Search found 36 matches

by missalexis
Sun May 29, 2011 5:29 am
Forum: Bug reports
Topic: Bugs SVN
Replies: 1229
Views: 121123

Re: Bugs SVN

excellent thank you for pin pointing it...quick questions tho, when this crash happens, generally are you attacking or is opponent attacking? is there alot of creatures out? just need some general info of what tends to be going on right before the crash. Always after I have attacked. I have full tu...
by missalexis
Sat May 28, 2011 9:42 pm
Forum: Bug reports
Topic: Bugs SVN
Replies: 1229
Views: 121123

Re: Bugs SVN

I hope I'm OK posting this here: I can pretty reliably crash Wagic on PC & PSP using r3699 while playing the Metal Scars campaign during 1st or 2nd battle. Happens in GuiCombat::Update while calculating damage for defenders. Looks like a bad vector/iterator. Not sure why though. May be the same bug ...
by missalexis
Sat May 28, 2011 4:17 pm
Forum: Campaigns and mods
Topic: Campaign: Metal Scars - WTH 0.13.1
Replies: 21
Views: 10389

Playing on 0.15.1 later

Hi, I've been playing this campaign using the latest from SVN (r3699) and it hangs my PSP on the first or second duel always when the AI is playing usually somewhere at the beginning of its turn. Has anyone else noticed this? I think it may be one of the (creature) cards as I've seen something simil...
by missalexis
Fri May 27, 2011 4:57 pm
Forum: Compilation & Sources
Topic: Problem compiling rv3693 for PSP and Linux.
Replies: 19
Views: 2041

Re: Problem compiling rv3693 for PSP and Linux.

None the less, the compilation for PSP still throws me this error: spnet_apctl -lpspnet_resolver -lpsputility -lpspuser -lpspkernel -o wagic.elf ../../JGE/lib/psp/libhgetools.a(hgeparticle.o): In function `hgeParticleSystem::Update(float)': hgeparticle.cpp:(.text+0xa70): undefined reference to `fas...
by missalexis
Fri May 27, 2011 12:17 am
Forum: Card Coding
Topic: LeadenMyr, Ichorclay Myr cause PSP to freeze (r3694)
Replies: 2
Views: 398

LeadenMyr, Ichorclay Myr cause PSP to freeze (r3694)

When cast, starts to animate, shows plain card backs, then slows to crawl, then freezes.
by missalexis
Thu May 26, 2011 11:10 pm
Forum: Card Coding
Topic: Shrine of Burning Rage & opponent targeting (r3694)
Replies: 2
Views: 408

Re: Shrine of Burning Rage & opponent targeting (r3694)

Zethfox wrote:its actually missing a peice of code...
Thank you! :)
by missalexis
Thu May 26, 2011 5:56 pm
Forum: Card Coding
Topic: Shrine of Burning Rage & opponent targeting (r3694)
Replies: 2
Views: 408

Shrine of Burning Rage & opponent targeting (r3694)

Hope I'm posting this to the correct forum... I was playing one of the Phyrexia intro decks, and played a "Shrine of Burning Rage". After it had 8 counters on it, I tried to tap and target my opponent but I couldn't figure out how - I moved the highlight to his picture and hit "X" but it didn't do a...
by missalexis
Thu May 26, 2011 1:27 am
Forum: Compilation & Sources
Topic: Problem compiling rv3693 for PSP and Linux.
Replies: 19
Views: 2041

Re: Problem compiling rv3693 for PSP and Linux.

We migrated to minpsp 0.11 minpsp 0.10 is indeed not compatible with Wagic anymore. I would suggest you update to minpsp 0.11, and try to build from head. But I'm talking windows here, not sure that helps the OP Hmm....I did try that with 0.11.2: http://sourceforge.net/projects/minpspw/files/SDK%20...
by missalexis
Thu May 26, 2011 1:24 am
Forum: Bug reports
Topic: Bugs SVN
Replies: 1229
Views: 121123

Crash in 3694 while playing Momir Basic

I think the AI was playing. Exception details: Exception - Bus error (data) EPC - 088C30C4 / JGEApp_Title.text + 000BF0C4 Cause - 0000001C Status - 20008613 BadVAddr - C617CDA4 zr:00000000 at:DEADBEEF v0:00000000 v1:00000000 a0:09084314 a1:0000000D a2:00000000 a3:00000040 t0:0000000D t1:08A7D5D4 t2:...
by missalexis
Wed May 25, 2011 10:37 pm
Forum: Compilation & Sources
Topic: Problem compiling rv3693 for PSP and Linux.
Replies: 19
Views: 2041

Re: Problem compiling rv3693 for PSP and Linux.

Thanks, it allowed the software to compile almost entirely, but then the console have threw me the next error: ../../JGE/lib/psp/libhgetools.a(hgeparticle.o): In function `hgeParticleSystem::Update(float)': hgeparticle.cpp:(.text+0xa70): undefined reference to `fast_cosf' hgeparticle.cpp:(.text+0xa...