PS Vita release: Shockolate (System Shock) PS Vita port
Developer Northfear has released a PS Vita port of Shockolate, a cross platform source version of System Shock.
What is Shockolate (and System Shock) for PS Vita
System Shock is a 1994 first-person action-adventure video game set in a cyberpunk atmosphere. The game was extremely influential and inspired spiritual successors such as Deus-Ex and Bioshock.
Shockolate is an open source multi-platform port of system Shock by Interrupt, using SDL2. It requires the game’s original files to run.
Tip for the new players
System Shock is an old-school game. It can be hard, confusing and even obtuse. It does not hold your hand and invites you to explore and improvise. It is advisable to start with normal (or if prefered lowered) difficulties settings. Take things slow, read, listen to audiologs, pay attention, make notes if needed. Pay attention to security levels on each deck, lower the better and also pay attention to your current objective. If needed, refer to manual (included for example with GOG release or can be found on internet) or ask other players.
Download System Shock for PS Vita
You will need the game’s original files, which to our knowledge can be acquired from GOG. Our understanding is that the “enhanced edition” of the game ships with the “classic edition”, which is the one that Northfear has tested with.
You can get the latest release of Shockolate PS Vita from Northfear’s github here. Install the VPK on a hacked PS Vita with VitaShell or your homebrew installer of choice.
Data files from System Shock are required. This port was only tested with
System Shock - Classic Edition
from GoG, so I have no idea if Mac data from Enhanced Edition would work properly with it.To install the data files, you’ll have to create the
ux0:data/systemshock/res/
folder on your PS Vita and copyDATA
andSOUND
folders from the installed System Shock folder there.
Controls
- Left analog stick – Movement
- Right analog stick – Aiming/Cursor movement
- × – Jump
- ○ – Cycle between Stand/Crouch/Prone
- □ – Quick action/item pickup (instantly picks up the item, opens the door, etc)
- △ – Next weapon
- D-Pad Up – Grab/Arm selected grenade
- D-Pad Down – Toggle between free look and mouse movement
- D-Pad Left/Right – Lean left/right
- L1 – LMB (Use)
- R1 – RMB (Attack)
- SELECT – Esc
- START – Use selected drug
- Rear touchpad – Next/previous MFD (you can switch them by swiping up or down on the left/right side of the touchpad)
- Front touchpad – Mouse emulation
Gyro aiming is active by default. You can turn it off or adjust analog/gyro look speed by selecting Vita input
option in the game menu.
Source: via VitaDB
lol
First
Very cool port!
I love system shock 2, so this might be my excuse to try the first one.
Also, finally some Vita news again! I was starting to lose hope lol. It’s the only reason I’m still subscribed.
The first System Shock is arguably superior and helps you understand the story better in SS2 where the end game areas feel rushed and sloppy. Play the enhanced edition on a pc if you can, controls were very difficult.
Maybe in time we’ll see an Ultima Underworld I and II Vita port.