Release: Numpty Physics for Vita (Rejuvenate)
If you’re a rejuvenate user, here’s a new piece of homebrew you can try! Developer meetpatty just released Numpty Physics for the PS Vita.
Numpty Physics is a gravity-based game using physics engine Box2D, where you get to draw things with a crayon to solve funny problems. It’s easier explained with a video really, so just check the video below.
This specific PS Vita version is based off the psp port by rock88. Meetpatty mentions the PS Vita version runs at native resolution, and the developer has plans to add touch support in the next release.

In the meantime, controls are:
Up/Down/Left/Right/Analog Stick - Move cursor; R-Trigger + Up/Down/Left/Right/Analog Stick - Fast cursor move; L-Trigger + Left/Right - Next/Previous level; Cross - Drawing lines; Square - Restart level; Triangle/Start - Pause; Cicle - Delete last drawing line; Select - Show edit menu;
Download and install Numpty Physics for PS Vita
Your PS Vita needs to be running the Rejuvenate hack. You can download Numpty physics on the official github here.
To run, Copy the contents of Data.zip to cache0:VitaDefilerClient/Documents/numptydata using VitaFTP and launch
Source: meetpatty on /talk
It’s wonderful to see rejuvenate apps. Thanks much!
When we can see dolphin emu or even ppsspp port on vita
I know some of you will said the vita has psp support. I know but the vita indeed has a psp cpu inside the vita so that’s why psp games on vita looks so pixelated. So if we have ppsspp port on it we will be able to play our psp games with a high resolution.
Just imagine. It’s so fantastic. So we really need a port of ppsspp.
That’s not quite how it works mate
The Vita’s GPU isn’t strong enough for PPSSPP with upscaling and the Vita’s CPU isn’t nearly strong enough for Dolphin.
why the f*ck do we need PPSSPP when the vita can natively emulate PSP environment..
for pro online support 😛
That’s not quite correct, the PSP emu on the Vita lacks the Media Engine CPU but for games it’s as good as you can get because Sony wrote it. I’d actually say the screen on the Vita makes it superior for PSP games even taking into account the bilinear filtering to blow it up to size. PPSSPP doesn’t emulate certain titles as well as I’d like even on a midrange PC and blowing 480×272 PSP games up to 1080p looks terrible even with more complex scaling routines.
What Rejuvenate does do surprisingly well is SNES and Genesis emulation. Super Mario Kart for example will run at a stable 60fps with decent sound quality, as do a lot of the US Genesis titles like Sonic 3 & Knuckles. mGBA isn’t as good as gPSP if you want Gameboy Advance and in fact only the 3DS seems to run GBA titles properly i.e. no frameskip with the AGP_FIRM hack: it even emulates LCD pixel drag and darkens the screen slightly to match the backlit GBA style, why Nintendo never ran with this as a Virtual Console module after taking the time to code it and doing a pilot program for it eludes me but with a few hours doing 3DS hacks and converting game titles it’s great for taking on the old Advance classics.
Please,pleaseee contiune!
hacker I love you hacker
This sounds interesting. There’d better be more to come. I feel guilty that my vita is collecting dust instead of my PC.