You can now load PS4 Game patches (60FPS, etc…) directly with GoldHEN 2.2.5b7 + GoldHEN Cheats Manager 1.0.0

GoldHEN Cheats Manager 1.0.0 (screenshot from BrutalSam’s tuto video)
GoldHEN 2.2.5b7 was released a few weeks ago to beta testers (latest official release is still 2.2.4), and has been making its way to the many public servers that host the PS4 9.00 Jailbreak. Yesterday, GoldHEN cheats Manager was updated with in-game patches, to leverage GoldHEN 2.25b7’s “hidden” feature that can apply these patches live, without needing to recreate a pkg file. This feature relies on Illusion‘s very own plugin to apply the patches directly on the eboot.bin file.
GoldHEN Patch support for PS4 – What’s that?
There’s a lot to unpack here, so let’s start with the basics:
Some homebrew developers have been specializing in patches for official PS4 games, that can alter how the game behaves, for example by removing some unnecessary splash screens at startup, or, one of the most popular things nowadays, trying to get the game to run at 60 FPS. (Note that there’s often a reason the developers didn’t include a 60fps mode in their game in the first place, 60fps patches for PS4 games, when done properly, involve a compromise on some other feature).

We’ve mentioned in particular developer Illusion many times on this blog, for his work on The Last of Us, his 60 FPS Patches for Uncharted 4, FF7 Remake, Ghost of Tsushima, and more recently his patch to remove the “online only” save limitation on GT Sports. Generally, these patches give you more options, and sometimes even fix bugs on your PS4 games.

TLoU remastered improved loading speeds
Patches are different from “cheats” in that they alter the game itself (the eboot) rather than a save file or a given variable in memory. The difference is quite subtle to be fair, but until now, patching a game required modifying its eboot.bin file, then usually repackaging the game, and reinstalling it on the console. Not super difficult, but certainly cumbersome, in particular if you just want to try something.
GoldHEN 2.2.5b7 brings the possibility to apply a given patch directly with the game installed on the console, with the help of a plugin created by Illusion himself. This is where GoldHEN Cheats Manager comes into play, by giving us a database of patches + a GUI to put all those components together, so that applying a patch to your favorite game is now just a matter of a few clicks.
BrutalSam has a great tutorial video that explains it in detail:
GoldHEN and patches: what’s next?
Illusion has announced a better integration for his patch plugin into GoldHEN, for the days to come, with general plugin support added to GoldHEN. In particular, he says the code will be open source for other devs to develop their own plugins for GoldHEN.
GoldHen + Cheats Manager + Patch support plugin: Download and run
You will need a Jailbroken PS4 to run these tools.
- You can get the latest GoldHEN 2.2.5.b7 in exchange for a small donation (yes, you can be a *** and give 0) on Sistr0’s ko-fi page. alternatively, most public servers already have it available, such as Kameleon’s server : http://kmeps4.site/
- Cheats Manager’s latest release is here: https://github.com/GoldHEN/GoldHEN_Cheat_Manager/releases
- The patch plugin can be downloaded here: https://mega.nz/file/VYQHQAYZ#Wq8yXzOV8gtrdTauwu1cGLU90eGjNjo5wG4gFoP9Q6w
Follow the instructions in BrutalSam’s video above to apply the patches for your games.
Looking forward to GOW 60FPS patch.
Maybe with 900p or 720p patch, game right now running at 45 fps
Can’t wait for 144fps 240p patch
Awesome