VitaHexenII – Play Hexen II on your Vita!
You know, I’m starting to agree our host Wololo, since Henkaku was released there are so many releases coming out of the woodwork every day, sometimes multiple times a day, that it becomes hard to keep track and not spam the front-page with every single thing that gets released. This one however, I feel is worth talking about so here I am again, this time to tell you guys about the newly released port of Hexen II for the Vita!
This port is brought to you by famous king of all things port, Rinnegatamante who previously brought to our Vitas such games such VitaQuake, EasyRPG and Wolfenstein among many other things. For those that never played it, Hexen II is an old-school dark fantasy FPS developer Raven Software and ran on a modified version of the Quake engine. It is one of those classic FPS that many of us played shareware versions of back when we were kids and were mind blown by the graphics quality (and violence) and is looked back on very fondly, just not as much as its more popular counterparts Quake, Doom and Wolfen.
This release is already pretty advanced and even supports the expansions for Hexen II, but here is what Rinnegatamante says about this 1.0 release:
- Support to both standard game and Portal of Praveus expansion
- Support to both analogs for comfortable aiming and player movement
- Native support to 960×544 resolution
- Rescaler in options menu for fps enthusiasts
- Different hidden features unlocked in the Options Menu (Like FOV)
- Support to dualshock rumbling when player get hit (PSTV only)
- Sounds and CDAudio (Soundtrack) support
- Software GPU Rendering
- Support to savestates
- Sometimes game can crash when trying to change resolution after starting a game
- Quake Console and relative logs are disabled due to random crashes caused by RAM texture usage
- When attempting to change map, sound is not properly paused
How to install
Place the data folder in ux0:/ and place your data1 folder from your Hexen II purchased installation in ux0:/data/Hexen II. If you want to install also Portal of Praveus, copy also the portals folder to ux0:/data/Hexen II.
How to use soundtrack
Soundtrack is supported in MIDI, OGG and MP3 formats.
Files must be placed in ux0:/data/Hexen II/cdtracks and must be named for example as track00.ogg, track01.ogg, etc…
If you are extracting tracks from your Hexen II cd, this is the correspondence between track name and track filename:
track02 -> casa1
track08 -> egyp3
track14 -> roma3
track03 -> casa2
track09 -> meso1
track15 -> casb1
track04 -> casa3
track10 -> meso2
track16 -> casb2
track05 -> casa4
track11 -> meso3
track17 -> casb3
track06 -> egyp1
track12 -> roma1
track07 -> egyp2
track13 -> roma2
Aside from the slight inconvenience of the soundtrack it is a pretty solid release and if you’re craving some classic PC gaming on your Vita – natively that is – then this release might just be the thing for you!
To get the latest release of all you need to do is click here but you can also head to Rinnegatamante’s blog to browse through his many, many 3DS/Vita homebrew releases. This man is constantly working on many things and updating almost all of them fairly regularly meaning that he intends to support these as long as he can/until they are perfect. If you are a developer and looking to help him with this, you can also head to VitaHexenII’s GitHub and see what you can do to help!
As usual guys, enjoy another great scene release and let’s hope that we here at wololo.net can keep reporting on this as often as possible, because it’s a sign that things are going in the right direction!
Looking for more? We have a full list of Emulators for the PS Vita, an up to date list of Homebrews for the PS Vita, and an All in one guide for Vita 3.60 describing everything you can do with your hacked PS Vita.