Search found 14 matches
- Thu Apr 21, 2011 2:52 am
- Forum: Bug reports
- Topic: Bugs SVN
- Replies: 1229
- Views: 317043
Re: Bugs SVN
As of rev3473 the game still doesn't start on Ubuntu 10.10 64bit. I made a clean build without any issue, but wagic crashes immediately when I try to run it because of a segmentation fault. Any other Linux user with the same issue? I have the same problem with revision 3472. I had the problem befor...
- Thu Apr 21, 2011 2:22 am
- Forum: Compilation & Sources
- Topic: A way to use a joypad
- Replies: 0
- Views: 1460
A way to use a joypad
I wanted to have a way to use a joypad in Wagic as the control would be similar to the PSP’s ones. I then searched for programs that map joypad input to keyboard. I found three of them and downloaded the sources because there was no binaries, or none for my architecture. I gave a try at xjoypad , wh...
- Tue Apr 19, 2011 11:49 pm
- Forum: Bug reports
- Topic: Bugs 0.15.1, please post your bug reports here
- Replies: 244
- Views: 77921
Re: Bugs 0.15.1, please post your bug reports here
I also have this bug on the GNU/Linux version (the version without mouse support).rawsugar wrote:i just updated and atm nonbasic lands dont tap when you "tap" them for mana. windows no mouse.
- Mon Oct 11, 2010 6:44 am
- Forum: Compilation & Sources
- Topic: Revision 2353 not compiling on GNU/Linux for GNU/Linux
- Replies: 8
- Views: 3344
Re: Revision 2407 not compiling on GNU/Linux for GNU/Linux
Indeed, only doing the make provoke the error, not if I do make linux. So I reverted the file. Then I can’t compile for PSP anymore.
I tried with latest revision, 2407, and got the same error. Is there someone that managed to compile for and run on GNU/Linux?
I tried with latest revision, 2407, and got the same error. Is there someone that managed to compile for and run on GNU/Linux?
- Sun Oct 10, 2010 5:06 am
- Forum: Compilation & Sources
- Topic: Revision 2353 not compiling on GNU/Linux for GNU/Linux
- Replies: 8
- Views: 3344
Not compiling on GNU/Linux for GNU/Linux
I’m confused when you say I should do a “make” then a “make -f Makefile.hge”. I thought that “make” would compile for PSP, so what would be the goal there, change some thing in the hge library so that it would work on GNU/Linux? I feel lost there. I did give it a try and it didn’t work. Almost same ...
- Mon Oct 04, 2010 6:45 am
- Forum: Compilation & Sources
- Topic: Revision 2353 not compiling on GNU/Linux for GNU/Linux
- Replies: 8
- Views: 3344
Re: Revision 2358 not compiling on GNU/Linux for GNU/Linux
I applied the patch, did some merge at hand because of line change but still got the same error.
Updated to 2358, tried to compile again, and it produce the same output.
Updated to 2358, tried to compile again, and it produce the same output.
- Sun Oct 03, 2010 4:56 am
- Forum: Compilation & Sources
- Topic: Revision 2353 not compiling on GNU/Linux for GNU/Linux
- Replies: 8
- Views: 3344
Revision 2353 not compiling on GNU/Linux for GNU/Linux
That’s been quite a long time I didn’t manage to compile the project for GNU/Linux. I don’t have any problem if it’s for. I’ve tried to fix it but to no good, my C++ skills is not up to the match. Here’s the error I get. g++ -o wagic objs/ActionElement.o objs/ActionLayer.o objs/ActionStack.o objs/AI...
- Thu Dec 17, 2009 5:26 am
- Forum: Bug reports
- Topic: Bugs SVN
- Replies: 1229
- Views: 317043
Re: Bugs SVN
There’s a problem with Into The North (CSP, id=121199) in 1548. I believe it was not working before either.
It’s not possible to do anything with the card, browsing the library is not possible.
I think changing the
to
should fix it.
It’s not possible to do anything with the card, browsing the library is not possible.
I think changing the
Code: Select all
target=land[snow]
Code: Select all
target=land[snow]|myLibrary
- Thu Dec 10, 2009 4:42 am
- Forum: Bug reports
- Topic: Bugs SVN
- Replies: 1229
- Views: 317043
Re: Bugs SVN
In FUT Future sight:
Nimbus Maze mana production is inversed.
auto=aslongas(plains|myBattlefield) {T}:Add {U}
auto=aslongas(island|myBattlefield) {T}:Add {W}
Sliversmith’s sliver token is not artifact and should.
auto={1}{T}{S(*|myhand)}:token(Metallic Sliver,artifact creature sliver, 1/1)
Nimbus Maze mana production is inversed.
auto=aslongas(plains|myBattlefield) {T}:Add {U}
auto=aslongas(island|myBattlefield) {T}:Add {W}
Sliversmith’s sliver token is not artifact and should.
auto={1}{T}{S(*|myhand)}:token(Metallic Sliver,artifact creature sliver, 1/1)
- Thu Dec 10, 2009 3:42 am
- Forum: Git & Programmers' section
- Topic: linux build patch (gcc 4.4.2)
- Replies: 9
- Views: 3811
Re: linux build patch (gcc 4.4.2)
This is because I fixed this line to compile: (Credits.cpp) - sprintf (buffer, _("Congratulations! You earn %i credits").c_str(), value); + sprintf (buffer, "%s %i", _("Congratulations! You earn %i credits").c_str(), value); Yes indeed, that is not going to work. Now, I just tried to compile wagic ...