Adrenaline Bubble Booter VPK Edition version 0.2 released – Import images directly from the ISO/CSO/SFO/PBP file of your game!
A few days ago, “leecherman” released his Adrenaline Bubble Booter VPK edition which let you add LiveArea bubbles of your PSP games on Firmware 3.60 quite easily. Now, he decided to upgrade his utility to make it even easier to create decent bubbles for your Vita.
What’s Adrenaline Bubble Booter VPK Edition?
Adrenaline Bubble Booter VPK Edition is utility/hack that lets you add Adrenaline-based ePSP bubbles to LiveArea. With the creator utility, you can change the name of the bubble and its various images (background, icon, etc). After you create a custom bubble with the Creator tool, a VPK is outputted and you can simply install that onto your Vita via VitaShell. Sounds simple, right? Yep, it is very simple and with this update, the process has been made even quicker! To run the creator tool, you need to have a computer that can run .NET framework 4.0 applications. Before using any bubbles created by the creator tool, you need to install “AdrBubbleBooterInstaller.vpk” from version 0.1 of the tool which installs the required files for using bubbles created with this tool.
What changed/got updated in Adrenaline Bubble Booter VPK Edition version 0.2?
Adrenaline Bubble Booter VPK Edition version 0.2 brings along the following:
- The ability to grab the title and images of a game from its ISO/CSO/PBP or SFO file. To do this, you need to have the game file you wish to use on your computer. Don’t try it via Windows Explorer’s FTP function as it crashed the Bubble Creator for me!
- Ability to create bubbles with PSPEMU/PSMOBILE templates.
- Icon0 styles names got updated.
- Some more improvements.
The most important part of this update is that now, you don’t need to extract the PIC0 and ICON0 files from the ISO file via an archiving utility so the process of creating visually-appealing bubbles has now been made easier. (That being said, the bubble creator does have some bugs and I can’t create a bubble with custom image files as it just returns “Object reference not set to an instance of an object”). His contact page on his Google Sites page doesn’t seem very convincing so this article
is in a way a bug report. Hopefully, he creates a Twitter/GitHub account so that bugs can be easily reported! It’s a real shame that the Creator utility doesn’t work as is :/ IT TURNS OUT THAT IT ONLY DIDN’T WORK ON WINDOWS 7 32-BIT FOR SOME REASON, IT WORKS JUST FINE ON WINDOWS 7 64-BIT!
Conclusion
To get this utility/hack, you can follow the link below to the download links. As for now, I recommend sticking to the fixed-up version 0.2 if you use 64-bit Windows but you should check out the fixed-up version 0.1 if it doesn’t work properly.
Adrenaline Bubble Booter VPK Edition: https://sites.google.com/site/theleecherman/adrbubblebooter/vpkedition
Fantastic !!! hassle free to go and launch another XMB to launch PSPISO
Dangit. I just made the bubble for Midnight Club 3 xD
Does it work with isos in uma0?
Yes, it does since it uses ms0:/ paths
It’s been working perfectly for me, with custom pngs aswell as default ones!
Do you do anything specific to custom pngs?
Im having a hard time when installing vpk with custom pngs. Default goes well but id like to get it to work properly
Just use png less than FullHD (1920X1080) and you are good to go
I t would be cool if he integrated his PSN PKG tool so you could drop a PSP .pkg and it did the rest from there 🙂
It’s easier now, Thanks to the developer.
Does not work correctly for me. I have Adrenaline running from my SD2Vita this way:
SD2Vita:/pspemu/ISO/*PSP Games Located here*
I created a VPK, which Installed no Problem, but when I go to Start it, it says I must have Adrenaline Installed. Uh…….it is.
There is a way to make the icon goes full when you open the bubble?
If you want use it with uma0 the exact path is: ms0:/ISO/game name.iso.
Don’t put “pspemu” or not works!!!
That is how I put it.
Does it matter if I Select to Enable Plugins, or the Driver Mode as Inferno?
If you want use it with uma0 the exact path is: ms0:/ISO/game name.iso
Don’t put “pspemu” or not works!!!
All I get when I try to boot my bubble is “Cannot load adrenaline_kernel.skprx”