Vita release: PVR_PSP2

Developer GrapheneCt has released version 1.0 of the PVR2D GPU Library for the PS Vita.
What is PVR2D
PVR2D is a proprietary GPU API for the Imagination Technologies PowerVR GPU embedded on the PS Vita.
PVR_PSP2, GrapheneCt’s work, includes the following:
Driver layer GPU libraries and tests for PSP2
Currently this project includes:
- Common and PSP2-specific GPU driver headers.
- Extension library for GPU driver (libgpu_es4_ext), which includes:
- Full Display Class API implementation;
- Lowlevel USE codegen code;
- OS and kernel bridge extensions.
- PVR2D port for PSP2.
- Various unittests to check basic driver features.
Download PVR-PSP2 1.0
You can download the libraries from the developer’s github here.
First
First dot one
2nd
Thirst!
Next!!
Last
What is this for? getting libraries for improving performance in games?
To emulate the vita on a switch, running on linux, running on windows, running on a samsung fridge
Wrong. Did you not read the part where it said it is a GPU API for the GPU inside the vita?
Unless the switch, linux, windows, or fridge have the exact vita GPU this API does nothing.
This GPU api will allow for direct instructions to be passed to the vita gpu. Current homebrew and such utilize opengl.
If implemented, this should allow for better/faster/less resource usage for emulation or homebrew on the vita
To make it simple, it helps vita homebrew game developers to write their code for the vita… It’s like a development kit to understand how the console render its graphics
Oh, sounds awesome then!