PSVita: Grand Theft Auto III port by Rinnegatamante & TheFlow released – Performance pretty good staying above the 20FPS mark all the time!

Aurora

I'm a girl that's liked technology from day 1. Mostly interested in the PSVita/PSP scene but I've always modded my stuff when it's possible, that is :)Contact me via DM at @KawaiiAuroraA on Twitter if you have any questions/concerns about my articles or if you have any article requests.

35 Responses

  1. GooSee says:

    Finally! Now we need a GTA Vice City port. And San Andreas port after release of source code. (Still can’t get a proper Vita though 🙁 sad)

  2. POG! says:

    this is amazing! has somebody checked what the performance is when you overclock your vita?

    • Jhonny says:

      Yes, it doesn’t improve much, since the game already runs at 444

      • ClickCLK says:

        Never turn off frame limiter in any 3d era gta game, they was written in such a way that many things are tied to framerate if framerate becomes too high this games become extremely broken: broken timers, broken physics, broken collision detection and so on.

  3. Jhonny says:

    Great port, I’m already playing and I really liked

  4. ethan says:

    20fps isn’t playable. Stop repeating the same boring stories man.

    • MJ says:

      If you’re talking objectively, then you’re wrong. Goldeneye on the N64 was 12-15fps, yet i bet your memories of that being silky smooth. 20fps to many will be fine.

      • ethan says:

        When you have a game like GTA 3 with huge textures, the game is going to look terrible, the fact that the guy that wrote this has to mention that there is a bad frame rate is to avoid people raging on it.

        • eThAn says:

          Boo *** hoo! “If iT aIn’t ruNning at 60 fPS 4k iTs tRash”. gtfo and don’t you dare download and enjoy this free port, you don’t deserve it.

    • ClickCLK says:

      20 fps is pretty playable for a 3d era gta game. San Andreas worked at 25 fps on every platform and no one complained.

    • Jhonny says:

      The game doesn’t run at 20 fps, runs at 25-30, which is very good considering it’s an unofficial release and it’s still the first version

  5. Frank says:

    Good, now port San Andreas.

  6. Please explain says:

    So can someone please explain why GTA 3 and MGS 2 and 3 can be run on the PS vita, but other games cannot?

  7. Smoker1 says:

    NOTE – Users can do the PS2 Cheat Codes, but ONLY in Classic Controls, and not in a Vehicle. Have to add the Left DPad to the Controls, however in order to get it working.
    There are some Mods that Work, which is a small List right now, but it is increasing slowly.
    Anyone know if there is a Cheat Engine or something that works with Homebrew to create Cheats????? I tried changing the PARAM.SFO from GTA300000 to PCSH11000, but you get to the GTA3 Splashj, and it crashes. So either there is no Permissions in Memory, or something.

  8. mgplayer 47 says:

    plz port hitman 1

  9. Taronish says:

    Just started my run thank you devs

  10. golephish says:

    Most Vita’s sit around and collect dust, or a thrown in the trash. It’s old tech that you can’t give away. People that are hoarders and like junk like them.

  11. Matthew Moore says:

    Stauton island will glitch during mission ‘last requests’. Use birds eye camera to get past it. Also noticed it while collecting hidden packages.

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