Search found 122 matches

by Onitenshi
Thu Apr 15, 2010 9:26 pm
Forum: Custom Cards & Images
Topic: Rise of the Eldrazi (117/248) PREVIEW Update FINAL
Replies: 33
Views: 16220

Re: Rise of the Eldrazi (117/248) PREVIEW Update FINAL

baldersmashed wrote:Could totem armor be coded to grant the creature a permanent regeneration ability and '&& destroy(auraname)?
hm, there are some problems:
- the creature should only regenerate when the damage would destroy it
- the "totem-regenerate" shouldn't tap the creature
by Onitenshi
Tue Apr 13, 2010 7:21 pm
Forum: Card Coding
Topic: Several Cards (Working & Non-Working)
Replies: 28
Views: 7483

Re: New cards Alara, Kamigawa and others

doesnotuntap is exacly like if you were skipping your untap step
unless there are triggers which trigger in the untap step...
by Onitenshi
Tue Apr 06, 2010 7:05 pm
Forum: Custom Cards & Images
Topic: Rise of the Eldrazi (117/248) PREVIEW Update FINAL
Replies: 33
Views: 16220

Re: Rise of the Eldrazi (20/78/248) PREVIEW

Anyway, since the annihilator keyword will be prominently used, will there be work done on opponent-sacrifice-card-of-his-choice thing for Wagic 0.12.1? Because "Rise of the Eldrazi" without a single Eldrazi would be, well, ... just "Rise of the" I guess. :lol: Cheers! You are right! "Annihilate" s...
by Onitenshi
Sun Mar 28, 2010 11:10 am
Forum: Technical Support
Topic: [FAQ] Images don't display
Replies: 42
Views: 28522

Re: How the token pics works ?

the token pics work if you rename the pic with "id of original card" + "t" + ".jpg", for example

Marrow Gnawer: 1234.jpg
Rat-Token: 1234t.jpg
by Onitenshi
Thu Mar 25, 2010 2:14 pm
Forum: Card Coding
Topic: How to code upkeep cost ? (Working)
Replies: 10
Views: 4007

Re: Coding 'upkeep'

Now it will give Marton +1 +1 as well, but it's up to you if you want to use it. that's not really an issue, you can use auto=@each combatblockers:aslongas(Marton Stromgald[attacking]) all( other creature[attacking]) 1/1 ueot to avoid this. The main issue in your code is, that the creatures should ...
by Onitenshi
Mon Mar 22, 2010 7:28 pm
Forum: Card Coding
Topic: How to code upkeep cost ? (Working)
Replies: 10
Views: 4007

Re: Coding 'upkeep'

I'm not sure if there is a way to force the player to pay upkeep, and all the cards I can find in the primitives file that deal with upkeep are aliased No, there is no way. All cards which use upkeep are hardcoded. Again, I am unsure of exactly how the parser works/will handle this, and I think the...
by Onitenshi
Fri Mar 12, 2010 3:30 pm
Forum: Card Coding
Topic: Mind Funeral (Non Working)
Replies: 9
Views: 3558

Re: Is this card possible to code?

Ravenous Trap: Instant - Trap, 2BB (4) If an opponent had three or more cards put into his or her graveyard from anywhere this turn, you may pay {0} rather than pay Ravenous Trap's mana cost. Exile all cards from target player's graveyard. - no way to code alternative casting costs - no way to coun...
by Onitenshi
Wed Mar 10, 2010 8:36 pm
Forum: Card Coding
Topic: Mind Funeral (Non Working)
Replies: 9
Views: 3558

Re: Is this card possible to code?

- no way to code "reveal"
- no way to code a condition like "until 4 lands are revealed"
by Onitenshi
Thu Mar 04, 2010 10:46 am
Forum: Custom decks & Competition
Topic: Your Strongest Wagic decks
Replies: 13
Views: 8716

Re: Strongest Wagic decks

I had a b/w reanimation deck based on Animate Dead Zombify Doomed Necromancer Resurrection Entomb Patrol Hound Tireless Tribe Rest slots filled up with strong creatures and/or cards for mana, control, etc. Use Patrol Hound, Tireless Tribe or Entomb to bring strong creatures to your graveyard and res...
by Onitenshi
Mon Feb 22, 2010 12:07 pm
Forum: Custom Sets
Topic: [Custom Set] Slayers [dropped]
Replies: 21
Views: 15508

Re: [Custom Set] Slayers [Update: 23.01.2010]

arcaneous wrote:so you probably want to post on the first message that the pics have changed w/ the new card.dat
I have changed the pics every time I have updated the _cards.dat (or added some), I thought that was obvious.

I'm glad you like the set, this was the last update btw, cuz I have lost the mse set file