Wishlist for Wagic 0.11.1

All suggestions and feature requests to improve wagic.
Sub forums Card Coding & Parser ,Game Mode ,Deck Editor
Dr.Solomat
Posts: 975
Joined: Mon Dec 15, 2008 5:12 pm
Location: Germany

Wishlist for Wagic 0.11.1

Post by Dr.Solomat »

HI folks,

i open up this topic just to know what you want see in the next version of Wagic.

This my personal No°1: An extended applicability of "becomes". Let's see what we could do with this:

ImageImageImageImageImageImage...

just a very few examples! If we manage to get "becomes" more flexible, we can easily go over the 6000 card mark in Wagic.
Sets Coded/Released: Legends, Visions, Weatherlight, Tempest, Stronghold, Portal I & III, Urza's Saga BLOCK, Mercadian Masques, Invasion BLOCK, Mirrodin, Ravnica, Guildpact, Conflux, Alara Reborn
wololo
Site Admin
Posts: 3727
Joined: Wed Oct 15, 2008 12:42 am
Location: Japan

Re: Wishlist for Wagic 0.11.1

Post by wololo »

I fixed a bug in "becomes" for ueot events that didn't correctly last until end of turn. I think blinkmoth Nexus for example is working correctly now.
If there are other issues with the other cards, please let me know.
I also compiled a daily build so that you can test :)
whismer
Posts: 55
Joined: Thu Aug 06, 2009 2:47 am

Re: Wishlist for Wagic 0.11.1

Post by whismer »

For the next release my wishlist was those three things :

(I know it's VERY difficult to implement some new abilities or concept)

1) Copying spell (for Storm, Replicate... or just card like Mirari, ...)
2) Ability to change the order of card in the library
3) targeting multiple target

The way wagic is progressing since my first day (about 6.0.1) is amazing!!! Great people here and wololo makes outstanding job with this project!

Whismer
Dr.Solomat
Posts: 975
Joined: Mon Dec 15, 2008 5:12 pm
Location: Germany

Re: Wishlist for Wagic 0.11.1

Post by Dr.Solomat »

wololo wrote:I fixed a bug in "becomes" for ueot events that didn't correctly last until end of turn. I think blinkmoth Nexus for example is working correctly now.
If there are other issues with the other cards, please let me know.
I also compiled a daily build so that you can test :)

great work!
Sets Coded/Released: Legends, Visions, Weatherlight, Tempest, Stronghold, Portal I & III, Urza's Saga BLOCK, Mercadian Masques, Invasion BLOCK, Mirrodin, Ravnica, Guildpact, Conflux, Alara Reborn
bcdiscman
Posts: 222
Joined: Sat Jul 18, 2009 4:40 am
Location: Indiana - USA

Re: Wishlist for Wagic 0.11.1

Post by bcdiscman »

wololo wrote:I fixed a bug in "becomes" for ueot events that didn't correctly last until end of turn. I think blinkmoth Nexus for example is working correctly now.
If there are other issues with the other cards, please let me know.
I also compiled a daily build so that you can test :)
Kick ***-prin, does that mean that Mishra's Factory is now workable??
ImageImageImageImage
BCdiscman
wololo
Site Admin
Posts: 3727
Joined: Wed Oct 15, 2008 12:42 am
Location: Japan

Re: Wishlist for Wagic 0.11.1

Post by wololo »

Yep :D
Seeing Dr. Solomat's comment I also have to fix a bug with targets as well, I'll have a look
et_phone_home
Posts: 12
Joined: Tue Jun 23, 2009 12:02 am

Re: Wishlist for Wagic 0.11.1

Post by et_phone_home »

Improvement shopping:

Each set of cards must have the percentage or owned cards of the set/total cards of the set, because when i want to buy a pack of cards i don't have any idea if i own a lot of cards or just a few cards of a certain set, so for me to buy cards of a set i only own a few cards.

We must have information about the number of cards we own of a certain set when trying to buy a pack:)


THX
Gravoid
Posts: 29
Joined: Thu Jan 21, 2010 9:17 pm

Re: Wishlist for Wagic 0.11.1

Post by Gravoid »

et_phone_home wrote:Improvement shopping:

Each set of cards must have the percentage or owned cards of the set/total cards of the set, because when i want to buy a pack of cards i don't have any idea if i own a lot of cards or just a few cards of a certain set, so for me to buy cards of a set i only own a few cards.

We must have information about the number of cards we own of a certain set when trying to buy a pack:)


THX
This would be a great improvement, for those who want to have a complete collection.
abrasax
Posts: 976
Joined: Wed Oct 15, 2008 7:46 am
Location: Switzerland

Re: Wishlist for Wagic 0.11.1

Post by abrasax »

My whish:

- Improve the deck editor/deck building system.

All the rest is secondary imho... we already improve the number of cards (new sets, new parser keyword), the AI (& AI deck), the shop, the graphics, the user interface, the gamefun (task, unlockable)....etc.

But we did not touch yet the deck editor.

Grü

Abra
We need your Help !!!
New to wagic ? Be sure to check the following :

Bug report: Bug reporting
Help us: Add cards & Compiling.
Customize: Themes FAQ, All images thread, Abra's Mediafire folder
Dr.Solomat
Posts: 975
Joined: Mon Dec 15, 2008 5:12 pm
Location: Germany

Re: Wishlist for Wagic 0.11.1

Post by Dr.Solomat »

Image "I STILL DON'T WORK!"


Image "MOOH! ME,TOO!"
Sets Coded/Released: Legends, Visions, Weatherlight, Tempest, Stronghold, Portal I & III, Urza's Saga BLOCK, Mercadian Masques, Invasion BLOCK, Mirrodin, Ravnica, Guildpact, Conflux, Alara Reborn
Locked