PS Vita Release: GemRB (Baldur’s Gate/Icewind Dale/Planescape: Torment engine) 0.8.7

Developer Northfear has released a port of version 0.8.7 of GemRB for the PS Vita.
What is GemRB?
GemRB is a portable open-source implementation of Bioware’s Infinity Engine. In essence, it allows you to run games based on the Infinity Engine, on a variety of platforms. In our case, this means you can enjoy Baldur’s Gate 1, Baldur’s Gate 2, Icewind Dale and a bunch of other games on your PS Vita.
This update brings the following changes:
- I/O performance improvements. Faster loading times, MUCH faster loading times with mods installed (from 80 minutes to 40 seconds in some extreme cases).
- Improved SDLAudio plugin (added functional volume controls and positional audio support).
- OpenAL support added (supports ambient sounds, audio effects). Use
AudioDriver=openalin config file to select it. - TTF support added.
- Support for GemRB console (press L1 + R1 + △ to open the console).
- Mapped more keyboard shortcuts to D-Pad.
- General performance improvements.
Download GemRB (Baldur’s Gate engine) for PS Vita
You can download GemRB here.

wow. just wow!
So do I need to get a copy of BG1 and BG2 original game’s data first in order to use this tool to run the games on my Vita?
poor eyes… imho even switch screen is not big enough for these games, i tried the official ports and got tired very fast
Nothing happens when pressed Start. Simple guide would be appriciated
Original game data is required (EEs won’t work). Guide is available on projects page:
https://github.com/Northfear/gemrb-vita
Beautiful. Someone port Fallout 1-2 and Heroes of Might & Magic 1-2 please and I’ll be forever happy.
HoMM 2 port is available for quite some time now:
https://github.com/Northfear/fheroes2-vita
No playable source port for Fallout unfortunately
A Port of Clou! Open Source, would be a dream