Game2VHBL for PS Vita: plugin for TN-V lets you run homebrews from VHBL folder

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25 Responses

  1. Pedro says:

    I’ve got my hands on a 3.15 vita. Should I manually upgrade to 3.18 and wait for some news about the webkit exploit or update to 3.51 and enjoy some games that requires more recent fw?

    • andoryuu3 says:

      It’s generally accepted that the webkit exploit is a dead end. Seems there is little interest in it now that Rejuvinate has been released.

      Try following The Z’s tutorial on manually updating to 3.18 (if you want TN-X; perfect psx emulation w/sound and Rejuvinate) or 3.51 (if you want Rejuvinate with better clock speed). You can find the tutorial on wololo.net/talk

  2. Billfromwallstreet says:

    Ok so when installed the games folder will now be renamed to vhbl? Also will act as the main folder for ps1 and homebrews?

  3. Huga says:

    its work for me, but i still prefer ARK .

  4. Angel says:

    Yeah ***!!!

  5. Augusto says:

    even installing the plugin can not copy or write any EBOOT.PBP file folders in my vita, with tri-v 11 My fw is 3:51

    • Garth says:

      I’m on 3.5.5 and I can’t copy eboot.pbp too, just rename EBOOT.PBP to FBOOT.PBP and it should work.

  6. strusix616 says:

    Great! But psone emulator is so sloooow… 🙁

  7. Condarkness says:

    This is just too awesome! Just when we think things can’t get better, something cool comes out. Another day of hacking coming up!

  8. MRSANDMAN says:

    Enabling the program blocks my full psp games from showing up in the games list but disabling it all my games show back up again

  9. haloboy says:

    Hey guys long time lurker here. I am currently on system firmware 3.15 on my PS Vita Fat. I was disappointed to not be able to play Hotline Miami 2 when it came out but still kept my system at that firmware. Now that a couple other games are out I am looking to upgrade again. So my question is what is the best course of action for using CFW on 3.15. I hear updating to 3.52 may be a bad idea especially since I have the Gladiator Begins files ready to install. Its been a while since I roamed around here so I need help deciding what is the best route to take for firmware 3.15???

  10. Crocka says:

    Could anyone to me explain where “ms0:/seplugins/vsh.txt” is supposed to go. Is it to go in “PSAVEDATA” and then transferred via QCMA, just looking for some clarity

  11. szczuru says:

    I can’t write ANY EBOOT.PBP in ms:0 🙁 I’m using Filer or FTP and even when EBOOT is in PSP/SAVEDATA/*EXPLOITFOLDER*/ and I’m trying to move it to anywhere else i’ve got permission denied 🙁

    • Augusto says:

      I have the same problem. I can not write any EBOOT.PBP if I rename FBOOT.PBP the homebrews to run but with limitations and error in loadings. MVSPSP the same does not work at all rom.

  12. ULtimateCoachpOtaytoes says:

    Hmm mr.sandpaper i think you should be greatful and say so btw its not an issue do you plan on playing 2 games at once? When you need to play psp games disable it when your not wanting and want to play homebrew or ps1 games switch it on thats the whole point of the plugin dont be an ungrateful basstart.

    • Vahkiti says:

      First of all, whether you can work around it or not isn’t the point. Second, he was only asking a question, (or making a statement I suppose) with not even the slightest hint of ungratefulness in his tone, so I think you’re a bit over the line calling him a “basstart”. It is a question I would also like an educated answer to, since it would be nice to have everything accessible without having to reset the VSH every time. If it can’t be done, then that is also fine.

  13. nova greezy says:

    good work but now your backups will not show in tnv unless you turn plugin off still very good plugin

  14. lollypop says:

    what about opencma and qemu addon ps3cma for pc and ps3 ofw backuprestoremodeLatest.
    xD

  15. Enrique says:

    Cool but ISO’s are not showed anymore LOL

    • JKelvin92 says:

      Yeah, I’ve noticed that…I hope they fix that somehow….
      I read about some people complaining psone games being slow but I’ve tested here and worked very well without any problem….

    • bhen10 says:

      No you have to Disable it , if you want to play your ISO/CSO again,

  16. ArugulaZ says:

    See, the problem is that I can’t get VitaFTP on my Playstation TV (running FW 3.52). I’ve tried downloading it directly from Wololo but I just get redirected back to the main download site after three seconds. Somebody help me, please!

  17. ArugulaZ says:

    I did manage to download the VitaFTP file (on my Android tablet, weirdly) but now that I’ve got it I have no earthly idea how to use it. I’ve tried to put the INSTALL.ZIP file in the TNV_00000 folder and transfer it using the Content Manager. However, when I go into TN-V and open the Game folder, about a half page of hex code flashes on the screen. Then the progress circle on the bottom right of the screen strobes for an eternity. That ZIP file just will not open!

    If you guys have any advice or suggestions, they’d be hugely appreciated. Thanks.

  18. FernDiggidy says:

    I’m so lost. Where can I find this ms0:/ directory? Is it in the psvita saved data exploit folder on the PC or is in on the actual VITA via the TN-V11 startup menu?