News: Sony holding PlayStation 5 event next week showcasing games for the console & a quick look at Yuzu’s April progress report
Amid recent concern that Sony may be scrapping PlayStation 4 backward compatibility from the PlayStation 5, Sony has just announced that they’ll be holding a PlayStation 5 event showcasing titles that will run on it! In this article, we’ll also be taking a quick look at Yuzu’s April 2020 which was very recently published.
Sony announces PlayStation 5 event aimed at showing the upcoming console’s games
Yesterday, Sony announced on the PlayStation Blog that they’ll be holding a PlayStation 5-centric event that aims to showcase games coming to the console after its release in this year’s holiday season. The blog post states that the digital showcase, which is expected to be around an hour long, will include games from both large and small game development studios alike meaning that the games showcased may be quite diverse in nature.
However, it is important to note that no mention was made of the console’s design or pricing being announced so it’s highly likely that these will not be touched upon especially considering there’s a fragment reading “after next week’s showcase, we will still have much to share with you” towards the end of the blog post.
The event will be held on June 4th @ 1PM PDT (or 9PM GMT+1/10PM GMT+2 for European folks) and can be followed by everyone on Twitch or YouTube.
A quick look at Yuzu’s April 2020 progress report
Those working behind Yuzu have been hard at work in the past few months improving the emulator by improving compatibility while also making it run better on lower-end hardware through Prometheus which allows for multi-core emulation.
Now, they’ve published a progress report detailing what’s been going on this April which can be be summed in the following points:
- The hugely-popular title Super Smash Bros Ultimate is now playable thanks to a fix related to FF8 Remastered
- More information on this can be found in this article
- Some notable rendering issues in Fire Emblem: Three Houses and Super Mario Monkey Ball: Banana Blitz HD on the Nvidia GTX 16/RTX 20 series have been fixed
- Fire Emblem: Three Houses and Super Smash Bros Ultimate also received fixes to some lighting-related problems
- It is now possible to modify how accurate the emulated GPU is which could potentially improve performance if put on a lower level
- A platheora of issues including soft locks were fixed in many titles like Pokemon Sword & Shield, Oninaki, Starlink and The Legend of Zelda: Link’s Awakening
- More can be read about this by checking out this article
- Some regressions were amended in games like Kirby Star Allies, Puyo Puyo Tetris and Super Mario Odyssey
- Other stuff including improvements to the user interface, game list sorting functionality and more which includes a ‘Fast GPU Time’ option that helps to force games to run at their maximum resolution in dynamic resolution games.
Other than interesting stuff in the PS5 & Switch emulation scenes, the PlayStation Vita received ‘sysident’ by Princess of Sleeping which adds extra system information to the Settings app such as the console’s model number, factory firmware and more.