PS Vita Release: Rockstar’s Bully (Anniversary Edition) port by TheFloW
PS Vita Hacker and developer TheFloW has released yet another port of a Rockstar game, this time: Bully. This release comes after other great ports by the scene veteran, such as GTA San Andreas.
What’s Bully for PS Vita
Bully Vita is a “port” of the android version of Rockstar’s popular action-adventure game. From the readme:
This is a wrapper/port of Bully: Anniversary Edition for the PS Vita.
The port works by loading the official Android ARMv7 executable in memory, resolving its imports with native functions and patching it in order to properly run.
The game is played from a third-person perspective and its open world is navigated on foot, skateboard, scooter, bicycle, or go-kart. Set in the fictional town of Bullworth, the single-player story follows juvenile delinquent student James “Jimmy” Hopkins, who is involuntarily enrolled at Bullworth Academy for a year, and his efforts to rise through the ranks of the school system in order to put a stop to bullying. Players control Jimmy as he attempts to become more popular among the school’s various “cliques”, in addition to attending classes and completing various side missions. The Scholarship Edition includes a two-player competitive multiplayer mode that lets two players compete for the highest score in different classes.
Download and install Bully for PS Vita
Disclaimer: it goes without saying, but you will need a hacked PS Vita in order to run this game.
You can download the required files from TheFloW’s github here.
To install (from the readme):
(If you have already installed the game and want to update to a newer release, you can simply install Bully.vpk on your PS Vita).
In order to properly install the game, you’ll have to follow these steps precisely:
- Install kubridge and FdFix by copying
kubridge.skprx
andfd_fix.skprx
to your taiHEN plugins folder (usuallyux0:tai
) and adding two entries to yourconfig.txt
under*KERNEL
:
*KERNEL
ux0:tai/kubridge.skprx
ux0:tai/fd_fix.skprx
Note Don’t install fd_fix.skprx if you’re using repatch plugin
- Optional: Install PSVshell to overclock your device to 500Mhz.
- Optional: Install CapUnlocker to use the 4th core.
- Obtain your copy of Bully: Anniversary Edition legally for Android in form of an
.apk
file and one or more.obb
files (usuallymain.11.com.rockstargames.bully.obb
andpatch.11.com.rockstargames.bully.obb
located inside the/sdcard/android/obb/com.rockstargames.bully/
) folder. You can get all the required files directly from your phone or by using an apk extractor you can find in the play store. The apk can be extracted with whatever Zip extractor you prefer (eg: WinZip, WinRar, etc…) since apk is basically a zip file. You can rename.apk
to.zip
to open them with your default zip extractor. - Open the apk with your zip explorer, extract the
assets
folder from your.apk
file toux0:data
and rename it toBully
. The result would beux0:data/Bully/
- Still in the apk, extract the file
libBully.so
from thelib/armeabi-v7a
folder toux0:data/Bully
. - Create the folder
ux0:data/Bully/Android
, copy and paste (do not extract!)main.11.com.rockstargames.bully.obb
toux0:data/Bully/Android/main.11.com.rockstargames.bully.obb
andpatch.11.com.rockstargames.bully.obb
toux0:data/Bully/Android/patch.11.com.rockstargames.bully.obb
and finally rename them to toux0:data/Bully/Android/main.obb
andux0:data/Bully/Android/patch.obb
. - Download the gamefiles.zip and extract the contents to
ux0:data/Bully
. - Install Bully.vpk on your PS Vita and enjoy the game. Note that for the first boot, the game may take around 3min to generate
.idx
files for the.obb
files. Make sure that your device does not go to sleep in that time. After the first boot, the game should take around 1min to start. - Once in game, press START to open the pause menu, then go to Settings and change “Clarity” to “High” for native resolution.
Notice
- The official game does not free unused textures (as modern smartphones have more RAM than the PS Vita) and as such, the game will crash after a long gameplay.
- If the game crashes, and there are files available in
ux0:data/Bully/glsl
, please send them to us. If there are too many, then it is because you forgot to installgamefiles.zip
, in which case do not send us the files.
Source: TheFloW
TheFloW back to develop for GePatch. i think that important than a few rockstar games.
It saddens me that TheFloW spends his precious time on these games
*TheFloW should go back to developing gepatch. (I meant it that. sorry for my bad english)
Pay him 🙂
Or just do like other people : wait & see.
He got bored doing that, the latest updates are just trial and error, adding things and seeing if they fixed some games or broke them. The only real solution to that problem is implementing the PPSSPP renderer on the vita. That bounty is still open, almost reaching $2000 reward. https://github.com/vita-nuova/bounties/issues/5
Crash on startup.
About an hour in, the game keeps displaying a GPU driver error then crashes. I tried others games on my Vita and they all work fine. I’m a little bit disappointed since I have been waiting to play the game for years now. I hope this gets fixes soon. Thank you for the port, though.
I actually managed to eliminate the problem. All I had to this is go into the game’s pause menu then setting then switch game’s clarity from Meduim (default) to high which makes the game run at native resolution.