founding the Third Path
auto=counter(0/0,1,Lore)
auto=@each my firstmain:counter(0/0,1,Lore)
auto=may cast an instant,sorcery spell with mana value 1,2 from your hand without paying its mana cost
auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.2.Lore}<=2)target(player mills four cards
auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) sacrifice(this)
auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) exile target(instant,sorcery|mygraveyard) copy it may cast the copy
text=Read ahead (Choose a chapter and start with that many lore counters. Add one after your draw step. Skipped chapters don't trigger. Sacrifice after III.) -- I - You may cast an instant or sorcery spell with mana value 1 or 2 from your hand without paying its mana cost. -- II - Target player mills four cards. -- III - Exile target instant or sorcery card from your graveyard. Copy it. You may cast the copy.
mana={1}{U}
type=Enchantment
subtype=Saga
[/card]
[card]
name=Frostfist Strider
auto=tap target(creature|opponentBattlefield) && stun counterit
text=Ward {2} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.) -- When Frostfist Strider enters the battlefield, tap target creature an opponent controls and put a stun counter on it. (If a permanent with a stun counter would become untapped, remove one from it instead.)
mana={3}{U}{U}
type=Creature
subtype=Elemental Giant
power=4
toughness=4
[/card]
[card]
name=Haughty Djinn
abilities=flying
auto=lord(Instant and sorcery|mycastingzone) altercost(colorless,-1)
text=Flying -- Haughty Djinn's power is equal to the number of instant and sorcery cards in your graveyard. -- Instant and sorcery spells you cast cost {1} less to cast.
mana={1}{U}{U}
type=Creature
subtype=Djinn
power=*
toughness=4
[/card]
[card]
name=Haunting Figment
abilities=vigilance
auto=cantbeblockedby(creature[as long as you've cast an instant or sorcery spell this turn])
text=Vigilance -- Haunting Figment can't be blocked as long as you've cast an instant or sorcery spell this turn.
mana={1}{U}
type=Creature
subtype=Illusion
power=2
toughness=1
[/card]
[card]
name=Impede Momentum
target=creature
tap target(creature && put three stun countersit
auto=tap
auto=Tap target creature
auto=put three stun counters on it
auto=_SCRY_(1)
auto=Scry 1
text=Tap target creature and put three stun counters on it. (If a permanent with a stun counter would become untapped, remove one from it instead.) -- Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
mana={1}{U}
type=Sorcery
[/card]
[card]
name=Joint Exploration
kicker={g}
auto=Kicker {G}
auto=_SCRY_(2)
auto=Scry 2 then drawcard If this spell was kicked you may putland card from your hand onto the battlefield
auto=draw:1
text=Kicker {G} (You may pay an additional {G} as you cast this spell.) -- Scry 2, then draw a card. If this spell was kicked, you may put a land card from your hand onto the battlefield.
mana={1}{U}
type=Instant
[/card]
[card]
name=Micromancer
auto=may search your library for an instant,sorcery card with mana value 1, reveal it, putinmoveto(ownerhand) && shuffle
text=When Micromancer enters the battlefield, you may search your library for an instant or sorcery card with mana value 1, reveal it, put it into your hand, then shuffle.
mana={3}{U}
type=Creature
subtype=Human Wizard
power=3
toughness=3
[/card]
[card]
name=The Phasing of Zhalfir
auto=lord(other target nonland permanent phases out. it can't phase in for as long a|myBattlefield) nonland permanent phases out. it can't phase in for as long as you control the phasing of zhalfir
auto=counter(0/0,1,Lore)
auto=@each my firstmain:counter(0/0,1,Lore)
auto=other target(nonland permanent phases outcan't phase in for as long as|myBattlefield) the phasing of zhalfir
auto=foreach(|myBattlefield)
auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) sacrifice(this)
auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) destroy all creature for all(creature destroyed this way, its controller creates a 2/2 black phyrexian creature token
text=Read ahead (Choose a chapter and start with that many lore counters. Add one after your draw step. Skipped chapters don't trigger. Sacrifice after III.) -- I, II - Another target nonland permanent phases out. It can't phase in for as long as you control The Phasing of Zhalfir. -- III - Destroy all creatures. For each creature destroyed this way, its controller creates a 2/2 black Phyrexian creature token.
mana={2}{U}{U}
type=Enchantment
subtype=Saga
[/card]
[card]
name=Phyrexian Espionage
kicker={1}{b}
auto=Kicker {1}{B}
draw:2 if this spell was kicked, ability$!name(discard) reject notatarget(*|myhand)!$ opponent
auto=Draw two cards If this spell was kicked each opponent discardscard
auto=draw:2
text=Kicker {1}{B} (You may pay an additional {1}{B} as you cast this spell.) -- Draw two cards. If this spell was kicked, each opponent discards a card.
mana={2}{U}
type=Sorcery
[/card]
[card]
name=Pixie Illusionist
abilities=flying
auto={T}:target(land|myBattlefield) becomes the basic land type of your choice ueot
text=Kicker {3}{G} (You may pay an additional {3}{G} as you cast this spell.) -- Flying -- If Pixie Illusionist was kicked, it enters the battlefield with two +1/+1 counters on it. -- {T}: Target land you control becomes the basic land type of your choice until end of turn.
mana={U}
type=Creature
subtype=Faerie Wizard
power=1
toughness=1
[/card]
[card]
name=Protect the Negotiators
kicker={w}
auto=Kicker {W}
create(soldier:creature soldier:1/1:white)
auto=If this spell was kicked create1/1 white Soldier creature token
auto=create(Soldier:creature Soldier:1/1:white)
target=*|stack
counter target(spell unless its controller pays {1} for all(creature|myBattlefield)
auto=fizzle
auto=Counter target spell unless its controller pays {1} for each creature you control
text=Kicker {W} (You may pay an additional {W} as you cast this spell.) -- If this spell was kicked, create a 1/1 white Soldier creature token. -- Counter target spell unless its controller pays {1} for each creature you control.
mana={1}{U}
type=Instant
[/card]
[card]
name=Rona's Vortex
kicker={2}{b}
auto=Kicker {2}{B}
target=creature,planeswalker you don't control to its owner's hand. If this spell was kicked, put that permanent on the bottom of its owner's library instead.
target(creature,planeswalker you don't control moveto(ownerhand) if this spell was kicked, put that permanent bottomoflibrary instead
auto=moveTo(ownerHand)
auto=Return target creature or planeswalker you don't control to its owner's hand If this spell was kicked put that permanent on the bottom of its owner's library instead
text=Kicker {2}{B} (You may pay an additional {2}{B} as you cast this spell.) -- Return target creature or planeswalker you don't control to its owner's hand. If this spell was kicked, put that permanent on the bottom of its owner's library instead.
mana={U}
type=Instant
[/card]
[card]
name=Shore Up
target=creature|myBattlefield
target(creature|myBattlefield)) 1/1 && hexproof ueot untap it
auto=tap
auto= you control
auto=+1/+1
auto=hexproof Untap it
text=Target creature you control gets +1/+1 and gains hexproof until end of turn. Untap it. (It can't be the target of spells or abilities your opponents control.)
mana={U}
type=Instant
[/card]
[card]
name=Silver Scrutiny
may cast silver scrutiny as thoughhad flash if x is 3,less
auto=You may cast Silver Scrutiny as though it had flash if X3 or less
draw x cards
auto=Draw X cards
auto=draw:x
text=You may cast Silver Scrutiny as though it had flash if X is 3 or less. -- Draw X cards.
mana={X}{U}{U}
type=Sorcery
[/card]
[card]
name=Soaring Drake
abilities=flying
text=Flying
mana={2}{U}
type=Creature
subtype=Drake
power=2
toughness=3
[/card]
[card]
name=Sphinx of Clear Skies
abilities=flying
auto=@combatdamaged(player) from(this):
DANGER DANGER domain - whenever sphinx of clear skies deals combat damage to a player, reveal the top x cards of your library, where x is the number of basic land types among lands you control. an opponent separates those cards into two piles. put one pile into your hand and the other into your graveyard. DANGER DANGER
Range [272, 165) out of bounds for length 293
auto=Domain - @Sphinx of Clear Skies deals combatdamaged(player) from(this):reveal the top x cards of your library, where x is the number of basic land types among lands|myBattlefield) an opponent separates those cards into two piles put one pile inmoveto(ownerhand) && the other into your graveyard
text=Flying, ward {2} -- Domain - Whenever Sphinx of Clear Skies deals combat damage to a player, reveal the top X cards of your library, where X is the number of basic land types among lands you control. An opponent separates those cards into two piles. Put one pile into your hand and the other into your graveyard. (Piles can be empty.)
mana={3}{U}{U}
type=Creature
subtype=Sphinx
power=5
toughness=5
[/card]
[card]
name=Talas Lookout
abilities=flying
auto=_DIES_look at the top two cards of your library put one of them inmoveto(ownerhand) && the other into your graveyard
text=Flying -- When Talas Lookout dies, look at the top two cards of your library. Put one of them into your hand and the other into your graveyard.
mana={2}{U}{U}
type=Creature
subtype=Human Pirate
power=3
toughness=2
[/card]
[card]
name=Tidepool Turtle
auto={2}{U}:auto=_SCRY_(1)
text={2}{U}: Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
mana={3}{U}
type=Creature
subtype=Turtle
power=2
toughness=5
[/card]
[card]
name=Timely Interference
kicker={1}{r}
auto=Kicker {1}{R}
target=creature
target(creature) -1/-0 ueot if this spell was kicked, that creature blocks this turn if able
auto=-1/-0 If this spell was kicked that creature blocks this turn if able
draw:1
auto=Drawcard
auto=draw:1
text=Kicker {1}{R} (You may pay an additional {1}{R} as you cast this spell.) -- Target creature gets -1/-0 until end of turn. If this spell was kicked, that creature blocks this turn if able. -- Draw a card.
mana={U}
type=Instant
[/card]
[card]
name=Tolarian Geyser
kicker={w}
auto=Kicker {W}
target=creature
target(creature moveto(ownerhand) draw:1 if this spell was kicked, life:3
auto=moveTo(ownerHand)
auto=Return target creature to its owner's hand Drawcard If this spell was kicked you gain 3 life
auto=life:3
auto=draw:1
text=Kicker {W} (You may pay an additional {W} as you cast this spell.) -- Return target creature to its owner's hand. Draw a card. If this spell was kicked, you gain 3 life.
mana={2}{U}
type=Sorcery
[/card]
[card]
name=Tolarian Terror
auto=foreach(|myBattlefield)
text=This spell costs {1} less to cast for each instant and sorcery card in your graveyard. -- Ward {2} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.)
mana={6}{U}
type=Creature
subtype=Serpent
power=5
toughness=5
[/card]
[card]
name=Vesuvan Duplimancy
auto=@movedTo(|mystack):creature, except it's not legendary
text=Whenever you cast a spell that targets only a single artifact or creature you control, create a token that's a copy of that artifact or creature, except it's not legendary.
mana={3}{U}
type=Enchantment
[/card]
[card]
name=Voda Sea Scavenger
auto=Domain - look at the top x cards of your library, where x is the number of basic land types among lands|myBattlefield) may put one of those cardstop of your library put the restthe bottom of your library in a random order
text=Domain - When Voda Sea Scavenger enters the battlefield, look at the top X cards of your library, where X is the number of basic land types among lands you control. You may put one of those cards on top of your library. Put the rest on the bottom of your library in a random order.
mana={2}{U}
type=Creature
subtype=Merfolk Rogue
power=3
toughness=2
[/card]
[card]
name=Vodalian Hexcatcher
abilities=flash
auto=SacrificeaMerfolk:counter target(noncreature spell unless its controller pays {1}
text=Flash -- Other Merfolk you control get +1/+1. -- Sacrifice a Merfolk: Counter target noncreature spell unless its controller pays {1}.
mana={1}{U}
type=Creature
subtype=Merfolk Wizard
power=1
toughness=1
[/card]
[card]
name=Vodalian Mindsinger
auto=foreach(|myBattlefield)
auto=) control of target(creature with power less than 's power for as long as|myBattlefield)
text=Kicker {1}{R} and/or {1}{G} -- Vodalian Mindsinger enters the battlefield with two +1/+1 counters on it for each time it was kicked. -- When Vodalian Mindsinger enters the battlefield, gain control of target creature with power less than Vodalian Mindsinger's power for as long as you control Vodalian Mindsinger.
mana={1}{U}{U}
type=Creature
subtype=Merfolk Wizard
power=2
toughness=2
[/card]
[card]
name=Volshe Tideturner
auto={T}:add {u} spend this mana only cast an instant,sorcery spell,a kicked spell
auto={T}:Add{U}
text={T}: Add {U}. Spend this mana only to cast an instant or sorcery spell or a kicked spell.
mana={1}{U}
type=Creature
subtype=Merfolk Wizard
power=1
toughness=3
[/card]
[card]
name=Aggressive Sabotage
kicker={r}
auto=Kicker {R}
target=player
target(player ability$!name(discard) reject notatarget(<2>*|myhand)!$ if this spell was kicked,damage:3 that player
auto=damage:3
auto=Target player discards two cards If this spell was kicked it deals 3 damage to that player
text=Kicker {R} (You may pay an additional {R} as you cast this spell.) -- Target player discards two cards. If this spell was kicked, it deals 3 damage to that player.
mana={2}{B}
type=Sorcery
[/card]
[card]
name=Balduvian Atrocity
abilities=menace,haste
auto=if paid(kicker) then target(creature card with mana value 3,less from your graveyard moveTo(mybattlefield)haste sacrificeat the beginning of the next end step
text=Kicker {R} (You may pay an additional {R} as you cast this spell.) -- Menace -- When Balduvian Atrocity enters the battlefield, if it was kicked, return target creature card with mana value 3 or less from your graveyard to the battlefield. It gains haste. Sacrifice it at the beginning of the next end step.
mana={2}{B}
type=Creature
subtype=Phyrexian Berserker
power=2
toughness=3
[/card]
[card]
name=Battle-Rage Blessing
target=creature
target(creature) deathtouch && indestructible ueot
auto=deathtouch
auto=indestructible
text=Target creature gains deathtouch and indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
mana={1}{B}
type=Instant
[/card]
[card]
name=Battlefly Swarm
abilities=flying,deathtouch
auto={B}:deathtouch ueot
text=Flying -- {B}: Battlefly Swarm gains deathtouch until end of turn.
mana={B}
type=Creature
subtype=Phyrexian Insect
power=1
toughness=1
[/card]
[card]
name=Blight Pile
abilities=defender
auto={2}{B}{T}:all(opponent loses x life, where x is the number of creature with defender|myBattlefield)
text=Defender -- {2}{B}, {T}: Each opponent loses X life, where X is the number of creatures with defender you control.
mana={1}{B}
type=Creature
subtype=Phyrexian
power=3
toughness=3
[/card]
[card]
name=Braids, Arisen Nightmare
auto=@each my endofturn:may sacrifice an artifact, creature, enchantment, land,,planeswalker all(opponent may sacrifice a permanent that shares a card type with it for all(opponent who doesn't, that player life:-2 && draw:1
auto=foreach(|myBattlefield)
text=At the beginning of your end step, you may sacrifice an artifact, creature, enchantment, land, or planeswalker. If you do, each opponent may sacrifice a permanent that shares a card type with it. For each opponent who doesn't, that player loses 2 life and you draw a card.
mana={1}{B}{B}
type=Legendary Creature
subtype=Nightmare
power=3
toughness=3
[/card]
[card]
name=Braids's Frightful Return
auto=counter(0/0,1,Lore)
auto=@each my firstmain:counter(0/0,1,Lore)
auto=may sacrifice a creature ability$!name(discard) reject notatarget(*|myhand)!$ opponent
auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.2.Lore}<=2)target(creature|mygraveyard) moveto(ownerhand)
auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) sacrifice(this)
auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) target(opponent may sacrifice a nonland, nontoken permanent if they don't, they lose 2 life && draw:1
text=Read ahead (Choose a chapter and start with that many lore counters. Add one after your draw step. Skipped chapters don't trigger. Sacrifice after III.) -- I - You may sacrifice a creature. If you do, each opponent discards a card. -- II - Return target creature card from your graveyard to your hand. -- III - Target opponent may sacrifice a nonland, nontoken permanent. If they don't, they lose 2 life and you draw a card.
mana={2}{B}
type=Enchantment
subtype=Saga
[/card]
[card]
name=Choking Miasma
kicker={g}
auto=Kicker {G}
if this spell was kicked, counter(1/1)a creature|myBattlefield)
auto=If this spell was kicked put+1/+1 counter oncreature you control
auto=counter(1/1)
all creature) -2/-2 ueot
auto=all(creature) -2/-2 ueot
auto=All creatures get -2/-2
text=Kicker {G} (You may pay an additional {G} as you cast this spell.) -- If this spell was kicked, put a +1/+1 counter on a creature you control. -- All creatures get -2/-2 until end of turn.
mana={1}{B}{B}
type=Sorcery
[/card]
[card]
name=The Cruelty of Gix
auto=counter(0/0,1,Lore)
auto=@each my firstmain:counter(0/0,1,Lore)
auto=target(opponent reveals their hand you choose a creature,planeswalker card from it that player discards that card
auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.2.Lore}<=2)search your library for a card, put that card inmoveto(ownerhand) && shuffle you lose 3 life
auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) sacrifice(this)
auto=@counteradded(0/0,1,Lore) from(this):this(counter{0/0.3.Lore}) put target(creature card from a graveyard onto the battlefield under your control
text=Read ahead (Choose a chapter and start with that many lore counters. Add one after your draw step. Skipped chapters don't trigger. Sacrifice after III.) -- I - Target opponent reveals their hand. You choose a creature or planeswalker card from it. That player discards that card. -- II - Search your library for a card, put that card into your hand, then shuffle. You lose 3 life. -- III - Put target creature card from a graveyard onto the battlefield under your control.
mana={3}{B}{B}
type=Enchantment
subtype=Saga
[/card]
[card]
name=Cult Conscript
auto={1}{B}:from your graveyard moveTo(mybattlefield) activate only if a non-skeleton creature died under your control this turn
text=Cult Conscript enters the battlefield tapped. -- {1}{B}: Return Cult Conscript from your graveyard to the battlefield. Activate only if a non-Skeleton creature died under your control this turn.
mana={B}
type=Creature
subtype=Skeleton Warrior
power=2
toughness=1
[/card]
[card]
name=Cut Down
target=creature[total power and toughness<=5]
destroy target(creature with total power && toughness 5,less
auto=destroy
auto=Destroy target creature with total power
auto=toughness 5 or less
text=Destroy target creature with total power and toughness 5 or less.
mana={B}
type=Instant
[/card]
[card]
name=Defiler of Flesh
abilities=menace
auto=@movedTo(*[-instant;-sorcery]|mystack):target(creature|myBattlefield)) 1/1 && menace ueot
text=Menace -- As an additional cost to cast black permanent spells, you may pay 2 life. Those spells cost {B} less to cast if you paid life this way. This effect reduces only the amount of black mana you pay. -- Whenever you cast a black permanent spell, target creature you control gets +1/+1 and gains menace until end of turn.
mana={2}{B}{B}
type=Creature
subtype=Phyrexian Horror
power=4
toughness=4
[/card]
[card]
name=Drag to the Bottom
domain - all(creature) -x/-x ueot, where x is 1 plus the number of basic land types among lands|myBattlefield)
auto=Domain - Each creature
auto=-X/-X where X1 plus the number of basic land types among lands you control
text=Domain - Each creature gets -X/-X until end of turn, where X is 1 plus the number of basic land types among lands you control.
mana={2}{B}{B}
type=Sorcery
[/card]
[card]
name=Eerie Soultender
auto=mill three cards
auto={4}{B}{E}fromyourgraveyard:other target(creature|mygraveyard) moveto(ownerhand)
text=When Eerie Soultender enters the battlefield, mill three cards. (To mill a card, put the top card of your library into your graveyard.) -- {4}{B}, Exile Eerie Soultender from your graveyard: Return another target creature card from your graveyard to your hand.
mana={2}{B}
type=Creature
subtype=Spirit Cleric
power=3
toughness=1
[/card]
[card]
name=Evolved Sleeper
abilities=deathtouch
auto={B}:becomes a human cleric with base power && toughness 2/2
auto={1}{B}:if is a cleric, deathtouch counter on&&becomes a phyrexian human cleric with base power && toughness 3/3
auto={1}{B}{B}:if is a phyrexian, counter(1/1) on&& you draw:1 && life:-1
text={B}: Evolved Sleeper becomes a Human Cleric with base power and toughness 2/2. -- {1}{B}: If Evolved Sleeper is a Cleric, put a deathtouch counter on it and it becomes a Phyrexian Human Cleric with base power and toughness 3/3. -- {1}{B}{B}: If Evolved Sleeper is a Phyrexian, put a +1/+1 counter on it, then you draw a card and you lose 1 life.
mana={B}
type=Creature
subtype=Human
power=1
toughness=1
[/card]
[card]
name=Extinguish the Light
target=creature,planeswalker. If its mana value was 3,less, you gain 3 life.
destroy target(creature,planeswalker if its mana value was 3,less, life:3
auto=destroy
auto=Destroy target creature or planeswalker If its mana value was 3 or less you gain 3 life
auto=life:3
text=Destroy target creature or planeswalker. If its mana value was 3 or less, you gain 3 life.
mana={2}{B}{B}
type=Instant
[/card]
[card]
name=Gibbering Barricade
abilities=defender
auto={2}{B}{S(creature|myBattlefield)}:life:1 && draw:1
text=Defender -- {2}{B}, Sacrifice a creature: You gain 1 life and draw a card.
mana={2}{B}
type=Creature
subtype=Nightmare Wall
power=2
toughness=4
[/card]
[card]
name=Knight of Dusk's Shadow
abilities=menace,nolifegainopponent
auto={1}{B}:1/1 ueot
text=Menace (This creature can't be blocked except by two or more creatures.) -- Your opponents can't gain life. -- {1}{B}: Knight of Dusk's Shadow gets +1/+1 until end of turn.
mana={1}{B}
type=Creature
subtype=Human Knight
power=2
toughness=2
[/card]
[card]
name=Monstrous War-Leech
auto=As Monstrous War-Leech enters the battlefieldif paid(kicker) then mill four cards
text=Kicker {U} (You may pay an additional {U} as you cast this spell.) -- As Monstrous War-Leech enters the battlefield, if it was kicked, mill four cards. (To mill a card, put the top card of your library into your graveyard.) -- Monstrous War-Leech's power and toughness are each equal to the highest mana value among cards in your graveyard.
mana={3}{B}
type=Creature
subtype=Leech Horror
power=*
toughness=*
[/card]
[card]
name=Phyrexian Vivisector
auto=@movedTo(creature|graveyard) from(mybattlefield):auto=_SCRY_(1)
text=Whenever a creature you control dies, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
mana={1}{B}
type=Creature
subtype=Phyrexian Human
power=2
toughness=2
[/card]
[card]
name=Phyrexian Warhorse
auto=create(soldier:creature soldier:1/1:white)
auto={1}{S(othercreature|mybattlefield)}:2/1 ueot
text=Kicker {W} (You may pay an additional {W} as you cast this spell.) -- When Phyrexian Warhorse enters the battlefield, if it was kicked, create a 1/1 white Soldier creature token. -- {1}, Sacrifice another creature: Phyrexian Warhorse gets +2/+1 until end of turn.
mana={3}{B}
type=Creature
subtype=Phyrexian Horse
power=3
toughness=3
[/card]
[card]
name=Pilfer
target=land
target(opponent reveals their hand you choose a nonland card from it that player discards that card
auto=Target opponent reveals their hand You choosenonland card from it That player discards that card
text=Target opponent reveals their hand. You choose a nonland card from it. That player discards that card.
mana={1}{B}
type=Sorcery
[/card]
[card]
name=The Raven Man
abilities=flying,cantblock
auto=@each endofturn:create(bird:creature bird:1/1:black:flying,"this creature can't block)
auto={3}{B}{T}:ability$!name(discard) reject notatarget(*|myhand)!$ opponent activate only as a sorcery
text=At the beginning of each end step, if a player discarded a card this turn, create a 1/1 black Bird creature token with flying and "This creature can't block." -- {3}{B}, {T}: Each opponent discards a card. Activate only as a sorcery.
mana={1}{B}
type=Legendary Creature
subtype=Human Wizard
power=2
toughness=1
[/card]
[card]
name=Sengir Connoisseur
abilities=flying
auto=@one or more other creatures diecounter(1/1) turnlimited:
text=Flying -- Whenever one or more other creatures die, put a +1/+1 counter on Sengir Connoisseur. This ability triggers only once each turn.
mana={3}{B}{B}
type=Creature
subtype=Vampire
power=3
toughness=3
[/card]
[card]
name=Shadow Prophecy
domain - look at the top x cards of your library, where x is the number of basic land types among lands|myBattlefield) put <upto:2> of them inmoveto(ownerhand) && the rest into your graveyard you lose 2 life
auto=Domain - Look at the top X cards of your library where Xthe number of basic land types among lands you control Put up to two of them into your hand
auto=the rest into your graveyard You lose 2 life
text=Domain - Look at the top X cards of your library, where X is the number of basic land types among lands you control. Put up to two of them into your hand and the rest into your graveyard. You lose 2 life.
mana={2}{B}
type=Instant
[/card]
[card]
name=Shadow-Rite Priest
auto=lord(other cleric|myBattlefield) +1/+1
auto={3}{B}{B}{T}SacrificeanotherCleric:search your library for a black creature card, putonto the battlefield && shuffle
text=Other Clerics you control get +1/+1. -- {3}{B}{B}, {T}, Sacrifice another Cleric: Search your library for a black creature card, put it onto the battlefield, then shuffle.
mana={1}{B}
type=Creature
subtype=Human Cleric
power=2
toughness=2
[/card]
[card]
name=Sheoldred, the Apocalypse
abilities=deathtouch
auto=@drawof(player):life:2
auto=@an opponent draws a cardthey lose 2 life
text=Deathtouch -- Whenever you draw a card, you gain 2 life. -- Whenever an opponent draws a card, they lose 2 life.
mana={2}{B}{B}
type=Legendary Creature
subtype=Phyrexian Praetor
power=4
toughness=5
[/card]
[card]
name=Sheoldred's Restoration
kicker={2}{w}
auto=Kicker {2}{W}
target=creature
target(creature|mygraveyard) moveTo(mybattlefield) if this spell was kicked, you) life equal that card's mana value otherwise, you lose that much life
auto=moveTo(ownerHand)
auto=Return target creature card from your graveyard to the battlefield If this spell was kicked you gain life equal to that card's mana value Otherwise you lose that much life
exile sheoldred's restoration
auto=moveto(exile)
auto=Exile Sheoldred's Restoration
text=Kicker {2}{W} (You may pay an additional {2}{W} as you cast this spell.) -- Return target creature card from your graveyard to the battlefield. If this spell was kicked, you gain life equal to that card's mana value. Otherwise, you lose that much life. -- Exile Sheoldred's Restoration.
mana={3}{B}
type=Sorcery
[/card]
[card]
name=Splatter Goblin
auto=_DIES_target(creature|opponentBattlefield)) -1/-1 ueot
text=When Splatter Goblin dies, target creature an opponent controls gets -1/-1 until end of turn.
mana={1}{B}
type=Creature
subtype=Phyrexian Goblin
power=2
toughness=1
[/card]
[card]
name=Stronghold Arena
auto=life:3 for all(timewas kicked
auto=foreach(|myBattlefield)
auto=lord(other creature|myBattlefield)
auto=@one or more creatures you control deal combatdamaged(player) from(this):may reveal the top card of your library && putinmoveto(ownerhand) you lose life equal its mana value
text=Kicker {G} and/or {W} (You may pay an additional {G} and/or {W} as you cast this spell.) -- When Stronghold Arena enters the battlefield, you gain 3 life for each time it was kicked. -- Whenever one or more creatures you control deal combat damage to a player, you may reveal the top card of your library and put it into your hand. If you do, you lose life equal to its mana value.
mana={1}{B}
type=Enchantment
[/card]
[card]
name=Tattered Apparition
abilities=flying
auto={1}{B}:1/1 ueot
text=Flying -- {1}{B}: Tattered Apparition gets +1/+1 until end of turn.
mana={3}{B}
type=Creature
subtype=Shade
power=2
toughness=2
[/card]
[card]
name=Toxic Abomination
auto=you lose 2 life
text=When Toxic Abomination enters the battlefield, you lose 2 life.
mana={1}{B}
type=Creature
subtype=Phyrexian Zombie
power=3
toughness=2
[/card]
[card]
name=Tribute to Urborg
kicker={1}{u}
auto=Kicker {1}{U}
target=creature
target(creature) -2/-2 ueot if this spell was kicked, that creature) an additional -1/-1 ueot for all(instant && sorcery card in your graveyard
auto=-2/-2 If this spell was kicked that creature
auto=an additional -1/-1 for each instant
auto=sorcery card in your graveyard
text=Kicker {1}{U} (You may pay an additional {1}{U} as you cast this spell.) -- Target creature gets -2/-2 until end of turn. If this spell was kicked, that creature gets an additional -1/-1 until end of turn for each instant and sorcery card in your graveyard.
mana={1}{B}
type=Instant
[/card]
[card]
name=Urborg Repossession
kicker={1}{g}
auto=Kicker {1}{G}
target=creature
target(creature|mygraveyard) moveto(ownerhand) life:2 if this spell was kicked, other target(permanent|mygraveyard) moveto(ownerhand)
auto=moveTo(ownerHand)
auto=Return target creature card from your graveyard to your hand You gain 2 life If this spell was kicked return another target permanent card from your graveyard to your hand
auto=life:2
text=Kicker {1}{G} (You may pay an additional {1}{G} as you cast this spell.) -- Return target creature card from your graveyard to your hand. You gain 2 life. If this spell was kicked, return another target permanent card from your graveyard to your hand.
mana={B}
type=Sorcery
[/card]
[card]
name=Writhing Necromass
abilities=deathtouch
auto=foreach(|myBattlefield)
text=This spell costs {1} less to cast for each creature card in your graveyard. -- Deathtouch
mana={6}{B}
type=Creature
subtype=Zombie Giant
power=5
toughness=5
[/card]