Cemu (Wii U emulator) 1.12.0 released to the public – Native WiiMote Support, UI Improvements, Faster Loading Times, Friend List Support and More!
Contrary to most other emulators, Cemu is not open-source and updates are first released for Patreon supporters. While that may sound like a restrictive release policy, the folks at Cemu still want everybody to enjoy their software so they release their updates a week later for the general public!
What is Cemu?

With Cemu, you can even play Zelda games which are Nintendo console exclusives! Furthermore, they could look even better than the original if you play them on a powerful enough PC!
Cemu is a Wii U emulator that, thanks to massive financial backing by the community and a team of talented developers, is
miles ahead of DeCaf which is the other Wii U emulator currently available. Unlike DeCaf, Cemu is closed source but it’s still free so it is available to the usual emulator user.
Development on Cemu started back in 2015 by Exzap and the first version was released in October 2015, not even a mere 3 years after the release of the Wii U! Through thousands of hours of work on the emulator, some titles can be played perfectly or close to perfectly. Titles that run perfectly or pretty well include:
- The Legend of Zelda: Twilight Princess HD
- Kirby and the Rainbow Curse
- Mario Kart 8
- Star Fox Zero and many others!
What does Cemu 1.12 bring along?
Cemu 1.12 brings along the following great features:
- Native WiiMote support so you can easily start playing titles that use it such as Pikmin 3 and Nintendo Land!
- The emulator’s User Interface has also been updated with the addition of an improved game list with game icons and last time played/total time played columns.
- Other UI improvements include the ability to navigate the game list with the arrow keys, proper list sorting and the ability to jump to a specific game by starting to type its name!
- Wii U Friend List support is now in Cemu and that also includes the actual ‘Friends List’ application working inside the emulator!
- Loading times, especially when you have many graphics packs installed, have been improved.
- Many bugs have been fixed both in the core itself and the GUI.
According to some compatibility tests, Cemu 1.12 improves the situation of the Bayonetta 2 which now loads further and doesn’t crash when fighting a Golem. More user tests will probably be available later on!
Conclusion
To get Cemu 1.12, simply follow the link below and download the zip file for Cemu 1.12.0d which is the latest version. Cemu is only available for Windows 7 or newer so Linux/Mac users are out of luck for now!

With Cemu 1.12, the game list now look much more appealing and Dolphin-esque! (Image courtesy of the update video found in the changelog link below)
If you encounter issues with games, you can report them to their compatibility tracker below!
Cemu 1.12 download link: http://cemu.info/index.html#download
Update changelog (+ video showing off new features): http://compat.cemu.info/wiki/Release_1.12.0
Cemu’s Patreon (donating is not obligatory since you can still enjoy new versions of the emulator a week after release but it’s still a nice thing to do if you use this emulator!): https://www.patreon.com/cemu
Cemu Compatibility Tracker: http://compat.cemu.info/

First.
↑ this is one of the last ways for him to have fun, don’t be too harsh with him 🙁
My comment was the most fun I’ve had with anything related to the WiiU since BOTW.
Allso not possible in a psvita port?
Makes me wonder why stuff like qemu or Bochs or even qemu-system-Xbox arent ported yet
Vita is an ancient cellphone with hardware. It was great when it was competing with the 3DS and slightly ahead of phones at the time, but now it’s age is showing. You’re best moving on to the Switch (even more direct phone hardware but still among the best for now) for hopes of better ports that actually work.
Only the most diehard hobbyists are staying with the Vita. The Switch is easier to develop for and still has some challenges. The Vita’s biggest challenges were mostly conquered.
I fully expect to see an upgraded Switch, but not until late 2019 at the earliest. While I miss when console hardware was truly unique (I still love and play the PS3 for this reason; along with having a great game library), tweaked ARM and x86-64 based consoles make developers’ lives easier.
I’ve bought much fewer games for my PS4 over it’s lifetime to date, because so many titles can be enjoyed with more flexibility on PC (same goes for XB1); with graphics cards slowly returning to MSRP (and soon below that for used cards), many more people will be taking this route too. Nintendo is smart where it counts though, and that’s in its exclusive software library. They still seem to be pumping money into cellphone games, I guess to hit all markets.
not first
First