Not sure what you mean, but cards should use the official IDs from the Gatherer since these are guaranteed to be unique. Don't create cards with the same IDs as already existing ones, you'll cause conflicts (usually the new card will override the old card, which then won't be accessible anymore).mega wrote:Cards that already existed I just copied them into my card.dat, so I could get a better understanding of how to create my own cards and to test if they were working correctly. Plus I needed to change the ids so the cards would use the artwork from the PDS set.
Great, I hope I have the time to check whether these can be added to Wagic.mega wrote:Others I created my like Homing Sliver, Root Crag and today Brood Sliver are my own and finally working.
Not sure what you mean here, but the tokens created by Brood Sliver are Slivers themselves, so they should be affected by Gemhide Sliver's ability and should give you the ability to generate mana.mega wrote:Though when Brood Sliver creates a token, if a Gemhide Sliver is in play it will also give you the option to create mana but I just ignore it.
Your code looks cleaner to me than the one currently in the SVN but please check whether it really works under all circumstances, sometimes we have to resort to slightly odd coding because the "usual" way doesn't work.mega wrote:Though I see Rootbound Crag is in the SVN but it is coded asCode: Select all
auto=tap auto=aslongas(mountain,forest|myBattlefield) untap
Try:mega wrote: Fungus Sliver is still a problem..It doesn't seem to want to add a counter, I think I have the @damage(this) bit wrong??Code: Select all
text=All Sliver creatures have "Whenever this creature is dealt damage, put a +1/+1 counter on it." auto=lord(sliver) auto=@damaged(this):counter(1/1,1)
auto=lord(sliver) @damaged(this):counter(1/1,1)
(Theres never an "auto=" in the card code except at the beginning of a line.)
If you mean "6th Edition" by "Sixth Set", then we already have it in the SVN (not all cards coded of course). PDS has also been added recently.mega wrote:My goal is to recreate the card set (which is the Sixth Set) from the Dreamcast Version of Magic the Gathering video here and code the DC only cards as well.