E3: Bethesda Conference Roundup. Fallout 4, Doom 4, and more!
Welcome to the beginning of E3! I’ve been up since the early hours summing up Bethesda’s conference to make for easy reading! Doom, Fallout 4 and more!

In this stream, we had the heavy hitters like Fallout feature, and also a few bits and bobs like the upcoming battlecry and newly announced Dishonoured 2. I’ll be recapping what happened in the stream, in chronological order:
Before it all started, there were a few 1930’s songs featured, which were quite pleasant to listen to. The pre-show I mainly over-looked, it was simply interviews with some serious cosplayers, which was okay, but not worth going over. Unfortunately, the stream went live 4 minutes late
The beginning of the conference started with an introduction of lots of different employees at the different Bethesda studios, giving their opinions why they love working for Bethesda, along with a compilation of their upcoming games and already released, funnily enough we saw Skyrim as one of those games. Obviously Fallout 4 featured heavily in the compilation:
Pete Hines took to stage VP for PR marketing, standard I love gaming monologue – very long ‘thankyou’ post to all the partners, developers, customers, fans – you get the gist of it.
The first game shown was DOOM, which they teased earlier this week in a 12-second video,
Marty Statton introduced Doom and showed a nice gameplay trailer, it feels like a nice homage to the game, he put an emphasis on fast-paced combat, big guns and killing demons.
The gameplay started and saw you putting on a helmet, and then exploring what seemed like a metalwork factory. not soon after a few enemies appeared, these were fast, but with your trusty shotgun you were no match. They showed a few finishers that you can do, one of which was snapping a demon’s leg with your hand, then shoving it in his face. Giving a new meaning to a ‘kick in the face’
The game progressed onto the protagonist picking up a doubled barrel shotgun, this did a crazy amount of damage and essentially blew the enemies into pieces, queue a bit more traversing and shooting, and hand to hand combat which looks pretty smooth.
The next weapon he picked up? The one and only chainsaw. This was absolutely brutal, the number of different executions you could pull off that was shown was crazy. Not soon after you’re killed, by being pinned down and having your arms ripped off, of course, which calls for the end of this demo. I’m not usually a fan of FPS games but this is certainly one to keep an eye out for! Marty wasn’t joking when he said the gameplay was fast-paced, I got somewhat scared in some parts too.
Multi-player was spoken about next, it sounded pretty standard to be fair, after showing a quick video about it, you can get some pretty cool power-ups, the ability to change into a demon with backpacked machine guns.
Something else spoken about was the user creation platform called DOOM Snapmap – where you can create your own type of game modes, game maps, this looks amazing.
There was another single player gameplay demo, set in heck, the environment was amazing, take a look at a screenshot I managed to take:

DOOM featured pretty heavily in the conference, given a beastly half an hour. I can’t wait to play this with a dubstep playlist from Spotify! This is why I love E3.
After, Peter Hines took to the stage, to round-up what just happened, and swiftly moved on to the announcement of their new platform, Bethesda.net. This is a website that was announced for everything Bethesda, there’s forums for games, all the news , and more with the likes of joining Beta’s, you can also share levels created across the PS4, and Xbox One too.

Battlecry featured next. with a gameplay video introducing all the classes, and just some cool things about the game, take a look in the video below. Battlecry is a free to play game, and reminds me of Team Fortress 2, the game looks pretty cool, and it will be definitely worth checking out, there is a beta running now and to sign up head to battlecrythegame.com
Arkane studios – makers of Dishonoured, Harvey Smith & Raphael took to stage to speak about how much of a success Dishonoured was, first off they said a thank-you to fans, and were here to announced their new game, after a somewhat mysterious trailer with nothing but a mixture of gameplay and cinematic video, Dishonoured 2 was announced, take a look at the video below for the announce trailer.
At the end of this presentation, they announced, as rumoured the Definitive Edition of the original game – Coming to Xbox One and PS4 ‘this fall’
After this, they spoke about TES Online
Once again, gameplay featured with narration over the game, essentially speaking about what they need to do, and what coming up, there was then a video in game of a few battles, featuring some awesome new monsters, with a new realm to add into the game it seems ‘realm of the orcs’ which featured some beautiful environments, it was certainly a lot shorter than the DOOM feature.
TES Legends was announced next and is a strategy card game for PC and iPad, featuring references to all previous games, it seems to be on the same front of Hearthstone. Although there was only a short video for this, which featured next to no gameplay, unfortunately.
Fallout featured at the very end, and Pete Hines tried to play off that it didn’t exist, but there soon was crowd uproar which was slightly amusing. – The demo for fallout 4 was massive. Brace yourselves.
Fallout 4 demo was, as expected a live demo and Todd Howard took to stage for the presentation – His monologue was pretty boring, the standard babble about how video games are brilliant and the ‘world of entertainment’ but swiftly moved on to Fallout, and mentioned how it has been in development for the past few years and that we will be seeing a lot which we did. First off though, we saw a ton of different concept art, which put into perspective how much detail and effort is being put into this game, no doubt we’ll see some sort of breakdown video soon, with people tearing this apart image by image, it was essentially a massive collage, which some interesting enemies visible too, I also saw some Titanfall looking monsters, which was seemingly promising.
The story for the game wasn’t touched upon much, only that you start off before the explosion, mainly showing the customisation and scope of the game, the character creation for example, is made infront of a mirror and you can simply click and choose the facial part, and you can edit it there and then.
They started the demo after the character creation, and after walking around you’ll come into contact with your personal robot, and after there was a character interaction from a vault tec employee, where you choose your stats. The facial animation and lip movements were top notch, take a look at the video below which showed the part of the conference:
There are 1st and 3rd person options on the game which is nice as I’m not a fan of first person games. further in the game, you’ll meet a dog, and you can send commands to the dog like fetch, go, stay. Todd played up things that wasn’t crazy interesting, but in combat the mode where you can select the body part to shoot in slow motion returns, after a little scurry with some small enemies (mole rats) there is a montage of different environments, settlements, and areas that you can walk through.
In the collectors edition, they announced that it’ll come with a real life pip boy, compatible with your phone, and they’ve made an app which is downloadable to use as a second screen experience.
He advocated second screen experiences as gimmicks, but then mentioned this gimmick is: ‘the best f***ing gimmick that exists’
Another game was announced in tandem with the presentation, a totally new game called ‘Fallout Shelter‘ where you create your own Vault, like a virtual hotel manager somewhat where you can expand your vault, each person in your vault has their own stats, which you can level up and send out into the wasteland to collect items, there are fires, emergencies in general. The game is surprisingly free to play, an he iterated that there will be no pay-walls or timers to annoy you, which sounds brilliant. Only downside is that it won’t be on Android, unfortunately.
More on Fallout 4 though, you can re-build shelters, homes and bases – this is pretty cool, you can make your own home, decorate, with a large variety items – you can even build your own settlements, you can even build defence systems to protect your settlements. This wasn’t only what was shown though, man this goes on forever. You can craft your own weapon enhancements, with a total of 700 modifications for 50 different weapons, there was a short video which showed you how how robust this weapon customization is, being able to completely change a weapon, from scope to magazine to ammo type, What else, well you can customise your own Power Armour
A closing video was a compilation of your fighting lots of different enemies, further showing how massive this game is and although I’ve never played Fallouts before, this game looks so in detail that I can’t help myself but want this game. 2 more games on my to-play list, and E3 has only just started. Goshdarnit.
Also, a release date!
November 10th 2015
Time do do this all over again tomorrow!
looks interesting, makes me think if i should get a ps4
after watching the conference today my kock blew up like a mushroom!
Good only very very Good!!!
YES.
First it was Warcraft, now The Elder Scrolls is ripping off Magic: the Gathering?! That TES Legends looked like a trailer for Duels of the Planeswalkers 😉 lol. And what happened to Notch’s digital TCG “Scrolls” :D?