Greetings people of Wololo.net, my name is AGCrown and I am trying my hand at being a guest blogger on Wololo.net. While I may not have an expertise in console hacking itself I do have tertiary qualifications in network engineering and cryptography. Having been into computers since I could barely walk and naturally being a technical person I became obsessed with the inner workings and how the hardware interacted with everything else to create the data or visuals you can when you use said hardware.
Getting to the point of focus for this article, I am going to discuss how the similarities between the recent generation of consoles and x86 PC’s have led to such an enormous advancement in hacking as seen with the PS4 and the recent
BadIRET etc.
Getting down to the very basic, x86 is an architecture used for most consumer grade computer hardware and is considered an open source architecture which means every person with the inclination can research and find out nearly everything about any aspect of it. The PS4 and I believe the Xbone share this architecture and the PS4 has even been found to be running a version of FreeBSD (Linux distros and Unix based operating systems are an entirely different article) despite it been heavily modified.
Getting back on track once again, the understanding of this architecture is a good news bad news situation as from the perspective of Sony it makes their job of locking down their console much harder than it was on the likes of the PS3. The PS3 had a proprietary chipset, while the PS4 system being based off x86 means that hackers and the likes can more easily develop and run unsigned code. It allows game developers to create their games on without as much overhead and allows them to utilize the very limited hardware that consoles have to a much more efficient extent. x86 consoles also allows the games developed for that system to be more easily ported to the likes of PC and lowers the chance of another catastrophe like GTA 4 or Dying light at release.

Now I could type all day about various aspects of the console architecture but this was only meant to be a very brief article detailing the absolute basics of how the architecture of the consoles in this generation is allowing for such a rapid progression of hacking.
Given this is my first article on this website, please feel free to include any suggestions for me to improve and leave any feedback you may have.
I also would be ecstatic if you could give me some suggestions about areas you would like me to discuss or for you to learn more about provided it relates to networking/computer penetration or cryptography, or hardware if you are so inclined.
This is AGCrown signing off.
I would also wanna clear up for whoever sees this, that just because it’s x86 doesn’t mean it isn’t running at 64 bit. It’s weird to explain, but I feel a lot of people would get confused by this.
could u pls explain
x86 is 32 bit, 64 bit can run 32 bit, or x64, u can install x86 versions of windows on 64 bit hardware, same concept
A well written article but clearly to short,your introduction was very good but it was in fact the article. We didn’t learn very much in this first épisode, but I feel like this was a good taste for the following 😉
You said computer penetration…. He he, is that for future vr pornography? Sorry…. There is an asphole in every crowd. I’m not usually it, but tonight is my night!
Good article.
Research #AcidSnake his/her’s articles are along the same lines as your’s. Also with the topic name, try and prepare how many you may or how much #Wololo might allow you to make. Acid Snake had a few articles that started 1 of 4 /7 /10.
http://wololo.net/2014/09/21/native-vita-hacking-whats-the-situation-so-far-part-1/
http://wololo.net/author/acid_snake/
And I like the way his/her post is structured, think of an essay: introduction, body, conclusion.
Hope this helps and I’m kinda in the same field as you. I’m normally the person that gets called out to fix the issue lol!
Very well written article. I will continue to look forward to reading more of your guest blogs. No critiques at this time, so I’d say you were doing well.
Great news, wish we’ll get a weekly update of your articles. This theme is very important for me, so there is a question.
I wish to make my PS4 a multiple boot system, which can boot Windows 10 for coding, Hackintosh Mac OS X for production, Steam OS for games, Linux and PS4 Dashboard for PS4 Gaming. Is there a possibility in future to make this dream a reallity? It seems that we have a Linux ready bootloader (https://www.youtube.com/watch?v=bRKiiv9ATfI), i wish it’s rather enough to start working to boot Mac OS X, Android or other linux based OS?
Are you sure that the x86 architecture is open source? I’m not a hardware engineer (yet I’m still a student lol) but as far as I know you actually NEED a license from intel to use the x86 architecture.
AMD got a license from Intel and AMD created the APU of the PS4,so that’s how it was.
Again,I’m not entirely sure of this,I would like to discuss it with you,this is pretty interesting stuff.
Dan, x86 architecture is partly open. Some advanced features requires licensing, but many are open. Thats why the market began to be filled by clones in the 90s. (Anyone remember cyrix , Texas instrument, VIA and other lesser known cpu clones?). You can search the web for this info (wikipedia for example).
The most fun part, is that while Intel was pushing their Itanium 64 bit architecture, AMD developed the 64 bits extensions for the x86 architecture (called back then AMD64. First time the x86 arch was updated by other than Intel). Then Intel updated their EM64T version of that… etc etc. And using some of those advanced features set may require licensing from intel or amd.