WIP HTML Engine
Posted: Fri Dec 25, 2015 6:10 am
This is a port of the Wagic game engine to javascript with an html5 canvas interface. The intention is to complete a version that is easily modified, scaled, cross platform compatable, and ready for network multiplayer. The Wagic project has been stagnating lately, largely do to ever fewer people being able to understand, commit, and compile the git source.
For the lazy, PICTURES!!!
https://drive.google.com/file/d/0B2i3p1 ... sp=sharing
Version 0.03:
Improved ai, support for more card codes, general improvements, and a ton of bugfixes
if there is a "core.zip" file in your res folder the game will try to load it
what's left is mostly cleanup, finishing card coding and making it feel like a game you can come back to
save the following file in the root or your wagic folder(the one with the /res and /user subfolders) and open with a newer, html5 capable browser.
https://drive.google.com/file/d/0B2i3p1 ... sp=sharing
this expects resources from the newest version which older ones may not have.
feedback is appreciated.
For the lazy, PICTURES!!!
https://drive.google.com/file/d/0B2i3p1 ... sp=sharing
Version 0.03:
Improved ai, support for more card codes, general improvements, and a ton of bugfixes
if there is a "core.zip" file in your res folder the game will try to load it
what's left is mostly cleanup, finishing card coding and making it feel like a game you can come back to
save the following file in the root or your wagic folder(the one with the /res and /user subfolders) and open with a newer, html5 capable browser.
https://drive.google.com/file/d/0B2i3p1 ... sp=sharing
this expects resources from the newest version which older ones may not have.
feedback is appreciated.