Search found 8 matches
- Fri Oct 22, 2010 11:17 am
- Forum: Code submission
- Topic: N900 and Qt support
- Replies: 37
- Views: 23083
Re: N900 and Qt support
Check this out http://www.youtube.com/watch?v=u3HOqrsvoes . I coded basically what I said, selection of GUI objects based on the touch coordinates. Awesome! I have a question: to Interrupt, where should you click? Another thing is: to flick through the cards in the graveyard/library, how do you do?...
- Thu Oct 21, 2010 6:18 pm
- Forum: Card Coding
- Topic: Kithkin Mourncaller doesn't call the Drawing option
- Replies: 4
- Views: 1647
Re: Kithkin Mourncaller doesn't call the Drawing option
Zeth, I am convinced that you new code for the cardcode of Kithkin Mourncaller should solve the problem (at least, for this specific card...) auto=@movedTo(mygraveyard) from(elf[attacking]|battlefield):may draw:1 Check my tries: ok - shock on 1 elf, with 1 mourncaller on owner's battlefield: no draw...
- Wed Oct 20, 2010 12:15 pm
- Forum: Code submission
- Topic: N900 and Qt support
- Replies: 37
- Views: 23083
Re: N900 and Qt support
- I don't see how we could develop proper support for iPhone or Android phones without keyboard without revamping the GUI to be able to interact directly with GUI objects. Basically we miss a way to transform the location point (x,y) of an events to a the GUI object at that position. Doing this rev...
- Wed Oct 20, 2010 12:09 pm
- Forum: Code submission
- Topic: N900 and Qt support
- Replies: 37
- Views: 23083
Re: N900 and Qt support
I did!
It works very well, and the best thing I would say is the place that the wagic/res folder is located. Couldn't be easier to change and customize thing on the software.
Many thanks, guys! Great work Djardin!
RPGabriel
It works very well, and the best thing I would say is the place that the wagic/res folder is located. Couldn't be easier to change and customize thing on the software.
Many thanks, guys! Great work Djardin!
RPGabriel
- Wed Oct 20, 2010 10:15 am
- Forum: Card Coding
- Topic: Kithkin Mourncaller doesn't call the Drawing option
- Replies: 4
- Views: 1647
Re: Kithkin Mourncaller doesn't call the Drawing option
Hey Zeth, Your code really worked in many tests that I tried, and I am preparing a stress test to make sure that it works correctly in all (supposed) possible situations. Initially I though it was not a case for reporting an issue, but in this case, I'll do it! Many thanks Zethfox, you are the man! ...
- Tue Oct 19, 2010 2:43 pm
- Forum: Card Coding
- Topic: Kithkin Mourncaller doesn't call the Drawing option
- Replies: 4
- Views: 1647
Kithkin Mourncaller doesn't call the Drawing option
Hey everyone, It's my 1st attempt of changing something that I notice it did not work properly on Wagic. I hope I don't bother you guys with some stupidity... (BTW, I have read the coding sections and tried some few codes before posting here) The card in question is Kithkin Mourncaller http://gather...
- Tue Oct 19, 2010 11:42 am
- Forum: Bug reports
- Topic: Want to help ?
- Replies: 39
- Views: 196701
Re: Want to help ?
Great Wololo! I have just donated US$ 8.00 for you, (and to be honest I think it was not enough yet), mainly because you have ported the Wagic to N900-Maemo, and now, after more than 10 years, I can play MTG again. You deserve much more than that for what you have done so far, but for the time being...
- Mon Oct 18, 2010 1:40 pm
- Forum: Campaigns and mods
- Topic: Campaign rewards
- Replies: 6
- Views: 4843
Re: Campaign rewards
I know it could give a real headache if your story is too long, but what about if you create different duels for each option that your player takes? For example, imagine like making different paths to the final goal of your story, and the player selects the "sets" of extra cards that he wants. Actua...