Kernel Exploits, how they work and why they are scarce.
Starting with the release of pre-IPL consoles, kernel exploits have become a must in order to run CFW on our beloved PSPs. This trend passed down to the Vita in the same manner, but,...
Starting with the release of pre-IPL consoles, kernel exploits have become a must in order to run CFW on our beloved PSPs. This trend passed down to the Vita in the same manner, but,...
Finding PSP exploits without owning a PSP was considered impossible because of the absence of PSPLink. But now, PSP emulators are finally starting to behave like the real thing. They have become so accurate...
As it turns out, the PSP scene isn’t exactly dead, the PSP scene has just moved on to the Vita, as we get more exploits (VHBL,eCFW) for the Vita, we need more homebrew developers,...
After my article regarding the Vita’s eCFW ARK some details were missing but Coldbird has decided to step out and help us clarify some information including that ARK is indeed his work as well as...
Some of you might have heard of uOFW, a project that aims at fully reverse-engineering OFW 6.60 on the PSP with the goal of writing an open source Firmware for our beloved device. Others...
I created this video tutorial for people having trouble writing a binary loader with a psp exploit.
Want to know how LuaHM7 was created? Or even the old Lua Player? Or do you only want to create your own? Well today I’m going to show you how!
There has been news of a new exploit potentially being released soon. I am seeing a lot of enthusiasm from this, and that is to be expected. However, I will let it be known...