PS Vita Release: jfblood-vita (Blood port)

Vita developer Rinnegatamante strikes again, today with a port of Blood for the PS Vita!
What is Blood for PS vita?
Long story short, jfblood-vita will let you enjoy old-school FPS Blood, a 1997 game based on the Build engine.
More specifically, this is a backport of NBlood (itself a port of Blood) to JFBuild.

This isn’t the first time Rinne’s ported a Build Engine game to the PS Vita, so it probably means he’s been reusing some of the Build Engine code from his Shadow Warrior port, for this release.
“The game follows the story of Caleb, an undead early 20th century gunslinger seeking revenge against the dark god Tchernobog” says the release. Blood was super cool back in the late nineties, built with the power of the engine that had Made duke3D so awesome. Gamespot said at the time: “It’s derivative, it’s violent, and definitely tasteless at times – but it’s almost always fun.” (I personally preferred its sequel, Blood II because I loved its 3D graphics, but it got panned by the critics at the time).
Below’s a video of how the game performs on the Vita:
Download and install jfBlood Vita

You can Download jfBlood from VitaDB here.
How to install
- Install the vpk.
- Extract the data files zip to ux0:data.
- Place the following files from your installation of Blood in ux0:data/NBlood:
- BLOOD.INI
- BLOOD.RFF
- GUI.RFF
- SOUNDS.RFF
- SURFACE.DAT
- TABLES.DAT
- TILES000.ART, … , TILES017.ART
- VOXEL.DAT
- BLOOD000.DEM, … , BLOOD003.DEM (optional, demos)
Source: VitaDB
That was one of my favourites games!
Another classic ported to Vita. Thanks Rinne!
not working on 3.65 enso psp core error
Did you copy the original game’s files to the release?
yes I tried diffrent version blood pc and gives error maybe on 3.65 not working
Which way taked if my notebook does not support nv12 pixel format used for the xerpi ucdx uvc plugin? Im on 3.65 henkaku + enso. Please help.