Emulation News: A look at Citra’s 2020 Android Port Progress Report – Release slated for early 2020 & promises full-speed emulation in popular titles on mid-high range devices!

Aurora

I'm a girl that's liked technology from day 1. Mostly interested in the PSVita/PSP scene but I've always modded my stuff when it's possible, that is :)Contact me via DM at @KawaiiAuroraA on Twitter if you have any questions/concerns about my articles or if you have any article requests.

6 Responses

  1. Sderet says:

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  2. Smoker1 says:

    Still wondering on this – UTF 1 and 2: While UTF both worked great (little Issues In-Menu). But now, UTF 1 still working, where UTF2 does not.
    Both Games have a bit when starting up, where they go to try to Communicate with N. Both have the same method of Skipping it. But for 2, it gets to the Connecting Screen, and then the FPS just plummets to 0, but the Music is still going. Used to be like UTF1 where it could get past that screen and get into the Game. Now, it just is stuck there.

  3. Martin says:

    Any news about the Nintendo ds for ps vita?

  4. Dett says:

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    !

  5. Greg says:

    I wonder if my old (but still strong) SD820 will play those games good enough.

  6. Beansta says:

    Just grab Citra MMJ (an unofficial release of the Citra android port) from its github.

    It runs Pokemon games and OOT 3D full speed on my Pixel 2 XL (Snapdragon 835).
    Other games require more powerful phones. Star Fox 64 3D requires an 855 or equivilent most likely, NSMBU Gold edition requires an 845 or equivilent.