How the Vita 3.36 eCFW hack works: PSP Kernel exploits explained


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18 Responses

  1. mink says:

    nice write up!

  2. nope says:


    Nice write up though

  3. ccmama says:

    3 third

  4. lollypop says:

    so is ther a release coming in a downloadable package of this kmode bug ?

  5. Mud says:

    Thank you
    That is a good, short and informative read.

  6. meysam25 says:

    i wish i coud

  7. xoombie503 says:

    So i can play umds on my vita now?

  8. pspCook says:

    I am glad news like this gets published. It is important so that others may get involved in the scene that have skill. Thanks!

  9. Kawaii says:

    What game can run exploit in JP Store?

  10. rage comics says:

    i wonder what could be done to prevent/fix this exploit ?

  11. Azure says:

    Just asking (again), but is it possible to install any of this on a Vanilla PS VITA 3:36? I don’t have an exploit game (or know of any that work now) or anything needed to start. Have I missed the ship?

    I have gods eater burst (as a psp game), could I start from there? Or should I just wait a couple more years for a hack to get brain dead easy (like the PSP’s final days) after sony drops vita support? 🙁

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  13. komp00013 says:

    Firmware 3,36 installed via VHBL arcade Darts and APE quest,sc*** АRK-2 menu to the game Beta Bloc-first time run through the main menu – then got error C0-1136-2,but if you run into VHBL folder ARK_12345,ARK-2 start menu and in the GAME section of the game are visible(and in iso and in cso and in pbp)I threw VITA via FTP to a folder or ISO PSP/GAME-but if I press X then instead of running PSP game-I can’t acces the menu VHBL(ms0:/PSP/VHBL/) and writes a fraction of a second ms0:/PSP/SAVEDATA/VHBL01234/HBLCONF.TXT

  14. komp00013 says:

    help me

  1. March 2, 2015

    […] How the Vita 3.36 eCFW hack works: PSP Kernel exploits explained […]