Nintendo Switch emulation: Ryujinx and Yuzu share their progress (more games compatible, rendering fixes, etc…)
The folks behind Nintendo Switch emulators Ryujinx and Yuzu shared progress reports for the past few months of development.
Nintendo Switch emulation is pretty awesome on PC, and in some cases with the right hardware can be better than on the original hardware itself. It’s not uncommon nowadays to hear that some people prefer playing the most demanding Switch games on PC with Ryujinx or Yuzu, than on the console itself.
Ryujinx: Multiplayer progress, shaders & GPU bug fixes, new games supported
The Ryujinx developers have shared some bug fixes on games such as Luigi’s Mansion 3, Cocoon, GameMaker R:Evolution. They also fixed specific GPU issues, in particular with recent AMD drivers that broke compatibility for Zelda Tears of the Kingdom.
The emulator is also making progress on the multiplayer front. The team has been hard at working porting the Network functionality from their “LDN” preview multiplayer builds, into the main release, and it is now possible to play multiplayer Switch games on a LAN Network (or a Virtual LAN with services such as Hamachi).
Last but not least, a few more games are now compatible with Ryujinx, notably Tiny Thor, Cassette Beats and DeepOne.
Yuzu: Rendering fixes, Mario Bros Wonder compatibility, Android improvements
On the Yuzu front, Super Mario Bros. Wonder has been fixed (it didn’t run on Yuzu at release time). Multiple fixes were made specifically to fix this game, including for controller vibration. Other fixes on the GPU front also corrected rendering and crash issues in Super Mario Galaxy, Super Mario 3D All-stars, Stardew Valley, Streets of Rage 4, Super Mario 64, Zelda Tears of the Kingdom, Disney Speedstorm, Titan Glory, A sound plan, Crash Team racing Nitro Fueled, and more. Some of these patches apply to all GPUs, others are specific e.g. to AMD GPUs.
One of the features that make Yuzu stand out is that the emulator runs on Android phones, provided you have a high-end device with the right GPU. The Android build of Yuzu is seeing some important UI improvements, in particular a menu to manage the various rendering drivers:
Speaking of Android, the team are making progress on their project to make the Android build run smoothly on even more devices (project “Nice”, aka NCE: Native Code Execution). Here’s what they have to say:
NCE (Native Code Execution) is progressing very well, but there are still some bugs to iron out. Games are becoming not only playable, but also faster on devices with thermal restrictions. Additionally, the time spent loading and closing games has been significantly reduced now! NCE has helped us understand issues in our CPU emulation in x86_64 too, so expect gains on both fronts.
Download Ryujinx and Yuzu emulators
Remember to support game developers if you use emulators, in particular for current gen consoles! If you’re interested, a lot of Nintendo Switch games are currently on sale for black Friday!
Been waiting for a fix for super mario rpg where the cutscenes aren’t synced.
Can’t comment what I want to say
Wow… It’s nice
I hope switch 2 will like xsx stationary 64gb ddr4 3200 mhz ryzen 2700 8 core rtx3060