PS Vita hack: what to expect from Qwikrazor’s upcoming release on 3.36 and 3.50
We’ve announced a few days ago that there was going to be a ninja release for Qwikrazor’s exploit. There’s some confusion as to what the exploit will offer, what firmwares it will work on, etc… I’ve received lots of PMs and emails to ask me about it.
In this quick FAQ I’ll try to answer most of the questions I’ve received. Feel free to ask more questions in the comments below, or to me directly on twitter, and I’ll try to answer them the best as I can.
When will the exploit be released?
Exploit releases on the PS Vita (or, rather, the ePSP on the Vita) are a sensitive thing because they typically rely on a vulnerability in a specific game (this is the case here too). People who want the exploit need to purchase the game on the PSN store before Sony realize the issue and pull the game from their store. Because of that, we are secretly giving away the name of the game to a growing number of people on our forums, before we make a public announce. This is with the hope that more people will be able to buy the game in time. We call this process a “ninja release”.
So when do you get to know about the “secret” game: well, register on our forums and you will know before the general public. Or, stay tuned on this blog for the public announce. Remember, once the public announce is made, it is a matter of hours before Sony remove the game from their store.
The only accurate answer to the question is: stay tuned here on wololo.net!

What firmwares will the exploit work on?
The exploit works on firmwares 3.36 and 3.50, as well as lower firmwares, but there is a catch: you need two devices to run the exploit: one that is already hacked (either a PSP or a Vita), and the Vita you want to hack. See below
Why do I need an additional hacked PSP or Vita to run this hack?
As many of you have guessed, the exploit runs through the wifi functionality of the exploited game. You need a PSP running a CFW, or a Vita running an ePSP CFW in order to “start” a malicious multiplayer game that will then inject our payload into the unhacked vita, which will be the “client” of the multiplayer session.
What device can I use as the “second” device?
Any PS Vita running an eCFW (Ark or TN-V), or any PSP running a Custom Firmware on 6.xx, except the PSP E1000. The hack requires wifi functionality, and the E1000 does not have wifi support.
So, do I need the additional hacked device every time I want to start the hack?
Yes an no. On firmwares 3.36 and below, you will be able to create a “bubble” that will then run your homebrew launcher without the need to go through the complicated process. Once the bubble is created, you won’t need the second device anymore.
On 3.50, unfortunately, it is not possible to create “bubbles” (at least not in a publicly known way), and you will need the additional device every time you want to launch the hack again. you can put your device in “sleep mode” with the hack running though. But anytime you’ll turn the Vita off, or switch to an actual Vita game, you’ll have to run the hack with the second device again.
Wait, so, this exploit is useless on 3.50, right?
Well, it is definitely not practical on the latest firmware. It is extremely cool though, to be able to inject an exploit from a remote PSP into your Vita. The experience in itself is worth it, in my opinion. Some of you might remember the Medal Of Honor Heroes exploit, where you had to commit suicide in the game in order to trigger the exploit. Not very practical, but pretty impressive from a geeky point of view 🙂

screenshot thanks to The Zett
I am running on firmware x.yz and I already have an exploit. Should I upgrade to 3.50 to get this new exploit?
It’s really up to you, but given how impractical the exploit will be on 3.50, my personal opinion is to stay on whatever exploit you currently have. The one reason you might have to upgrade to 3.50 is if you badly want to be on the latest Vita firmware, and don’t care too much about your ePSP CFW. On 3.50 you will still be able to access homebrews and backups with this exploit, but it will be more constrained because of the requirement for an additional device.
Will this be a kernel exploit with a CFW, or only VHBL?
Unlike what we said initially, Qwikrazor announced that he will release a CFW (and a kernel exploit) with this exploit. So, this will have the full eCFW functionality you can expect: homebrews, isos, plugins.
Other questions? Ask me on twitter!
Is it possible to load this eCFW then change regions on your Vita and retain the hack? (e.g. buy game then load it on EU, then change region to JAPAN). Or changing regions will cause you to lose access to the exploit?
One more noob question. Since I am on 3.36, how do I ‘put’ the game onto my PS Vita and bypass the mandatory firmware update check? Will I need my PS3 to do it?
I bought the game with my ps3. I then downloaded vitaupdateblocker and followed the simple instructions on how to set up a proxy connection with my vita tv (on firmware 3.35). Then on the vita tv I was able to go into the playstation store and download my game onto the vita tv.
just use vitaupdateblocker, put the proxy given in the proxy settings of your psvita and connect to the PSN then click the home button and disable proxy in settings , go back to psn u are still connected and u can download the game now
game: pool hall pro / eu: World of pool
Hey, looking forward towards the release but I need help with something.
How would I download the exploit game if my vita is on 3.36?
Ah, sorry, I forgot about the forums. I found my answer there in the tutorials.
can i play with the exploid game? make new game save a file? or i had to leave it as clean as posibble?
I haven`t PS3,If you give me a download address, download the PKG file, it can put the game for free replacement for the hackgame from the WIFI,(sorry,my english is pool,>_<),I hope you tell me___kaminto95@yahoo.com
you can only download free games via package installer…
Does the psp have to be activated, or can it just have the 6.xx firmware inactivated? Also, do we need the games on all(psp’s included) devices or just the ones you need to exploit?
First timer vita here and last time I did anything was 6.60 pro-c.
The PSP will need to be active enough that you can navigate the menus and play games and such. It does not have to be registered with PSN or anything though.
Uh… Hi I just registered to this website and wanna know about the game before the release. How could I like do so?
you can find the game here: http://wololo.net/2015/04/04/this-is-not-a-drill/
Game: Pool Hall Pro eu: World of Pool
I am ready for this, but I dunno if i can partake in this, since my psp won’t connect to my wi fi, it keeps saying timed out, I dunno how to fix this.
I meann it says we need a psp hacked and with wii fi.
my psp 2000 wont connect.
Nevermind I found out i had to change my router settling to 11b
I don’t have another hacked device, but I assume that it’d be better safe than sorry to get the exploited game while I’m sitting on 3.36 anyway and wait?
you can use a psvita with a running exploit on it for this hack to work, it’s just a little more work to get the iso and files on the exploit vita
Can i activate my PSTV japan version im currently on 2.X OFW using my psvita 3.18 TN-V or my PSP 3000 6.60? i really need to update to 3.36 anyone can you please direct me to right forum link?
Hi,
I just have a ps vita on official 3.36 firmware.
Is there a way to hack it without a psp or a ps3 ?
Quick question. I’m currently running a Vita with the Patapon 2 VHBL exploit and I’m trying to run this Pool Hall Pro exploit and the Vita keeps crashing to the menu. Do I have to do something special to get it to work? I’ve ensured that I copied the files to the correct places and I’ve tried multiple times. Any help please?
Forgot to mention I’m running 3.36.
so i got it working on 3.36 and 3.50 🙂 any tutorialo how to make a custm buble on 3.36?