Following the highly successful release of GameCard Installer NX for the Switch, its developer TotalJustice has kindly provided an updated version in order to iron out some minor issues while also setting out a plan of features he plans to implement in future releases. In this article, we’ll also be looking at 2 PSVita homebrew releases namely VitaShell 2.02 and a port of TailTale.
For most, GameCard Installer NX worked pretty well although a few bugs cropped up. Now, they’ve been fixed!
As its name suggests, GameCard Installer NX allows you to install physical games directly to your Switch’s internal memory (NAND) or microSD card which grants you the benefit of not having to carry around your game cartridges wherever you go. However, it must be noted that the installed games can’t be used online and there’s a risk of being banned by Nintendo by using this utility since the installed games make use of FS patches so be wary of going online while having games installed through the utility.
In the initial release, FW 8.1.0 was reported as FW 8.0.1
A bug in which a game installed with the utility would sometimes appear as a game cartridge even though the cartridge itself is removed
A bug in which the correct application record wasn’t pushed correctly causing previously installed game updates not to show up
Other than fixing bugs, TotalJustice plans to keep improving his utility by adding an option to lower key generation of games and another one for disabling music/sound effects. Plans to improve the rendering code of the UI have also been made.
To grab the latest version of GameCard Installer NX, follow this link and download the NRO file.
VitaShell 2.02 is a relatively minor update but you can install it in seconds through the online updater!
While VitaShell has been around for over 3 years now and has become the de facto file manager for the PSVita, it’s still receiving a limited amount of support and TheFlow has recently released VitaShell 2.01 and 2.02. These updates come with:
Support for Firmware 3.57 & 3.73 thanks to work by RealYoti (2.01)
The ability to refresh PSM games was added in version 2.01 but version 2.02 removed it due to it causing crashes
To grab VitaShell 2.02, simply open VitaShell on your PSVita while connected to WiFi and it’ll take care of updating for you. Alternatively, you grab the VPK from its GitHub Release Page which also contains the change log for 2.01/2.02.
Moving over to homebrew games, dots-tb of Team CBPS has released yet another homebrew game port for the console and this time it’s an enhanced version of TailTale (Shippo no Puzzle).
From a brief testing session on my PSVita, the game seems to work pretty well and controls quite nicely!
This title, by rerofumi and pyonkey-matsuo, is a Tetris Attack-esque game that received ports to numerous platforms including the PSP, Dreamcast, Amiga OS 4.0, Dingoo, Wii and many others. Contrary to these ports, the PlayStation Vita port makes use of 13 rows like the original release of the game rather than 10/11 rows which was a limitation imposed on the PSP port carried over to all other ports.
I'm a girl that's liked technology from day 1. Mostly interested in the PSVita/PSP scene but I've always modded my stuff when it's possible, that is :)Contact me via DM at @KawaiiAuroraA on Twitter if you have any questions/concerns about my articles or if you have any article requests.