Vita Save Manager 0.3, backup your saved game data
Sony has made many boneheaded decisions with the Vita. So much so that the Vita stops being a console and almost becomes a disaster, an exercise in how to do every single thing wrong when releasing hardware, bar taking cheap shots at their competitors for funsies (yeah Sony, I haven’t forgotten Kevin Butler). Out of those many bonehead decisions, possibly one of the worst was forcefully tying saved game backups to the entire game. Having to backup 3.1GB of Ar NoSurge when all I want is to save the game data is beyond unrealistic. The kicker? You can backup your saves alone… if you pay for PS+. Well, if you wanted more excuses to dump your own games and play them that way, now you have Vita Save Manager thanks to developer
What is Vita Save Manager?
As the name implies, Vita Save Manager is a tool to backup your decrypted saved game data only so you can keep it safely stashed wherever you want. The downside is that you can only do this with games you’ve decrypted or carts. But with mods and plugins popping up left and right for decrypted games, it is becoming a better deal for us Vita users to dump our own games so we can use all these extra features. Whatever you do, DO NOT try to backup the savedata of an undumped PSN game. You will lose it, no recovery possible.
Changelog/feature for Vita Save Manager 0.3:
0.1
alpha release.
support cartridge & vitamin games
dump datas have compatibility with rinCheat and also data store into ux0:data/rinCheat0.2
Support screen scrolling; now can use more then 20 games.
Always use screen bottom area for print button commands
Some code clean up 🙂0.3
Add helper messages
Detect cartridge for save dump
Download Vita Save Manager
To download and use Vita Save Manager, all you need to do is go over to the GitHub and download the latest release. As usual, if you want here is the direct link.
Another great release and one less thing that keeps us in the clutches of Sony. Enjoy!


Nice, had a feeling a tool like this was going to pop up soon. Glad we have somewhere to keep our decrypted files safe from s0ny now. Also first? lol couldn’t resist, sorry.
Only works on vitamin maidump 233 games.
It’s becoming more tempting to abandon my psn account and start over with a random one.
Great release, though. Thanks much!
Yeah if in the future we could re-sign the saves back to our original account, that would be great
Great I want support for Vita games that’s for PSN titles. I hope that comes soon
Will this work with a game from savefiles in cartridges to a game you dumped?
Yay easier save backups and first.
I’ve always wished somebody would add a feature to homebrew like this to sync save files with Google Drive or the likes for backups and using on multiple devices.
Would you, TYPHOON_NEON, deliver this request to the developer?
i cant play the game after using this
yeah you are not alone.. After you run the tool it goes to the game and becomes the tool.. I do not know why it is release yet when this tool automatically goes to the game bubble and start the processing there for backup save data purpose. Thus, even you close the game the tool process is still in the game and cannot run the game anymore.
If im right this uses the “patch” exploity stuff.
If yougo into UX0:patch there should be a folder with the code of the game. Delete that (or back it up) and then try runnign the game
I pushed new version https://github.com/d3m3vilurr/vita-savemgr/releases/tag/0.4 🙂
@d3m3vilurr :
version 0.3 seems to only works with dumped games, not legit games.
@sagesx :
Open VitaShell and enter in the folder of your game (for example ux0:/app/PSCB00395).
Just delete the eboot.bin and rename the backup one to eboot.bin.
Now, you can play again to your game.
@d3m3vilurr :
version 0.3 seems to only works with dumped games, not legit games.
On legit games, there is an error : C2-10362-2
@sagesx :
Open VitaShell and enter in the folder of your game (for example ux0:/app/PSCB00395).
Just delete the eboot.bin and rename the backup one to eboot.bin.
Now, you can play again to your game.
0.4 released
@d3m3vilurr :
It would be nice if you might add the support for undumped games in the 0.5 version !
I suggest you to put you eboot.bin on the “patch” folder of a game, not in the game folder itself…
I think Vitamin works that way :
1 – altering add.db by replacing the eboot.bin value with party eboot.bin (vs0:app/NPXS10027/eboot.bin)
2 – opening party (it will open the manual) which decrypt all the game !
3 – copying the eboot of Vitamin in the patch folder of the game we want to be dumped
4 – executing the game (the eboot of Vitamin is executing because it’s in the patch folder)
5 – dumping the whole game (it’s mounting and decrypted when launch)
In our case, just have to got files from savedata0: because it’s decrypted…
And If you alter a file from this mounting volume, it will be encrypted when savedata0 will be unmount 🙂
Hope this may help you to add this supports. Could be great !
For people who wants to save datas from undumped games, this is how I process 😉
mopi1402, 0.4.1 released. please check this.
Thank for your efforts.
However, it’s not working for me because I’m using a DIGITAL legit game, which is install in ux0 (as a undumped game).
So, could you please just :
1 – check if there is a eboot.bin in the patch folder, and rename it to eboot.bin.orig
2 – copy your eboot.bin in the patch folder, no matter if it’s a dumped or undumped game.
eboot.bin from ux0:/patch/ folder always has priority over ux0, or others…
So, don’t worry if the game is dumped or not, just put your eboot in the patch folder, and it will works.
Sorry if I’m not very clear, and thank you for your application !
i also use this app with my legit physical cartridges, also my friend have legit digial games.
we never get any problems, but yes, some users still report to me about launch app or decrypt/encrypt problems.
it’s too hard to fix cuz i haven’t these games
so always patch welcome 🙂
perfect, I’m waiting for your new release.
I’m very confident about that, and I’m pretty sure it will fix launch app and decrypt/encrypt problems 🙂
Thank again !
this is great work will definitely save space and time
Those games o,o; this guy has got good taste!
@Typhoon_Neon – you are wrong about “Having to backup 3.1GB of Ar NoSurge when all I want is to save the game data is beyond unrealistic.” – because that would back up the encrypted save.
This backups up the DEcrypted save.
https://www.reddit.com/r/vitahacks/comments/4yr51w/how_can_i_backup_savegames_from_vita_games/d6pta05
I have successfully copied a savedata of Resident Evil 2 from my PSP (CFW) to my Vita (locked) and worked with the PSN version that was installed. I did manually and just overwritten the files via FTP.
Is the procedure for Vita-Vita games different in the way that you lose you data?
@d3m3vilurr :
I just patched your homebrew and processed some tests. Now, I can dumps my saves from :
– undumped games (with or without patch) => tested on Final Fantasy X and Asphalt Injection)
– dumped games => tested on Ridge Racer
– cartridge game => tested on Soul Sacrifice
Feel free to test it and get back the source code :
https://github.com/mopi1402/vita-savemgr
If someone want to test, there is the 0.4.1b release in this folder :
https://github.com/mopi1402/vita-savemgr/releases/tag/0.4.1b
in which folder does the saves alctually save?