Search found 8 matches
- Sun May 27, 2012 10:00 pm
- Forum: Custom decks & Competition
- Topic: Ai deck builders
- Replies: 66
- Views: 11019
Re: Ai deck builders
Is there a way to code the ai to not play a legendary when there is already one on the field? I haven't seen the ai play the same legendary creature but I have seen the ai play two of the same legendary land and just ended up destroying the one it had to start with.
- Sun May 27, 2012 6:51 pm
- Forum: Bug reports
- Topic: Wagic 0.18.4 Bugs: Please post all bugs here
- Replies: 193
- Views: 20826
Re: Wagic 0.18.4 Bugs: Please post all bugs here
Playing Ooze Garden crashes the game. I made a deck to test a couple of different cards for code reasons and I went to try ooze garden to check how it works and when I pay the mana and play it, the game becomes unresponsive. I don't see the card hit the playing field so it must happen as soon as its...
- Sat May 26, 2012 5:01 pm
- Forum: Bug reports
- Topic: Wagic 0.18.4 Bugs: Please post all bugs here
- Replies: 193
- Views: 20826
Re: Wagic 0.18.4 Bugs: Please post all bugs here
Fickle efreet's and mijae djinn's coin flip abillity don't work right. Fickle efreet gives you the option to flip the coin every end of combat phase even when it did not attack. It can be avoided by going to the next phase, but the ai does not do so. So you can end up taking control of it for no rea...
- Thu May 24, 2012 10:13 pm
- Forum: Bug reports
- Topic: Wagic 0.18.4 Bugs: Please post all bugs here
- Replies: 193
- Views: 20826
Re: Wagic 0.18.4 Bugs: Please post all bugs here
Hi! Just wanted to let you know Mask Of Memory is bugged. It's supposed to draw two cards then discard one, but it only draws one card then discard one.. Thanks! Heres corrected code. [card] name=Mask of Memory auto=@damaged(opponent) from(mytgt):reject target(*|myHand) auto=@damaged(opponent) from...
- Wed May 23, 2012 4:26 am
- Forum: Bug reports
- Topic: Wagic 0.18.4 Bugs: Please post all bugs here
- Replies: 193
- Views: 20826
Re: Wagic 0.18.4 Bugs: Please post all bugs here
Beguiler of Wills has incorrect rarity. [card] primitive=Beguiler of Wills id=227080 rarity=R [/card] Should be [code][card] primitive=Beguiler of Wills id=227080 rarity=M [/card] [/code] Abyssal specter also seems to not be working, I would have it deal damage but the ai would not discard. [card] n...
- Mon May 21, 2012 11:29 pm
- Forum: Custom Sets
- Topic: AVACYN RESTORED --- 177/244 FINAL UPDATED
- Replies: 71
- Views: 16199
Re: AVACYN RESTORED --- 177/244 FINAL UPDATED
Heres a working code for Otherworld atlas, fixing the draw ability. [card] name=Otherworld Atlas auto={T}:counter(0/0,1,Charge) auto={T}:thisforeach(counter{0/0.1.charge}) draw:1 controller && draw:1 opponent auto=thisforeach(counter{0/0.1.Charge}) draw:1 controller && thisforeach(counter{0/0.1.Char...
- Thu Mar 22, 2012 10:34 pm
- Forum: Custom Cards & Images
- Topic: PSP images for 17.0/18.0- updated with AVR
- Replies: 47
- Views: 34809
Re: PSP images for 17.0- DKA updated with tokens
@3v1lchr1s-did you remove the original version of wagic and install the images into a fresh install? No I was kinda reluctant to do so because I had already put in like 20+ matches. But I was able to fix the problem with a fresh folder. I just lost all my cards but that doesn't matter to much now b...
- Tue Mar 20, 2012 2:55 pm
- Forum: Custom Cards & Images
- Topic: PSP images for 17.0/18.0- updated with AVR
- Replies: 47
- Views: 34809
Re: PSP images for 17.0- DKA updated with tokens
I just recently started playing wagic, and I found it very enjoyable but I didn't like not having any card pictures. So I downloaded your image pack and install into the game. Now every time I go to boot up wagic I get a black screen and nothing else. I try to press home to go back to the main menu ...