Nintendo Switch Emulator: Yuzu updated with new shader engine
The development team behind Yuzu have merged a significant improvement to the popular Nintendo Switch Emulator: a full rewrite of their shader decompilation engine (codenamed Hades). In practice what this means for the end user is: faster rendering, and less graphical glitches.
What is Yuzu
yuzu is an experimental open-source emulator for the Nintendo Switch from the creators of Citra.
It is written in C++ with portability in mind, with builds actively maintained for Windows and Linux.
Emphasis on “experimental” here, the project is still very much work in progress, but already has an impressive compatibility list.
Yuzu Nintendo Switch Emulator – What’s new
The main improvement of the latest builds is the complete rewrite of the Shader decompilation engine, which means Yuzu is now faster and more accurate to render stuff on the screen. In practice, this will mean a better framerate when playing, but also less graphical problems. The developers call out that games such as Yoshi’s Crafted World, Trials of Mana and Minecraft Dungeons now render almost perfectly. They add that the Legend of Zelda: Breath of the Wild is now fully playable on Vulkan.
Below is a comparison of a handful of games before and after the change. Improvements go from “nice to have” to “now the game doesn’t make my eyes bleed”!



For those who want to know more how this works under the hood, do check their Blog entry which explains a lot about their shader rewrite.
Download the Latest Yuzu Release
you can download the latest Yuzu Release from the Nintendo switch Emulator’s official download page here.
Source: yuzu emulator
Is this already in the main yuzu version os is it still on early access
Stem Deck : Hello Switch!
ill be interesting to see how well/bad the emulator runs on the Steam Deck for sure.