Rinnegatamante releases remaPSV, a PSVita button remapping plugin; Atmosphère updated to version 0.8.9 with two re-implemented system modules, IPS patch support for NROs and many bug fixes – People with broken buttons on your PSVita rejoice because a plugin has come to the rescue!
Do you have a PSVita with broken buttons or a game whose controls you just can’t get used to? If so, today’s your lucky day as Rinnegatamante just released a button remapping plugin called remaPSV! Other than remaPSV, the Switch also got something substantial in the form of Atmosphere 0.8.9 which we’ll also be looking at.
Rinnegatamante releases remaPSV, a plugin allowing for more control over the PSVita’s buttons
As its title (and the introduction paragraph) suggests, remaPSV is a plugin that allows you to remap buttons on your PSVita, with remaPSP (part of cwCheat) being its name sake. This plugin allows you to remap most buttons and 4 pre-defined front/rear touch-screen regions to another button although not a sequence of buttons. Other than simply allowing you to remap your PSVita’s buttons, it also has the following features:
- A configuration menu that can be accessed on the device itself by pressing START and Square while in a game
- This lets you change button mapping on a per-game basis
- User-editable configuration files that are found in ux0:/data/remaPSV
- Ability to map the rear touchscreen to whatever button you want which may be useful if you have a PSVita grip that has extra triggers
I have personally tried it with Minecraft and Age Of Zombies and confirm that it works as intended even though the menu is a bit bigger on Minecraft since it doesn’t run at 960×544. Unfortunately, you can’t remap the PS button (or have system-wide button remaps like you could with cwCheat) so if that’s broken, quitting games/homebrew will still be impossible unless you manage to crash them.
To grab remaPSV and have more control over your PSVita’s buttons, check out this link for more information (+ download link) along with installations instructions. To donate to Rinnegatamante, you may check out his Patreon.
Atmosphère 0.8.9 released with a re-implementation for some modules, other minor features and bug fixes
As usual, the Atmosphère folks are hard at work making their Nintendo Switch CFW better and have just released Atmosphère 0.8.9, a minor release coming shortly after they added FW 8.0.0 support last week. Among the stuff that features in Atmosphère 0.8.9, we find:
- A re-implementation of the ‘ro’ system module which is responsible for loading dynamic libraries (NROs)
- An extension allowing for IPS patch support was also added
- The Secure Platform Services (spl) system module has also been re-implemented
- An automatic reboot timer when a fatal error occurs has been added, this can be enabled/disabled by the user
- Numerous bug fixes including one having to do with mounting certain NAND partitions, fatal now uses the clkrst API on FW 8.0.0+ and a race condition that would cause a boot failure has been fixed
If your fusee-gelee vulernable Switch console is currently running Atmosphere, it’s recommend you update to the latest version when you have time in order to get the most bug-free experience possible.
To grab Atmosphère 0.8.9 and/or read the full changelog, check out this link
Conclusion
With remaPSV, we can now say that the PlayStation Vita has yet another essential plugin added to its list but there are still some cool plugins that I would personally like to see. These include a savestate plugin, a plugin letting you listen to your own music while gaming and perhaps some LiveArea plugins to spice things up a little bit!
Can this map analog to d-pad? NFS Most Wanted control comes to mind.
Well under SD2Vita, music just don’t work. And that sux bigtime
I hope it’s possible to change dead zone sensitivity on the analog sticks. That’s the only game that gives me stick drift on my Vita 2000.
Reicast support for Switch has just been announced possibly…