More releases for the PS4/PS5 Mast1c0re Exploit: PS4 10.01 Support added, ELF Loader, …

Mast1c0re is all the talk of the town now that’s it’s been demonstrated that you can actually do useful stuff with it, on the latest PS4 and PS5 Firmwares. New releases are happening at a rapid pace. In particular McCaulay has published an ELF loader earlier today, possibly more practical for running homebrew than the existing iso loader.
What is Mast1c0re for PS5 and PS4?
Mast1c0re is an unpatched exploit for PS4 and PS5, which leverages a vulnerability in the PS2 emulation layer of Sony’s newer consoles. The vulnerability was disclosed, and described with great detail, by PlayStation hacker CTurt in September last year, but no full “user friendly” implementation was released then.
Back then, CTurt stated Sony had no plan to fix the vulnerability. It has now been fully confirmed that the vulnerability is still here, in the latest PS5 6.50 firmware and in PS4 10.01 as well, as of February 2023.
Recently released Beta firmwares PS5 7.00 and PS4 10.50 still need to be confirmed, but there’s good reason to believe they are vulnerable as well. People who have been trying the exploit on these firmwares could confirm the exploit is here, but correct offsets matching these firmwares need to be found/implemented for the rest of the exploit chain to work.
Mast1c0re ELF Loader & PS4 10.01 Support
Isos are the typical format for PS2 Discs, but when it comes to running homebrew or other unsigned code, an ELF file is easier to produce and does the job with less intermediate steps. I assume that’s why McCaulay released an ELF loader to go with the Mast1c0re exploit today. He also provided a GUI to run on your computer in order to upload the ELF file to the console running the exploit (and you may use his command line script as well).

In parallel, thanks to help from Echo Stretch and Zecoxao, PS4 10.01 support has been added to the exploit, with matching savedata available on Mccaulay’s github.
A couple of notes:
* It may take a time or two. So don’t worry if the game crashes.
* Remember that you have to send the elf file first, then the .ISO
* Don’t update to 10.01 at this time.— mbcrump – PlayStation 4/5 Homebrew Tutorials (@crump_youtube) February 21, 2023
Download/Run Mast1c0re ELF Loader
Note: You know the drill by now, this release is compatible up to PS4 10.01 and PS5 6.50 included, possibly higher firmwares as well at the time of writing, although you need to own a legit copy of Game Okage: Shadow King (a PS2 game that you can run on PS4/PS5) as the entry point for the exploit.
- Download the VMC0.card that matches your system here
- Download the GUI to send elf files there as well
- And grab also some sample ELF files there while you’re at it
- Look, you might as well download the whole thing, ok?
- We have a tutorial here on how to create the exploit and run it on your console once you have the VMC0.card file
- Once the exploit is running on your console, you can send the ELF file using the GUI, or with the following command line
python3 mast1c0re-send-file.py --ip <ip> --file ps-load-game-net-PS4-5-05.elf
Note: For those of you who are on lower firmwares (and therefore can’t get access to the Okage game on PSN), the general consensus seems to be that you shouldn’t update your console, until something more substantial is released. Of course, the decision remains yours.
Source: @_McCaulay
First,OKAGE game are not available in my region (Malaysia)
2nd,If i change the region OKAGE cost very expensive if converted in USD.3rd is there any other way to do this instead of OKAGE itself?
Btw i own 10.01 so i wish i could do this and play the ‘menu mod’ in every game.
Okage is the only way at the moment, unfortunately. there might be other PS2 games vulnerable down the line but you might run into the same availability/cost issues. A Webkit exploit might come in the future but nothing has been rumored on that front for a while. So it really depends what you mean by “expensive” here and how that work for your own financial situation. For now I guess the question to ask yourself is “am I willing to pay this amount for some sub-par emulation experience, just because it’s cool?”. Really depends on how you feel about the possibility to run unsigned code, even if that could be useless down the line. “For developers only”, maybe… ?
Not sure how to make my own comment other than replying to a comment on here but, i’m in the usa. with PS+ i was able to just download the game instead of paying the 9.99$ which shows as the price for me.
My findings with this mod/hack is that, on my ps4 with 10.01 firmware games that are over 1GB in size either crash right away or load the game and crash before i can even play. The only game I was able to play a full game of was Tekken Tag Team which was a little over 500MB in size. Now I didnt try every game but the few that were between 3-4GB in size crashed. so i’m taking that as game that are a GB in size crash.
so… what stops sony from removing Okage from the store and stopping this ?
Nothing. I’m pretty sure they’re just watching and will take action as soon as this becomes widespread or if there is a hint that this could be used in combination with a kernel exploit on PS4.
Okage game Cybers Fpkg works on PS4
Works on ps4 Fpkg
https://cards.scryfall.io/normal/front/a/d/ad357ed4-b4f2-45b5-b7c4-3c6013a4ea3d.jpg?1594737574
In case anyone thought the picture was cool. Recognized it immediately.
Fellow MTG gamer I assume 😉
what is the possibility of a full JB using this method?
Zero until a Kernel exploit is disclosed to go with this
Do you think I should upgrade to 6.50, if I’m now on 6.02, to be able to download Okaje, hoping for a future kernel exploit?
I’m not sure to be honest. Choice is yours. If you were on a much lower firmware I’d say to stay put, but on 6.02 I’m really not sure 🙁