wagic fork (latest commit): https://github.com/kevlahnota/wagic/com ... 73b36ea864
I think doubling season can be done...
MTGDefinitions.cpp
Code: Select all
@@ -132,7 +132,8 @@ const char* Constants::MTGBasicAbilities[] = {
"soulbond",
"lure",
"nolegend",
- "canplayfromgraveyard"
+ "canplayfromgraveyard",
+ "tokenizer"//parallel lives
};
map<string,int> Constants::MTGBasicAbilitiesMap;
Code: Select all
@@ -219,7 +219,8 @@ class Constants
LURE = 101,
NOLEGEND = 102,
CANPLAYFROMGRAVEYARD = 103,
- NB_BASIC_ABILITIES = 104,
+ TOKENIZER = 104,
+ NB_BASIC_ABILITIES = 105,
RARITY_S = 'S', //Special Rarity
Code: Select all
@@ -3140,7 +3140,7 @@ class ATokenCreator: public ActivatedAbility
SAFE_DELETE(NewPow);
SAFE_DELETE(NewTou);
}
- for (int i = 0; i < multiplier->getValue(); ++i)
+ for (int i = 0; i < Tokenizer(); ++i)
{
//MTGCardInstance * myToken;
if (tokenId)
@@ -3199,6 +3199,23 @@ class ATokenCreator: public ActivatedAbility
return 1;
}
+ int Tokenizer()//tokenizer
+ {
+ int tokenize = 1;
+ if (source->controller()->game->battlefield->hasAbility(Constants::TOKENIZER))
+ {
+ int nbcards = source->controller()->game->battlefield->nb_cards;
+ for (int j = 0; j < nbcards; j++)
+ {
+ if (source->controller()->game->battlefield->cards[j]->has(Constants::TOKENIZER))
+ tokenize *= 2;
+ }
+ return multiplier->getValue()*tokenize;
+ }
+ else
+ return multiplier->getValue();
+ }
+
void setTokenOwner()
{
switch(who)
Code: Select all
@@ -68366,6 +68366,13 @@ mana={3}{G}{G}
type=Sorcery
[/card]
[card]
+name=Parallel Lives
+abilities=tokenizer
+text=If an effect would put one or more tokens onto the battlefield under your control, it puts twice that many of those tokens onto the battlefield instead.
+mana={3}{G}
+type=Enchantment
+[/card]
+[card]
name=Paralyze
target=creature
auto=tap