Vita release: PVR_PSP2 3.0, GPU Library with native OpenGL ES v1.1 and v2 support.

Developer GrapheneCt has released version 3.0 of the PVR2D GPU Library for the PS Vita. This is now a full fledged set of GPU libraries with Native EGL, WSEGL, OpenGL ES (1.1 and 2) ports for the PS Vita.
What is PVR_PSP2
Note: PVR2D is a proprietary GPU API for the Imagination Technologies PowerVR GPU embedded on the PS Vita.
PVR_PSP2, GrapheneCt’s work, includes the following as of version 3.0:
Driver layer GPU libraries and tests for PSP2
Currently this project include:
- Common and PSP2-specific GPU driver headers.
- Extension library for GPU driver (libgpu_es4_ext), which includes:
- Full Display Class API implementation;
- Lowlevel USE codegen code;
- OS and kernel bridge extensions.
- PVR2D port for PSP2.
- IMGEGL port for PSP2.
- WSEGL port for PSP2.
- OpenGL ES v1.1 port for PSP2.
- OpenGL ES v2 port for PSP2.
- Various unittests to check basic driver features.
Download PVR-PSP2 3.0
You can download the libraries from the developer’s github here.
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First ni wewe
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will this lead us to have ps2 finally emulated on ps vita ? this is the only reason why i am still holding my vita though
not ever happening
The vita is not and will never be powerful enough to emulate a PS2. The hardware is not 5x as powerful, which is generally what is required to be able to emulate something. There is no magic software to change that as much as I would love to see it too.
Who talked about PS2 emulation? I’m confused
Uh I dunno… what’s a PS2?
FIRSTUSSSSSSSS FAILED!
I will be first again.
useless adrealine already play all psp games on vita
Do people here even read the articles?
Nope, some just come to look at the pictures.
Dreamcast and n64 emulation in sight.
This is what matters . Maybe better SNES too?
All people are confused over here. Can someone explain, because no one mentioned anything about ps2 and other stuff
Exactly this, is almost believe 95% of the people commenting can’t read or have a very short attention span
If you didn’t understand,
Imagine your GPU had Drivers but only partially working, and no DirectX
This enables more binaries and GL extensions, meaning better compatability with homebrew games, ports, and future developments.