CATSFC-libretro-vita 1.1.0 (a port of SNES9X 1.43 for Vita) released
Developer skogaby just updated his SNES9X port, CATSFC-libretro-vita to 1.1.0. This version is based on SNES9x 1.43 (opposed to SNES9xVita being based on 1.52). CATSFC-libretro-vita has better speed (full speed on a lot of games) but it has less accurate emulation compared to SNES9xVita. With the version 1.1.0, it now has the multiple display/controller options and modern GUI of SNES9XVita.
Developer skogaby ported both SNES9x 1.43 and 1.52 to Vita, one being CATSFC-libretro-vita and the other being SNES9xVita. Even though SNES9xVita has better emulation accuracy, unfortunately it doesn’t reach full speed on Vita without frame-skipping in most scenarios. That is especially true if you are using Unity 1.05 which doesn’t have the 444 mhz CPU support. SNES9xVita has a great GUI, savestate support, configurable screen size and more options which CATSFC-libretro-vita lacked before this release. Due to the high demand of community who wants to enjoy CATSFC-libretro-vita with the great GUI of SNES9xVita, skogaby updated CATSFC-libretro-vita, making both of his SNES9x ports have the configurable options and the modern GUI.
If you are using Unity 1.06 which needs 3.30-3.51 firmwares, I would advise to use SNES9xVita for better emulation accuracy. If you are using Unity 1.05 like me, as you are stuck to 333 mhz CPU, it would be wiser to use CATSFC-libretro-vita for better speed.
I want to thank skogaby for porting both SNES9x 1.43 and 1.52 to Vita and leaving the choice to the end user.
For source and downloads, visit the /talk thread.

I’ve heard several times that SNES9x 1.4x has lower accuracy than 1.5x, but I’m curious if anyone has any real world examples? I’ve personally not found any problems yet, but I also don’t necessarily know what to look for.
It runs great and i’ve loved that UI since the PSP days. Unfortunately, player 1 and 2 controls are mapped to the vita buttons so 2 player simultaneous games like Super Double Dragon aren’t really playable. Super Mario All Stars is playable, though, and, just in general, SNES looks simply fantastic on an OLED screen. This is awesome.
I managed to install the vitadefiler on my vita but when I run it it stays on powered by unity!?!?
:(:(:(:(:(:(:(:(
I’m still hoping that someone a hundred times smarter than me would make/port a native N64 emulator to the Vita and get close to full speed.
Does anybody know why zload.net always seems to be down?
better accuracy?, don’t give that ***, 1.43 run more games than 1.52 and have more compatibility, another thing… you cannot run 1.43 using 1.05 so 1.06 is a must.
This is version is great, i was able to play Yoshi’s Island with 60 fps in 444 mhz mode
much better than the 1.52 imo
These last 2 snes updates has made vita the trounce the 3ds’ snes emulator, Blargsnes.
The only game I havent tested is ff6. Hopefully it works as perfectly as the others.
You realize we have an entire RetroArch suite and a native GBA emulator right?
RetroArch: http://gbatemp.net/threads/retroarch-nightly-builds-here.396843/
mGBA: https://mgba.io/nightlies.html
This is cool. But now when the Retroarch guys are porting around 10 emulators for the 3ds… yes you heard correct! Catsfc is near perfect on the n3ds. Perfect fit. Genesis / Megadrive is near perfect too 🙂
Retroarch is the best guys ever!
Doesn’t work for me. Just black screen with all of my ROMs. Some advice?
At this time I am ready to do my breakfast, after having my breakfast coming
over again to read other news.