PS4: GoldHEN 2.4b17 released, brings long awaited PS4 FW 11.00 Support via PPPwn exploit!
The long wait is over, and after an initial tiny mistake (wrong binary uploaded to ko-fi), developer Sistr0 has released GoldHEN for Firmware 11.00. If you’re one of the many, many people who have been waiting for a CFW for your PS4 for years, this is it!
Note: If you are running a PS4 on Firmware 11.02, 11.50, or above, this release is not for you. Check our PS4 Jailbreak page for details on what you can do if you’re on 11.002 and above..
What is GoldHEN for PS4?
GoldHEN is a Homebrew ENabler for the PS4, packed with features. For all intents and purposes, you can think of it as a PS4 Custom Firmware. It offers in particular a remote package installer, an FTP Server, and a binLoader, meaning it’s pretty much the only thing you need to load when you Jailbreak your PS4, to have a lot of options at your disposal.
GoldHEN also supports plugins, cheats and patches, with easy access to online repositories for those game mods.
Features
- Homebrew Enabler
- Debug Settings
- VR Support
- Remote Package Install
- Rest Mode Support
- External HDD Support
- Official External HDD Format Support
- Debug Trophies Support
- sys_dynlib_dlsym Patch
- UART Enabler
- Never Disable Screenshot
- Remote Play Enabler
- FW Update Block
- FTP Server on 2121 port
- BinLoader Server on 9090 port
- Klog Server on 3232 port
- CE-30391-6 Error CMOS Fix
- Integrated Cheat Menu
- Integrated FPS Counter
- Plugins support
- TitleId label feature
- Scanlines overlay
- Internal pkg installation support (/data/pkg) (Thanks to OSM)
GoldHEN 2.4b17 – What’s new?
This version brings (of course) support for the newly released exploit for 11.00 (PPPwn).
Sistr0 credits the following people for this particular release
Hi all! The new beta is finally out! As many of you may already know, this version supports the new exploit and firmware 11.00, but support for 10.00 / 10.01 is also in development. This new release supports both the previous WebKit exploits and the new pppwn, but for this it requires a custom stage2 that I wrote and released the code I’d like to take this opportunity to thank the people without whom we wouldn’t have this (and other) release today:
- TheFlow for releasing his exploit (and not just this one) to everyone.
- flat_z for conceiving and publishing the hen for ps4 with a writeup.
- vortex for implementing the first versions of the hen.
- golden for creating projects that helped me understand many things.
- OSM for his cool Orbis Toolbox.
- Hippie68 for his work on the new FTP server.
- Al_Azif for providing various necessary resources.
- SocraticBliss for his RE scripts.
- Illusion for his game patches and more.
- bucanero for his work on the cheat manager.
- All the cheat developers who shared their trainers with everyone.
Thanks to the testers who had so much patience:
- Big_Wadger
- EchoStretch
- Opoisso893
- mbcrump
- MODDED WARFARE
- vapour
Last but not least, my friends ctn and Kameleon for their continuous support, not only technical!
Thanks also to everyone who supported my project on kofi.
Download and run GoldHEN for PS4 11.00

GoldHEN running on PS4 11.00, Screenshot by mbcrump
GoldHEN 2.4b17 or above is required for PS4 11.00 Compatibility via the PPPwn Exploit.
You can Download GoldHEN 2.4.b17 on sistr0’s github here (You won’t find it in the “releases” section yet. simply download goldhen.bin from the “source”) This is a temporary link until Sistr0’s official link on ko-fi gets fixed. Alternate link on Mega here.
How to run GoldHEN on PS4 11.00
- Download TheFlow’s PPPwn.
- (optional) Make sure you run PPPwn Vanilla at least once
- This step isn’t required, but in general you should be familiar with how to run PPPwn before attempting top run goldHEN. This will make any troubleshooting easier for you down the road. Instructions on how to run PPPwn are on the project’s github here. Once you’ve managed to run PPPwn “as is” and are confident you understand the process, move on to the next step.
- Replace PPPwn’s stage2.bin with Sistr0’s special stage2.bin which can be found here. (there are two files in the archive. Pick the one that matches your firmware, and rename it to stage2.bin)
- Important: this stage2.bin file is required to run GoldHEN, and only works on Firmwares 9.00 and 11.00 at the time of writing. Whether you want to update to Firmware 11.00 at this point is up to you. If you choose to wait, I’m guessing this version of stage2.bin will eventually be ported to more firmwares between 9.00 and 11.00
- Download goldhen.bin and copy it at the root of a usb stick (do not rename it. Name should be exactly goldhen.bin. If in doubt, check this file)
- Insert the usb stick in your PS4
- Run the PPPwn exploit. At this point this should automatically:
- Run PPPwn stage 1
- trigger stage2.bin from Sistr0 which will look for goldhen.bin on your usb stick
- stage2.bin will copy goldhen.bin from the usb to /data/GoldHEN/payloads/goldhen.bin on your console’s hard drive.
- Note: From that point, the usb stick shouldn’t be necessary, even next time you want to trigger the exploit ,as a local copy of goldhen is now on your hard drive (if you use the usb in the future, it will overwrite the local copy again. Probably useful for updates of goldhen, etc…)
- GoldHEN should start at that point
If you appreciate Sistr0’s work, you can donate to Sistr0 via his ko-fi page.
First
hello i’m on 9.0.3 and i have the noBD error. how can i update now to 11.00? hope someone can help
You’ll need to wait for someone to work on a 9.03 NoBD updater I think
Can you not update via USB either from settings or through safe mode?
Go and watch modded warfare video on youtube bro
Tu peux télécharger sur le site officiel, ensuite à base d’une clé usb formater en Fat32, tu crées un dossier PS4 dans le dossier PS4 tu crées un dossier UPDATE et tu mets le système 11.00 à l’intérieur, ensuite tu allume la ps4, tu pars dans les paramètres de mise à jours et tu mets à jours
Thank you so much!
are there any plans for a 9.03 release?
I’m not privy to them but I’m sure some people are looking into it
Finally here!
Very good job, guys!!
However, I still have an issue (maybe it’s normal, I don’t know, this is my first attempt at something like this).
GoldHEN is not persistent and I need to move my PS4 to my PC room to execute the exploit.
If I run the exploit and then enable the rest mode support, it remains persistent after the console enters sleep mode, but not after a reset. I need to unplug my PS4 to move it to my TV.
Is there a way to make GoldHEN persistent?
Also, I have another question, after installing GoldHEN, should the homebrew store be installed by default, or do I need to install it manually?
GoldHEN for 11.00, as any previous PS4 jailbreak, is not persistent as in PS3’s CFW. You’ll have to trigger it every time you power off your console. Regarding your issue, given that you don’t have any laptop with Ethernet around, someone already tries to implement the exploit trigger using a rooted android phone with ethernet adapter. Rumor has it that we’ll be able to trigger the exploit with a programmed Raspberry Pi in the future. Now, regarding your second question, you’ll have to manually install the Homebrew Store, R2 is the latest.
I Think Rest mode isn’t fully supported on this release, I hope future upgrades fix and make the exploit easy to a 9.0 user have reliable reasons to updade.
Amazing welcome to the jailhouse new 11.0 members. I’ve been on 5.0 for years hope the new games updates and DLC coming won’t have issues. I also really wanna pick up a new unopened ps4 special edition 11.0 or under before the prices go even higher
Finally! Couldn’t wait for this! Exploit is slow, really slow, but at least it works, awesome work everybody involved!
So should us 9.60 (and other non-11.00) folk update now since 11.00 has both exploits and GoldHEN working?
Your choice. Some people say that 9.60 is arguably “better” than 11.00 because PSFree (Webkit exploit) is working up to 9.60
The instruction from the link#1 doesn’t make sense to me so is it just better to stay on 9.00 until there’s some sort of dumber version of it released like visiting a webpage (like 9.00 exploit)? Is there any different from 9.00 and 11.00 versions besides being able to run games that requires a higher firmware version?
If you’re on 9.00 I don’t recommend you update
Is there any reason to update to 11.0 if one already has a 9.0 PS4? Is there any advantage to being on the newer base firmware? Any disadvantage?
For now I will not update my 9.0, since it’s easy to run goldhen on 9.0.
Hello
I’m actually on 11.02.
If i revert to 11 (or less to 11, i don’t know… and then update to 11, can i update to GoldHEN 2.4b17? is there something i can follow to revert my PS4?
thanks!
so pppwn isnt usable on ps5 ?
Just updated from 9.03 to 11.00 It’s sweet, GoldHEN is working perfectly! Many thanks for all guys for this day! From Russia with love!
Do u need to run the jailbreak from PC again after u restart the ps4 ?
Yes
Saw this at noon today! via Sistr0 ko-fi page! Always on point, Wololo!
Now I have a question. I’ve got a ps4 pro model with 9.60 on it, is it advisable to update to 11.00? Any benefit from updating since the PPPwn has been ported already for that FW.
Should people on 9.03 wait to see what happens or upgrade?
Wait as there are more exploit on lower versions, probably there will be sweet spot between 9.03 and 11
Guess my reading comprehension needs some work. As you stated in the post:
> Important: this stage2.bin file is required to run GoldHEN, and only works on Firmwares 9.00 and 11.00
I think I need to update then if I want GoldHEN running on my PS4! Does anyone have a safe link to download PS4 firmwares?
Moreover, these are some great news to the community! Indeed all of this work has been long waited!
Now to wait for the ps5.I wonder how long it take.
Nice! I hope more people now can use goldhen and make .ore homebrew/linux distro/emulators and porting.
Linux for ps4 need a special distro and repositorys with good 3d/wifi/bt driver/mod/mesa
Somehow it doesn’t work for me. I’m on 11.00 but the exploit only says “PPPwned” even though I replaced the stage2.. Is there any specific format the USB Stick should be on? I used FAT32 and exFAT both didn’t work. Tried also nothing plugged in except the usb stick.
If you are seeing PPPwned, that means the actual exploit, is working. Your GoldHEN payload isn’t working. Be sure it’s on a USB stick, formatted to exFAT, and is called precisely goldhen.bin
If neither format worked for you, the PS4 may not like that particular stick. Try another. I had to go through 3 of them, before my PS4 Pro actually picked up the goldhen.bin file. I used an old 8GB stick. Smaller the stick, the better these consoles seem to like them.
Hopefully helps ya get it going.
Exfat, and the exploit is not very stable….
9.0 exploit was wayyyy easier
I agree, I won’t do the update unless it’s simpler or at least eliminates the use of USB, and have a online host to make things easy.
I agree, I won’t do the update unless it’s simpler or at least eliminates the use of USB, and have a online host to make things easy.
gr8, now could someone please put this into a docker image that always pings the playstations local IP and tries to pwn it automatically once its turned on? with goldhen once copied to local /data this could then really act almost like a custom firmware
Your wish is granted, see https://wololo.net/2024/05/11/pppwn-you-can-now-run-goldhen-on-ps4-11-000-with-a-raspberry-pi-and-its-100-automated/
I am on 10.50. What is the recommendation? Should I update to 11.00 or wait for GoldHen support?
Does it works on PS4 Pro?
Exploit is heavily unstable… Tried with 3 different computers, did not work on neither of them. On one PC, tried well over 15 times, only 3 of them reached the injecting stage2.bin payload, and even when it stated “Done”, nothing showed on screen, so it did not work. On another PC, it always hanged at a specific network step, so that one didn’t even reached the search for corrupted object… On the third PC, well over 15 tries, a few of them made the PS4 just crash, and the 2 or 3 times it did state that it worked, again, nothing showed on the PS4… So this is not only unstable, but also heavily hardware-dependant…
look at this one. I had same issue … this one helped: https://github.com/xfangfang/PPPwn_cpp
if I have a original firmware launch edition ps5 that’s exploitable would that be better then a 11.00 ps4 if im playing ps4 titles or does it not matter?
Depends what you’re looking for. In my experience, PS4 games run *better* on a PS5 simply because it is much more powerful (and roughly the same architecture, so no emulation involved). However, exploiting a PS4 is generally easier and less hurdle than the PS5.
So, personally, I run my PS4 games on my “gaming” PS5…but you don’t need a hack for that, since PSN will let you download and run your PS4 games on the PS5.
for homebrew and hacks currently I’d recommend a PS4 over a PS5.
Hello! Thanks for sharing the last updates. I have been watching this site closely since last year that I got a PS4 pro with fw 10.50. Yesterday I tested the FloWs work and first try it worked. Then I upgraded to 11.00 and it did not work anymore with more than 30 retry.
BUT I found someone who made another code that is faster and has auto retry and it worked in first runtime (retried like 4 times). Please inform people about this. https://github.com/xfangfang/PPPwn_cpp. There is a typo in README for build step but you can see how it works in .github action (https://github.com/xfangfang/PPPwn_cpp/blob/main/.github/workflows/ci.yaml)
Please inform others who were waiting. I have HoldHen now!!! so happpy 😀
Hi. I own a lot of old PS1 and PS2 games (original) and a PS3 with Rebug firmware and Multi Man. What do you recommend for playing the old PS1 and PS2 games (and copy them to the hard disc), should I stay on the hacked PS3, or change to PS4 ? Do I have the same possibilities with GoldHen on PS4 than with Rebug on PS3 (at least for playing PS1/PS2 games)? Do I see correct, that at the moment I have to jailbreak / enable GoldHen on PS4 (11.00) every time again after turning of the PS4 ? Do you think, there will be soon a permanent hack / custom firmware to install?
You are correct that you have to reload the exploit every single time you reboot with the PS4, and I don’t see this changing any time soon (it has been the case for 10 years on all public PS4 exploits).
The issues I personally have with PS3 is that (in my opinion) it is fairly underpowered in 2024. I personally grew tired of its abysmal loading times and huge energy consumption. In my opinion, the PS4 is much better on that aspect. However, if you have no issues currently with PS1/PS2 emulation and still want to play PS3 games, I’m not sure a PS4 is the right choice for you. A PS4 is great to play… PS4 games. As a general homebrew/emulation machine, the PS3 remains better simply because it has had a much more active homebrew scene.
Just my opinion of course.
Hi. I own a lot of old PS1 and PS2 games (original) and a PS3 with Rebug firmware and Multi Man. What do you recommend for playing the old PS1 and PS2 games (and copy them to the hard disc), should I stay on the hacked PS3, or change to PS4 ? Do I have the same possibilities with GoldHen on PS4 (at least for playing PS1/PS2 games) than I have with Rebug on PS3 ? Do I see correct, that at the moment I have to jailbreak / enable GoldHen every time again after turning of the PS4 ? Do you think, there will be soon a possibility to make it permanent / to install a custom firmware?
Great week for the jailbreak community. Thanks everyone for the effort.
I’ve successfully run the exploit and already installer several games PKGs on my console. I understand I have to put the unit on reest mode.
I have one question: what happens to the installed games (PKGs) in case of a power outage?
The installed FPKGs will still be there. but if you reboot (or turn off) the console, they will refuse launch until you re-run the exploit. The only reason to keep your PS4 in rest mode is so that you don’t have to re-run the exploit, but beyond that, anything you install, etc… stays here even if you turn the console off. You can safely turn off your console if you want to. Keeping it into rest mode is *only* so that you don’t have to re-run the exploit next time. People like to do that in order to save time and frustration (because some of the exploits have a low success rate and therefore need to be attempted multiple times), that’s all.
On step 6 my PS4 shutdown. Fans were still on. I waited a while but nothing happened. Restarted it and all I hear are two clicks (apparently from the PSU area) and it won’t boot. Only the fans work. I manage to get into Safe Mode, but I tried all options except reinstalling the firmware. I hope it’s not bricked 🙁
It is extremely unlikely that GoldHEN or this hack would brick your console. The “clicks” however are a bit concerning and could indicate a hardware issue 🙁
Does anybody know if there is a plan to port GoldHEN to 9.60?
I’m also at 9.60. Theoretically, 9.60 is better than 11.00. I will wait.
BTW, direct connect “PC-PS4” isn’t really needed, pppwn works even via router.