PS Vita Release: YoYo Loader (GameMaker Studio loader for PS Vita) by Rinnegatamante
Developer Rinnegatamante has released YoYo Loader, a GameMaker Studio launcher for the PS Vita. This allows you to run any GameMaker Studio game on your PS Vita. The loader uses similar concepts as some of the developer’s previous releases such as This War of Mine, loading the ARM7 binary and patching it.
Some of the most popular games made with GameMaker include Undertale, Hotline Miami, Shovel Knight, and Hyperlight drifter.
What is YoYoLoader / GameMaker Studio Launcher for PS Vita
From the developer:
YoYo Loader is a loader for libyoyo.so, the official GameMaker Studio Runner application for Android, for the PS Vita. YoYo Loader works by loading such ARMv7 executable in memory, resolving its imports with native functions and patching it in order to properly run. This enables to run potentially any game made with GameMaker Studio.
What is supported
|Type of Game||Compatibility|
For PC/Console exported games, you will need to perform an assets swap with a blank Android exported project with a Game Maker Studio version similar or equal of the one of the game you want to attempt to run.
A comprehensive Compatibility List can be found here: https://yoyo.rinnegatamante.it. You can contribute to it by opening an Issue here: https://github.com/Rinnegatamante/YoYo-Loader-Vita-Compatibility/issues.
Knowing Rinnegatamante’s track record, there are good chances we’ll see compatibility improve significantly, very fast.
Make your own PS Vita homebrew with Game Maker Studio
According to Rinne, YoYo Loader is compatible with virtually every GMS game out there, including those created with the latest and greatest version of GameMaker Studio. This means you can now create your own Vita homebrew games with GMS. (and for other platforms too, obviously). You can purchase GameMaker studio e.g. from the Humble Store (affiliate link).
Download YoYo Loader for PS Vita
You can Download Yoyo Loader (GameMaker Studio loader for PS Vita) from the developer’s github here.
As a reminder, you’ll need a hacked PS Vita in order to run this and any other homebrew on the console.
Setup instructions (from the readme)
In order to properly install the loader, you’ll have to follow these steps precisely:
- Install kubridge and FdFix by copying
fd_fix.skprxto your taiHEN plugins folder (usually
ux0:tai) and adding two entries to your
*KERNEL ux0:tai/kubridge.skprx ux0:tai/fd_fix.skprx
Note Don’t install fd_fix.skprx if you’re using rePatch plugin
libshacccg.suprx, if you don’t have it already, by following this guide.
- Games must be placed inside
GAMENAMEmust refer to the name of the game, in form of an apk file renamed as
game.apk. You can get all the required files directly from your phone.
- Inside the loader, you can also find a feature, by pressing Triangle in the game selector screen, to optimize the apk. Such feature will optimize compression of the files inside the apk to not cause stuttering and loading issues and will also remove any unnecessary file thus reducing the final apk size.