Search found 1163 matches

by Psyringe
Fri Feb 19, 2010 9:34 pm
Forum: Bug reports
Topic: Bugs 0.10.1
Replies: 478
Views: 109633

Re: Bugs 0.10.1

Psy, thanks, yeah, I've noticed that. I hadn't realized we have TSB/TSP seperate... that's a little different, but it works out alright. Are there any other files that use nonstandard rarities, that I can check for compatibility? I think PPR is the only other set which has cards with nonstandard ra...
by Psyringe
Fri Feb 19, 2010 8:54 pm
Forum: Bug reports
Topic: Bugs 0.10.1
Replies: 478
Views: 109633

Re: Bugs 0.10.1

Timeshifted cards only exist in TSB, none are in TSP (for which the error was reported). Checking how the booster code can deal with TSB would still be good, but the "S" rarity can't be responsible for crashes with TSP boosters.
by Psyringe
Fri Feb 19, 2010 11:21 am
Forum: Bug reports
Topic: Bugs 0.10.1
Replies: 478
Views: 109633

Re: Bugs 0.10.1

I'm talking about premade R/G deck as initial. It is erased every time as I create and save my own deck. Well, that's how the game is designed. The premade deck is only there to give you some quick action without the need to build a deck. It's like a deck that a friend lends you so that you can try...
by Psyringe
Fri Feb 19, 2010 10:54 am
Forum: Bug reports
Topic: Bugs 0.10.1
Replies: 478
Views: 109633

Re: Bugs 0.10.1

I'm not sure I understand your problem. You cannot "break" a deck. If you mean that you overwrote a deck that you wanted to keep, then changing the profile won't give you the old deck file back - in this case, the solution is to simply rebuild the deck that you overwrote. If you *do* need to delete ...
by Psyringe
Fri Feb 19, 2010 10:18 am
Forum: Bug reports
Topic: Bugs 0.10.1
Replies: 478
Views: 109633

Re: Bugs 0.10.1

Is there any possibility to change/reset my current game profile? I actually don't like and sometimes even don't have possibility to connect my psp and remove profile files. Very annoying. Sorry if this issue is already in list or was mentioned and discussed before. Thanks Why not simply create a n...
by Psyringe
Fri Feb 19, 2010 8:28 am
Forum: Compilation & Sources
Topic: How to Compile a PSP Eboot ?
Replies: 12
Views: 7252

Re: compiling a Psp eboot

bcdiscman: Thanks for writing these instructions. :) What do you guys think, should I replace the Miki instructions with these? (after an update, since the manual editing of a file will hopefully not be necessary anymore in the future)?
by Psyringe
Thu Feb 18, 2010 9:57 pm
Forum: Custom Cards & Images
Topic: "Real Magic" Graphic Mod v0.9.2 & All Card Images
Replies: 281
Views: 180909

Re: "Real Magic" Graphic Mod v0.9.2 & All Card Images

paleh0rse wrote:When I went to look at the card art in the trophies area the revised set was all off by 1 w/ the top card being a token.
That's a known bug in 0.10.1, it will be fixed in the next version.
by Psyringe
Thu Feb 18, 2010 9:09 pm
Forum: Misc
Topic: Query Regarding Protection
Replies: 3
Views: 1523

Re: Query Regarding Protection

No need to, I'll open a ticket in the bugtracker and link to this thread.
by Psyringe
Thu Feb 18, 2010 8:51 pm
Forum: Misc
Topic: Query Regarding Protection
Replies: 3
Views: 1523

Re: Query Regarding Protection

Your understanding of the game rules is correct (better than mine in fact, because I had to look it up ;) ), so if the game behaves as you describe, then that's a bug. For reference, the respective rules: 702.14c A permanent or player with protection can't be enchanted by Auras that have the stated ...
by Psyringe
Thu Feb 18, 2010 5:23 pm
Forum: Card Coding
Topic: How to code cards with reduced manacost ? (Non Working)
Replies: 3
Views: 1480

Re: Card Abilities help

Modifying casting costs, or alternative casting costs in general, are not possible yet. You could try to simulate the effect with lots of conditional "moveto" operations (i.e. "if this card is in my hand, and I have 3 artifacts in play, then pay 7 mana and move this card to the battlefield. if I hav...