ScummVM for PSVita – Play ScummVM on your Vita!
Anyone who’s familiar with old-school PC gaming knows that there a few other classics that often don’t get often mentioned in conversations because they aren’t Doom, Wolf3D or Quake. Some of these games such as Maniac Mansion, The Secret of Monkey Island, Space Quest, among many others fall into a genre that itself, has grown obscure because of its lesser popularity and only the advent of Kickstarter has brought this genre back from the grave, with some success. They are point’n’click games, also known as graphical adventure games or also “what-the-heck-do-I-do kind of games”.
This is where ScummVM comes into play. Scumm (Script Creation Utility for Maniac Mansion) used to be the original engine on which many of these games originally ran, which would get tweaked with passing years to better serve the purposes of the developers using it. ScummVM is a Windows/Android/iOS/<insert platform here> (seriously, it runs on almost anything, even old Nokia Symbian OS’) application that allows you to relive the glory days when everything got a point’n’click adventure game, even Indiana Jones got that treatment with two original games.
Well now, thanks to gbatemp user “Cpasjuste” who’s been diligently working on a port of ScummVM for the Vita, we can now enjoy another piece of gaming history on our reVITAlized devices! Here is his proof-of-concept video released yesterday.
Following this I decided to keep my eyes peeled for a possible release and lo-and-behold, not even a day later, he has released the initial version of his ScummVM port. Here is what he has to say about it:
Here is a port of the excellent scummvm engine to the ps vita. The port is now in an usable state, and is working very fine on the vita. There’s still a few things to improve/fix (scumm games not working, mp3 not working but ogg is, add touch support…). Games from http://scummvm.org/games/ should work. I hope you’ll enjoy !
To get it working, install “scummvm.vpk” then copy the “scummvm” folder to “ux0:/data/”.
I really want to thanks Xavier from consoleX for sending me a free ps vita for development !
See you soon,
Cpasjuste.
So not only do we get an already advanced working port, we also get the promise that updates are coming to make this even better! Thank you Cpasjuste!
Update: an update was released within hours of the first release, with the following changes:
Changelog (scummvm-16-09-07.vpk)
- disable asm (FIX ALL GAMES, thanks
@Lousyphreak) - fix select button misconfiguration (on screen keyboard working)
- include data in vpk package (no need to copy any folder manually, just install vpk, thanks xyz)
- set cpu bus full speed (improve speed)
- optimize flags (improve speed)
Download ScummVM Vita:
To download ScummVM Vita all you have to do is head to the release thread where you can thank Cpasjuste for his work, or alternatively, you can just click here and get straight to the download. But I would seriously advise you tell the developers how much you appreciate their work so they can keep at it, even when it’s not piracy related.
Remember to check here to see what games you can play and as usual, happy gaming on your newly resurrected Vita!
Awesome!
Second ftw!
“scumm games not working” – What does that mean ? The purpose of ScummVM is to play Scumm games…
Wonderful! Now we could release a port of PPSSPP if the iso don’t work, they will with it 😉
why would you ever think this? The vita already has a psp emulator. We simply need to wait for a dev to find a way to access it.
Let me make this clear: PPSSPP will NEVER come as an installable package for the playstation vita. I promise you this.
If you need to know WHY this is, then you haven’t thought about it much.
The only advantage I seen with PPSSPP is the fact that you can upscale games to look slightly better than original. Still I think this sort of emulator for the Vita is fruitless.
Relax… it was kind of a joke. I know very well that the PS Vita has a PSP emulator Inside.
OK, I’m gonna go ask you why, theoretically if you have access to PPSSPP’s source code then you can definitely port it to Vita now that it has been cracked open for homebrew, it wouldn’t run as fast as the Vita’s built in emulator but its totally not impossible.
Find a way to change the res of the emulator.
Cuz it looks like *** upscaled like thay
WARCRAFT 3 PLIZ
Just Moonlight – Done LOL
Fird!
Outstanding !
Freakin’ Eh! Been waiting for this to come out. I’d love to know how to port things like this.
Nice
This is great! DOTT here we go again….
Was testing Sam & Max and after puting the vita in sleep mode it have crashed and restarted my vita, so take care
Btw its working almost flawlessly, waiting for the updates of this.
this is cool.
WOO PAJAMA SAM HERE I COME!!!!
Great news, I was missing this on the vita since Henkaku appeared.
yes! hope in touch support soon…
i cant install the games … help me please
Tried testing Monkey Island 1 the VGA version and the SCUMMVM console dubugger errored out and crashes the Vita.
No touch support?