release: libvita2d_sys updated to 1.46
Developer GrapheneCt has updated libvita2d_sys to version 1.46. This is a minor update that removes SceLibc dependency.
The previous update, 1.45, was about a month ago and had the following changes:
- Fixed a bug where input buffer size would not be checked in vita2d_load_PNG_buffer()
- Added support for CLUT, grayscale and ADAM7 PNG images
What is libvita2d_sys?
libvita2d_sys is a fork from Xerpi‘s popular libvita2d, a 2D drawing library for PS Vita homebrew developers. Libvita2d is simple to use, and fast as it uses the GPU drawing primitives. Libvita2d_sys adds support for “system mode” applications, that is applications that can run in the background without closing ongoing games. One such example is ElevenMPV-A which allows you to play your own music while playing games.
libvita2d_sys can be used in both “system mode” and “game mode” applications. Appropriate GXM mode and framebuffer mode are set automatically when vita2d_init() is called.
Download libvita2d_sys 1.46
Download and source: https://github.com/GrapheneCt/libvita2d_sys/releases/tag/v1.46
Check the Readme for documentation and usage of the library.