The real reason Microsoft is cracking down on emulators on XBox
Microsoft have been praised for the relative openness of their latest XBox series to homebrew developers, in particular with its “dev mode” which allows developers (including hobbyists) to create and test XBox applications. For developers willing to take it further and distribute their games, Microsoft’s app store is fairly open to all sorts of games and apps, with a review process which is similar to that of iPhone or Android.
Emulators were always a “no” on the XBox Store
Notably though, emulators have pretty much “always” been disallowed on the XBox app store. Running an emulator in dev mode for your own tests is one thing. Widely distributing it to all XBox users through the app store is another.
Microsoft’s official Store Policies are very clear on emulators, it is not a gray area: Section 10.13.10 clearly states that “products that emulate a game system or game platform are not allowed on any device family”.
Nonetheless, developers have found ways around this restriction. Some devs have found ways to slip through the cracks of the review process, getting emulators on the appstore for a few days or weeks before Microsoft took it down. In another case, developer tunip3 managed to find a way to get retroarch downloaded by thousands of people on their Retail Xbox, leveraging some loopholes in the distribution system of the XBox store, marking the app as a “private” build.
What changed this week for emulators on XBox – And how you can still run them
Although Microsoft would always take down these abuses of their appstore policy, in the past, people who had managed to download and install emulators such as retroarch, were able to access them and play them as long as they didn’t delete them themselves. Those folks were “stuck” with an older version of Retroarch, but could still run it, update its emulation cores, etc… (and very reminiscent of how we did our VHBL releases for the PS Vita back in the day).
In other words, if you managed to get an emulator to install on your (retail mode) XBox, it was yours to keep. Until now.
This week, Microsoft started enforcing their policy more strongly, and through some kind of signature check, now prevent people from running emulators on their console.

It is still possible to run emulators on the console in dev mode, and people have mentioned that the dev license costs only $2 if you switch your dev account to a Turkish one. ($20 otherwise). Personally, comparing the state of XBox to PlayStation when it comes to hobbyists developers, I feel that $20 is fair if you’re looking for a powerful emulation machine.
Emulators have always worked in dev mode on XBox, while they’ve always been disallowed in retail mode, and the only way to get them to work so far in retail have been loopholes. Save yourself the trouble, get a dev account and enjoy the emus.
Why the Crackdown?
Microsoft haven’t specified why their are cracking down hard on emulators right now, but a few things are clear:
- Emulators were never allowed on retail XBoxes, the only ways to get them to run involved loopholes
- Microsoft, like other software companies, constantly evolve their products, policies, and how they enforce them. In this case, they have boosted the way they enforce their policy on emulators
As to why this is happening now, when Microsoft have been rather lenient about it for almost 3 years, there are two leading rumors that have legs in my opinion:
- First, XBox360 emulator Xenia was released for retail XBox recently. Microsoft do sell X360 games on their appstore, so there was a direct threat to their business here. It was clear that this one wasn’t going to last long
- Secondly, and to me possibly the most likely culprit, considering the history of the involved company, the Dolphin emulator for Wii and gamecube also made its way to the XBox retail consoles earlier this year.
Now, it’s possible that Microsoft decided on their own to take things a bit more seriously with an influx of popular emulators being made available on their console. But, call me paranoid if you want, my personal opinion is that some lawyer at Nintendo gave a phone call to their Microsoft counterpart, and told them a lawsuit was coming their way if something wasn’t done soon.
That’s my take. Just a personal opinion of course, but given how Nintendo tend to be trigger happy when it comes to litigation, I feel this is the most likely reason.
(Note: There are other rumors that Microsoft themselves are working on an official emulator, but I don’t see in what world this would work legally, unless we’re talking “we’ll sell you older Windows 95 games, they will be running on an emulator but that will be transparent to you” kind of thing. Certainly not a Nintendo emulator. I’m no expert of course, and I’d love to be corrected on that, but I really don’t see this happening.)
If anything, I feel this piece of news has been a good reminder for a lot of people that hobbyist devs and emulator enthusiasts are treated way, way better on Xbox than we are on PlayStation (Where it is impossible to run any kind of personal code, let alone an emulator, without powerful hacks and exploits)
ummm I think it’s pretty obvious what the REAL reason is….
“Hey Nintendo, would you support us buying activision?”
“While you have nintendo emulators on your xbox??? umm no”
“okay, we’ll remove them”
My guess is the talent in this community will try to circumvent dev mode, maybe with bluray disc exploit or similar software exploit.
Was just about to drop the coin on a Series X. This stunt has put a stop to that. Dev accounts are being revoked too, so it’s running on borrowed time.
Let’s be clear. What Microsoft is doing it’s illegal in some countries, for example Spain. It doesn’t matter it’s written with golden chars in the user’s manual or anywhere else.
Why is it illegal? Because it’s legal in Spain to run emulators an play games (you own the physical original counterpart) in any system it can run. You can not block it. Imagine Windows 12 license “forbids installing emulators”: it’s just the same, you can not block OWNERS of a hardware to do WTH they want with it as long as it’s not against the NATIONAL LAWS or may incur in dangerous (explosive, poissons, etc.) situations (which most are already forbidden by law, anyway).
It’s not illegal. It wasn’t advertised feature of the console that was removed later. Like let’s say ps3’s other os was.
If you find a way to hack your xbox to play emulators then yea you can do it. Microsoft doesn’t need to allow it and can/will block it.
The way you’re thinking it pretty much every console would be illegal because they block running unnauthorized codes on those. Every phone would be illegal because those are locked down by default and blocks users from doing certain things. TVs are also illegal for same reasons. Modern cars same thing and the list goes on and on
Almost everything that runs on prorietary software is apparently illegal in spain.
Little bit of a brain fart there. Dolphin emulates Wii (not Wii U) and GameCube, other than that great piece, I agree with your reasoning
Yeah a bit of a “typo”. I fixed.
nah it is a constant reminder that you are never free to do what you wish with your own hardware if no jailbreak exist, reason of me stopping buying apple products was the constant jailbreak battles…
there’s legal precedent for the existence and distribution and monetization of emulators of platforms that do not belong to the emulator creator/publisher as long as they are not distributed with closed-source code that belongs to someone else eg exact copies of bios firmwares, someone else’s ROMs
there’s probably rumours that there’s going to be an emulator officially published on the microsoft store because of the expected release of dolphin on steam later this year
valve is arguably worth more than xbox (not the entirety of ms ofc) and worth legally pursuing if it were possible to do so, but there doesn’t appear to be anything impeding that upcoming release
that being said, i’m not personally confident that a general emulator release is coming to xbox either lmao
I know I’m an idealistic person but I hate all the restrictions that consoles have. That is okay that companies don’t want us to pirate games and applications on consoles but why do they prevent us to run homebrews on devices? On PS3 there was a legal way to run Linux(with some graphics limitations) which was a great. You can run general applications on your console, don’t have to buy a second (third, fourth) device to achieve a new functionality. Less computer less electric waste less electric power consumption and so on…
This current situation is the opposite of freedom and it supports only companies interests. I hope there will be a mindset change on the device manufacturers side.
nice I hope that ps5 and xsx will be never broken